Conditioning – Jimmy might as well be one of the first parkour enthusiasts in Metropolis and is in peak physical conditioning as far as speed, strength, agility, and reflexes go. Jimmy learned the skills while chasing after Superman on rooftops for the best photos money could buy.
Police Training – Jimmy participated in Metropolis’ Police Academy when he turned 20. He’s proficient with firearms and has decent detective skills.
Shield – Indestructible Kryptonian shield that was a gift from Superman months earlier before his death.
Weaknesses: under his light body armor he’s as human as anyone.
Appearance:
Character Evolution: I’d like to see some interaction with Supergirl.
Altered History: N/A, using a new guy this time around.
Recommended Background Leaguer: Bulleteer w/o helmet, he’s the ‘Tower technician
BRIEF Bio:
Jimmy is the same ginger haired kid he always was, growing up in Metropolis. He was already taking pictures of Superman when he was a senior in high school, the same high school where Lara attended. There was always chemistry between the two whenever Clark and Lois brought Lara around the Daily Planet offices. And it was odd that Jimmy worked with her dad and idolized his alter ego. This went on for several years and Jimmy began wanting more in his life. He wanted to be looked at the same way people looked at Superman. However, being a hero is no easy feat as Olsen would soon find out. At the age of twenty Jimmy decided he wanted to try being a police officer. For whatever reason he didn't make the cut.
After Jimmy flunked out of Police Academy three years ago he became a security guard at the Planet and was more protective of his friends when it seemed like Superman and the original Justice League weren’t around. After Vixen and Robotman were killed, Clark told Jimmy that he was Superman. In some weird Kryptonian gesture of friendship, Superman gave Jimmy his great grandfather of Krypton’s golden shield. Olsen held onto the Kryptonian artifact and couldn't believe that Superman... Clark... would ever give him such a thing. At the most Jimmy expected a watch. As soon as he got it back to his apartment he began parading around like he was some hero in a movie.
Fast forward about eight months… and Superman was killed by Doomsday. About six weeks ago, Jimmy put on a makeshift suit and started patrolling Suicide Slums as Mister Action. After three days he spent a little more cash on new gear. Olsen based a new identity off of a classic comic book character from the 40’s and 50’s by Joe Simon and Jack Kirby. Donning a similarly golden helmet to match the shield, he called himself the Guardian.
Notes:
- Jimmy only has about six weeks experience in the field. - He’s still not too skilled in hand to hand combat but he’s got excellent aim. - He’s known Lois and Clark since he began taking pictures of Superman at age 16. - When he was a senior in high school he met their daughter Lara, who was a freshman. - Jimmy considered the aliases Mr. Action, Atlas, and the Metropolis Kid. - Shield is composed of unbreakable Kryptonian metal alloy.
“Metro Tower is about a mile and a half from the ‘Planet. I can make it there in no time even without being a metahuman…” Jimmy thought on the rooftop of the Daily Planet in what looked like workout clothes, jogging pants, and wearing a single strap gym bag over his shoulder.
The young red-haired man ran and leaped from the roof. He landed, rolled, and continued back on his feet doing something of a corkscrew flip in the air and onto the next building in is path. Olsen ran and leaped again, this time into the fire escape equipment on the side of a taller building to climb back up. You could tell he had a lot on his mind. He was pushing himself harder than ever before. When he finally tripped up on the rooftop of another building Jimmy took a breather. It’s not like the League was on alert or anything. Jimmy had just heard Supergirl might be at the Metro Tower today and it’s been awhile since Jimmy had really got to speak to Lara. When her father died fighting the monster dubbed Doomsday, it rocked both of their worlds.
Jimmy wasn’t sure why Superman had let him in on his secret identity months earlier. Or why he gave him his great grandfather’s shield. Maybe Superman knew one day he wouldn’t be around and hoped Jimmy would help protect his daughter? It was a lot for the new hero to think about but he tried to make the best of things. After about nine minutes of running, jumping, and flipping Jimmy arrived at the ‘Tower. He felt like he went DBZ and pulled off an instant transmission, but the young man knew he didn't have any superpowers of his own. He was used to chasing Superman throughout the city to get the best photos from the craziest angles. Still, he couldn't have got there faster in a car in this afternoon's traffic.
“I haven’t even thought about what I’m going to say to Lara…” Jimmy thought, “DAMN, Olsen! What if she doesn’t even come around today? What if she’s busy with Lois?” Jimmy continued to think and walked into the building and through the oddly empty lobby.
And when Jimmy turned a corner there she was. Long black hair like her mother, bright blue eyes like her father, Lara was just passing through. She was walking down one of the hallways in the personal quarters area with Zatanna. And as sexy as some men might find a woman in fishnets like the magical Zatanna, Olsen couldn’t take his eyes off of Supergirl. And then… she walked past him without saying a word and continued on with Z. He was speechless before and he is speechless now. After several moments passed his wits returned.
“I wonder who’s on monitor duty tonight?” he finally thought continuing to make his way to his room where he could get into his suit for some training.
Name: Victor Charles 'Vic' Sage (born Charles Victor Szasz) Alias: The Question Age: 30 (born March 15th, 1988) Personality: Enigmatic ? Bitter ? Snarky ? Curious ? Eccentric Archetype: Gadgeteer Abilities/Gadgets: Skilled Martial Artist: The Question is a skilled martial artist, having trained under Richard Dragon for a time. He also utilizes his former fighting style of dirty tricks and pragmatism, making him truly a force to be reckoned with. Indomitable Will: Adding onto that last part about the Question being a force to be reckoned with, this extends to his willpower. He was able to drag himself out from the bottom of a river in the middle of winter, all after taking a brutal beating and being shot in the head by an air gun. Yes, he had help from Lady Shiva once he made it to the shore, but it doesn't change the fact that he's a damn resilient guy. Master Detective: Though not on par with the Dark Knight, the Question is still a masterful investigator, able to spot the smallest of clues and make deductions from minuscule findings. Tech Savvy: Again, though not on par with Batman, the Question also has a knack for technology. Primarily, his knowledge extends to hacking and managing the defense systems of Metro Tower; he knows little to none about the hardware aspect of technology. Grappling Hook: The go-to mode of transportation for gadgeteers, able to scale large distances or buildings by just aiming and pushing a button. Weaknesses: Normal Human: Unlike most of the League, Vic is just a normal human. He still needs to eat, drink, and sleep, he is not fast enough to dodge bullets, he is not durable enough to shrug off knives and other weapons, and he is not strong enough to punch holes in concrete walls; he's just a normal man trying to do good. Horrible With Others: Vic is very independent, and does not enjoy working with others. While he will suck it up most of the time, if someone comes up with a plan that he doesn't like, he will ignore it in favor of his own plan. Add to this his snarky attitude, and people aren't very willing to put up with him most of the time. Appearance:Vic Sage is a tall man who stands at 6'2 and has a very fit, muscular frame, weighing in at 189 pounds. He has short red hair and icy blue eyes, as well as a rather ruggedly handsome face. Most often his attire consists of a suit and tie, which is what he wears to work as an investigative journalist for World Wide Broadcasting. As the Question, Vic wears a mask made of an artificial skin known as Pseudoderm to mask his identity. The Pseudoderm is bonded to his face using a special gas, which is kept in his belt buckle (the mask also kept there). It also changes the color of his hair from red to black by reacting with chemicals he sprays in his hair. Most often he wears a suit, trenchcoat, and fedora; however, on multiple occasions he has been known to wear street clothes instead. Character Evolution: Vic is still essentially an angry boy trapped in a man's body. Rather than go into therapy or something similar to cope with his problems, Vic has instead chosen to bottle up his anger and let it out in short, but powerful, bursts. I'd like to see him grow more as a person as the RP goes on, letting go of his anger and maybe finally understanding Richard Dragon's teachings as well. In addition, maybe an episode featuring Dragon or Lady Shiva or even an episode set in Hub City would be beneficial for the character. As far as personal relationships, I liked the dynamic that Question and Blue Beetle had and hope to see more of that. Romance isn't a priority for this character, but if it happens naturally over the course of the RP then it happens. Altered History: This version of the Question has been changed up quite a bit, being three years older (and as such active for another three years) and having had his physical appearance altered slightly. He has trained with Richard Dragon after being 'killed' by Lady Shiva, but rather than adopting the Zen-like philosophy he took on in the comics it only served to make him angrier and more bitter than ever. Recommended Background Leaguer: Booster Gold Bio: Charles Victor Szasz was born to a prostitute and one of her clients, whom she only ever referred to as 'Walter'. Despite what most would think, his home life wasn't horrible, or at least it wasn't as bad as it could have been. His mother did her best to care for him, never blaming him for her problems or taking her anger out on him, and she ensured that Charlie had the best life that she could provide.
However, outside of home, Charlie was frequently the target of bullying and scorn due to his mother's profession and origin within the slums. Most of the time, Charlie would just take it and never react; however, when he was ten, he was taken away by Child Protective Services after getting into a fight with two boys who cornered him, which ended in one boy being blinded in one eye by a lit cigarette and the other having part of his cheek bitten off.
When asked what made him do this, he stated that they called him a 'whoreson' and various other things. Normally, he would be fine with this, but when one asked the other if he thought Charlie's mother would suck their dicks for a dollar, he flew into a rage. He was sent to a run-down home for problematic children, and everything he did that could be perceived as bad was punished with a few hard wraps on the knuckles with a yard stick. Despite many attempts, he never spent longer than a few weeks with a foster family, and Charlie spent the rest of his childhood and adolescence there.
At eighteen, Charlie was let go from the home. He did his best to track down his mother, only to discover that she had died two years earlier. Jobless, homeless, and with no hope left, he was found and taken in by a college professor named Aristotle 'Tot' Rodor, who became something like the father that Charlie never had. With Tot's help, Charlie got into college and graduated with a major in journalism.
He got a job at Hub City's biggest news station, World Wide Broadcasting, at the age of 22, and became an investigative journalist at the age of 24. Due to most people's inabilities to pronounce his last name, he changed his name to Victor Sage, or just Vic Sage, as a sort of stage name. Eventually, however, it stuck, and even people in his personal circle just called him Vic.
At 25, Tot approached Vic and informed him that one of his colleagues, Arby Twain, was going to sell a substance called Pseudoderm to third world countries despite its toxicity if applied to open wounds. Vic wanted to bring Twain to justice since the police would not owing to 'lack of evidence', but he could not do so as himself because of his famous features. Tot then suggested that Vic use a mask made of Pseudoderm to do so, and Vic agreed. Vic took Twain down, getting a recorded confession from him, before binding him in Pseudoderm and leaving him in front of the police station along with a copy of the confession.
After that, Vic decided that this new alter-ego would be useful, and began to use it to fight crime and dig up leads where he couldn't go as Vic Sage. Eventually, Tot modified the bonding gas for Pseudoderm to also change Vic's hair color, and Vic gave this alter-ego a name: The Question. And so, the faceless vigilante as we know him was born, and Hub City was never the same.
Two years ago, Vic was bested by the assassin Lady Shiva after deciding to go after her contractors at the time. He was beaten half to death by her and shot in the head with an air gun by a random mook before being dumped in a river. Miraculously, he survived with Shiva's assistance, and was taken to Richard Dragon in order to be trained. He did so, honing his skills, but did not manage to grasp Dragon's philosophical teachings and as a result just became angrier and more bitter. Now, armed with training in the martial arts, the Question is more dangerous than ever before and is just a powder keg waiting to go off.
It was around the time he returned to Hub City after training with Richard Dragon that he joined the Justice League, and he has stuck with them since. He has been of great help to the team, and was crucial in deducing the Society's goal for their first few attacks. The entire year, through thick and thin, the Question has been there, and plans on being there for another year and beyond that. Notes: This interpretation of the Question differs from the one in the original game, being more sociable and snarky and having more experience. He's less Rorschach, less JLU Question, and more the O'Neil characterization of Question before he was trained by Richard Dragon. The Question first partnered with Scarlet Scarab (then Blue Beetle) on August 28th, 2013. They worked together for a time after that before both joined the Justice League in 2017. Vic's press pass. The Question's grappling gun. Artist of image used for Vic's appearance. All credit goes to them. Theme song. Sample Post:
A man finds himself in a dark bedroom late one night, searching for answers.
Who am I?
His name is Victor Sage. He is 30 years old. He is an anchorman for World Wide Broadcasting.
Not recalled, provided. Who are my parents?
His parents are Walter and Charlotte Sage.
What do they look like?
... His father is tall and muscular with a big bushy greying black beard and a full head of greying black hair, his mother was tall for a woman with a petite frame and long black hair he remembers braiding as a chi-
Ages?
... 54 and 51 respectively. His mother jokes that his father will die any day now because of all the cigarettes he smo-
Wrong, wrong, wrong, all wrong. Try again. Who am I?
His birth name is Victor Szasz. His professional name is Vic Sage, due to his uncommon last name. He is 30 years old. He is an investigative journalist and anchorman for World Wide Broadcasting.
Who are my parents?
... He does not know his father because he died before Victor was born, however he knows his father's name was Walter and his mother is Charlotte Szasz.
What does she look like?
... She is tall for a woman with a petite frame and black hair in a pixie cut.
Age?
... 51.
What does she do for a living?
She is a retired hair styl-
Wrong. Who am I?
His birth name is Charles Victor Szasz, however he changed his name to Vic Sage, due to his uncommon last name. He is 30 years old. He works as an investigative journalist for World Wide Broadcasting.
Who are my parents?
He doesn't know anything about his father apart from his name, Walter. His mother is Charlotte Szasz.
What does she look like?
She was tall for a woman with a petite frame and red hair in a pixie cut.
Age?
She would be 51 this year, however she died at the age of 37.
Cause of death?
Murdered.
By who?
Her pimp.
What did she do for a living?
She was a prostitute.
Enough dillydallying. Who am I, really?
He is the Question.
That's right. Now make me remember everything.
He is 12. He remembers long, cold nights in a boys' home, often lying awake at night just listening to the rumbles of his empty stomach. He went hungry because he wasn't good enough for food today.
He is 18. He remembers long, cold nights in an abandoned apartment complex, often lying awake at night just listening to the rumbles of his empty stomach. He went hungry because he couldn't scrape together enough money from his begging for food today.
He is 19. He remembers the feeling of bones breaking against his knuckles as he pummeled a drug dealer for selling him bad acid. He had bought the acid to experiment and found himself faced with a psychedelic version of his life up until now. It scared him.
He is 26. He remembers long, cold nights in Hub City, walking through the streets and alleys of the hellhole looking for criminals to pummel to a pulp. He went on because he felt if he didn't no one else would.
He is 27. He remembers a girl that was maybe four or five, frail little body covered in black and blue bruises from a belt, and carrying her away from the equally bruised and battered body of her unconscious father.
He is 28. He remembers the feeling of hitting the cold water and sinking, his ears ringing, his body broken and battered, but using his good arm (or at least not as horribly broken arm) he begins to swim to the shore.
He is 30. He remembers being in the lounge of the Metro Tower before falling into this nightmare.
In the blink of an eye, he finds himself going from the dark bedroom to sitting on a couch in Metro Tower's lounge. The Leaguers nearby are all frozen, and sitting next to him is the also frozen form of Scarlet Scarab, his half-formed statement about something the R&D department at Kord Industries is working on not leaving his lips.
He finishes up his mental countdown. Two minutes and twenty one seconds to break the illusion.
The Question awakens a choice number of Leaguers (Scarlet Scarab would be nursing that black eye for a week) to help him figure out what's happening. They rooted the problem out, and discovered that it was an alien lifeform that puts its prey in a docile state by trapping them in an illusion of a perfect world before devouring them.
"Well, that was a plot worthy of Star Trek." The Question comments, before heading to his room to retire for the night.
Powers: The Negative Spirit – Larry’s physiology has been altered to a plasma-like, radioactive state. His density can be freely changed, and he can discharge blasts of negative energy. There is a finite amount of this energy, but he retains control of each atom that comprises it.
The Mechanical Vessel - To minimize the poisonous side effect of his powers, an android containment suit was created for him to inhabit and control known as unit K. Bravo. The suit is highly customizable such that Larry can have different appearances if needed. The energy needed to power this machine is bound to the unique signature of Negative Man’s radiation, making it useless for others to utilize.
Son of the Skies – While his body is gone, lieutenant commander Trainor’s mind remains. His piloting skills and commando training are still assets that he boasts over most, even while some of his teammates can fly without the need of machines.
Weaknesses: Background Radiation - The nature of Negative Man’s powers is inherently dangerous to individuals around him if left unchecked, forcing him to not utilize his full potential. Even with that in mind, compromising his containment suit would effectively remove him from a fight unless the stakes are too high to ignore.
Memoryleaks – Something lurks in the back of Negative Man’s mind. A feeling of dread and loss. Is there something he hasn’t noticed since the accident that gave him his powers? Is he still really Larry Trainor if the flesh that was given that name all burnt to ash? Or could there be conspiracies that he cannot comprehend even as an elemental? This plague of the mind haunts him, complementing his potential nuclear instability with a fragile psyche.
Appearance:
Character Evolution: Let’s explore universality with this interpretation of Negative Man with regards to the last iteration of Polarity Man. This character is basically Larry retaining most of his personality before the accident instead of becoming a cold, non-killing machine. Now, he’s going to be a fiery, non-killing machine that must balance the duties he has as a soldier and superhero.I hope to still play out the theme of identity and change with this character, with the ideas of what a hero should be while also upholding the laws we find in our society.
Also, I hope that the Blue Beetle/Question/Polarity Man dynamic stays with these new interpretations.
Altered History: A day before the fateful test flight that would have placed Lieutenant Trainor in the Doom Patroller jet, a surprise attack orchestrated by the mysterious General Immortus occurred on the airbase where Polarity Man was created. The assaulting forces began sieging the base, but the defending soldiers refused to lose an inch of ground to the enemy.
Unbeknownst to most on the base, this attack was merely a diversion for the shapeshifting Madame Rouge to sneak in and make off with the jet herself. The only person to notice this attempted theft was the individual she stole the identity of: our destiny bound airman, Lt. Larry.
As the lieutenant confronted the French thief, a fight between them would soon break out. At this point in time, the very normal and un-superpowered Larry Trainor was beaten down quickly but not before he managed to place a grenade inside the plane’s cockpit. The explosion would trigger a chain reaction, causing the same events that lead to him becoming Polarity Man, except this time our brave hero willingly made the decision to stop evil with his sacrifice.
Recommended Background Leaguer: Cliff Baker as Animal Man
BRIEF Bio: Lieutenant Larry Trainor was a USAF special operations agent who happened to die for his country. Yet, his spirit lives on in a literal sense as his consciousness began to manifest as the hero known as Negative Man.
After the attack on the airbase he was stationed in, spikes in an unknown radiation would occur at random times throughout the days that follow. Determined to figure out the cause, the base’s research department managed to track the largest concentration of the energy and contain it in a vacuum-sealed chamber. A few days later, the energy took the a more human figure and spoke: “It burns!” exclaimed the energy before settling down.
Tests were ran and stabilizing agents were administered until they could make heads of what they had captured. As months passed, the scientists began getting sick. A new batch of eggheads was brought in to replace the old one and the first thing they did was to create an even stronger container that could block out the radiation. This was android K. Alpha.
After a year of this impromptu project, the Negative Man was introduced as the military’s sponsored hero for the Justice League. The story of a brave soldier whose relentless spirit came back to fight for America was quickly sold to the press, and the newly promoted Lieutenant Commander Larry Trainor found himself amongst the ranks of gods.
Notes: The android suit is based off the same technology that Robotman used. Unless there’s already a plan for him, Buddy Baker should have been Animal Man before Cliff but is now MIA.
Sample Post: If he still had skin, Negative Man would have woken up in cold sweat. As he began to regain consciousness, the first thing Larry did was clutch his side. “Argh. Feels like I’ve been stabbed… Phantom pain from the explosion. Must be it.” Indeed, while it has been some time now that he has been Negative Man, the fires of his creation still burn from time to time. This was no time to sit idle though as he realized that he was in middle of the Metro Tower's lobby. In a panic, he searched for his containment suit in order to stop the spread of his radiation, but it soon became clear that no one else was in his immediate vicinity. Windows that were suppose to let in sunlight were suddenly pitch black. This was troubling.
“Calm. Must stay calm to keep power down.” He uttered to himself before finding his suit across the hall, lying on the ground. Like a ghost possessing a body, Negative Man entered the shell and the android’s eyes soon changed color into that of a bright yellow. The red accents of his suit brightened up as well, causing him to pause briefly and admire the wonders of his surrogate. With his immediate drawback in check, Larry proceeded to his quarters via elevator. While it seemed like an eternity, it was a nice ride considering there were no interruptions along the way unlike every other day.
Reaching his destination, the Negative Man peered on both sides before exiting the elevator. No one could be found. Silently, he walked towards his room. Why a machine and an energy elemental need a bed is anyone’s guess but underneath it was an emergency radio that was wired to his superiors in the military.
“Come in, Langley. Metro Tower might be compromised. Send ground forces to quarantine in event of disaster.” Static was the only response he had. The lieutenant commander could only hope that his message had reached the right ears.
Peak-ish Human Condition: Ted spends a decent amount of his time training his body to be capable of standing on his own in a word of alien gods and jacked up hoodlums. He’s trained in quite a few martial arts forms but is by no means a master of any and would be easily taken down by someone more skilled than him. Likely his greatest attribute however is his mind. With an IQ of 192 Ted is able to think through many situations rather than needing to resort to pure brute force (of which he possesses very little).
Scarlet Scarab Armour: With a little ‘gift’ from outer-space, Ted has been able create his set of terrestrial-alien armour complete with multiple configurations and a sonic based gun. The actually armoured parts of the suit are capable of taking a decent amount of damage (a concave piece could be runner with a semi and be completely undamaged) while the thinner joint parts of the armour provide moderate kinetic defence but nearly no defence against energy attacks. The suit also has three main configurations for various situations. His Deep Sea mode really bulks up the suit’s armour and gives Ted a CO2 scrubber capable of keeping him breathing for up to two days though this configuration impedes Ted’s movement. Ted’s flight mode allows Ted to sacrifice his more heavy duty armour for a pair of wings that let him take flight and maneuver better than if he was on the ground. The final configuration is his standard; nothing too bulky but nothing too weak either.
The BB gun: SS’s BB gun is capable of firing varying strengths of sonic attacks with the strongest being able to knock a rhino off it’s feet. It also has a criminally underused grappling hook function that Ted hasn’t used since he developed the wings in his suit.
Weaknesses
Human: Ted’s humanity is humbling to him in a time where he’s constantly surrounded by godly extraterrestrials and superhumans but, naturally, his mundane physicality is his greatest weakness. Ted can be stabbed, shot, blown up and killed in a plethora of other ways. Phantom Pain: Ted’s armour comes from a machine that he doesn’t entirely understand so every once in a while he’ll have an unexplainable malfunction with his armour. This can be in the form of deafening screaming, random growths from the armour or even just a full blown shut down.
Appearance
Will add later
Character Evolution
I'd like for Ted to face off against the Reach at some point and have a change in costume; maybe taking up the moniker of Blue Beetle again or maybe finding out the scarab is sentient and bond with it properly.
Altered History
-Rather than Blue Beetle Ted is now the Scarlet Scarab. -Ted's tech is a mix of alien tech with some human ingenuity.
Recommended Background Leaguer
Huntress
BRIEF Bio
Ted Kord was raised in luxury due to his parents owning the highly successful cooperation know as Kord Industries. Living in such an environment inevitably spoiled Ted and resulted in a child who believed they were a cut above the common rabble but this lifestyle also allowed Ted to put a great focus on his studies and become a child prodigy. This mentality didn’t help Ted make any real friends but the boy suffered a real shock when his parent’s company was bought out by Wayne Enterprises during a low period for the company. Ted’s ‘friends’ all left him and his family was forced to drastically change their lifestyle to fit their new money situation. Luckily Ted’s parents made peace with the situation quickly and managed to keep the family fed, warm and dry.
Ted wasn’t as easy to adapt.
The now eleven year old boy took the change horribly and blamed his parents for their new accommodations and finical situation. This mentality slowly eroded away as Ted grew older and came to realize just how much his parents needed to do just to keep their family living somewhat comfortably and put him through university.
After university, Ted made a name for himself in the business world via starting multiple companies and selling them off for huge pay outs which allowed him to once again live in luxury. Eventually he managed to buy back his parent’s company from Wayne Enterprises after a decent amount of haggling and paying more than the corporation was worth. The first major project headed by the company under Ted’s leadership was the development of the software to be used in the Justice League’s base of operations. The business owner hadn’t followed the career of the heroes very closely but he knew about the superhumans that inhabited his world but seeing them up close sparked something within Ted.
These heroes put their lives on the line so that people like him could continue their lives without needing to worry about some intergalactic starfish or something destroying the planet. Ted wanted the self fulfillment that came with such an occupation. He thought “I want to be one of those guys” and began using the resources of his company to cobble together gadgets and a suit so that he could become a protector of the planet.
Ted's heroic career changed very early on when he came into possession of a Red Beetle like machine, salvaged from an alien crash. He kept the discovery seceret from everyone he could and worked in secret, studying the machine. Eventually he learned that pieces chipped off could be nutured and 'grown' when charged with enough energy. Ted used this tech to construct his new Scarlet Scarab armour.
Notes
-Ted used to go by the alias 'Blue Beetle' very early on in his career but got a cease and desist order from another hero who had been using the name since the 80s.
Sample Post
Tick, tick, tick
Ted litsened to the old grandfather clock tick away as he worked on fixing his armour in his summer home located in the forests outside of Metroplis. He sat at an old wooden dining room table on a antique chair as he poked and proded at the cracked shoulder piece with what could only be described as a futuristic soddering iron that sparked when it got close to the crimson material. Right before Ted's eyes the crack began to mend itself with a soft red glow eminating from the afflicted area. It still made the inventor smile seeing this wonder metal fix itself with nothing more than a few prods of electricity.
Tick, tick, tick
After the mending was complete, Ted straightened out his hunched form and looked at his handy work from afar. With just over half a decade under his belt, Ted was still proud of the suit that he managed to grow from extra terrestrial seeds. The smile faded from his face as he looked over at his grandfather clock, staring intently at if for a moment before turning back to his armour.
Tick, tick ti-
Suddenly the world warped around Ted and the hero found himself sitting in his quarters of the Metro Tower. Well sitting wasn't the right word. Ted HAD been sitting but now there was nothing below him and he promptly fell to the ground on his arse. Ted let out a surprised gasp but quickly got to his feet and popped his spare ear-piece into his ear of which he kept on a table in his sparse looking room.
"Scarlet Scarab to watch tower come on in good buddy." Ted asked as he walked over to a dresser in his room to take out his spare costume. Ted litsened intently for a response as he put on the less technical but still alien back-up suit. The suit's material looked like the darker parts of his main suit coupled with his beetle logo and a functional helemt.
After no response was recived Ted left the confines of his room, making sure to pick up his BB gun and look down the hall before proceeding. All that he could see was the shroud of darkness where the lights should be illuminating. The crimson clad hero walked tentatively down the hall and towards the stair well to check on the generator.
"Deja vu." Ted said to himself as he looked down the dark stairwell and remembering his last run in a pitch black Metro Tower. Before he could make his way down the stairs though, a loud crash was heard from up above, followed by bright blasts of golden light. With a clear point of interest, Ted dashed up the stairs to figure out just what was going on.
As Ted got to the broken and battered doorway, he looked through and saw Booster Gold get thrown past by a massive shadowy hand. Originally Ted presumed it to be Shadow Theif trying to exact his revenge on the tower while most of the team was out but upon seeing the gray caped, dark purple figure figure, Ted presumed he was wrong. Before the mysterious figure had another chance to pummel Gold, Ted fired his BB gun and drew the attention of the shadow slinging villian.
Seeming mostly unaffected by the first blast, Ted cranked the power but not before being picked up by an etheral and shadowy hand. With his arms pinned to his sides, Ted could only watch as the man who shared a complection with obsidian summoned a massive shadowy sword. As the blade swung, a golden blast dissipated the darkness holding Ted and allowed him to just miss the certain death of getting his head cleaved off.
In a streak of light Booster blasted through the man who dissapeared into the shadows of the tower. Booster looked around for the man only to be bashed in the back of the head by a massive club construct, disorientating the time traversing hero. The purple clad villain sauntered up to Gold, shadowy pike in hand, and raised it up with the intent of ending the hero's career.
Before the final blow was struck, Ted used his BB gun to blast open a hole in the wall and let in the naturally sunlight of the outside. The villian's constructs faded and he began to run for the shadows once more only to get grabbed and knocked out by a recovered Booster Gold. The Scarlet Scarab looked down at the beaten villian then turned his attention to Booster. A peculiar note Ted took was Booster's appearance. He looked more mature and a little older since the last time they saw each other. His suit too seemed a little less lustrious.
"So who's the new guy? Haven't heard of anyone looking like this shmuck before." Ted asked Booster.
"A guy who's not supposed to be here yet." Booster said as he tapped a few buttons on his glove as a large glass sphere appeared to which booster dragged the body towards. Before Ted could ask what he meant by that, the gold clad hero was gone without a trace.
In the wake of the fight, Ted looked around and wondered three things; If Booster was fighting the shadow guy, who teletported him there? Where'd Gold take that guy? And finally he wondered how he was going to explain the whole situation to the rest of the League.
Name: Barda Smith Alias: Big Barda Age: 31 Personality: Stern, Disciplined, Stubborn, Poised, Unimpressible Archetype: Alien
Powers: Superhuman Strength: Can lift a car, can probably stop a tank, and can definitely punch someone into next week—or any variation thereof. She can’t lift a building, or course correct a jumbo jet. She can use it to jump particularly high to emulate low-level flying, but gravity is a cruel mistress. Enhanced Durability: She’s not invulnerable, but she can take a hit. Blunt force is going to have to hit hard to affect her, and she can shrug off low-caliber bullets and most basic human weaponry. Veteran Fighter: She knows how to fight as she’s been trained since she was a child. Not everything is throwing herself into the fray, well some of it is, and hoping for the best. She plans her attacks out and does her best to target weaknesses. She's also a top class swordswoman, even if her "sword" is a diminutive rod. Mega Rod: A near-indestructible mace capable of shooting out concussive blasts. There’s a steep cooling period between each blast, meaning with the length of battles, she’ll probably only able to get one out.
Weaknesses: Not Invulnerable: For someone that’s primarily a frontline fighter, she’s going to be eating a lot of damage. Her insides are not as tough as her outsides—and things will break down. She can be drowned, poisoned, irradiated and crushed. High-caliber bullets can also pierce her skin. Alien, mystical, supernatural, hyper-engineered blades can cut her. Also, enough pointed energy will burn through her. Mega Rod: As this is her prime weapon, if it is knocked from her hand in battle—she’ll have to rely on hand-to-hand combat. And while a seasoned veteran, opponents with more complex fighting styles will have advantage over her. She’s quite good at grappling, but if she can’t get someone in her hold—then what’s the point. Slow: Barda is tall, heavy, and clad in armor. Her reaction time to things is going to be slowed down by her size and gear. She’s more likely to take an attack than to dodge it—which doesn’t help when it comes to accruing damage. PTSD: Having been put into war since she was basically a child, Barda has not come out one-hundred percent intact. She can be felled by a panic attack in situations that reflect when she was at her most vulnerable in combat. Or if she becomes overly frustrated. Can’t Fly: Not really a weakness, just an inconvenience.
Appearance: Standing at seven-feet, it’s hard to imagine something you would notice first if not her height. Maybe next would be her musculature, heavy and well-defined, an absolute terror to sleeves and the shoulders of clothing. Her skin is darker, but she’s ethnically ambiguous—as one would imagine from someone who didn’t grow up on Earth. Her black hair is thick and long, but she wears close to her head, not really having the patience or time to deal with stray locks interfering with her vision. Her nose is prominent—hooked and is only offset by the sweet curve of her deep colored eyes. Her lips are full but constantly twisted into an unimpressed smirk. Her body language says it all, arms crossed over chest, hip cocked to the side, and her foot tapping with impatience as humans ho-hum around her.
Outside of her armor, she’s fond of wife beaters, pants, and boots. Though not really one to dress up, she does like bits of gold jewelry and has a few piercings— pity the poor chump who had to do that. She’ll wear jackets if the weather accounts for it, but for the most part, her arms—and all their scars—are on display.
In her armor, she stands like a golden knight—hair twisted into an ornate and non-bulky headpiece. There’s not overly special about the armor beyond its alien designs and flare for red and blue woven into it. It’s bound to break down before she does, but it does add some oomph to her punches and allows her to take a little more damage than if she was unarmored.
Character Evolution: This feels entirely tropey, but I would like for the character to gain empathy and sympathy. As it stands, she’s never reached her emotional core, in steep contrast with her comic book iteration. So, gaining understanding and acceptance is the largest evolution. A rivalry would be interesting, I think, as she takes her experience and expertise probably a bit too seriously. Romance? Well. As long as it happens naturally. And definitely, always, shenanigans.
BRIEF Bio: Being a genetically-engineered super soldier whose sheer existence is to go into wars, is not where Barda likes to begin her story. But it is where the story begins. Waking up cold and alone in a vessel that wreaked of quietness and a deep-seeded hate, her mind thumped with thoughts of battle and a blood thirstiness for war. These were not thoughts that she placed there herself, she realized. It was a realization that not many of her sisters would ever have, and it would define her decision to leave.
It was hard to say if she was ever a baby, but she was a child. One that was rigorously trained from the moment she existed till she reached an age that she could be useful in battle. Every day she’d only see the inside of the sleek metal warship that ripped through space and challenged planets. She’d dream of what was outside. What the smell of air was. The taste of anything but her own blood and the odd paste that was fed to her on a daily basis. Wind? Earth? It was all she ever wanted. She quickly learned that dream was stupid.
Her first battle thrust her into a nightmare of a planet, dark and bleak with corpses strewn around like dead leaves. She hesitated, only for a moment, until the voice in the back of her head screamed: go! She didn’t know how many she killed that day—week, month, she was unsure—but she remembered cleaning herself and her armor—viscous blood hung on in clotted balls. These days went on for what felt like an eternity. An eternity of slowly climbing the ranks, of slowly leading her own team into the disaster that was their lives.
On a fateful day, less so for her team, they were decimated—purely and truly. Believed to be dead, Barda was left nearly crushed under the bodies of her sisters. When she pulled herself free, she stood there, alone, on a dead planet. For a second, she thought she was crying, but warm blood just streamed down her face. She understood the concept of crying, she’d seen her enemies do it. But, she was unable to feel it. There was something she was poignantly aware of though—pain and freedom in equal measure.
Barda won’t bore you with the story of how she survived and eventually exited the planet. But she will tsk under her breath about those poor smugglers. Eventually, she made her way to Earth. The ship was in shambles, along with her patience, as she brought it to the surface of the planet—in some open field. Poor field mice, but the humans were fine. She’d like to tell you that’s how she ended up where she was today. Unfortunately, it was a bit trickier than that. There was a whole bureaucratic process and rigorous interrogation she had go through to get her citizenship on a planet that she landed on. Earthers were not quite fond of people just showing up.
To be entirely honest, Barda had no interest in becoming a hero. She actually managed to live a few years in quietness until trouble rumbled to the surface in the form of a mugger. He pressed the gun to her back and demanded her money. She turned, and he threatened her again. Without really blinking, she ripped the gun from his hands and punched him into a wall. It was then that little voice in the back of her head started up again. It almost made her giddy with excitement. Muggers escalated to metahumans, then to murder robots, and then alien parasites, and then into an actual life of heroism. Tabloids referred to her as “Big Barda” which was rude—beyond rude, actually. She couldn’t help it if humans were so much smaller than she was. But it stuck as her moniker even if she lets out a long, furious sigh about it.
Notes: - Owns lots of cats. Refuses to be called a “cat lady.” - Works a gym part time, teaching basic cardio and strength building fighting styles, and trying not to crush her clients - Lives in a suburb. Has attempted a casserole once. - Enjoys talent competitions on the television, and doesn’t understand why elimination is not more violent. - Has attempted to go on dates. Has never not been bored by them. - Fails to understand the concept of “hobbies.”
Sample Post: Battles were always waged on theaters of emotional and physical conquest. Sometimes the ringing in her ears would come back. Soft, like a bird call and then escalating into a shrill siren that consumed her entire psyche. It only came in moments of intense frustration or vulnerability. It’d been a long time since she’d had one of these attacks, her breath hitching in her lungs, and her eyes stinging. She’d had them during intense battles on Earth, and now in a hardware store.
The man in the blue vest kept asking her to clarify. “Do you mean this screw?” He held up one that was immensely smaller than what she needed. “Longer,” she said, widening her fingers. He went back to the bin and rummaged about, attempting to locate what she was looking for. He grabbed another one and held it up. “This one?” “No.” Her voice was getting a bit loud with a low growl tapered to the end of it. “Are you listening? That’s the wrong hex. I’m trying to fix my faucet, not install drywall.” The fact that that knowledge bubbled to the top of her mind with the ease of how to snap a man’s neck was off-putting. But she did have a house now—a house with a leaky faucet.
The man sighed and went back to the bin for the fifth time. He started speaking under his breath as if she wasn’t close enough to hear him. It was a bit piecemeal, the growing static in the back of her head attempting to eclipse her ears. But she knew he’d uttered “bitch.” Without a pause, she grabbed him by his blue vest and hoisted him upwards. He went limp, a shrill noise escaping from his lips—or maybe that was in her head—or maybe both. She pulled him up to meet his eyes. “What did you just call me?” she asked. “Beautiful l-l-l-lady?” His voice hitched. “No.” “Y-y-you can’t do this. I’ll call security.” “And you can explain to them about your level of incompetence and disrespect.” She leaned in. “I’ve squashed an entire person underneath my boot when I wasn’t angry. Would you like to see what happens when I am angry?” The man vehemently shook his head. “Good,” she said, dropping him. He landed in a puddle of shivering and more whining. “And you know what, I’m just going to buy a new faucet. I’ve grown tired of this place.”
With the awkward exchange of purchasing a piece of metal to siphon water for a swipe of a flimsy, plastic card—she’d broken nearly forty of them—Barda was the proud owner of a new faucet. As she passed the threshold of the store, exiting it to get back into her car, she suddenly wasn’t outside. No, she was back inside. But inside where?
It was quiet in there and empty. “Why is Earth like this? Why do the mundane and fantastical happen in such wide berths?” She exhaled, holding onto her sack as she wasn’t about to go back to the hardware store. Barda had no idea where she was. This was not a place familiar to her, and it wasn’t the sort she’d seen in a magazine or on the distraction box—television. “I demand to know who is responsible for this and ask that you undo it. I have a faucet to fix, and I’d rather not come back to an underwater kitchen. If I do…” She said into the void. Something tingled in the back of her mind. It wasn’t the growing anxiety of earlier, no, it was her intuition. There was something wrong about this place—very wrong.
She walked down the hall, figuring there was no other way than forward and made a turn. On high alert, she slowly rounded the corner. There was nothing there. Not even dust motes peppered the air. She walked further forward and gripped her bag with an intense focus. She didn’t have her Mega-Rod here, and damn if it wouldn’t be useful.
Finally in all that silence, except for her breathing, she entered an open room. It was there she realized where she’d been transported to, given all the trappings and a sign dictating where this was. This was the Justice League’s HQ. Her brows fell, and she exhaled. “This makes perfect sense,” she said—her voice deadpan and disgruntled.
Soul Manipulation = Naomi has the ability to freely manipulate her own soul. She can release her soul in the form of energy blasts that can affect the physical body of the target as well as its own soul. Additionally, Naomi can incorporate her spiritual energy in her physical attacks which she mostly uses offensively against her enemies. When a spiritual energy in the form of a beam or in her physical attacks hits a target, effects may vary:
+ If target is a human = it will be affected both physically and spiritually, meaning the target will become more fatigued the more it is hit by her attacks in addition to feeling physical pain.
+ If target is an entity/deity/spirit/pure force of nature = target will be affected spiritually of course, but instead of being more fatigued it will experience pain.
Yokai-Crafted Seimei Umbrella = The various yokai who took her in and guarded her when she was lost in the woods made her this umbrella as a parting gift. Although she is adept at releasing spiritual attacks on her own, like magicians with their staves, Naomi uses a seimei umbrella that helps her focus her spiritual attacks and make them more precise. It is bound to her and will always reappear near her even when it is lost, broken, or stolen. She can use the umbrella as a mode of transportation similar to Mary Poppins, teleport to its location when far from her, and control it telepathically to fight with her.
Exorcism = Naomi can exorcise spirits from humans and other objects. Performing an exorcism in daylight with the sun shining makes the process easier for her.
Soul Tracking = She abandons all five senses as she uses her sixth sense to locate nearby souls in the area. While tracking, each soul has a different color corresponding to their categories: White for pure souls or literally just souls without a human body, Blue for human souls with a physical body, Red for animals, insects, and beasts/monsters, Green for nature spirits like dryads and nymphs, Black for tainted souls and demons, Gold for gods and deities, and any other color aside from the ones mentioned if they are of unknown origin. Something that is innate for her is that she can see and talk to yokai and any other types of spirits.
Physical Prowess = Naomi has been training in various martial arts as well as gymnastics since she was a kid, resulting in her being a very skilled fighter and having fast reflexes to be able to attack and counter her opponents faster than the others.
Empath Persuasion = She developed an uncanny ability to persuade others much like her namesake, Kitsune, which are quite infamous for tricking mortals. Her version of persuasion deals directly to her target's emotions as she became more of an empath as time went by, being able to sift through her target's memories to strengthen her persuasion.
Weaknesses: + Naomi is in grave danger when in combat with a demon or another tainted spirit warrior as she has a great chance of being tainted herself. If she does become tainted, she can only be purified when bathed in cherry blossom oil, by a priest or another pure soul, or by being basked in natural sunlight.
+ As much as she is skilled in martial arts, she may have a hard time when battling against an enemy that has a greater physique than her.
+ Naomi cannot revert from Physical to Spiritual Mode and vice versa if she is cursed by a more powerful magician or is unconscious. The more she stays in Spirit Mode, the more fatigue she will feel once she changes back into Physical Mode. To compensate, she has to sleep and eat a lot.
+ Her spiritual attacks are ineffective against soulless beings as well as her soul tracking for she is unable to see incoming bullets, missiles, robots and other machinery, and the like when she uses it.
+ Naomi must not be disturbed while performing an exorcism. One small mistake will unravel the incantation and completely cancel out the exorcism's effects no matter how far she is in the process.
+ She has teleportation sickness (poor soul).
Appearance:
Character Evolution: Naomi is pretty interested about having a boyfriend. She joined the Justice League because her father is one of Superman's many fanboys and she wanted to follow in her father's idol's steps. Though her parents are very skeptical of her joining the League with her mother being completely against it, Naomi's mom saw so much compassion in her daughter that it moved her to agree so long as she comes home before dinner. I think it would be an great place for her to learn from her other mature teammate's perspective and grow as a person. Naomi also thinks that having superhero friends would be super cool.
Altered History: Naomi has developed her powers as time went by. She has just finished college and is now presently working at a tech company. She also has a younger brother named Jin who, by some reason, seems to also have the ability to see and interact with spirits even at his age and leaving her to think if their talent to see spirits is still a blessing from the yokai or it is something they are born with. Even though she's a member of the League for quite some time, she admits she still has a lot to learn before she can truly say she's a well-rounded heroine.
Recommended Background Leaguer: Zatannah
BRIEF Bio: Back when she was a little girl, Naomi was lost in a forest and went completely off the radar for six days during a camping trip with her class. Little did they know that little Naomi accidentally discovered an entrance to the spirit world. Various yokai contemplated on what to do with the child as no human has ever entered the spirit world in centuries with some of them even suggested on killing her to prevent her from spreading the information regarding a portal to their realm. But they were baffled because where other humans would run in fear and hunt them down, Naomi was just filled with curiosity and excitement towards their weird but unique looks. What really changed their minds, however, is that they all sensed her pure heart as no matter how Naomi was bullied and left alone, she will always treat others with kindness and never let them affect her.
The yokai celebrated for the arrival of a very rare pure-hearted human and took her in as one of their own. But they sensed that the longer she stayed, the more she loses her humanity and becomes one of them. Most of all, she began to feel very homesick, deeply missing her parents. Also sensing the various humans who were looking for her, including her parents, they decided to bade farewell to her: they all gave her the blessing of the spirits and named her Yokai Princess, making her every spirit's friend and ally. They returned her on the seventh day, where the authorities found her peacefully sleeping under a cherry blossom tree with a seimei umbrella beside her. Naomi's parents tearfully hugged her and returned home, but much to Naomi's parents' surprise, the umbrella was waiting for them in her bedroom, along with a bowl of goldfishes they never had before.
No matter what they do, the umbrella always reappears near Naomi. Because of this, they concluded that a malicious yokai might have possessed the umbrella or worse their own daughter. Sensing the right time, the two goldfishes leaped out of their bowl and transformed into yokai themselves. After hysterical screaming and the panicked parents began to calm down, the two spirits began to explain the cause of her disappearance. They also said that they were assigned as her guardians due to her status as their Yokai Princess.
It was a rough start, but Naomi's family began to slowly adapt to their new lifestyle of living in harmony with spirits. A few years later, Naomi's dad received a call from his company: he got promoted and is said to move to their company's branch at Metropolis as soon as he can. He was very exited to move into the base of operations of his idol the Superman himself, but he thought of his daughter's newfound friends at Japan and how they will react. Fortunately, the yokai agreed. Though sad they'll never get to see their beloved princess again, they are happy as long as they know Naomi is happy.
Notes: + She has two modes, Physical and Spirit. In Physical Mode, her hair is black and her eyes coffee-brown. While she retains her physical abilities, she can't release soul-based attacks and her seimei umbrella is as useful to her as any other umbrella (though it will still return to her like normal). In Spirit Mode, her hair becomes pink and her eyes bright yellow, she can release spiritual attacks as well and she has full usage of her umbrella as well.
+ She always releases sakura flowers and petals whenever doing her spiritual attacks, earning her the nickname as the "Maiden of the Sakura".
+ She tends to slip into Japanese every once in a while when she speaks English.
Sample Post:
As soon as Kitsune teleported to the Headquarters, she experienced vertigo and dropped to her knee while using her seimei umbrella as a cane stick. She doesn't know why but first time she used a teleportation device, the world suddenly back-flipped and she decorated the polish steel floors of the HQ with her breakfast. Having teleportation sickness is probably the only thing Kitsune hates about being a member of the Justice League. She was so embarrassed that she went home as soon as she finished doing all the things she has to do at the HQ and didn't come out of her room for the whole day. She shut herself out from the outside world, not responding to any messages from the HQ, and went on a How to Get Away with Murder marathon while sulkily eating sushi.
One would think someone like her who's been a member of the League for quite some time now would get used to what she calls the teleportation-thingy but life, as we know it, isn't full of rainbows and glitter-pooping unicorns. On the bright side, she managed to not completely vomit this time but instead dry-heaved, using her umbrella as a cane to stand up despite the world continuing to spiral wildly. Anyone who would see her right now may mistake her for being a young woman who's just been drunk for the first time.
Despite in her nauseated state, she managed to think comprehensively. Where is everyone? The HQ always has someone to monitor it in case most of the members are on a mission, so where's the monitor? She looked around and saw no signs of life. Using her soul tracking would be a peace of cake as she could already tell if there's someone in the vicinity, but along with the teleportation sickness, she's heavily mentally tired due to her efforts in freeing the innocents from Brainwave's mind control. She made a mental note to continue improving on this newfound skill of hers but for now she could really use some rest.
Naomi walked to her personal quarters using her seimei umbrella to support her while walking. She doesn't dare to change back to her Physical Form as the longer she stayed in Spirit Form, the more fatigue she will feel once she reverts. If she changed right now, she'll immediately drop face-first into the floor, hugging her umbrella and snoring loudly.
After years of torment, she finally made it to her room. Making sure the door is locked and secure, she removed her fox mask and placed it under a pile of clothes in her drawer. Naomi puts her seimei umbrella against the wall and changed into comfortable clothing then she floats over the bed, ready to literally drop on it. With a final exhale, she closed her eyes and changed back into Physical Mode, her hair black and her eyes dark brown, as she dropped on the bed and immediately began to snore loudly while cuddling her big ol' teddy bear.
All of Billy's powers only activate upon shouting the magic word 'Shazam'.
Superhuman strength enough to lift cars with ease and have a decent fight with other supers.
Superhuman durability enough to withstand hails of gunfire and stabs from knives without them breaking the skin.
Superhuman speed. This is limited to his flight speed, on the ground he is as fast as he is normally but in the air he can match a jet in terms of speed.
Electrokinesis. Shazam has the ability to control and generate electricity.
While Shazam doesn't need to, a part of the spectacle is that when he shouts 'Shazam' he is struck by lightning. He has learned to do away with this, but can still call the lightning down either offensively or just for spectacle if the need arises.
Weaknesses: Shazam's durability only lasts up to a point. A well shot rocket launcher that Billy wasn't expecting could severely shift him off balance or sending him tumbling towards the earth if not braced for.
He is also more vulnerable to magic than one would expect. Appearance: Billy stands at a tall 6 foot 3 and is all muscle. His hair is a black short back and sides which he keeps trimmed and hardly ever allows to grow past a certain length. His eyes are light blue. Billy often wears simple clothes, a lot of the time his work gear if he's fixing or building something. Usually jeans and a t shirt will do him.
Shazam looks almost exactly the same as Billy, par the costume. He gains a slick red costume complete with a gold trimmed white cowl. His eyes blur with light blue electricity and the large bolt on his front does the same. Character Evolution: I'd like him to face off with Black Adam at some point possibly. I'd also see him as someone who'd prefer to save a little kid from a villain rather than do something to stop the villain that could potentially save more lives. Maybe some sort of clash with another leaguer about the greater good regarding this?
A relationship would be cool, as long as theyre willing to put up with his naivety! BRIEF Bio: Billy Batson was born and raised in Metropolis. His father, a police officer, instilled wholesome values in him from a young age. His father was an avid supporter of superman, always citing his attitude towards justice when teaching Billy right from wrong. Billy grew up almost fanatical about superman, for a year he'd hardly wear anything if it wasn't coupled with his superman t shirt. Life was great for Billy, he oftentimes imagined what it would be like to have powers like Superman. It's fair to say he was, and still is, a fanboy.
However, good things never last and unfortunately for Billy things got a lot worse. His father and mother were killed in an unfortunate collision while driving to pick Billy up from school. Their deaths rocked Billy to his very core. He retreated within himself, hiding from the rest of the world as he was transferred to live with his grandparents.
This living situation worked for a while, but his grandparents knew they wouldn't be around forever and decided to find another relative that could potentially take Billy in before the inevitable happened.
They were in luck, Billy's estranged uncle was more than happy to take Billy in. The two hardly knew the uncle, but their son-in-law had regaled them with stories about him at a few family dinners here and there. From what they could remember, he was a former doctor who had always wanted children, but obviously couldn't after his wife died. Following his wife's death he began travelling the world in the hopes of 'finding himself' and eventually settled in Maldova for one reason or another.
The couple trusted their decision and flew Billy over to his uncle. Billy was far too disconnected to care. Following the death of his parents he'd lost many of his friends due to his cold nature. A change of scenery was as good as staying at home as far as he was concerned.
His uncle was a strange man to say the least, he had long greying blond hair and a wispy goatee. His home was rather strange too, he was obviously quite well off and had lined his home with various tribal and ancient pieces of decor. The strangest thing about him though was his free spirit. Billy was used to his father and mother being very caring but at the same time being rather strict. His uncle did seem to care, but it was almost like being raised by his friend rather than a parent.
The first few months were strange. It always seemed like his uncle was watching him like some sort of experiment and Billy swore he heard some sort of chanting coming from his uncle's bedroom once or twice. Things got really strange when his uncle took Billy caving.
Billy had no idea what caving was, nevertheless how to do it. But it wasn't like he had anything better to do. Apparently it was sort of like rock climbing but in a cave. As simple and stupid an explanation as that sounds it's what Billy came up with.
Things went by as normally as caving with your uncle sounds up until they reached the bottom of the cave. Billy's uncle showed up what looked like a glowing stone in the shape of the bolt. It was here that his uncle revealed himself to be the wizard. His uncle regaled him with stories of heroes past who contained the power of Shazam, with all of them being granted the power by the wizard himself. Billy was to be the next Shazam.
Of course, Billy couldn't believe what he was hearing, but after much convincing he shouted Shazam and aged to a full adult. It took a few months before he was actually convinced he hadn't just slipped into coma and was dreaming all of this. In those months, the wizard trained him in the use of his powers, seeing the desire to do good in his heart.
This brought Billy out of his shell for sure.
Inspired by his old dreams of being a superhero like Superman, Billy had a new lease on life. He began patrolling Maldova as a hero and then later began patrolling Ukraine and Romania as he grew in power.
The best day of Billy's life took place when he was around 16 or 17. This was the day Superman took notice of him. Well, 'took notice' is a bit generous. The Atomic Skull had begun terrorizing Ukraine and in an ensuing struggle with a much less experienced, Shazam, had gained the upper hand and was about to finish the young hero before Superman arrived on scene. He made quick work of The Atomic Skull and sent him packing to a jail cell before helping Shazam from his near defeated position.
Shazam could hardly say anything as his hero actually paid him a compliment for holding his own. He even slipped in a little quip about coming to do 'work experience' for him in Metropolis before flying off back to America.
This experience had a profound effect on Billy. He finished highschool, saved as much money as he could and told his uncle his plan to move to Metropolis. Had he told him before he'd bothered to save he wouldn't have had to. His uncle was all for it, citing that he gave him power to help people and wherever he chose to help was as good as anywhere else. He paid for his flight and accommodation, on the basis that Billy at least get a day job in Metropolis.
Let's just say delivering pizza is a lot easier when you can fly.
Shazam started patrolling Metropolis, often times leaving the bigger problems for Superman and handling the lesser crimes himself. He knew if he tried to go up against the likes of Braniac or worse he'd just get destroyed, he was happy helping out in his own small way.
This period was a time of reflection for Billy though. With the advent of heroes like Booster Gold taking up the limelight, Billy decided to go in the opposite direction. He used his ability to change in and out of costume almost instantaneously coupled with his superspeed to avoid being seen as much as possible.
Of course, people got quick glances every now and then, and the loud "Shazam" that was shouted every time he gained his powers didn't help, but Billy had managed to become little more than an urban legend to most people through this.
However, when Superman died that all changed. Billy mourned as if he'd known Superman personally, hell he'd only met him once. Regardless, Billy decided to go public, making more of a spectacle of himself. He generally restricted himself to the smaller crimes and damage control, but gained a few super nemesis of himself, namely Dr. Sivana, although he had faced off with a couple of other looneys in his time too. His favourite so far is 'Captain Nazi'. Billy couldn't believe that was his name either.
Throughout his public 'career' Shazam began to become more for his compassion than his fights. During large scale destruction he'd most likely be seen flying around evacuating people and protecting them from whoever or whatever had been attacking. Notes: Sample Post:
Billy sprinted through the door of 'Gino's Pizza', panting as he hopped the counter to face a very confused Gino. "Sorry I'm late, Mr. Gino! I musta slept in! I can work overtime I promise I didn't mean to be late!" He gasped, obviously panicked. The short, stout, elderly Gino looked confused as he stared up at his worker. "Billy, you realize that the hours went back today right? You're an hour early you dingus." Explained Gino, picking up a newspaper he had been reading, rolling it up and whacking Billy across the chest as he spat the next part of his explanation out. "And my name ain't 'Mr. Gino' it's Mr. Russo ya ingrate! You don't get to call me by my first name! Now put your helmet on! You're working an hour early for even thinking you were late!" Gino worked Billy like a pack mule, but Billy honestly didn't mind, the majority of his deliveries were made much faster than they should have been so he slacked off for the most part.
Billy headed outside, carrying a stack of pizzas and his helmet. He hung the helmet over the handlebars of the moped provided by Gino, before switching to Shazam, lifting the moped on top of a nearby roof and flying off to make his deliveries.
Things went by fine for the most part. He had to be extra careful when delivering as Shazam, for god's sake if anyone saw him they'd figure out who Shazam really was quite quickly, let alone the quips that would come from anyone he tried to fight about delivering pizza.
He sat, perched on the edge of a building, eating a rather delicious cheese pizza that had been sent back. Every now and then they'd get a pizza paid for online and sent to some guy's house who never wanted it. Every now and then a few other pizza guys would show up to, something about river streams or something? Billy honestly didn't care, Gino was fine with him eating them, after all they'd just go to waste otherwise.
Suddenly, alarms rang out into the air. A nearby bank was being robbed by some colourful gents in clown masks. Billy groaned, resting the pizza next to him and rising to a stretch. He rubbed his eye, he was really hoping for a quiet day today.
A quick "SHAZAM!" and Shazam was on the scene. He walked through the front door of the building under the applaud of some of the more nerdy members of the forming crowd that actually knew who he was.
The robbers quickly spun, pointing their rifles at him and shouting numerous profanities and demands towards the caped hero. Shazam towered over one of them as he approached, two electric blue eyes staring from beneath his pristine white hood as the robber quivered beneath his mask.
"Drop your guns now." He boomed, his voice filling the room. "F-fuck you" whimpered the robber. Shazam grinned. He grabbed the barrel of the rifle and bent it upwards, almost comically. Following this was the crackle of gunfire bouncing off Shazam as he zipped around the room dealing with the robbers. The first was sent flying with a simple jab, before the next two were knocked together like a pair of ragdolls. The last was difficult though.
He grabbed a hostage and held a gun to her head. "Listen here, lightning boy, you're gonna empty the vault and get me a getaway chopper before I blow this broads head over the floor" The word 'broad' sort of confused Billy for a second. Was he dealing with a robber or 'Bugsy Malone' here?
Nevertheless, he was at a loss. He wasn't fast enough to deal with him before he could pull the trigger. However, all was not lost. He spotted an exposed wire on the way to the vault, connected to a telephone on the teller's desk.
He made his way over to the vault, with the robber following close behind. He quickly and slyly pointed his finger in the direction of the phone before sending out a small shock of electricity into it, through the wire and up through the robber as he stepped on it. Incapacitating him.
He turned to the crowd, grinning his signature grin and blowing his finger like a gun. Before he could properly help dispose of the robbers and free the hostages, he suddenly disappeared.
Billy surveyed his surroundings. It wasn't a place he'd seen before that was for sure. He looked around, obviously confused. He lowered his hood, pacing through the large, open room he'd been transported to trying to figure out what was going on.
He moved towards the window, staring out he could tell he was at quite the height. Whichever building he was teleported to it was tall to be sure. It took him a second but he finally realized where he was.
Metro Tower.
Shazam gasped. Why would he of all people be transported to Metro Tower? His mind raced with thoughts of joining the League, to meeting heroes like Batman, to being trained by someone like Wonder Woman. His mind then became a bit more pessimistic. He might've done something wrong as Shazam. What if they found out he'd been using his power to deliver pizza's? Or worse what if he'd hurt someone while trying to help?
Finally a door slid open behind him, taking his mind away from imagining why he was here and towards actually finding the reason. He threw his hood back over his head and walked, confidently through the door.
The place was a maze, he was led through door after door, up staircase after staircase until he was finally met with the last door. It slid open to reveal a purple clad martian. "Greetings, I am Martian Manhunter welcome to Metro tow-" before he could finish he was interrupted by the excitable young hero. Shazam was amazed, he'd seen Martian Manhunter in action and admired him greatly. "IS THIS ABOUT THE PIZZA?!" He shouted in a panic.
Manhunter looked confused, dropping his uptight demeanor for the more human personality he'd adopted over his many years on earth. "Uh, no, not exactly, if you've got pizza that'd be great, but this doesn't have anything to do with....whatever you're panicking about." He spoke, taking a seat in front of an assortment of computer monitors before pressing a button. Clips of Shazam's exploits through town displayed on them. "I brought you here because I'd been keeping an eye on you. You've been doing some good work out in Metropolis, thought I'd tell you that someone out there has taken notice."
Shazam's jaw practically dropped to the floor. To think anyone would take as much notice as that, let alone it be Martian Manhunter of all people flattered him to the point where when he tried to thank J'onn he stumbled and slipped over his words.
"Speaking of pizza, what do you think of oreo pizza?" Asked J'onn, snapping Shazam out of his daze with his casual tone. "Honestly, that sounds disgusting" replied Shazam. A scowl grew on Manhunters face as he quickly tapped a button on his keyboard, sending Shazam back to the now empty bank. No one calls oreos disgusting.
Shazam looked around the now dark and empty bank, quickly changing back to Billy before exiting and trying to take in the situation. He had no time to before he received an angry text from Gino asking him where he was and that there were still pizzas to be delivered.
Billy hadn't taken account of the time, he was late and in a heap of trouble. He groaned, sprinting out towards Gino's.
Light Absorption & Generation – The root of her powers, a passive ability that allows her to absorb and store photons around her, and release them from her body. Activating her powers makes her body radiates a low glow weak enough that it doesn’t hurt people’s eyes, but strong enough that it can mask her features, an added bonus that allows her to wear costume without a stuffy mask.
Photokinetic Flight – When flying she leaves a faint trail of free floating glowing air similar to her own unique light structure. Many have compared the trail to the Aurora Borealis lights.
Light Mimicry – Much like her father she can also turn into a pure light being, but unlike her father she can only do so when moving, allowing her to only be intangible to pass through porous objects or things with gaps. When in her light form she resembles her own body, but with light flowing out of her resembling the northern lights.
Photo-telekineis – She can release her stored up photokinetic energy in variable sizes, shaped, and concentration allowing her to move objects, make rough and fluid shapes out of them for attack and defense. Her control and output is less solid, but has more natural force and push allowing her to blow things away with a wave, or create torrents of light like a cannon blasting through walls. And it is much more delicate and elegant allowing her to perform more fine manipulation of external things by wrapping them in her photokinetic energy to restrain people, and bind objects.
Weaknesses:
Energy Depletion – Her powers are solely dependent on how much light she has been exposed to and how much she can store. This essentially makes her a living battery susceptible to running out of energy when she uses her powers excessively. This effect is negligible during daylight or whenever she has a constant stream of light, but at night or when she is an area lacking natural sources of light there is a high possibility of her running out of light.
Vulnerability – She is incapable of putting out an endless stream of light energy around her body that provides her with a powerful defensive shield from all angles. The most that she can manage are her barriers which she has to actively maintain. This leaves her defenseless at most times forcing her to rely on her flight and light mimicry to dodge compared to her father who relies more on his outlandish power output to overpower his enemies.
Construct Creation Incapable - The biggest flaw in her powers is it is not solid. Her father and grandfather released immensely concentrated photonic energy to a point that it became solid and hard, and maintained shape even outside of their body allowing them to create realistic constructs with destructive concussive and cutting forces. The output that she is capable of releasing is more akin to flowing water, fluid, strong when concentrated, but will otherwise dissipate when she releases her focus.
Powered Up - Her body will radiate a faint blue, violet, and pink glow, the intensity of which is reflected by how much power she has left and how much power she is currently using. When activated the light is strong enough that it can mask her features.
Civilian - When not in costume or powered up Aurora looks much like her father. They both share the same red hair and many freckles dotting their faces, shoulders, and arms. She is quite tall, 6'0" last she checked with a lithe frame with decent muscle tone indicative of someone who partakes in regular exercise.
Character Evolution: Aurora is still very new and an inexperienced hero. She’s never had to deal with the type of villain’s league members have had to deal with, and this will undoubtedly cause her to doubtful her abilities and what it really means to be a hero. Balancing her career, her civilian life, and her duties as a hero is quite the task, something that Aurora has little experience in, and it will force her to abandon and question her current relationships in and out of the costume especially her marriage. The biggest thing she has to learn how to deal with is that she has never really played well with others, and now that she’s part of the league it’ll be real challenge to give up control.
Altered History:
Recommended Background Leaguer:
BRIEF Bio: Different from her father and grandfather, that is what Aurora has always been.
The original Ray, her grandfather was militaristic, authoritative, arrogant, and was never a part of her life. The Ray, her father was mischievous, carefree, optimistic, and did not want the hero life thrust upon him onto Aurora. Aurora’s father trained her and taught her just enough to use her powers as to not hurt others around them, but never had any interest in superheroics.
She was raised and grew up rich and well taken care of. She went to private schools, had a well-to-do upbringing, and was supported by her parents. She had her streak of teenage mischief, but it was never truly that bad. She was intent on pursuing her own path as a healer, an EMT, and a very good one at that.
Aurora had no interest in being a superhero, but the apple does not fall far from the proverbial tree after all. It was not an easy transition, she had no desire to be a hero before, but she was always a person who wanted to help. When her father, The Ray, beloved and celebrated hero of Philadelphia and ally of the Justice League retired due to old age, within days Aurora realized that their city needed a hero. There were other heroes in their city, but Aurora knew none of them could truly inspire hope like The Ray. She had the training and the skill set, and most of all the desire to help others. It was a very rough start, but with the help and advise of her father she would land on her own foot and eventually get the attention of the Justice League, it helped that her father of course was notable hero who put in a good word.
Notes: - She is married to a wonderful husband who knows about her life as Aurora. - She still works as an EMT even though she has access to a fairly large trust fund. - She has a younger brother in college, and two younger twin sisters in high school, all three of whom have powers as well. - She often snuck out and did graffiti as a teen. She still does some painting on the side to fulfill her creative needs. - Her mother is a successful neurosurgeon. - Her father focused on building his business after retiring.
Sample Post:
“Well clearly something bad happened here” Aurora said to herself in a whisper.
She was new to the Justice League, and a new hero but it wouldn’t have taken an experienced hero to figure out there was something wrong with the scenario she was placed. Alone in what is essentially the home of the Justice League means that either something bad must have happened or someone hijacked her teleportation.
Without thought she activated her powers. Faint blue, pink, and violet lights emanated from her signaling her course of action. She took off in a slow, but steady float off. Her first course of action was to head to the main area and find a computer terminal, it should have some information as to what happened. At the most she hoped to find where everyone else was. In an ideal scenario they would all just be in a break or a large meeting requiring everyone’s presence, but what was more likely to have happened is far more sinister.
“This is turning out to be quite a troublesome first day.” Aurora said to herself with a hint of a smirk forming as she said it to no one. She wasn’t the type to talk to herself, but she supposed it calmed her nerves somewhat.
Name: [unknown] Alias: The Warden Age: [unknown, probably early 20’s] Personality: Defender, Patient, Quiet, Watchful, Stubborn Archetype: Alien
Powers: The Warden’s symbiotic relationship with the alien plant form growing in his back gives him a number of remarkable abilities. -Heightened humanity: The Warden is capable of lifting over a ton, does not need to sleep, can breath either as a plant or human (intaking either CO2 or O2 – can also go without any respiration for a day), and can photosynthesize in absence of food. His skin is somewhat bark-like and highly resistant to piercing (sustained gunfire should be avoided), and he regenerates from major injuries within a day or so, assuming he doesn’t die first. He has much smaller resistance to cold, explosions, falling, etc. (though he is overall still tougher than a normal human). Seems to age rather slowly, as well. -Plant Body: The warden has 3 prehensile vines coiled on his back with an effective range of about 30 feet; one of them is covered in brambles, looking like a blackberry bush, while the other two look like, well, vines. He also flowers and grows apple-sized fruits that taste roughly like wet sand; they offer no benefit (other than being useful food), but he is convinced that they accelerate healing and may offer them up to others. He’s taken to canning them, and has quite a few stored at this point, so the fact that he’s not in bloom won’t stop him! Poisons that would usually affect humans do not affect him, but may make his next batch of fruits actually toxic. -Plant Control: Can speak any plant-based language, is almost always able to identify useful aspects of plants (including toxicity of fruit and other factors of edibility). As the Warden's powers have grown, he has found that he is capable of controlling surrounding plant matter, as well as accelerating its growth. This allows him to manipulate surrounding vines, hit people with tree branches, have trees suddenly sprout from acorns, etc. This power takes energy, but he trains it often and has rather impressive endurance at this point.
Incidentally, this ability also lets him grow vines from his own seeds, and his room is now covered in them. they produce the non-spiky vines, fortunately. The Warden also usually carries about 3 Oak Acorns, just in case.
Weaknesses: -Not impervious: still rather weak to fire, explosions, potent weed killers, etc.; anything dangerous to a human or plant to which he has no resistances can still harm him. Additionally, separating the host human from the plant would certainly kill both, though he’s so interconnected that it’s probably more trouble than just killing him normally. -different priorities: The Warden sees it as his job to protect all animal and plant life; threatening a forest is just as effective against him as threatening a city. -Open mind: already a shared mind, The Warden is especially vulnerable to mind-based attacks.
Appearance: Height: 6’4” Weight: 255lbs A hulking and intimidating man, The Warden is a relatively light-skinned black man, in prime physical shape. He has long cornrows, rather small brown eyes, small ears, and a wide nose. His beard is also long, and his eyebrows are bushy. Scars are visible all over his back, and some wrap around onto his arms. The warden is permanently bonded with an alien plant form, and as such has some rather unique features. The plant growth is mostly green, and vaguely dome shaped; a large coil of spikey brambles, with the flowers hanging off the end. The majority of the mass of coils start at his neck and end just above his rear end, though a single thick bramble on each side moves around to the front and extends down to cover his kneecap, forcing him to wear only baggy clothing over his entire body (since he hasn’t the funds for specialized gear). The brambles also extend to the middle of his upper arm, especially thick and spikey at the shoulders and around the back of his neck, protecting it, though not restricting his head movement.
He really hates shirts, and they’re next to impossible to wear, so usually doesn’t even bother. If he’s not trying to do hero work he might wear one just to avoid catching too much attention. He wears jeans outside of combat, with a very high quality pair of work boots on his feet (the only gift from someone he’s rescued that he’s agreed to keep, and man have they been useful).
Character Evolution: The Warden has established himself as a quite and powerful supporting force, but it would be fun to see him take point more often. mostly to see if he can actually handle leading people or not. Otherwise, maybe relationships?
Altered History: x (since most of it's unknown it doesn't technically matter if I've changed it :P ... I will say that the Green will be involved now though...)
BRIEF Bio: The Warden knows nothing of his life before he became what he is. The first thing he remembers is lying dying in the woods, his back scraped, scratched, and torn, his spine broken in multiple locations, his innards eviscerated. His second memory is of pain. His brain, screeching. His legs, convulsing. His torso… healing? There’s more spurts and flashes as he regained consciousness and the plant symbiont bonded with him, forming a new spinal column, replacing the internal damage, and linking itself with him. The now bonded being began to wander the forest until he ran into civilization, where the police promptly tried to take him in, partially to figure out what or who he was, partially because they wanted to arrest him for public indecency (he had taken off all of his clothing at some point). He decided to join them (how the hell else was he going to figure out what to do?). Once he had explained what he knew, and they explained to him what public indecency was, they both decided it was probably fair to drop the charge.
He apparently had no family, and didn’t register on their databases, so they just sent him on his way after giving him some pants and a very large jacket, directing him to the library. They took to calling him Warden while holding him, for the way he would just sit and watch everything, constantly interested. He liked it, and started calling himself that. What followed was a few years of learning how society worked again. He attempted to find some jobs, though none really panned out, and he decided to re-abandon society to go live in the woods. He found a cave, started growing plants (he likes them!), and was able to become self-sufficient, but felt a pull to use his abilities for good – something towards which both parts of him felt. So he started superheroing pretty much 24/7, with some breaks for solitude, and has been doing that for a few years. He eventually joined the Justice League, and has since devoted his life to their cause. He expects loyalty to the Justice League from fellow members and the cause of the Justice League, protecting as many people as they can at all costs.
While the warden dislikes wanton murder, he does not see himself as above killing someone who is a threat after he tries to pacify them, which does put him at odds with law enforcement on occasion. He’s still done enough good to have caught the eye of Green Lantern, who extended the invitation to him.
Notes: Warden's room is well equipped to independently monitor police spotters, news, and the sorts of websites bad guys frequent. it is also completely full of vines sprouted from his own fruit - they act as a door too, one that only he can move, which is nice.
Background Leaguer: Matter Eater Lad
Sample Post: has been teleported to the Metro Tower in Metropolis to find the JLU’s HQ empty. Where was your hero before teleporting to HQ? What’s the first thing they’d do when it seems like they’re alone? Will you let your hero find somebody else who was transported to the tower? If they are members of the League will they just go to their personal quarters and wait it out? If they were not prior members will they try to find out what's going on? And shouldn’t somebody be on monitor duty?
Wait
what
why am I here? The Warden wondered. He was not supposed to be on monitor duty. He was, in fact, supposed to be tracking down a serial killer in Washington State. So many of those around there. and this one seemed extra fun, since all of his victims were highly singed skeletons, like they had had their skin forcibly removed by fire. Really quite an unpleasant way to go he considered. he had managed to track the guy down to the Evergreen City suburb of North Bend, with the help of a local hero, Doctor Midnight. He was actually in the middle of a stakeout when he got ...put? here.
And regardless of if he was supposed to be on monitor duty, that was certainly not a reason to be teleported back in the middle of a stealth mission. Especially not into the woman's bathroom in the basement floor. The warden wandered out the door, and looked around. Seeing nothing, he made his way cautiously to the entrance hall. Oddly, the entire building was dark, despite it being day out.
The headquarters was also empty. Entirely empty. He poked a wall with a vine. He smacked the wall. He latched onto the rafters and pulled himself up. His watch was working, as was his phone. So it's real... or very powerful... He unlocked his phone, and flipped through his contacts. Wasn't Blue Beetle on duty?
No answer.
He grunted in frustration. Couldn't've at least teleported me somewhere useful? he though, as he meandered his way up to his room. On his way up, he caught sight of the end of a strange and quickly fading light pattern making its way to the control room. This was a lead of some sort, at least. He followed, quietly. A voice, female, wafted back through the halls: “This is turning out to be quite a troublesome first day,” it said to itself. Not the kind of thing you'd expect to hear from an invader, or from lights. so there was probably a person attached to this - very pretty - light trail, and she was probably non-hostile. Or at least hopefully not as well practiced as he was.
He mulled it over, and decided to take the risk. Launching himself forward quickly with his vines, he overtook the source of the voice. Black tracksuit with a color costume matching her trail confirmed that she was certainly a hero of some sort, seeing as how no other type of person was really crazy enough to wear these sorts of costumes on the regular. He couldn't tell where her hair ended and the light began, which gave him reason for pause for a moment, as she stared at him, as surprised as he was to find another person in the seemingly abandoned building.
"Oh, uh. Sorry. I am The Warden, Justice League member, and supposed to be on mission in Washington. As you can see, I am not. As I can see, you are not a Justice League member. Have you too been brought here unexpectedly?
Powers: Water breathing, tough skin, inhuman strength.
Weaknesses: Aggression, cold, carnivore
Appearance:
Character Evolution: Superhero boyfriend? Check. Family issues solved? Check. Fight crime?
Altered History: Going steady with Champion. Finished dealing with her biological father, Killer Croc - having that chapter in her life closed and finished.
Recommended Background Leaguer: Atom
BRIEF Bio: Jessica Jones grew up in the Mississippi River Delta, being the odd girl amongst the many other bayou dwelling communities to whom the river was their way of life. Her mother, Jessy, had died in childbirth due to complications, and had been raised by her mother' parents.
That was part of what had been told to the neighbours - in truth, Jessica had been the daughter of Killer Croc aka Waylon Jones; whom had been in the area and had during a heated moment, attacked her mother. During a time, when the young female had been engaged with her own boyfriend.
The parents of her mother, had driven off Killer Croc - whom they assumed had been a large crocodile, whom had killed Jessy' boyfriend and mauled her mother badly. Her mother had been impregnated with her - yet due to the genetic trait, passed onto Jessica, that being heavy atavism - it made her have complications and died in childbirth.
While Jessica, was considered greenish almost otherwordly in appearance, equal to her father - she had been lucky. Namely her grandparents had been more kind and generous - than his childhood, considering Jessica - named after her mother, Jessy, to be their flesh-and-blood. No matter how she looked or appeared to be. Despite her atavism - Jessica remained a healthy girl. Over the years as she grew, her mother paternal' side metahuman powers started to manifest.
While her education wasn't the best one could offer - her grandparents were the more religious, and off-grid people - she was mostly home-schooled, taught how to read and write and the basics of life. What was more important, they taught her to be a good person in-general - to turn the other cheek, no matter what people said about her and always remember, that they cared about her.
...In her time, as a member of the Justice League - she has met and gotten almost mangled, met a rather shy but lovable hero that she eventually started dating and has become the League' aquatic fighter.
Notes: Has been going steady with Champion, teaching each other new tricks and backed-up whenever necessary. The duo have improved their team-work and combined attack strategies. She also has a deeper secret, that none beyond Champion knows about.
Sample Post:
Jessica coughed, as she finally smashed the sledgehammer down onto the head of Killer Croc, knocking him out finally - breaking the tool into pieces, before throwing away the broken handle. That fight had taken more out of her, than she initially thought. For being a walking-talking alligator-man, the supervillain could take more punishment - that anybody she had seen before.
She didn't stay around for long - soon diving into the water, of the formerly abandoned and now destroyed port. Her tail and body gliding easily through the water, as she searched for her beloved. Killer Croc had contacted her - a few days ago. Having called her to 'tell her the truth'.
Suffice to say - Lizard expected some kind of trap - being contacted out of the blue and by a wanted felon no less. Hence why she had brought back-up in the form of her boyfriend, Champion. They couldn't also ignore Killer Croc - whom had been holding several construction workers hostage, in a nearby warehouse. Promising to kill them, if Lizard hadn't come here. Needless to say, she came - and then was rather shocked to learn, her...origin.
Lizard was the daughter of Killer Croc - or rather a rape-child, conceived by the villain. Unfortunately whatever he had come to get - Lizard would not be joining Killer Croc in his quest for vengeance. Nor join as some bastard apprentice. She was her own woman, her own hero - despite sharing the same blood, they didn't share the same opinion nor ideals about humans. Thus, she was willing to fight and bring in her own biological father. Although, she had long made peace with her mother' father - and Waylon Jones had never been her father to begin with.
The bastard had been clever, Lizard had to admit to that - he immediately blinded both with some tear gas and flash-bangs. Then proceeded to knock out Champion first - him being the most obvious threat, had chained him to a tanker' anchor and dropped him to the bottom of the port. Needless to say - while she had been holding back before, NOBODY hurt her love and lived. Killer Croc soon was taught - that the one thing, they had in common was their bloodrage. In-general, Lizard had ALOT to be angry at that moment and focused on - more than Killer Croc had. He took way more damage, from the lithe and agile Lizard - then he could dish back at her.
'Come on, come on - love. Don't you dare float away on the currents on me. I'd never hear the end of it, from your parents. I am not dying a widow here. Understand?' thought Lizard to herself. Hoping that he might somehow had psychic powers and be able to contact her. Although, that might also be bad in the other way.
With those thoughts in her mind, she soon located Champion' unconscious form at the bottom of the sand-bed. The woman, swimming up to him - and quickly did the only thing she could think of to provide him with oxygen and try to get the water out of his lungs. Although, that resulted with Champion - waking-up and namely being lip-locked underwater with his girlfriend. Who was the literal breath in his body in this unique circumstance.
'Hope you like the taste of tuna and seawater,' she giggled against the Kiss of Life, soon helping him get the chain off his neck and helping to swim the back to the surface. They had a lot of damage to report on and some workers to rescue from a dusty-old warehouse.
Although, once they surfaced for air - they soon enough felt themselves being pulled away. Just as suddenly as it happened, they soon felt solid ground under them. As Lizard looked around and saw they were back at HQ.
"Okay...what was that?" she asked, soon spitting out the water that had been in her body, as she soon shook her head and hair. Something was strange - neither of them had hit the 'Recall' on them. So why where they back here so suddenly?
Name: Lara Kent Alias: Supergirl Age: 24 Personality: Quirky on the outside. Emotional and concerned on the inside. Wise, yet still having a lot to learn. Self-sacrificing. Archetype: Half-alien, half-human Powers: - Flight - Superhuman strength, endurance and speed. - Super hearing is still only a fracture of its full potential. - Heat vision - Tactile telekinesis. The ability to enhance the powers of her Kryptonian heritage. Whether it’s her strength or speed, she can boost her own philology and abilities. Besides that, she is also able to create force fields around people and objects, as well as lift things with her mind. However, her telekinesis has fail in certain instances, as it is powered by her feelings.
Weaknesses: (X-ray simply never blossomed ☹ )
- Kryptonite. It will leave her much more vulnerable. And yet: Since Lara is only half Kryptonian, it does not have the same crippling effect on her, as it did her farther.
- Since much of Lara’s strength comes from her emotional state, messing with her mind can result in her only having her core strength.
Appearance:
Wearing a smooth, white, sleeveless shirt that visually resembles the surface of a drysuit. However, in actuality it’s Inertron, molded into a rubber-like substance. On her chest she now sports a golden S . The same molded material is used for her form fit pants. Having embraced more of her alien heritage, she now wears neither socks nor shoes, as cold does not affect her much anyway.
Character Evolution: Lara has accepted her role as Supergirl, and the fact that normality is not a luxury she can ask for. However, that urge for normality will still show itself from time to time, and Lara still has room to grow in that department, before she is complete. A fear of hurting those she care about (or the entire world) is a fear she has had to juggle, since the first time she experienced her telekinesis failing her. Because if her powers can fail her, they can also backfire. Trusting her powers completely and rising up to take her father’s place will be part of her journey. Since his death she has been hesitant to let people get close, as she feels she needs to focus on being a strong leader. Lowering her guard in that department is yet another chance to evolve, but she would need someone very special.
Altered History: In this version Lara has only called herself Supergirl after her father died. And has only worn the S on her chest since then also. This version has also carried a wig her entire life, just in case she would need to get into the crime fighting business some day. Also made her a bit older.
Recommended Background Leaguer: J'onn J'onzz
BRIEF Bio: Lara’s birth was long and difficult. In fact, doctors weren't even sure Lois Lane was going to make it. For the first time ever, the Man of Steel was helpless to save the woman he loved. Yet in the end she pulled through and gave them both a beautiful, little girl. There was no disagreement on how they should raise her: First they taught Lara to be human. Then they taught her to be super. This initiative carried over to her teen years, as she would go to great lengths just to feel like everyone else. Though her parents did their best to teach her to respect, but not fear her powers, they ultimately failed. Her telekinesis, and how she was able to develop it, was a mystery to everyone. In time, they came to accept that there was no other explanation than the conditions were right, and it happened. It stands as proof that even after aliens have visited Earth there’s still some mystery left. Lara Kent is simply a force that just is. Like her farther, she can wear nice outfits and still not be afraid to get her hands dirty. And like her mother, she can enjoy the simple things in life. Though really smart, she never had many friends. It was as if everyone knew she was a little different. Her occasional awkward behavior reflects her lack of social skills, but then again: Sometimes her one-liners are spot on.
When Lara learned her father wished for her to join the Justice League, she threw aside all dreams and desires to live a normal life. A choice that caused her great dread. However, in time – when she saw the tears of happiness on people, she’d saved – she came to appreciate the difference she was making.
One day the seas were a stir, and the earth shook. Then the world ended. At least for a moment it did. The man, Lara had loved and admired her whole life, was killed right in front of her. She hadn’t even been there and only managed to show up to see him die. Her own father, the Superman. The entire planet mourned, but none more than Lara. Each day the world would cry out that it needed another Superman, and each day Lara stayed indoors. Until she didn’t. Until she mounted the stage before she was ready. Rebelled against all the caring people that asked her to grieve. And she told the world that Superman's symbol would yet again be shown and bring hope. And only the daughter could rise to take her father’s place. With the weight of the symbol placed on her shoulders, she might never experience the normality she ones strode to achieve, and the world is all the better for it.
A few weeks ago, Lara experienced one instance where her telekinesis completely failed her. Yet having the occurrence repeat itself is not what she fears most. No, if her powers can fail because of a lack of confidence, they might also be able to backfire, maybe tenfold. How many people would be hurt if that ever happened? How many cities? How many countries? These concerns only feed her doubts and the growing nightmares she had experienced since the Superman fell.
Sample Post: A musty smell of wet concrete spread across Lara’s room. Even after 15 minutes of digging, she was still finding new gravel to remove from her hair after her fight with Solomon Grundy. Sitting there, with her muscles aching and her heartbeat drumming in her ear, she almost didn’t register J’onn entering. Even after having been trapped in a burning building, he still carried himself with a certain smoothness and dignity. A true member of the Justice League.
“Here to check up on me? Doctor already cleared me. Peek condition, I believe he called it.” Lara put on a smile that she already knew wouldn’t be convincing.
“I know. But I thought you might need a friend to have a look too,” J’onn explained, his cape flying gracefully even without wind.
“Pretty sure everybody, including Grundy’s nose, would say I won the fight.”
“Indeed you did. Yet victory is not what I see when …” He stopped, cleared his throat and gave a look of embarrassment. “I am sorry, Lara, I shouldn’t pry. Forgive an old-”
“No, no, I value your council,” she interrupted. Though flying was faster, she always preferred to use her body to stand up in these situations. The human way to move, like her mother did. “Please, go on,” she asked J’onn, now standing up and showing a more honest exterior.
“Every day I see you hurting, and I wonder: Is that truly what your father would have wanted?”
“What do you mean?”
“You carrying a reminder of your loss around. His mark, the S. You already carry so much. Would Clark have wanted you to force such a heavy burden onto your shoulders also?”
Looking down on the symbol on her chest brought all the memories back of that frightful day, yet Lara did look as she spoke: “Dad would have wanted to live. To experience me growing up.”
“And you have. Maybe too soon.”
“Doesn’t exist. There is no too soon. Not in this case.”
“Why not?”
"Because someone needs to wear this. To do what he did. Inspire like he did,” Lara argued. Not with hostility, but passion. She pointed to the symbol, that had been past on to her. “This… This makes a mugger think twice before he acts. This keeps the robbers away from wherever the sun touches. This makes the scared stand up and be brave. It keeps the doomed holding on to hope when all seems lost, and it keeps the corrupt looking over their backs.”
Name: Duncan Reid MacAodhan Alias: The Champion (AKA: The Hero of Halifax, The Lion of Nova Scotia and, due to an incident involving a certain psychopathic time-traveler and a lack of pants, The Canuck Cutie) Age: 24 Personality: Clever, Frank, Hard-nosed, Genre-Savvy, Big-hearted (even if he's hilariously ignorant of it) Archetype: Metahuman Powers: Immense Physical Prowess- Duncan is, for lack of a better way of putting it, really goddamn strong... and fast... and pretty tough to boot, if the fact that he went toe-to-toe with freaking Metallo (who, in case we've all forgotten, is a super-powered murder-bot powered by magic space rocks strong enough to make Superman bleed) and was actually able to come out on top despite being absolutely rag-dolled across the ground and through several buildings by an opponent who actually knew what he was doing is any indication.
All that being said, it should be noted that though his metahuman genes put him well into the range of Kryptonian physical ability, Duncan... was a chainsmoking, borderline alcoholic who has never worked out or trained a single day in his entire goddamn life before he started doing the hero thing and as a result, was about as out of shape and weak as he could possibly be. After his time playing hero in Halifax and working with the league, however, he has become far more powerful. Raising questions as to what the limit to his abilities may be.
Weaknesses: While Duncan possesses Kryptonian levels of physical ability, he is still very much human; He can't fly, he still needs to breathe, possesses no form of crazy eye-lasers or freezing breath and can't survive solely off sunlight. In fact, for simplicity's sake, here's a list of the kinds of things that can hurt and/or kill him just like any other guy. -Drowning. -Poison Gas. -Regular poison. -Electrocution. -Starvation. -Asphyxiation. -Dehydration. -Bleeding out. -Bleeding internally. -Food poisoning. -Heart-failure. -Liver-failure. -Kidney-failure. -Cancer. -Hypothermia. -Being thrown into the sun. -Being thrown into space in general. -Tamaranean Cooking.
Appearance:
To read what Duncan is physically capable of, you might picture some sort of hulking mountain of a man with bulging muscles and a jawline chiseled from granite... to actually meet the man however, you'd be disappointed and maybe a little confused- MacAodhan is not a large man. In fact, compared to most in the League he is downright tiny, standing at only 5'6" on a good day and lacking the bulging, musclebound physique of proper superheroes in favour of a lean, though dense physique closer to that of an Olympic swimmer if anything, though his broad shoulders and calloused hands make a fairly decent indicator of his blue-collar background, to which he also owes the habit of shaving his brown hair into a buzzcut, to deal with the heat in his workplace.
Though in the beginning of his sordid, surreal superhero career he had nothing more than a denim jacket, a ballcap and a rag tied over his face to hide his identity, he has since acquired an actual costume of his own; a sort of coming-of-age gift from the League, who knew the young man wasn't entirely keen on the whole concept of tights, capes and outer-underpants. With this in mind, they found a healthy balance; boots and a short-sleeved suit made of a heavy-duty version of the material Superman used for his own attire to stand up to the fact that, lacking flight, Duncan does a lot more skidding and smashing into things than the Big Blue Boyscout did, colored black and gold and bearing the Lion-Rampant of Scotland and Nova Scotia on his chest in red. Topping this off, in lieu of a cape, the Champion instead wears a brown jacket made of the same material (just, y'know... less spandexy) for much the same reason, with a patch of the arms of his home province sewn onto the back. He also wears a pair of black gloves, an eye-mask and, occasionally, a ballcap of some pub or sports team.
The end result? Though The Lion no longer looks like just some random guy in a Canadian Tuxedo who punches murderous aliens, robots and alien robots in the face on the daily, he is still instantly recognizable as the Hero of Halifax, all grown up but still tethered to his more modest origins.
Character Evolution: A buddy-cop routine with another hero would be nice. But aside from that, I'd be happy to just go with the flow.
Hilarious misadventures, however, are still mandatory.
Altered History: In this timeline, Superman never showed up in Halifax to help Duncan with Metallo... or, indeed, any of the deluge of villains that followed soon after until he finally managed to get himself caught up in World-Threatening levels of shit. He's also known Wildcat since he was a boy as "Uncle Ted", one of his Grampa's old wartime buddies from the States, though he had no idea about his alter-ego until he started teaching him how not to suck at this whole hero thing and help him out in Halifax. The end result? he's far less the hapless Rookie he was in volume one.
Recommended Background Leaguer: Cyborg
Despite what one might might assume when encountering literally anyone even remotely associated with superpowers and tights, Duncan's tale is... rather mundane. Born in Halifax, Nova Scotia with a Fisherman for a father and a mother who ran a local diner, the boy in question up grew extraordinarily normally; playing videogames, staying at his grandparents' when his mom was busy at the shop and his dad was out at sea and helping his granddad out in the garage fixing cars and the occasional boat.
And then one day when he was fifteen, he got hit by a truck.
After about a good ten seconds of screaming and another thirty spent wondering why he wasn't dead, he extricated himself from the big-rig's engine-block that had wrapped around both him and the streetlight he'd been leaning against only to find that not only was he not dead, he was perfectly intact. All things considered, that's some pretty heavy shit to lay on a fifteen year old. So it's not all that surprising that when the (very) drunk trucker half staggered, half fell out of his truck at the sight of him, and sirens began echoing in the distance, the kid ran the hell out of there. A few days of trial, error and a lot of Wikipedia later, and the boy had a pretty good idea what all that was about: He was a Metahuman, a one-in-a-million carrier of a superhuman gene that may or may not activate under extreme stress (Like, for instance, getting hit by a truck while waiting for the bus). Frankly, it sounded a lot like a bunch of pseudo-science crap you'd find in an old comic book, but lacking any other explanation for his sudden... talents... it was one he'd have to accept.
Now, usually, when someone finds out they've got crazy superpowers, things usually go in one of two predictable ways; one, they become a spandex-clad boy-scout that dedicates every moment of every day to having the brightest smile, rescuing cats from trees and giving lectures about the dangers of "The Reefer" and sex before marriage or two; going full ham, burning orphanages, kicking puppies and generally being real goddamn edgy just for the sake of it. Duncan to his credit, chose the rarely considered, often forgotten third option-
"Yeah... No. Fuck that."
And so, despite the call to adventure literally screaming directly into his ears, Duncan carried on his life as normal; Growing up as normally as he possibly could- getting average grades, shoveling his grandparents' driveway in the wintertime, trying and failing several times at that whole romance thing and working through his apprenticeship as a diesel mechanic at the local shipyard after highschool.
Unfortunately for him, as the old trope goes, 'The Call Knows Where you Live'.
And one day while Duncan was just wrapping up his night-shift shortly after his twenty-first birthday, Metallo came bursting out of one of the shipping containers in the yard, raiding a docked cargo ship for... something and then going on a rampage with speed and ferocity never shown on the news before. Despite having reservations about the whole 'Hero' thing, the one guy in town with the ability to intervene couldn't exactly sit idly by while a super-powered terminator powered by glowing space-rocks butchered his coworkers and leveled his town. So, throwing on a respirator to hide his face, the young man nutted up and went after the deranged cyborg... or, more accurately, spent the next hour on the receiving of a brutal beatdown at the hands of someone that was at least as strong, as fast and much, much more experienced than he was at the time that was also incapable of feeling pain or fatigue, all to buy time for people to get away and call for someone who actually knew what the hell they were doing.
But that help never came.
And although being beaten within an inch of his life in the most literal sense imaginable... the Rookie Hero endured. Rising to his feet over and over again in the face of blows that could sunder mountains until, finally he managed to somehow knock Metallo down hard enough that he didn't get back up.
He'd actually managed to save the day.
Unfortunately... he actually managed to save the day. And as anyone from Fawcett, Gotham or Metropolis could tell you, the minute a local hero does that, things rapidly go sideways in the worst possible way as every lowlife with a superpower takes it as a queue to come out of the woodwork; Within two weeks, a major drug cartel decided to use the disarray caused by the Metallo incident to try and force it's way into the largest Canadian port on the Atlantic, bringing with them the drug-fueled villain Snowflame and his new partner in crime Crackrock (equally named for her guitar-powered sonic attacks as well as... well... all the crack) to keep Halifax's mysterious new hero busy through their operations.
A month after the denim-clad hero without a name and the Halifax Regional Police discreetly (and awkwardly at first) worked together to shut that whole enterprise down, Duncan, still sore from his narrow victory at the hands of Metallo and the gongshow of dealing with the Cartel and their enforcers was more than a little unhappy when he found out his girlfriend at the time (the existence of which was an extreme rarity in itself; the boy'd never really learned how to do romance, what with knowing that a meaningful hug from him would kill most women) was actually Blackfire, a notorious space pirate from the planet Tamaran hiding out under the radar on a pre-spacetravel world... Particularly when her sister showed up to haul her back to their homeplanet to face trial and she quickly decided her only way out was to burn her and the entire goddamn city to the ground, starting with Duncan's apartment.
That was a rough time, even with the extraterrestrial help, but somehow the two managed to bring down the living, interstellar monument to Duncan's romantic failures before she could quite get around to blowing up the rest of the city. The two aliens vanishing in a burst of light soon after as the younger sister slapped something like handcuffs on her elder, hit a few buttons on her gauntlet activating a teleporter of some kind and enthusiastically waved to him with an uncannily bright grin before she went.
By this point, having dealt with a murderous robot, two cocaine-fueled superfreaks employed by a massive drug cartel his casually genocidal, apparently alien ex-girlfriend and having lost his place of work, his apartment and even his FREAKING CAR in the span of just over a month, Duncan was particularly unimpressed with all the unusual turns his life had taken and looked absolutely ragged staring numbly at what remained of his home on the still-abandoned street.
As he turned to leave, however, he came face to face with his "Uncle" Ted. An old wartime buddy of his Grandfather's from the States he'd known since he was a boy, who took one good look at him and calmly stated-
“Kid, you are not going to your Grandma's house looking like that; you'll give the poor woman a heartattack.”
Wincing at how easily he was recognized, Duncan barely started to ask how the man he hadn't seen since he wrote his driver's exam knew who he was while he was still wearing a mask but was abruptly told to shut up and follow.
Being led to a condo downtown, the boy was sat down in the kitchen, handed a beer and told just about everything.
Ted knew about Duncan's talents because Duncan's Granddad knew. How did his Granddad know? Because he was his Granddad, of course he did and after watching his lil' hooligan get his face kicked in by Metallo on the CBC, the first thing he did was call up his old buddy Ted and ask him to look out for him. And why would he do that?
Because Ted was Wildcat.
To his credit, Duncan was just too damn tired at this point to even be surprised about this revelation, which at this point was pretty much par for the course with how his month had been going. Though he did idly start to wonder if the normal life he thought he'd lost when Metallo showed up had ever even existed in the first place, as he finished his beer and went to sleep on Ted's couch.
Under the guidance of Freaking Wildcat from that point on, the increasingly less rookie hero's life was... well, still pretty damned crazy, but at least it had some semblance of order to it and was a lot less of him just hammering his head against a metaphorical brick wall. Throughout the rest of the year Duncan and Ted went on to, amongst other things, fight off Adonis and his bouncing mechanical pecs, defend a small group of Atlantean refugees looking to escape one of Black Manta's lieutenants and their merry band of murderous fish-men and even teamed up with Robotman to deal with Atomic Skull, who broke out of confinement on a Russian sub en route to Cuba and rammed the damned thing onto the shore. Through all of this he earned an almost folk-hero-like reputation in his country as stubborn and unyielding in a fight, but clearly not in it for the fame with how he acted and dodged the media like the plague and how frank, yet approachable he was with both the people he helped and the Police he often found himself working with.
Still not taking on an actual heroic alias or costume, he came to be seen by his city as... just some guy trying to help out... one of them. Not some paragon placed on a golden, unreachable pedestal above others but a man firmly grounded in his roots; approachable, reliable and most all human. And through all the names they began to call him, from "Hero of Halifax" to "Lion of Nova Scotia", one in particular began to gain traction-
"Champion."
A name he more than earned when, to put the cherry on his whole crazy year, Jack-Tar arrived advertising to anyone who'd listen about his delusions of reuniting the British Empire by force under his enlightened rule. He also brought with him his own immense psychic power, the "Red Coats", his band of murderous metahumans he recruited from across Britain's former territories in Oceania, India, Africa and the Caribbean as well as, and this is important, the ship he stole from Duncan's ex hovering in orbit with all of it's guns pointed down.
Suffice to say, this was not a man who was used to hearing the word "No". So when Duncan refused to join him (with a now famous "No thanks, I'm good."), things got pretty hectic pretty quickly and he, Wildcat and the whole damned city probably would've been wiped off the face of the Earth had not the unusual friendships in strange places "The Champion" had made over the past year not come to fruition. With the Atlantean soldier-turned-refugee "Ultramariner" jumping into the fray, a Tamaranean frigate commanded by his ex's sister jumping into orbit and, eventually, even Robotman arriving with freaking Superman at his back and a cheeky "Kept 'cha waitin', didn't I?" on his robotic voice. Together, the six managed to stop the lunatic Brit before he could quite get around to completely leveling the city and half the province with it, after that well...
The Tamaraneans headed home, but not before their Captain teleported down to the surface to give everyone involved what Superman would later tell him was the traditional greeting on her homeworld; an uncomfortably affectionate bone-shattering hug (which Cliff found absolutely hilarious).
The uncertain ("Uncertain" here meaning "The fuck do you do with a race of sea-dwellers whose King tried to wipe out humanity that one time?") status of the small Atlantean refugee community settled across the bay in neighbouring Dartmouth was greatly improved by Ultramariner's actions that day, and he settled down there in earnest and eventually became that city's local hero.
And Duncan? For his part, after a year of balls-to-the-wall crime, alien and robot fighting insanity, he finally came to terms with the idea that, yeah, he was probably a goddamn superhero now. Moving off of Ted's couch when he went back to Gotham, finding a cozy new place to live in a decommissioned lighthouse just outside of town and taking up the name everyone was calling him anyway to fight crime in a snazzy new outfit the League gave him after the whole Jack-Tar Affair.
A year after that and a few months, The Champion was brought into the League- Apparently at the posthumous request of Cliff himself.
And the rest is history.
...Weird, surreal and oftentimes downright crazy history.
Notes:
Sample Post:
"And if that little Leafer doesn't like it, he can go right back to Quebec or whereever the hell he came from!"
This proclamation was met by a chorus of cheers and clapping... as well as a long sigh.
This was the last thing Duncan wanted to hear five minutes out of the teleporter.
"Godfrey again?" the Champion groaned, walking into the monitor room with two big paper bags of food from his mum's diner in each hand before setting them down on the desk between his two coworkers. "Ya guys don't get tired of listening to this crap?"
"Call it a guilty pleasure." Atom replied dryly, his elbow propped up on the desk, cheek resting in his hand and his face locked somewhere between bored, bemused and bewildered "Should've been here when he was ripping into me. He get's a lot of mileage out of my ability to shrink."
"Indeed. His thoughts on 'Little Green Men' are as... amusing... as they are woefully inaccurate." J'onn added with a dismissive wave of his hand, all the while just barely hiding just how hungrily he was staring down at the goodies the bluenoser had brought with him back from home.
With a click of his tongue to show his disapproval, but no further comment, Duncan fished through the bags and began handing out the fruits of his mother's business; Two jumbo donairs, one with feta and no onions for Atom, one with extra sauce and diced jalapenos for himself and an order of fish and chips for the Martian Manhunter as well as a slice of his mother's Oreo-cream pie with those rainbow sprinkles she knew the off-worlder liked. Lastly he placed down a six-pack of glass-bottled coke to share between them, before sitting down himself and unwrapping his food, glancing up at he screen as he did so.
Monitor Duty was... well, it wasn't exciting, but it had it's merits; For one, it was nice to just kick back and not get punched in the face by a robot, alien or weird lion-person while at work for a change and there was something weirdly pleasant about having the tower pretty much to yourself while everyone else was either away on missions or at home and off-duty. Technically, it was supposed to be only two people per rotation, but J'onn had the day off and apparently didn't have anything better to do anyway so decided to join in on the fun. Like he did every time Duncan was on Monitor Duty and he had the day off.
For reasons that had nothing to do with free pie.
No siree.
Duncan mulled that last one over while chewing on a mouthful of donair; If he didn't know any better, he'd almost swear Kord scheduled his rotation so his mom's diner was always open when he was on duty...
"So, anything happen while I was out?" The Lion of Nova Scotia managed to get out through a mouthful of food.
"Well, remember your old buddy Adonis? Well, he- You mind?-" Atom started, but stopped as he held out his bottle of coke towards Duncan, who politely reached over and popped the cap off with his thumb "-Showed up in New York and tried to cop a feel on Barda."
Champion immediately choked on his food, his body unable to contain the primordial need to laugh that mental-image elicited even through the coughing, wheezing and J'onn slapping him on the back until he popped open another coke and washed it down.
"...Please... tell me you got that on video." He finally managed over one last cough.
To this, Ray just grinned and punched a few keys on his console, bringing up a new window over Godfrey's spray-tanned and screaming face on the third monitor.
"If I zoom in and slow it down, you can actually see the exact moment he realized he made a terrible mistake."
True to his word, the three were treated to the silent, almost sublimely slow footage of the mecha-clad creep's lecherous grin steadily melting into wide-eyed and open-mouthed horror as a clenched fist beautifully made it's way into the viewscreen and crumpled his big metal pseudo-chin like paper before hitting his real jaw and eliciting an explosion of teeth.
Immediately, the monitor room exploded in a fit of raucous laughter, with Champion doubled-over in his chair actively trying not to slap his knee and break anything with the concussive force that'd bring, Atom holding his cold coke against his head as he strained under the pressure of trying not to spew the mouthful of the stuff he had out his nose... even as he rewound the footage and played it again, even more slowly this time so Champ could see where Adonis had actually started to cry a little when he realized what was going to happen to him. Hell, even J'onn managed to snort a little through a mouthful of beer-battered fish.
"Who loves you, Baby?" Atom asked, slapping a hand down on Champ's shoulder as he replayed the footage again, this time zoomed out to catch the expressions of Barda and the rest of team.