Name: Viola Hopkins
Alias: Speedrunner
Age: 15
Alignment: Neutral.
Loyalty: Independent.
Appearance: She’s an averagely tall, naturally blonde-haired girl with a big grin and big blue eyes. After having adopted the identity of Speedrunner, who has a purple theme, she colored purple lines into her short blonde hair as well, not feeling like acknowledging that it might risk her identity. She’s gained a bit of weight, due to not having done much other than eating and sitting for a while, but she still manages to look rather enticing. Her eyes are blue, and her chest is considerable.
Her Speedrunner outfit consists of a purple bicycle-helmet along with a purple full-body tight suit for cycling in, with a blended purple/white theme, to give the indication of speed. She wears purple laser-goggles, a request she had for Sheila after seeing the red ones she got herself. She likes to look like she’s just going fast. It’s a cycling sport outfit, really. When out to actually fight, of which there are no recorded instances of, she carries a long metal pole she’s painted purple. She’s never had to use it, but she has it.
History: Sheila’s history should be read before Viola’s, as Viola shares a lot of this history, and here will simply be expanded upon that.
Viola was more active than her older sister, getting friends everywhere and going out, and she was also somewhat of her parents’ favorite since she was performing better than Sheila academically. Of course, none of that mattered when Sheila and Viola overheard their father making deals with villains. That moment proved Sheila to be a lot braver and perhaps a lot more foolish than her sister, as Viola had been about to pull on Sheila to persuade her that the two of them would pretend they hadn’t heard anything when Sheila burst through the door.
When they were locked in that room, Viola quivered in fright, terrified. She was a lot more into following the cape-scene than her sister, so she knew what terrible things villains could do in the world. Sheila had seemed so resolute, trying to comfort her… strange then, that Sheila had been the one to trigger, and not her, the obviously distressed one.
It was in awe that Viola saw her sister trigger, and it was with great joy that she let herself be rescued. Her sister was a cape! She’d become a superhero! How awesome was that!? Enthusiastic, Viola started openly speaking about her big sister joining the Wards, when…
NO. That one word from Sheila crushed all of Viola’s newfound hopes. Sheila’s newfound distrust at everything after the betrayal of their father meant she didn’t trust the Protectorate, either. She didn’t trust anyone, and only she could keep Viola safe, according to Sheila. Viola reluctantly obeyed, and found herself locked inside an abandoned apartment by her sister.
Viola was locked in alone, fed by her sister and provided entertainment in the form of computers, books and games that she was fairly sure her sister had stolen, and she was not allowed to leave. It was difficult to distract herself with entertainment when what she really wanted was freedom. Sheila said that, when the villains that were likely after them were dealt with, she’d be allowed out, but…
One day, they were dealt with. Sheila had guided the Protectorate to eliminate the threat. Viola asked happily to be allowed out, since the danger was now over. Sheila did not answer for a long while, before she replied, “No”. Sheila’s worry was too great. A shaken Viola asked when she would be let out, and Sheila gave no answer. Viola interpreted that as “never”. In rage and sheer desire to escape, Viola triggered.
Her power easily allowed her to escape. It was with a shout of joy that she sped past her sister, who was still dazed after the vision she saw, and Viola left for freedom. She left her big sister behind, went out on the streets, and… Where would she go now? Become a Ward? … Somehow, that would come with rules and limitations and whatnot, and she’d no longer be free. She didn’t want that. So…
Viola came back to her sister, found her bawling where Viola had vanished from. Letting herself be hugged, Viola struck her deal. In exchange for her freedom, she’d allow Sheila to care for her. Sheila reluctantly agreed.
Her new power sped up time for living beings within one meter of her. While objects were unaffected, she found that books did not need to move to be enjoyed in sped-up time and that computers could mostly keep up with her. While playing games, hitting those special frames with all her added time to think was easy-peasy, and it allowed her to easily take up speed-running as a hobby.
Naming herself “Speedrunner”, because she thought it was hilarious and because she could beat games so quickly in her orb of sped-up time, Viola lived a happy life of avoiding danger, getting fed a lot by Sheila and teaching herself things with books and computers. Because she was sped-up, she occupied her time well. The internet was always a pain due to being so painfully slow.
When on her own, she went out to nightclubs in her Speedrunner suit that Sheila prepared for her, because they would allow her then, despite her age. She went to libraries and read by herself in sped-up time for long periods of time, but her lack of patience made her unable to get deep in many subjects other than fiction. But, programming… programming somehow caught her interest, and she was able to envelop herself.
She started taking missions for money from online, and she completed them in record time, because her problem-solving was so sped-up and the computer could almost keep up with her. If she wanted something, she could just speed herself up and go get it. Villains trying to grab her? Heh, try keeping up with the Speedrunner! Heroes trying to recruit her? Nah, too much effort. What, you’re persistent? Explaining all the benefits? Well, Speedrunner flees! She already gets all she needs from voluntary programming! They can’t keep up! Hahaha!
… It became an addiction. Life moved so slowly without speeding up time, so she did it constantly. She learned first after after some (real) time that it aged her body, and by then it was already a habit. Sheila tried to tell her to stop, but Viola found herself falling to the slightest temptation to speed up time, and it felt good. Four months later, and one year’s worth of provisions consumed… and she was actually a great deal older now. One could ask if she was still the younger sister now.
Viola has recognized the danger, and is actively trying to avoid unnecessarily using her power now. She uses it much more rarely. But… it is so tempting to use it to reach a destination faster, just sliiiiiiiightly doesn’t matter, riiiiight…? Just a little bit, here and there…
But it hurts her. She couldn’t program as efficiently or actually speedrun as she had while speeding up time. She recognizes that she can’t continue like this. What will she do? She… doesn’t know… what to do… She also knows her sister is a thief, but… What could she do about it…? It’s the way they live. And… Viola recognizes her own laziness. Her own inability to take on duties. She hadn’t been like that before she triggered. What… should she do…? Viola’s… lately been feeling a lot of stress over this. What will happen…?
Motivations: Viola desires happiness, for her and her sister, but she’s unsure how to get it. Especially now, when she realized the dangers of her own power.
Sexuality: Bisexual
(‘cause, like, why close that door?)Likes: - Freedom
- Computers and video-games
- Comfort and safety
- Caring and protective Sheila
Dislikes: - Duties and restraints
- Slow internet
- Losing control
- Worried and possessive Sheila
Derangement: Viola has completely lost her discipline. Her mind is lazy and quickly gives way for even slight temptations. This is what caused her to abuse her power so excessively the last four months. She recently realized it and is trying to restrain it, but it’s like trying to get out of drugs. It’s terrible. And, she’s repulsed by even the idea of taking on actual involuntary duties…
Skills: Viola is a pretty good talker. She’s also pretty good at video-games, yes, and she has taught herself programming because it was the one thing that actually interested her.
Classification: Mover/Breaker
Details: Viola creates a bubble of one meter diameter from herself, and all living things within that bubble is sped up in time. All objects or people outside the bubble appears to move slowly. Anyone that enters the bubble speeds up, anyone that leaves it returns to normal speed. To be sped up, the person needs merely to touch the field the slightest. While Viola cannot affect the range, it’s always one meter, she can choose how fast she wants to speed up time, from 1 to 4 times normal speed.
Viola can move like a bullet through town with her time sped up, causing her to move up to four times faster than a normal person. As simple as that. This also applies to any other living being that touches her field. She’s also given up to four times more time to consider a strategy to employ. This effectively makes her able to react to any action of her opponent up to four times as fast, and come up with her own schemes just as fast.
Since objects are not affected by her power, when she does apply force on objects, she does so with up to four times the speed, and therefore up to four times the amount of force that it’d normally be if she moved normally. This means that, if she throws something at high speed, it will travel with more force. If she swings something, it also becomes with up to four times the applied amount of force, unless she’s swinging it at someone inside her own sphere. The same applies to any movement by any other living being that is affected by her power. This is why she carries the steel pole, actually taken from a signpost and removing the sign. To strike people outside her sphere of influence.
Limitations: Any living beings affected also finds everything else in their body acting faster. Bodily needs, aging. With other words, if she uses it too much she’ll age prematurely. It’s scary. She has a really powerful power, but the cost is dangerous. … In addition, all it takes is for an enemy to enter within one meter of her. Then she cannot choose not to speed them up along with herself. Assuming she cannot successfully run, she’ll be comparatively powerless in the sped-up room, together with a fully powered enemy. That’s it for her. If someone catches her, she’s a young teenage girl with no means to protect herself beyond her knife.
In addition, Manton Effect means only living things are affected by her power, her clothes and weapons are not affected. This means that, when she moves, she has to push all her clothing and equipment as she makes those sharp turns, and the difference in acceleration means the things she wears will weight up to four times more. As all she does has up to four times the amount of energy, that’s not actually that much of a problem, but it does mean she gets slowed down a little bit more by her items the faster she’s going, and this will wear her down. She’ll tire quickly during a fight.
Equipment: A mobile-phone with Sheila’s number, under a fake contact name. A long, purple-painted metal pole, 2.13 meters long. This to strike people outside her sphere’s range with increased power. It’s actually a stop-sign with the sign removed. A knife, just in case, for close combat.