This int check is long, so for those strapped for time just stick to the premise section.
The people who got me here are the ones I must thank. This journey wouldn't be possible without them. But it's OK now, because I've finally made it.
Finally. I am a Symbol of Peace.
Finally. I am a Symbol of Peace.
'On the first day, God said, βLet there be light.β And indeed, the first child was of light, burning bright, burning fierce. But with resplendence came repugnance, with radiance came wickedness, with light came shadow, for power fell upon good and evil equally. Great villains heralded great heroes. Great heroes heralded great villains. And when both pillars crumbled under the weight of their ideals, what remained? Does it shine with hope? Does it burn with despair? It beckons to all, ringing across the endless sky, the star of the one that will usher a new age. But who will reach out to pluck that star? β¦ I will.' | Welcome, Heroes, to your Origin Story. Whether you're someone joining us for the third time, or someone who is simply looking for a platform to express their heroic dreams and stumbled upon us, I hope you'll stick around and give me a chance. This is something of a passion project now, seeing as it has been restarted twice over, but dammit if I'll just let this die without seeing us through a single season! Third time's the charm, right? Anyways, for those of you who know what this RP is you can probably skip ahead, though I recommend new players take the time to read this, as it will provide the basics of the RP to come. | βπ£ππππ€π | When the Symbol of Peace felled the shadow king behind Japanβs Underworld, he fell with alongside him, ending the Golden age of peace and prosperity in the Land of the Rising Sun. Despite the best efforts of professional heroes and the government, the pent-up frustrations of societyβs miscreants couldnβt be stoppered and the crime rate rose dramatically. In some parts of Japan, the Yakuza once again became the chivalrous βgrayβ organization that locals depended on. In other parts of Japan, especially major cities, the sight of heroes patrolling amongst the sound of distant sirens has become commonplace. And further off, in mountains and forests, smaller communities have formed up, seeking safety and peace in isolation. It had been three years since societyβs pillar crumbled, and the virulent malignance that was βVillainyβ showed no signs of ceasing, no matter how fast, how thorough, how hard the heroes had worked. To make matters worse, whether through natural tragedy or manufactured design, the Quirk gene had begun manifesting within animals at a much faster rate than normal. A rat with superhuman knowledge was one thing, but when an innocuous kitten sprouted steel-penetrating spikes? When the monkey in the cage grew ten times in size? Their strength monstrous, their nature vicious, was a threat incomprehensible to heroes that had grown accustomed to a certain βhuman restraintβ inside their mortal enemies. All that added further to the strain put upon society, matters only exacerbating when the earthquakes and tsunamis that have historically always been a part of Japanβs plights manifested themselves. In the east, UA still produced wonderful heroes. In the west, Shiketsu did the same. And, from the perspective of an individual, at the very least, society had not grown too horrible, too dreary. Normalcy bias was a wonderful thing, after all, and no matter how many horrors occurred in the country, in the far off prefecture, in your prefecture, in your city, it was easy enough for many to believe that the world was still βfineβ. In the worst case scenario, after all, Japan could depend on the Number 1 Heroes of other countries. But not everyone believed in a fail-safe. Not everyone believed that a powerful Quirk made a hero. Not everyone could sleep at night in peace simply because βit could be worseβ. In a quiet part of Japan, nestled among beautiful forests and mountains, with the ocean merely a couple hours drive away, Jigokuraku Academy opened its doors, welcoming anyone who wanted to be a hero and was told they couldnβt. It could always get worse. But why not make it better? |
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CHANGES FROM THE PREVIOUS RP WILL BE HIGHLIGHTED IN RED
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- This RP is set in the Chiba Prefecture, three years after All Might defeated All For One, and then ended up dying from injuries himself. Outside of those two deceased characters, there are no others from the MHA canon.
In terms of being famous schools for raising up young heroes, a year after the fall of All Might, U.A. spearheaded a project titled 'The Four Pillars'. This project is an attempt at easing the public through the demonstration and presentation of heroes-in-the-making from Japan's top schools: U.A. High, Shiketsu High, Ketsubutsu Academy, and Seiai Academy. The project is entering its second year, and will have plot relevance. - Heroes are paid with monthly salaries that persist even if they are hospitalized, but this salary varies depending on how highly ranked they are. Only those within the top 50 nationally, the top 10 within their prefecture, or specialist heroes with exceptionally useful Quirks can afford to work full-time as professional heroes. Others must take jobs on the side or get sponsored by large corporations, which comes with its own set of challenges.
- While the police force still cooperates happily with heroes, the JSDF, which has beefed up over the years following the climactic battle between Good and Evil, sees heroes as costumed thugs that are out of control. The JSDF is mainly tasked with exterminating Quirk-empowered animals, occasionally collaborating with heroes in that regard.
- With the emergence of more villains, and thus, more people being in positive relationships with villains, there has been public backlash about heroes applying excessive force or causing collateral damage in their fights against evil. A few rather famous heroes during the Symbol of Peace era have been forced to retire in the post-Peace era due to the inherently destructive nature of their Quirks causing way more lawsuits than they can afford to challenge.
- One can now apply for Quirk Usage Licenses without taking a Provisional Hero License exam, as long as they only use said quirks in their designated workspaces. This has benefited the construction industry the most, allowing society to, if nothing else, recover quickly after a disaster. The incident response team (police, firefighters, ambulance), however, are still considered the dumping ground for those who are βheroicβ but lack the Quirks to become βheroesβ. Using a Quirk outside of your designated workspace will end up in the license being revoked and a one year suspension before you can reapply. Students who wish to become heroes naturally must take the exam.
- If one were to consider the general power levels of Quirks possessed between professions, it'll be ranked from highest to lowest: Heroes > JSDF > Construction > Police > Everything Else.
- Though not quite as powerful as during AFOβs reign, Japanβs criminal underworld has grown stronger at a steady rate, with prominent organizations and individuals being the main focus of the heroic efforts.
- Nomus do not currently exist. However, Quirk-Altering Drugs and substances do, though it is highly classified.
- This RP may turn out to be a bit darker than My Hero Academia currently is, but its darkness probably won't ever compare to GOBLIN SLAYER. It's still a RP about heroic wannabes, after all~!
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When thinking up a Quirk for your character, keep it simple. Your characters are most likely individuals who ended up applying to Jigokuraku Academy because their abilities arenβt impressive enough to get into other schools, though some exceptions may apply. Perhaps the power output is lacking, such as the difference between Bakugouβs meteoric explosions and some randomβs balloon-bursting explosion. Perhaps the application is too limited, such as the difference between Momoβs ability to create everything compared to a poor ladβs ability to create only bean bags. Perhaps itβs just an ability that one can only use a few times before getting knocked out, such as the difference between Todorokiβs endless waves of ice and fire compared to some curly haired bastardβs ability to only do superpunches by breaking his own arms. Regardless of what it is, the focus of the RP is to find creative applications in an unimpressive power and make it hella cool, not to start off with the grand prize of a power lottery and ascend to greatness from there.
That said, I won't object to quirks becoming powerful later down the road. People want to be cool heroes, I get that, but you won't be one-punching giant robots in the first act like our dear Deku. People that apply for powerful quirks in the beginning need to understand they will have SEVERE drawbacks to balance them out, and I will be taking a quirk's weaknesses into account in all scenarios. The focus of this RP is a little different to the previous one: anybody can become a hero, even those who don't feel like they have the natural talent to be one, can become one. My hope is that the players will find interesting ways to explore this idea and create unique character arcs about overcoming adversity, in a way that is reminiscent yet distinct from My Hero Academia.
Use your head and your guts, not your once-in-a-thousand-years talent. I will be judging most Quirks with this sort of criteria in mind. Your quirks may grow slowly, so keep that in mind when you apply. And remember, just because you start at the bottom doesn't mean you won't get your chance to rise up, too.
As a final note: support quirks are highly valued in the hero industry due to the public's change in opinion on what a hero needs to be. The support heroes of modern times attract large followings from older audiences, and receive benefits if they go pro. Students with supportive quirks that strictly help others often have their heroics scored around how much they can assist someone else. Feel free to play as a support hero if you would like to try something new!
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A picture of Kirisama City, taken four years ago.
A city within the Chiba Prefecture of Japan, Kirisama City is one of many cities that had suffered greatly from the initial chaos that followed All Might's death. Having only been reclaimed by heroes one year past, the city still bears many marks of the destructive powers that had been displayed here. Construction crews work tirelessly to remove rubble and replace infrastructure, but with steep mountains on one side and a rough ocean on the other side, it's been difficult to transport larger materials, slowing down reconstruction processes. However, the residents themselves are accustomed to hardship and lacking supplies, taking the nonchalant attitude of 'it can't be helped'. Most houses have a garden in the yard, while bikes attached to carts serve as a replacement for cars. Despite the destruction wrought upon the downtown district, Kirisama still retains its natural charm, and has a surprisingly robust indie music scene.
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I want to remain as invested as possible in this RP, and I hope to make that easy on the players too. To no fault of their own, the previous GMs who tried to push this forward had other commitments which lead to its dissolution, and as someone who has done the same in the past, I completely understand and do not fault them. They did well getting us this far.
Now, I want to get this RP the rest of the way. And I have a few plans going in to make this easier for everyone involved. It will require some effort, but I think these ideas will help sustain the RP and keep posting constant, even if things like the real world and apathy get in the way.
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I'll be expanding season 1 if I get the interest for this going. Season 2 will then be updated to look similar to season 1 now, which will continue as the RP progresses. You can expect more detail from these short preludes in the future, though it won't give away any secrets.
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I'd like to extend a huge thank you to @ERode for doing the world-building and laying the groundwork for this RP, and @AdmrlStalfos19 for continuing to support it even though things slowed down considerably towards the end last time. I'd be happy to have you both as players or take up spots as fellow GMs, and I hope I do your work justice.
Thank you to anyone willing to give this a chance, even if the past two attempts haven't turned out ideally very long, and an extra special thank you to those sticking with me despite the setbacks! I hope I can turn this RP into something we can all enjoy for a long time to come.
The OOC will go into more detail on specifics, like rules and character sheets, so don't worry if anything here seems a tad open-ended or confusing. I might also create a Discord to help with organisation and discussion, to better the RP experience. There are still plenty of kinks to be worked out and the fleshing out of the overall story (although I have a general idea for the first year), so please bear with me. I'm also happy to answer questions when I'm less tired. Anyways, I've spent far too much time on this and it's honestly long enough already, so I'll just leave it at that and tag ya'll. Toodles!