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Hidden 5 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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I keep forgetting my mentions. ^^;

@Suneli@PKMNB0Y@Rune_Alchemist
Hidden 5 yrs ago Post by The Red Seelie
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@Archangel89

Alright so after alot of back and forth thinking. Claiming the moniker of 'lich' this early on would be nonsense given your circumstances. Laughable even

Your backstory also looks like it was ripped straight from Tanya's backstory
Hidden 5 yrs ago Post by Pyromania99
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Pyromania99 Double-edged Austerity

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Hidden 5 yrs ago Post by The Red Seelie
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@Pyromania99

Accepted!
Hidden 5 yrs ago 5 yrs ago Post by manchild
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manchild

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Kinda late to the party, and honestly not sure if still allowed to join in. Just finalizing his skills. Totally understand if I missed the application period.
Hidden 5 yrs ago Post by The Red Seelie
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@manchild

Before anything else finish the skills. I like what you have thus far.
Hidden 5 yrs ago Post by Archangel89
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Archangel89 NEZUKO-CHANNNNNNNNNNNNNN!!!!!

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@1Charak2 updated sheet


Hidden 5 yrs ago Post by The Red Seelie
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@Archangel89

I'm sorry but i've reached a conclusion that a character as blatantly evil as this guy (due to the fact he's starting off as evil to begin with) would have been likely skipped over by the reincarnation vector. That and the fact that it'll be very difficult for him to gain an initial foothold.

Hidden 5 yrs ago 5 yrs ago Post by manchild
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@1Charak2 Cool, cool. Finished my CS btw.


EDIT: Just tell me if I gotta do some nerfing.

Hidden 5 yrs ago 5 yrs ago Post by Verdaux
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Verdaux Brokeback

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Hidden 5 yrs ago Post by The Red Seelie
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@Verdaux

Sorry we are full as of current. (The others that were here before you had spots reserved)

@manchild

Righty, Sheets fine but there are three points of contention

- The Tier Zero, Due to the fact it *gurantees* the truth out of someone. It can lead to issues with PC and NPC interactions.
- Wild One: Going Primal is not exactly a weakness, and can be seen as another bonus given that it only activates in highly stressful situations and a wild animal is much more difficult to 'read' then a smart one.
- Agility: Given his other bits in his kit, Allowing him to move with any sort of 'increased' mobility would push his skills over the edge in terms of power.

Hidden 5 yrs ago 5 yrs ago Post by Archangel89
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Archangel89 NEZUKO-CHANNNNNNNNNNNNNN!!!!!

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@1Charak2 remade sheet


Hidden 5 yrs ago Post by manchild
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@1Charak2 I was going for the idea that when feral, he wouldn't be able to distinguish friend from foe. Anyway, made some edits.



Hidden 5 yrs ago Post by The Red Seelie
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@manchild

I still don't see any 'distinct' weakness to the gorilla.

@Archangel89

Much better! Accepted
Hidden 5 yrs ago Post by manchild
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@1Charak2 Oh, I didn't know that having a negative trait was necessary. Alright, how about removing everything positive regarding heightened smell and just make it increased sensitivity to potent and harmful scents? Aside from that, any other suggestions?
Hidden 5 yrs ago Post by The Red Seelie
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@manchild
I feel like that wouldn't be a logical weakness though as a potent sense of smell would still be useful for all manners of things. If you would like to be specific, I say given his size, giving him a nerf to his speed (due to his weight) would be fair.

Hidden 5 yrs ago Post by manchild
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@1Charak2 Yeah, I don't mind that. He wouldn't be that fast anyway. I mean, he can jump high and leap far but anything else that doesn't involve a burst of strength, wouldn't be that fast.

How about this?

Sluggish - Due to his size and weight, Mike finds feats of agility difficult. Climbing, swinging from vines, and jumping are the extent of his mobility.
Hidden 5 yrs ago Post by The Red Seelie
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@manchild

Thats better Yeah.
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Hidden 5 yrs ago 5 yrs ago Post by manchild
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@1Charak2 Cool. So Mike Version 3.0 then. Changes include the following:

-Kept the nails
-Loss the smell
-Loss the craftsmanship and replaces with temporary sense enhancement
-Changed the Tier Zero skill into something more random and surprising. If it's to much of a hassle, I can contribute if needed. It'll be more of you saying when it'll hatch and maybe into what.

Hidden 5 yrs ago Post by The Red Seelie
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@1Charak2 Cool. So Mike Version 3.0 then. Changes include the following:

-Kept the nails
-Loss the smell
-Loss the craftsmanship and replaces with temporary sense enhancement
-Changed the Tier Zero skill into something more random and surprising. If it's to much of a hassle, I can contribute if needed. It'll be more of you saying when it'll hatch and maybe into what.



I like this Accepted!
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