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Hidden 6 yrs ago 6 yrs ago Post by The Jest
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(Portions of the setting of this RP was originally made by "Kiwiwiwi", as this was originally a remake of his RP from the Free section.)

Link to Discord Server: discord.gg/fEMjaZd









"...A true pirate always strives to live on the edge." ~ Arron Falcon.

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So here are the rules:

1. The GM's (and future Co-GMs') word is the word of god. We may not be perfect human beings, and as such, you have the right to appeal, but ultimately, if we decide to stand by our decision, then it is ultimately final.

2. No God-Modding: A no-brainer in a site like this, I'm sure. You may have become superhuman, but you are far from invulnerable in the wake of the challenges you will face. Likewise you are far from all-powerful, so no one-punch man-ing any situations.

One more thing before I move on: Time/Space powers are forbidden.

3. In the regard of Races. You are free to make your own race, or make a character from one of the currently available races. HOWEVER, if the Races are not listed as public domain, they are made by someone else already. You are, of course, free to make a character from one of their races, however, you must ask for permission by those creators first. Said creators who grant permission are responsible for giving important information about their created races to the players who wishes to make a character of them.

4. I'm making it a point that everyone who joins this RP is obligated to post at least once per week, myself included of course. I understand that there are cases where things happen unexpectedly, and if you explain in advance as to why you can't meet with this obligation, I will respect it...but that said, I'll likely poke you until you do get it done if you're late. ^^

5. You are free to make multiple characters if that is what you wish, and likewise, you are free to make characters outside this Pirate crew, provided at least one of your characters is said member of a crew.

6. Regarding confrontation of the OOC kind: We all want to have fun in RPs, but one or two people having a gripe with someone or something is always a possibility. Normally, GMs would say to take it outside via PMs. But after reading a heated arguement from a certain RP on a different site, it's occured to me that we are ultimately a community, and if there's an elephant in the room that must be discussed, we should do so as a community. Therefore, Personal issues with posts or people should still be "taken outside" as it were, but if you feel there's an issue that must be addressed that could be an issue for everyone here, discuss it with us. Either way, no flaming rages please.

7. This RP will ultimately be at a High-casual level. I don't expect absolute perfection, but I do expect a little more than a paragraph per post, good spelling/grammar, and decent levels of sentence structure.

8. D.S.G.S.: A signature rule I seem to always have in all of my RPs, it seems. The explanation for this rule is simple: "Causality", or to put it another way: "Do Shit, Get Shit". You are free to satiate your desire or fight and burn to your heart's content. But remember that all actions have consequences, be they good or terrible. You make wise decisions, such as retreating from a situation you know you can't win against (If you're able/in a position to, that is.), your characters will be fine. You make stupid or simply unwise decisions in your characters' lives, such as immediately charging head-first and guns ablazing to the capital of the world, wanting to kill off the King of the world immediately, and they will be punished accordingly. The consequences of your actions depends on the intensity of how wise/unwise the decision is. An effective strategy could put the enemy in disarray, a very bad move could prove disadvantageous, or even fatal for your character.

Ultimately though, as long as you follow your common sense, you'll be fine.

9. More rules may be added if it proves necessary.

10. Have fun! ^^

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Now then, a little info on the universe and the Empire itself.

FTL: The main FTL device in question is the Hyperdrive, the device designed for ships to cross through light-years via entering Hyperspace.

Shields: Shields are usually able to sustain projectiles of laser, low-to-medium grade plasma, and explosives. High-level plasma and heavy physical impacts along with excessive use of weaker weaponry diminishes the shields until the breaking point.

Weapons: All weapons are, in one way or another high grade. High-calibur rifles, laser, plasma, the works. Of course as time advance, even more advanced weaponry is possible to be made.

Robotics: The Robotics of the universe are about as advanced as one would think in a futuristic reality such as this.

Communications: Hyper-communication, or hyperdrive subspace communication.

Super materials: As the Empire expands, so too does the resources it gains from other planets. The ships created are usually considered to be classed by the quality of the materials its made from, even if that's not actually the case. Each material has its own strengths, but also weaknesses.

In addition to the traditional materials found on Earth and other similar planets, there are a few more materials, alien to earth, that has found common ground in the Empire:

Estevnium- Found and studied by doctor Frederica Estev. A metal that stays elastic until it's as thin as a graphene sheet (1 atom) in room temperature (10-40 degrees Celsius). When frozen below 0 it looses the elasticity and becomes brittle. And when heated over 50 it becomes a soup. It has proved to alloy well with stiffer metals to increase their overall ability to deform without scattering.

Loawium- A brittle metal with a melting point of 10,000, it's commonly called metallic Gem, as impurities make is shine as a rainbow.

Gohosium- An extremely strong and stiff metal, more than 10 times the strength of classic steel. For example a chain-link of finger size could hold almost 400 tonnes before breaking.

Mental powers?: Yes, Psychokinetic energies, telepathy, and other such psychic powers are a thing in this universe, and there are cybernetic enhancements designed specifically for the mind to further empower psychic energy.

Biotech?: Yes

AI?: Yes, advanced level AI to equalize to human levels of intellect and conscious thought.

Energy Storage?: Yes

Information Storage: Crystal processors, as well as quantum computing technology.

The 32 (and counting) systems of the Holy Britannian Empire is divided into 3 sections: An inner, middle and outer layer of star systems, arranged in a circular spiral motion and by doing so, making the whole of the empire look like a giant galaxy ironically akin to the Milky Way that the humans got out of to form this empire in the first place. Using Denarian technology and human improvisation, creating the "Extended Star Control System" (ESCS) and the "Planetary Control System" (PCS), any new systems that assimilate into the empire, every last planet, planetoid, and even the suns themselves, are moved from their original place in the universe, to one of these three layers according to how significant they can be to the empire as a whole.

The Inner layer consists of 14 star systems named after 14 of the more particularly popular of the Arthurian Knights of the Round Table. Each one has a set role given to it by imperial order based on the history, culture and significant achievements made by their denizens. Only the most useful and significant systems founded by the empire are placed here, and is considered the most grand of honor to be recognized.

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The 14 layers are as follow:





























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The Middle Layer of the Empire also consists of 14 systems, named after 14 significantly less popular knights. Unlike the inner layer however, the middle layer systems have no singular role to them. Instead, the important roles of the universe that the inner layer systems have individually - and by extension the systems themselves - are a collective entity, acting more as districts of a single state as oppose to individual territories.

The layer exists as the residential area for a vast majority of the normal working civilians of the empire, and as a result possesses all that the inner layer has to a lesser and cheaper extent, blended to a point where all systems have the same things to some degree.

- Aban
- Aglovale
- Breunor
- Caradoc
- Dagonet
- Dinadan
- Ector
- Galehaut
- Gingalain
- Hoel
- Lanval
- Lucan
- Safir
- Tor

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The Outer Layer of the Empire is considered by most as the worst layer, consisting of systems only "technically" affiliated with the Empire but are otherwise disowned, as well as, of course, those systems that are not affiliated with Empire yet but have likely come into contact with it and would likely become imperial members as the Empire's expansion ever continues outwards. These particular systems being known as the "Serf" systems, and the enemy-laced systems, such as those that are deemed territory of the Karatai, being known as the "Dragon" systems.

Within this Outer Layer, there exists only 4 systems officially designated as property of the Empire.









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Next thing to talk about are the Ships themselves. There are a myriad of ships used by the government, merchants, other pirates, and other types of travelers. However, regardless how they look or what modifications they may have to them, they all fall under six different classes of ships. Modifications made to them aside, all ships within a specific class usually has the same design and specifications to them.



















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Next, there's not much else to add about the Holy Britannian Empire. There isn't much to the government that some hasn't seen already in a corrupt authority. However, they are massive, as is their Domain.

Their dominion over a part of the galaxy is divided into 32 systems, with several planets in each. Each system is named after one of the legendary Knights of the Round Table, including King Arthur himself, and each has their own purpose to the empire, such as being a center of trade, commerce, scientific/medical research, military, etc. The Lancelot System, for example is the center of industrialization of products for the empire to use, as mentioned before.

With the exception of "Excalibur", the capital planet of the Arthur system, the "crown system" of the empire, all planets of each system is named after the system, with an Epiphet (Prime, Alpha, Beta, etc.) added afterwards. (Lancelot Prime,) for example. However, when the amount of planets in a system id larger than the number of epiphets that can be added, they become numbers instead. The "Prime" planets are usually the Capitals of their respective systems, except in numbered planets, in which the capital planets are "Zero Worlds". That being said, the names they are given are only that, "given". All planets do have a real name that they originally had before converting to imperial law.

Eventually, we intend on showing the entire list of 32 systems that the pirates are open to explore. For now, however, it is a work-in-progress.

One thing of note for all those who are experienced Mercs and criminals: Chances are you've been to or at least heard of the 32nd system of the empire, "Mordred". As Obi-Wan stated about Mos Eisley, "You may never find a more wretched hive of scum and villainy." Mordred is essentially the social garbage bin of the empire. A system filled to the brim with corruption, villains, and criminals doing whatever they please. For pirates like yourself, you cannot find a better hub to gain knowledge and allies.

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Jobs:
Pilot: @Shadow Daedalus
Gunners (x2): @Windstormugly @MenacingEffect
Deckhands/boarding party (any amount): @Landaus Five-One @CronicCrystalis @SilverPaw
Computers Operator: @AngelofOctober
Engineers (x2): @Shadow Daedalus @CronicCrystalis
Medic: @agentmanatee
Surgeon: @CronicCrystalis
Chef: @Silvir

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Races:

Humans (Self-Explanatory) (Public Domain)









Other races are allowed.

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The Crew:

1. Captain Arron Falcon

2. ??? (Arms)

3. ICARS/Icarus (Wing)

4. Nero Kynigos (Snow)

5. Tserv Diaahk (Serve)

6. Mark Astaroth (Star)

7. Izaroth Aestorm (Storm)

8. Spia Aestorm (Spa)

9. L'Azul/Doc Holiday (Newt)

10. Ileshara Xanahir/Tsivari Khastae (Spots)

11. Debra K Amberdine (Psi)

12. Vrain "Reaver" Syous (Reave)

13. Cliff Essence (Cliff)

14. REM (Rem)

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Appearance: (image if possible, it doesn't matter whether it's an anime character, human or even concept art characters)
Name:
Race:
Age:
Gender:
Job:
Weapons:
Abilities:
Personality:
Short bio: (it doesn't have to be too long, but in depth characters are fine)

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I hope you all enjoy. ^_^
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Hidden 6 yrs ago 6 yrs ago Post by Shadow Daedalus
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Shadow Daedalus A Tiny Dragon

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@The Jest Adjustments are entirely welcome should they be needed
Hidden 6 yrs ago Post by The Jest
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@The Jest Adjustments are entirely welcome should they be needed


Looks good. I usually have a Co-GM to give me a second opinion, but my intended one is currently absent at the moment. However, I don't think he would mind this either.

Arron's Nicknames: Icarus = "Wing"
Hidden 6 yrs ago Post by Shadow Daedalus
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@The Jest I just need some specific names for planets, like where most of the military science takes place (maybe a Merlin planet?) and one of the more corrupt systems outside of the Mordred system (Morgana?)
Hidden 6 yrs ago Post by Emma
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It say other races are ok. Should I make a race info sheet for you then? I have a race I've created in mind.
Hidden 6 yrs ago Post by The Jest
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@Shadow Daedalus

I haven't figured out the specifics in that respect yet. They're suppose to be named after the Knights of the Round Table, of which Merlin and Morgana weren't a part of I believe. I mean Merlin was a part of King Arthur, but I don't think he was a knight.

Honestly, it's likely 32 systems I may be way in over my head with. ^^;

The Scientific System one shall be the Percival System.

However, a planet specifically for Military science I'll call Merlin...and have it right in the Gawain system. (The Military System.)

The Less Corrupt but still corrupt system shall be the Ywain system. (For Sir Ywain the Bastard.)

I'll admit, this is kind of off the top of my head. ^^;

@Emma

Go right ahead. ^^
Hidden 6 yrs ago Post by Emma
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By 32 systems I'm assuming you mean "Planetary Systems". Meaning 32 different Galaxies with individual planets within? Or 32 specific Planets and their individual moons that orbit it?
Hidden 6 yrs ago Post by Shadow Daedalus
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@Emma I think he means solar systems, like the classic 'sol' system being Mordred
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Hidden 6 yrs ago Post by The Jest
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@Emma

What @Shadow Daedalus said.

The idea is that all the planets of a single system are, in one way or another, associated with the role of the system itself.

For example: The Lancelot system is industrial in nature. Every single planet in the Lancelot system is a giant planetary Factory of sorts, making numerous things for the empire.
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Hidden 6 yrs ago Post by Shadow Daedalus
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@The Jest If you need names, there's a list here. There's like 54 under 'Major Knights'
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Hidden 6 yrs ago Post by The Jest
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I'll be honest though, I am considering shrinking it down a bit. Never mind that I'm attempting to try and make each role represent each knight that will be named after the system with it, I don't know if I can produce 32 Roles for the systems. X_X
Hidden 6 yrs ago Post by Shadow Daedalus
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@The Jest You don't really need specific purposes for all of them, and some of them can share purposes, like multiple systems are mining systems rich in rare or valuable materials, or population/habitation systems
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@The Jest You don't really need specific purposes for all of them, and some of them can share purposes, like multiple systems are mining systems rich in rare or valuable materials, or population/habitation systems


Point taken...Still, I think at least the major knights should have some specific role, while whichever lesser knights I choose would have intermingled roles and what have you. ^^
Hidden 6 yrs ago 6 yrs ago Post by Lumiere
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Hidden 6 yrs ago Post by The Jest
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@Lumiere

Not bad, I'll take it.

Arron Nicknames: "T-073 Kaite" = "Kate".

FYI: I need for all the slots to be filled before I can begin the IC. The Boarding crew I can have at any number but everything else must be full. ^^
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Hidden 6 yrs ago Post by Shadow Daedalus
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@The Jest I'll whip up a second character if you need me too. Is an Alori half-blood ok? like a human, with animal traits?

Also, I mentioned in Icarus's cs that he can control entire ships using his interface ability, so that might mitigate the need for gunners of you can't find any.
Hidden 6 yrs ago Post by DeadDrop
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Cs tomorrow
Hidden 6 yrs ago Post by The Jest
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@The Jest I'll whip up a second character if you need me too. Is an Alori half-blood ok? like a human, with animal traits?

Also, I mentioned in Icarus's cs that he can control entire ships using his interface ability, so that might mitigate the need for gunners of you can't find any.


I would appreciate that, and yes that is just fine.

If it comes to it, I'll take Icarus' ability into consideration. ^^
Hidden 6 yrs ago Post by Emma
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My CS will be finished either today or tomorrow.
Hidden 6 yrs ago 6 yrs ago Post by Shadow Daedalus
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Here you go, an engineer that doubles as a gunner or boarding party as needed @The Jest. I just need an example of an upper-class planet, like the space equivalent of Kensington or Dubai. I'm guessing it'll be in the Arthur System?
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