@Marquise I see nothing wrong I'll accept the character.
@Kazemitsu Ring of Freedom seems too low level for what it does, and besides that it seems way to effective. It general turns one of his downsides, berserkers in games tend to be pure damage, in that he is effected by status debuffs.
His history could be buffed up more. There's not much on the character itself just a very brief description of what he's done.
Yeah I didn't really know what to put the ring as since it's classed as unknown on the overlord wiki. It's only been used once in...the novel or manga by Nabe. I'll see what I can do about the character bio but he's an average player. Not a top one like /touch Me or Momonga :p
Momonga's build is actually only top average build. He's just really smart, and a P2W player. According to the wiki Momonga got rekt by min-max players.
Ah, a cash shop junkie. Well...hopefully character is done now, modified him. I honestly don't really know what else to put in the backstory x.x that's always my hardest part...
As I said remove ring of binding, and I'll allow it. Negating all paralyzing, and stun attacks is a bit much especially on a pure damage build. @Kazemitsu
paralyzing is a general effect. If a striker hitting a pressure point is considered paralysis in the same way a mage casting 'stun enemy' is paralysis. The difference is the striker/monk is using a physical part of the body to do so, and the caster is using magic. Snares, and traps are a generalist rogue thing. And Movement Impairment is general. A person casting a freeze spell on your leg is movement impairment in the same way getting poisoned and being sluggish afterward is.
But stuns are in fact different from paralyzing effects. Paralyze is your body can't move whereas a stun is...your brain just got jumbled and you're trying to collect yourself. Don't wanna argue about it though, I fixed what ya wanted.
Yggdrasil Username: xXKillerXxXQueenXx Name: Astrid Andal Race: Human Gender: Female Character Level: 90 Alignment: True Neutral Guild/Party Affiliation: Ex-Empire of Order Now operates solo. Appearance:
_____________________________________________________________________***_______________ Job Classes: - Warrior [15/15] - WitchBlade [10/10]: A special class that can only be accessed when the player manages to get their hands on a Witchblade. Witchblade job classing is seen as an advanced form of both the Cursed Knight and the Forbidden Arts User. As a result, Witchblading is a rare job class with only about a hundred players to ever achieve the class. Witchblade, like World Champion, is a special class and thus rare for others to achieve. - Forbidden Arts User [10/10] - Cursed Knight [9/10] - Duelist [9/10] - Barkeep [5/15] - Cook [6/15]
Fighting Style: The Witchblade class is known for one particular trait. The longer the fight, the harder it becomes to win. Astrid's primary talent is curses, debuffs, and energy sapping. The longer a battle lasts, the more times her blade clashes with the enemy, the more powerful she becomes. This power is of such a degree that she can solo a raid boss, uses life stealing and other such talents to drag her enemy down. Her main focus is thus on offensive, as the more she fights, the easier it becomes to apply her curses and debuffs to the enemy. Strengths: Incredible Sustain and the ability to weaken ones enemies are trademarks of the Witchblade class. As a result, this covers the often squishy nature of mages, while allowing more combat versatility than traditional melee classes. She is best against fighters who rely on their physical strength, as she saps it till nothing is left. Weaknesses: Witchblade skills require a great deal of mana. Without enemies to drain mana or constant combat, her skills can be very draining. Long range often works against her, as mid-close range are her preferred ranges. _____________________________________________________________________***_______________ Items:
Health Potion (Lesser/Greater) / Mana Potion (Greater/Lesser) / Boots of Speed
Name of Item: Witchblade Rank of Item: Divine Class Appearance: [See Appearance] Description of Item: The Witchblade is a special weapon. A very rare weapon that was gifted to only 100 players in the entire play of YGGDRASIL. The only way to achieve a Witchblade was to solo the world boss Witch King Ezekiel and be one of the first one hundred to do so. Then they were given the crafting tools needed to make it. A Witchblade is a cursed blade that steals the life from others. It boosts the stats of the user by 1 for every player/enemy within 55 units. If stats are boosted by 10+ the bonus rises to +5 for every additional NPC or user after that. The blade gets additional damage against any Chaotic Evil or Lawful Good players. As the blade abhors extremes. Class/Racial Restrictions: The blade can only be wielded by humans. Downsides of Item: Once equipped, it forces the user to respec as a Witchblade, making using it detrimental to those who do not plan for it in the long run. If the user goes a day without making a kill, the blade decreases the user's stats by -5 for each day they do not kill. Once they make a kill, the blade is satisfied and all stats are returned to normal.
Name of Item: Demon Arm Rank of Item: Top Class Appearance: [See Appearance] Description of Item: Armor made from the body of a demon. Allows any weapon equipped to the arm that it covers to deal extra curse damage. Which applies a debuff that lowers the defense of others. This debuff stacks. Class/Racial Restrictions: Must be level 60+ to equip. Downsides of Item: Removes all other torso armor to equip.
Name of Item: Signs of Hel Rank of Item: Top Class Appearance: A belt, with each buckle marked with a skull. Symbolizing Hel, the afterworld in YGGDRASIL. Description of Item: This belt marks that the user has gone to Hel and was spat right back out. Obtained as a limited time event item, the belt applies a cap to all damage the user can recieve from a single hit. Any attack that would do over 30% of the user's health, stops dealing damage at that threshold. The belt has three uses in one day, and resets at the end of each day. Class/Racial Restrictions: None. Downsides of Item: None
Name of Item: Raven Cloak Rank of Item: Low Appearance:Appearance Description of Item: A witch's robe. This outfit applies a charisma modifier to the wearer, and hides any unearthly aura. Essentially used for infiltrating. Often unequipped, and only worn when Astrid needs to visit a village or store for supplies. Class/Racial Restrictions: None Downsides of Item: None
Name: Silence Job Class Specialization: Forbidden Arts Effects of Skill: Applies a silence to a single target. Side Effects of skill: None Description of Skill: This spell can be cast instantly, giving it great utility. When the user activates this ability, it acts as a sudden shift of their aura, and cancels all channeled skills. Anybody hit with this spell will be unable to use any of their skills for five seconds. Passive or Buffing skills are not effected. Each uses has a 30 second delay, and a medium Mana cost.
Name: Singular Combat Job Class Specialization: Duelist Effects of Skill: Locking onto a single target, the user takes 20% less damage from all other sources, with only the locked on target being able to damage them normally. The user also gains a +10% damage buff against that single target. Side Effects of skill: User also gains a -10% damage debuff to all other enemies until they retarget. Description of Skill: The user's eyes flash, and the person they are focused on becomes their target. The user can activate this skill at any time to refocus on a different target. This ability was developed for PVP so that the user could focus a single target, and wouldn't have to worry about being blindsided by other enemies.
Name: Witch Reaping Job Class Specialization: Witchblade Effects of Skill: Steals HP and MP from targets the user strikes. Side Effects of skill: None Description of Skill: The ultimate sustain ability of those with a Witchblade. Used in conjunction with the Witchblade, the user and weapon steals HP and MP from those it hits. This takes 2% of the targets HP and 5% MP with each hit, in addition to all damage they do normally. Making this excellent for taking down tanks, as it steals extra HP based around Max Health.
Name: Shadow Dash Job Class Specialization: Witchblade Effects of Skill: User becomes untargetable as they turn into smoke, allowing them to move anywhere within five meters instantly. Side Effects of skill: The user can still be damaged by holy enhanced attacks. Description of Skill: When moving, the user can break apart into smoke, creeping behind they enemy lines. This ability has a 30 second cooldown, but it can be lowered by attacking. As the cooldown drops by 1 second every time they attack a target.
Name: Witch Overheal Job Class Specialization: Witchblade Effects of Skill: When the user heals over their current HP limit, the absorbed HP is added as true damage to their next attack. Side Effects of skill: None Description of Skill: Used in conjunction with Witch Reaping, when the user heals more than their current health, the next attack deals extra true damage equal to the amount they overhealed. Ex: HP 90/100 heals 30 HP. 100/100 HP, dealing +20 extra damage on their next strike.
Name: Extra Strike Job Class Specialization: Duelist Effects of Skill: If the user lands an attack, there is an immediate follow-up proc'ing any effects as well. Side Effects of skill: None Description of Skill: When the user strikes a target, they are fast enough to strike against in immediate succession. Dealing extra damage with a second chance to proc' any special traits or skills.
Name: Cursed Aura Job Class Specialization: Curse Knight Effects of Skill: Applies a -10% movement and attack speed Debuff to enemies within 35 units, and adds an additional stack of -10% movement and attack speed for every hit. Each stack lasts 10 seconds. Side Effects of skill: High mana cost to maintain for long periods of time. Description of Skill: The user emits a aura, and anybody who enters the area around them is affected by the aura. This aura weighs heavily on their shoulders.
Name: Superior Saber Job Class Specialization: Duelist Effects of Skill: Increases critical hit chance and damage against targets who are slowed. For every percent the enemy is slowed by, the critical hit chance increases by that much. The damage dealt against them also increases in the same way. Ex: Enemy is slowed by 20%. Crit Chance: 20%/Extra damage: 20%. Side Effects of skill: None Description of Skill: The user identifies the weakness of their enemies, and attacks. The more vulnerable the enemy, the more powerful the duelist. A truly skilled duelist can cripple an enemy for even a second of weakness.
_____________________________________________________________________***_______________ How a normal human would view me: Astrid is often viewed by others as an unearthly beauty. But, there is something very odd about her. Or to be exact, the aura she emits. Particularly perceptive people may notice the aura of the witch, but others... Nothing. Instead, they will be victims to her charm.
Personality: Astrid isn't popular. Because first of all she loves a challenge. More than that she loves being better than other people, in stark contrast to her twin brother. Astrid isn't exactly hedonistic, or mean, or even all that greedy. She just loves competition. Challenges excite her, and new ways to be better than people are almost always going to draw her attention. She's polite, so that helps. She honestly doesn't care about people, unless they're willing to compete with here. Or they somehow manage to match her. Power is what attracts Astrid, and not some silly thing like physical looks. Though that does help.
Bio/Lore: In real life, Astrid's player is known as Kate. Twin sister to the real life owner of Grey Andal. In truth, she was always the more successful of the two. More motivated, but too competitive for her own good. While she never really got into MMOs, she was very into competitive gaming. After all, the concept alone of being able to prove oneself better? That was a rush. Between her and her brother it was clear why he became lazy. Because he just couldn't compete with Astrid. Better socially, better in sports, and just... Better. The problem? That competitive streak meant she went through friends fast. As a result, she was considered unloyal.
It was only by Ivan's insisting that she joined YGGDRASIL. She loved it. The tactics. The plotting. The fighting and competing. She was involved in the game for quite a while, taking the occasional break to focus on something else. Like college, and sport games. Because she wanted to be better than Grey, she too became a Paladin class, at first. And joined his guild, where despite being better, she was noticeably less popular than her twin. Not that she cared. She learned pretty quickly how to do raids solo.
It was when a new class was announced, that she knew she had to have it. The Witchblade. A brand new class for only the first 100 to solo the newest raid boss. Plotting, planning, and practice led Astrid to power grind to the top, and she was #43 when it came to beating the boss solo. Thus, she became a Witchblade. A class change that wasn't... Popular. Members of the guild believed that by taking on this class she was breaking the tenants of the guild, and thus shouldn't be a member. Astrid agreed whole heartedly, and left with only a winky face emoji.
She spent a lot of time doing other stuff. But yet she always managed to find time to go online and feed her Witchblade. She came online just the one last time to challenge Grey to a duel. To prove her character and stats were better, one last time.
I would say that it would be better off if Ivan, the guy who got Grey into it, got her into the game by insistence. I don't think real life Grey would had the motivation to bug her until she played.
Silence should be a single targeter not an AOE i think.
I'm not sure if the titular witch blade is worthy of being denoted as a divine status weapon but I'll let it pass.
I would say that it would be better off if Ivan, the guy who got Grey into it, got her into the game by insistence. I don't think real life Grey would had the motivation to bug her until she played.
Silence should be a single targeter not an AOE i think.
I'm not sure if the titular witch blade is worthy of being denoted as a divine status weapon but I'll let it pass.
I gave it a bunch of powers at the start, but I cut them down a bit, since I felt giving it too many powers would be unreasonable. So I might drop it down a rank.
@Lucius Cypher I've been considering closing down applications (at least for the moment) just to let you know Mister Cypher I apologize to say so but I'm going to give it a day, or two before deciding. I think the group is solid as it is but I am also willing to consider my options on the matter.
@vancexentan I made Silence into a single target spell, but decreased the cooldown just a tad. Since 30 minutes was probably too heavy for a single target spell.
Understandable, I do have a considerable amount of the CS finished, I’m mostly just ironing out the class and skills due to being a high level character, also due to some complexity to the character itself. I hope I can make the cut.
Just to remind everyone NPC's can't talk in Ygdrasil Ainz/Momonga is surprised to see Albedo talking to him initially. It'd just be an npc using a speech bubble, or maybe just a notice on a message board.