In another universe, separated from ours' by impassable barriers, lies the planet of Historia, inhabited by Humans much like us, but blessed with impossible powers that we think of as 'Magic'.
Magic is a daily part of life, existing alongside technology just as advanced as ours', although some integrate magic with science to create advanced inventions. But it is a widely held belief among the people that the highest form of Magic is Storytelling, and that The One Deity, the Creator of the Multiverse, gave Humanity the power to warp reality through the telling of stories.
Three thousand years before the present day, when the greatest storyteller of that time, the Illuminated Poet, sang of the grief and joy of Humanity, appealing to The One Deity to provide a way through their sufferings. In response, The One himself came down and sang his own song, the Epics of Making and Unmaking, by which Humanity and whatever sapient beings lived beyond Historia was granted freedom from the will of the divine. From the Epic of Making were instructions for the casting of Magic, allowing Humanity to better their lives and that of others' at will, while the Epic of Unmaking allows one to reset the Universe itself back to the beginning, with the person or people who use it given power co-equal to The One Deity himself, but without infinite intelligence or wisdom.
And so the Illuminated Poet taught pieces of the Epic of Making to those who followed him, turning them into the first Magi. The Epic of Unmaking, however, was transmitted directly into the souls of his own children, the Twenty Sons and Thirty Daughters, who each inherited a fragment of the Epic. He then prophesied that the more descendants they have, the more the Epic of Unmaking will be shattered and its pieces spread out among each scion and that the Epic will only be completed once more when the descendants of the Illuminated Poet are reduced to one person, who will then have the decision to reset the universe.
The intention, of course, was to make sure that the universe will be reset only if Humanity becomes irredeemably corrupt and/or the amount of suffering in existence multiplies to an unbearable level. Despite the risks involved with the existence of such a power, a 'contingency plan' for Humanity was still regarded as necessary by all parties, including The One.
Fast-forward to the present, and the majority of the descendants of the Illuminated Poet have suffered purges, slaughters, genocides and massacres from the various nations of the world due to ignorance and misunderstanding, or even outright lies spread by their enemies. Their one safe refuge is Illiad City, an independent city-nation founded by the freethinkers and outcasts of the world, people dedicated to artistic and philosophical pursuits, as well as worshippers of The One Deity. Despite the hostility of other nations towards it, its access to a greater portion of the Epic of Making makes it equivalent to the great empires of the world in Magical might.
But now, a feud is brewing in the two prime Magical Academies of the city, a feud brewing from how to deal with the world's hostility towards them. Ironically, this feud might be the one thing that brings down the metropolis...
II. The Factions of Iliad City
Marduk Academy for The Mystic Arts Holds power over the pieces of the Epic of Making that govern 'Heroic' Magic - The Magic of Light, the Elements (Fire, Water, Air and Earth), and the power to heal the wounded and the sick with mystic energy alone. Their students are the champions of the defenseless, the honorable knights-errant and the wise wizards. But confronted with the hatred of other nations towards them, they seek a 'muscular' foreign policy, asking that Iliad City use its magical might to conquer the neighboring empires and repressive states that wish to destroy Illiad before they grow too strong. However, whispers are being heard that push for more than that - That Marduk Academy should attempt to rule the world so that no nation would exterminate the descendants of the Illuminated Poet once again.
And Professor Gilgamesha, its Principal, is beginning to listen...
Ishtar School for Creative Minds, on the other hand, holds power over the pieces of the Epic of Making that govern 'Black' Magic - The Magic of Darkness, Entropy, Blood and Death, as well as the power to inflict agony and weaken their enemies. Their students are the spies and assassins, the dark knights whom monsters and criminals fear. Despite this, they used to work alongside Marduk Academy, until Professor Nergal, it's principal, began urging for the casting of the Spell of Otherworldly Travel, which will transport Iliad City onto another dimension where its people can live in peace. Problem is that 1.) This requires the pieces of the Epic of Making that Marduk Academy does have, and 2.) Marduk Academy considers Ishtar's solution cowardly. And so the feud begins to simmer...
The Cassandra Club is the newest faction in the block, a small band of students from both Academies and a larger group from other schools who believe that the brewing feud between Marduk Academy and Ishtar School is being engineered by a 'sinister force' outside the city as part of a grand plan to conquer Iliad City and acquire the Epics of Making and Unmaking. Not merely that, but they believe in asking the question: Why do other nations hate us? What are the lies they've been fed in order to kill off the descendants of the Illuminated Poet? Do they even know that they are completing the Epic of Unmaking? And if so, who is trying to do so and is he someone who can take advantage of the power to rewrite the universe?
However, the fact that they are led by Professor Gilgamesha's younger son, William Ascot, means that their warnings and questions are ignored as childish rebellion (Marduk) or a power play by Gilgamesha (Ishtar).
III. Interesting Places in Iliad City
WIP, to be added in the game.
The Leviathan Port - Iliad City's port is where most of its foreign trade comes from, due to the Hermannreich's on-and-off hostility. A bustling structure where great cargo ships dock and depart, the Leviathan Port is watched over by great ranged guns from two coastal forts that guard the entrance to the bay, as well as Ishtar School for Creative minds, whose campus is only a few miles away.
Artisan Coffeemakers United Branches - A set of coffeehouses spread all throughout Iliad City dedicated to the production of quality artisan coffee, tea, and pastries at a fair and affordable price. Both Ishtar and Marduk have cafes of ACUB in their premises, with secure internet lines to each other, and it is rumored that students who wish to establish forbidden contacts with each other are allowed to use said lines... For a price.
Enchanted Mountain - Iliad's prime amusement park, with a large Ferris Wheel, magitech roller coasters, and virtual reality simulations of any environment one can think of, as well as various restaurants catering to every palate. It is also a 'truce zone' between Iliad and Marduk, due to Professor Gilgamesha having spent time there in better days and not wanting to let the place be stained by the current inter-school conflict.
Kaleidoscope Arcades - A series of arcades filled with the latest games mundane science and magitech can supply, and are thus destinations where both Marduk and Ishtar and students from other schools can be found competing against each other in a halfway-friendly manner.
Paradise Spa - The place everyone who is anyone in Iliad goes to relax, Paradise Spa is filled with treatments both mundane and magical which rely on pleasing every sense possible, from sweet aromas to soft coats of mud, to serene sounds and calm colors, along with filling yet tasty smoothies and juices, Paradise Spa is where the troubles of the world fall away, even for a while.
IV. How Magic Works
All Magic comes from instructions given in the Epic of Making, which in turn is a long poem or song that details the transference of a part of The One Deity's power to mortal Humanity, and the basic mental exercises used to 'pull' magical power from the depths of one's own soul to make what you imagine real.
The various 'types' of Magic come from concepts common to humanity, concepts that you either come up with or you are taught. If you can imagine a 'type' of magic, you can use it as long as you can come up with enough energy to do so. However, you cannot take magical energy from the surrounding environment, because of the fact that only Humans (or fully sapient aliens, if they exist) have magical energy.
Anyone can learn Magic, but few have the combination of strength of heart and imagination to be truly good at it. Therefore, Magical Academies are important so that what existing Magi already imagined before can be taught to other people. Basically, magical systems exist, but they are merely shortcuts for the human mind - You can totally make up your own magic system if you have energy and imagination.
But for those who cannot make up their own system or 'type' of Magic, here are the common systems that the Magical Academies teach:
Marduk Academy:
Elemental and Light Magic - Elemental Magic can directly control Fire, Water, Wind, Air, and Light, or create them out of nothing. This type can make fireballs, divert streams, lift the earth, cause gusts of wind, or smite people with blasts of pure energy. However, it cannot heal, enhance people, or predict the future unless mixed with another type of magic.
Healing Magic - Healing Magic can close wounds and replenish blood, cure diseases and heal cancer. However, only a few take it without mixing it with Elemental and Light Magic so that they can defend themselves or attack in turn.
Enchantment/Enhancement Magic - This covers Magic that strengthens the user, making them stronger, faster, and tougher, as well as Magic that can make mystic items and artifacts. By combining this school with the above two types of Magic, one can create swords that light up with fire, shields that are as light as cloth, and potions that when drunk, close wounds...
Ishtar School
The Combat Arts - Ishtar School thinks differently than Marduk Academy and does not divide Magic according to what it creates/controls, but rather according to the intent they are used for. In short, it doesn't matter that Magic used for fighting uses the elements, darkness, or even candy canes (although that last part is not encouraged), what matters is that the magic is used to fight.
The Kind Arts - This covers any use of magic meant to heal, protect, enhance and generally do positive things. As Ishtar School is still dedicated to what they think is Good, the Kind Arts are not discouraged, but those who learn them are encouraged to use Darkness, Ectoplasm, or just 'invisible waves of energy' to heal and never be too blatant about it.
The Dark Arts - Causing Agony. Disturbing the Dead from their rest. Draining magical energy from other human beings. All of those are regarded as necessary evils in Ishtar School, and they are taught to those students whom the faculty thinks can be trusted with their secrets. Darkness or 'invisible waves of energy' are mostly used as a 'conduit' for such powers, but some few use the Elements or even Light to give shape and range to their dark purposes. Beware of those.
Unnamed Schools, Mentors, Secret Societies, Etc.
Ex. Miscellenia - Anything you can think of as long as it's not too powerful or too gross. Candy Magic, Magical Girl Transformations, Exorcisms, go wild!
V. Rules
1.) Do not be an asshole. 2.) Take NSFW to PMs. 3.) No Godmoding or Powergaming, aka no controlling other players' actions, no defeating your enemy in one shot, and no shrugging of all hits without a magical shield. 4.) This game is friendly to m/m and f/f romance.
VI. Character Sheet
[b]Name:[/b] [b]Appearance:[/b] [b]Age:[/b] The usual age for a student is 13 to 18, but characters older than those are permitted. [b]Bio:[/b] [b]Mundane Skills:[/b] [b]Magic:[/b] [b]Personality:[/b] [b]Faction (Marduk, Ishtar, or Cassandra Club when it's founded):[/b] [b]Are you a Descendant of the Illuminated Poet?:[/b] Simple yes or no question.
Edit: I changed this so that William had two siblings but one of them survived.
Name: William Ascot
Appearance:
Age:16 18
Bio: William was born to Cyrus and Gilgamesha Ascot - The former was a lawyer and diplomat, while the latter was the most beautiful and prideful warrior-maiden in the world. This pairing of minds and bodies was very unusual even in Iliad city, with many wondering whether Cyrus Ascot had used sorcery higher than Gilgamesha's own epic-scale powers to charm the lady. But the marriage proved loving despite the inevitable rumors and brought William an older brother and two younger siblings as well as him. All were raised in happiness and love, albeit ignorant of the world beyond Iliad City except for what they saw in books.
But this idyll would not last forever, as terrorists from The Herrmannreich, the closest neighboring nation and sworn enemy of Iliad City, struck at the Ascot Family as they were celebrating William's successful entrance into Marduk Academy, where Gilgamesha was teaching. Despite the great power Gilgamesha was capable of using, the closeness of her family made sure she couldn't use her full strength without harming them. And so the terrorists, with knives and suicide vests, killed all of the Ascot Family except for Gilgamesha and a heavily-injured WIlliam and one of his siblings.
Although William was fully healed, both himself and Gilgamesha were traumatized, and their reactions drove them apart - William wanted to know why the descendants of the Illuminated Poet are being purged, while Gilgamesha wanted only revenge against the world. And so when William came back to Marduk Academy, he planned to found a new club to unite members of Marduk and Ishtar, aiming to nip the feuds caused by his mother's new obsession in the bud. It didn't work, and Gilgamesha and William ended up arguing more. Eventually, Gilgamesha slapped William in anger, and in her other hand was a sword which glowed with magical energy - One of her many artifacts.
It was seeing William's frightened eyes that shocked her into seeing the enormity of what she was going to do, and drawing back her blade, Gilgamehsa, with tears, asked William to leave before she hurt him further. And with that, their connection was severed.
William went to stay with his aunt, Cyrus' sister Artoria, who lived alone as a spinster. Dropping out of Marduk Academy, he devoted himself to his plans for a new faction/club full-time, trying to find ways to unite adults and teenagers alike to finding the true foe and defeating them...
Mundane Skills: Cooking, Writing, History, Fencing and Unarmed Combat, as well as a bit of Shooting/Marksmanship.
Magic: William's Magic is not based on what is taught by either of the Academies but is rather his father and aunt's unique style of spellcasting. This unique type of spellcasting is Dream and Imagination Magic and it is directly descended from the Illuminated Poet's exclusive portions of the Epic of Making.
High Magic
Soul’s Forge - William can use the brightness of his own soul to manifest a forge, hammer, and anvil made up of hard light, which he can use to smith new enchanted weapons in any conceivable place. The energy of his own soul can also substitute for mundane or magical fire.
Enchantment-Copying Eyes - Whenever William sees a power used, he can discover the inner workings of said power and how it manifests from the soul. This does not work on Custodians or Part-Custodians’ Metahuman Powers.
Creation of Wonders - William can weave magic he has seen and known into mundane items which he makes using Soul’s Forge, allowing him to create mystic tools and even Artifact Weapons.
Physical Magic
Mundane Earth Conjuration - William can create mundane, naturally-occuring, stone, metal, crystal, and soil using magical energy, up to his own body weight.
Mundane Growth of Life - William can take a piece of organic matter, such as wood, chitin, horn, and blood, and cause it to grow and multiply using his magical energies. He has to use pre-existing materials to conjure them.
Blacksmith’s Endurance - William’s can temporarily enhance his body to endure purely physical forces of damage like fire, physical force, radiation, and lightning. This does not make him invulnerable, but it makes him as resilient as, say, an entire Abrams Tank. Anything that can blow apart an Abrams tank can still damage William, and this spell does not grant protection against mind magic, spells which channel death, rot, and decay, or even mundane and mystic sickness. This spell is made to allow William to forge mystic items anywhere, but can be weaponized.
Reconciliation - A sword meant to be a weapon against his mother, Gilgamesha, and her own treasure trove of Artifact Swords, the special power of Reconciliation is that when confronting a power based on the Elemental Magic System (Fire, Water, Earth, Wind, Air, Light and Darkness), it immediately enchants itself to be the opposite element and can also conjure up waves of said element as a ranged attack.
Fire is confronted with Water, Water with Earth, Earth with Wind, Wind with Fire, and Light with Darkness). The main weakness of Reconciliation is that when confronted with powers that are not based on the Elemental Magic system, it defaults to Earth.
Personality: William deals with the hurt of losing his family through death or internal drama the best way he knows how - Project a strong and dynamic front to hide the pain inside. This gives him an apperance of overconfidence as he tries to portray himself as knowing the best at any given time, listening to advice only when he trusts the person giving it or it does not make him look stupid. When this apperance is destroyed, the main reaction is hurt, anger, and sadness, all sharpened by the fact that he has not dealt with the pain maturely... Much like his mother, a mother he wants to reconcile with greatly.
Faction (Marduk, Ishtar, or Cassandra when it's founded): Cassandra Club, once he founds it.
Are you a Descendant of the Illuminated Poet?: Yes.
This Character has Permission to Use from RoflsMazoy, its original creator
Name: Shah
Appearance: A brown-skinned young man of uncertain age (but probably mid-to-late teens) who wears jeans, a plain T-Shirt, and shades which contrast with his fur-lined velvet cape, dark sunglasses, and of course, a gaudy golden crown on top of his head.
Age: ???
Bio: Shah is a member of an Alien Race, the Custodians, who were the first species created by the One Deity at the beginning of time, and the only one directly designed and shaped instead of evolving from primordial matter. As the literal Angels of The One, the Custodians were the only sapient species that didn’t have to go through evolution and they were proud of it.
In time, they grew so proud of their Angelic nature that they tried to usurp The One Deity and were promptly cast down into the Universe with only a fraction of their powers, and so had to build themselves up from scratch. Some few made use of this opportunity to repent of their crimes and begin helping the younger races, while others sought to dominate them. Due to The Fall being a long time ago (one million or one hundred thousand), the Custodians had the time to build a civilization more advanced than that of many mortal races, as they kept their knowledge of the physical world, which was enough to surpass several civilizations' worth of science.
One day, they were contacted by a being known as [REDACTED], who offered them a chance to gain revenge on The One - Help him eliminate the other descendants of the Illuminated Poet and he will give them back their exalted place once he had the power of The One. The Collective, the rulers of the Unrepentant Custodians, accepted this offer and sent infiltrators to the planet of Historia to enter Human society and begin turning people against the descendants of the Illuminated Poet.
Shah was not one of those infiltrators - Rather, he was part of the ‘Repentant’ faction of the Custodians who wished to continue preserving and nurturing Creation. And so, upon hearing of his brethren’s actions, promptly went to Historia to try and stop them. However, no one, even in the ‘safe haven’ of Iliad City, wanted to believe him. Nor did it help that Shah lost most of his advanced technology and records of knowledge when he crashed his spaceship into Historia’s oceans and had to get to the mainland by himself, or that his enemies had forewarning of his coming and were ready to spread lies about him when he reached civilization.
And even in Iliad City, enough people believed said lies so that when he arrived, he was promptly imprisoned and placed in a laboratory for experimentation...
Mundane Skills: Shah knows a wide range of subjects, including details of how to craft and produce advanced technology that was just as powerful as most forms of Magic. He also has a working knowledge of biology and medicine, as well as physics, that would impress seasoned experts, as well as practical architecture (as opposed to artistic). However, his knowledge of the ‘hard’ sciences is balanced out by his lack of knowledge of Human culture and history...
Magic: Custodians like Shah cannot learn Magic like Humans do - Rather, they have innate powers which can grow in strength as they age, but which cannot be added to. Shah has only two powers.
Flight - The ability to fly in the sky for miles on end.
Regenerative Immortality - Shah can regenerate even from a single cell and can only be killed by burning every part of him with magic or fire.
His ability to create super-tech does not come from any power, but is a mundane skill instead.
Personality: ???
Faction (Marduk, Ishtar, or Cassandra): N/A for now.
Are you a Descendant of the Illuminated Poet?: No.
Hello. I am tentatively interested. I see you are inspired largely by Mage the Ascension and would create a great and terrible sorcerer from distant eastern vaguely Zoroastrian lands that will be a Taftani in all but name. Would that be acceptable?
Bio: Son of Kaarle Kadir and Ulyssa Kadir, Kelly is an only child. He is born to a culture-rich family - one who's piety for magic has brought them far in Iliad City. The Kadir lineage is one who values all forms of magic - seeing great beauty and value in even the most subtle uses of it. This philosophy extends to Kelly's parents as well as himself, seeing them to be very invested in his magical education. The only problem is - the family line's magical prowess is noticeably lacking in raw magical power. But they don't let it hold them back - they study to understand most forms of magic, and use their knowledge to turn the tide of battle by using an opponent's own magic against them, as opposed to enforcing their will upon the magic-devoid world around them. As a result, the lineage has seen success among their peers, and have become respected by some.
When it comes to Kelly's parents, his father is a Philosopher-bookwriter by occupation, and his mother an administrator of Ishtar Academy. As a result, his drive and discipline are well-tuned tools, allowing him good grades in all subjects. He is well-read, both by will of his parents and himself, and hence is intrigued with the world outside of Iliad - even though he has never seen it firsthand.
The family are descendants of The Illuminated Poet on his mother's side, and as such, are wary of intruders to their close relations and surroundings - seeing as though they would likely be relatively easy targets for assassination attempts. Hearing that this is a possibility is a worrying thought for Kelly, but he isn't going to let it stop him from performing as well as he can in his study to become a figure of magical innovation.
Magic: Kelly follows the path of his lineage, due to partial necessity. Since his connection to magic is weaker than most, he has to innovate - rather than impose himself on his environment, he uses the energies of his opponents against them. When not simply inverting the power of his opponents, it can be strenuous for him to call upon other forms of magic from his many studies - but he has learned to somewhat compensate for this by using conduits through which to channel his magic. A scepter, chalk/runecraft, and symbolic tattoos being among the most common means of this.
Mage's Linecraft - Kelly uses simple artistry to augment his casting, allowing him a variety of magic options despite his lineage. This linecraft comes in several forms - Chalk arts, Tattoos, and even written scriptures, among others. These magical assists usually do not stand for a specific use of magic - though can if it is required - and can be utilized for many different situations, but are limited by their shape. One may notice that Kelly has some of these markings on his hands; he has one on each side of each hand, all in the form of a perfect circle with intricately detailed borders - thought the tattoo of the left palm is noticeably more complex. It isn't common, but when he is seen wearing short sleeves or no sleeves, two simple, thick-lined tattoos are visible around each bicep.
Dark Enchantment - Although Kelly is versed well enough in most magic specializations, his uses of such are limited. Those uses he does employ could comfortably sit in this category, a hybrid specialization of Ishtar's Dark Arts and Marduk's Enchantment magic systems. Such a specialization is the only thing besides Linecraft and his counter-techniques that he trains regularly.
Intellect Drain - A rather brutal technique, Kelly combines the rune of his left palm with his Dark Enchantment training to deal a crippling blow to an opponent within arm's reach. Upon activating this spell, he begins to drain the raw intelligence from his victim, absorbing it for himself to increase his strategic ability and overall firepower. Against regular people this is a simple incapacitation technique that leaves them drooling on the floor - however, other magic wielders can defend against it. Magically-inclined targets are able to keep the drain's effects at bay as long as they are mentally sound. Those suffering from dread, rage, sorrow, or other strong emotions are vulnerable. It is also quite easy to overcome someone by surprise with this technique. Victim's minds will rapidly regenerate after a couple dozen minutes, after which Kelly will lose the buff he attained.
Luster Purge - Kelly focuses on a source of magical energy, disrupting its stability for a very brief moment, before imploding its energy in on itself. This implosion eradicates all light in a ten foot radius of the target, leaving a dome of darkness for a minute or two. If the target was a magic wielder, they will feel an intense, distracting pain moments before the implosion - however, anyone caught in initial generation of the darkness dome will have all negative effects they are suffering purged.
Enchanted Mind - Kelly's piety for magic is almost like a veritable force when enhanced by his Poet's lineage - in fact, it is. As a result, his dreams and absent thoughts act as a shield for his mind - the cogs are constantly turning, coming up with new ways to utilize this cherished ancient gift - and this is all those who enter his mind will see. Furthermore, they act as a buffer against mental attacks.
Personality: Kelly is a somewhat stoic person - seemingly unaware of his own emotions at most times - and appears much more interested in the state of his surroundings than the state of his own assets. Be that as it may, his emotions are brought to the surface by his many interests - among them the strongest being Magic. You could say he adores magic - every aspect of it.
He is very polite, even to those he may have a distaste for - of which there are none, yet - making him a rather agreeable individual. As such, it's relatively easy to become "friends" with him, but he's a little on the socially-clumsy side - he doesn't often take into account his self in relation to his surroundings(socially), so you'd likely have to actual tell him you want to be friends for him to realize it.
When it comes to conflict, Kelly is not one to shy away. He takes disagreements on logically, and if it comes to arms, he takes them on strategically - a fitting state of mind for his skill set. He even finds himself enjoying a little bit of conflict now and again - as it opens up the opportunity for him to adore magic in its most unpredictable setting - combat.
Faction: Ishtar
Are you a Descendant of the Illuminated Poet?: Yes.
Height: 5’5” (6’2” in Magitech Controller Unit Form) Weight: 125 (145 lbs in Magitech Controller Unit Form) Body Type: Straight (Hourglass Body Type in Magitech Controller Unit Form) Hair Color: White Eye Color: Sky Blue (Silver Eyes with changed irises in Magitech Controller Unit Form)
Age: 16
Birthdate: March 8, 3004 AIP
Bio:
Sarah V. Darvon was born into a highly wealthy and idealistic driven, which is the Darvon Family they are the Descendants of the Illuminated Poet. They are specifically infused with the Matriarch’s Will, which was the founder of their family. She was specifically a daughter of the Illuminated Poet, however, she died during childbirth. It was sad for the Darvon Family, but they lived on with the Matriarch’s Will within their hearts. This will specifically makes them heavily defensive minded and only want to finish a fight and not to start it, it shows their resolve against adversity. In this case, their family focuses on Magi-Technological Development for themselves and for their fellow citizens in Iliad City. They are basically magitech engineers, which focus heavily on theories and other forms of combining or merging Magitech onto themselves.
This family had a breakthrough in creating the first ever Magitech Controller Unit, which started the Darvonian Magitech Academy For Magi-Technological Development. The person who succeeded expectations was no other than Jessica L. Darvon, whom risked absolutely everything to make sure it would succeed. Her personality stayed intact when using the Magitech Full Drive System, which the Darvon Family created to turn into the Magitech Controller Unit. However, not all people have a similar upbringing to Jessica’s, which will cause some problems within the Magitech Full Drive System.
They are truly kind, generous and use their power for the greater good of their nation. The Matriarch Will serves them greatly, which caused them to have great reformers within their family that allowed both genders within their family to have equal rights. There is no discrimination between the sexes in the Darvon Family, everyone has the right to veto or accept a path of their Corporation to go down. It was because of Angela and Justine that caused this change in the family. This change caused them to have multitude of many more ideas flowing freely within their family. It caused them to alter their entire power structure within their retail store chain called Darvon-Mart or Darvon’s Club and including their Board of Directors for their primary Corporation. This was when the title of Tripartite Directors was created.
In terms of Sarah’s Birth on March 8, 3004 AIP, which was a momentous occasion for her mother Angela and her father Irvin. However, Sarah had much more pressures to deal with than the previous generations of her family’s ancestors. It’s mostly because the responsibility of becoming a CEO and apart of the Darvon Family Council takes much planning and desires to be fulfilled. Her requirements to fit these roles would be a strong idealistic will alike the one they follow, which will allow her to understand her family’s history. The other thing is all languages, Magitech Engineering, Dancing, Singing and Writing. These were much different to most high society children’s families since they required her to be much more focused on becoming ready for the Merging Process to become a Magitech Controller Unit. However, she can handle talking to people in the high society with a smile on her face.
Her tutors were kind, however, they saw a great amount of intelligence within her. She was very outgoing and quite alike her mother Angela in someways but in others was more alike her father Irvin. It’s mostly because Irvin always protected Angela from any and all things because of her hyper trusting personality. Sarah on the other hand, wasn’t stupid you cannot be so trusting you fall prey to betrayal. It’s mostly because she listened very carefully with every single minuet detail the person was speaking, it helped she wanted to learn how to defend herself.
Between her getting older, she had a little sister by the name of Rosella. She wanted to be the good older sister to her younger sister. However, on the age of 8 years old she was taught fighting with firearms made of Magitech and melee weapons. The person who taught her these methods of fighting was her father Irvin since he was excellent with a Magitech Rifle. She didn’t want to hurt her hands so she never really took up hand to hand combat, the one thing that the Darvon Family has is vanity in some cases. Because of the fact, they don’t really enjoy breaking a finger nail in most cases. The changes within Sarah would probably caused her to be able to handle the Magitech Full Drive System without any problems. However, no one in her family saw the betrayal right in front of their faces with the Tripartite Directors planning something big on her 12th Birthday. It was supposed to be her first year in the Darvonian Magitech Academy. However, her parents wanted to take her through a Magitech Factory on the outskirts of Iliad City.
This is the first time, Sarah met Louise K. Testa-Carla, which was also at the Magitech Factory #35. It built the Magitech Behemoth Tanks, which were specifically built for protection of Iliad City. However, Louise was in her Magitech Controller Unit form as a show of her intentions. Sarah was definitely terrified, because she wasn’t prepared for something like this. However, Angela just greeted the new leader of the Tripartite Directors alike there was nothing wrong. Irvin was on the defensive while starring at Louise in that dangerous form, which was the reason she was banished from the Magitech Academy for killing one of the students there.
Louise laughed at what powers she could use in this form, which she activated one of the unpowered Magitech Behemoth Tanks. It started to move in an erratic pattern until it pointed its turret directly at Sarah, Angela and Irvin. However, there was more people in the Factory than just Louise and most of Angela’s side of the Darvon Family. It was Hermannreich Assassins looking directly at the Darvon Family. This made Angela straight up ask what is wrong and why are the Iliad’s enemies right in a Magitech Factory owned by the Darvon Family.
Louise just responded they want to see you die alike your husband. However, she looked directly at Sarah, and told her you won’t be harmed unless you want to die a painful death at the hands of one of your family’s Magitech Tanks. It was plain as day, this was a trap set up by Louise and she was going to hide it underneath a rug and say, it was the Hermannreich’s fault for Angela and Irvin’s deaths.
It was a definitely one sided battle for Angela and her husband Irvin. They were killed extremely well but the Assassins from the Hermannreich were also killed by the Tank that was being controlled by Louise. She didn’t want any harm to come to Sarah, since only a Darvon Family member can transfer power to someone else. This was definitely traumatic with Sarah having to watch her parents have no chance against a hostile takeover by a very ambitious and greedy woman. It showed that some Iliad Citizens held grudges against families within their own nation. She gave up the Darvonian Corporation directly to Louise K. Testa-Carla without arguing or telling anyone else about what truly happened.
This was a great thing that her little sister was visiting her friends, in the Yukimura family or she’ll be scarred too alike Sarah. However, after this she wanted access to the Magitech Full Drive System to become a Magitech Controller Unit. On her own, since she had some ideals to uphold from her parents. It took her a bit before she transferred to the Marduk Academy For The Mystic Arts. She wanted something more to protect herself over dealing with only having access to the Magitech Controller Unit’s abilities. The other reason was to tell her little sister that their parents are dead and the announcement happened right when she told her and it was from a Smug Louise that the Dual CEOs, Angela and Irvin died to assassins at the Magitech Factory #35. These assassins were from the Hermannreich.
This announcement caused her to be angry at the half-truth, which Louise was spouting. It caused her to basically activate the Magitech Full Drive System in terms, which caused her to transform into a Magitech Controller Unit. This had similar requirements to a Magical Girl transformation but was definitely different to it, her eyes glowed a bright silver with a symbol within the iris. This happened basically a year after her basically leaving the Darvonian Magitech Academy For Magi-Technological Development. A Year later, on her 14th birthday she was truly accustomed to the Academy. It was different compared to the calm and quiet of her aunt’s Academy.
However, the Cassandra Club feels like the right choice for her to go to since she’s hurting much without her parents. She lives with her aunt and uncle, while her little sister lives with the Yukimura Family, the only family that didn’t betray the Darvon Family. The only time they actually mingle is in Marduk Academy for The Mystic Arts. Her cousins are helping her to get her back to normalcy but how can one get back to normalcy with the deaths of both of your parents. She’s a kind girl but gets a bit frustrated when people praise the Tripartite Director’s Leader.
Mundane Skills: Sarah is a world class dancer, which has a singing voice to match her dancing skills. She can write really beautifully and has an elegant way of writing, which is similar to her mother’s handwriting when she was alive. Her knowledge of the Darvon’s Family history is pretty much first hand knowledge, however it also goes into history of Iliad and much of the surrounding nations as well. She does cook, which is slightly bit better than her aunt’s cooking since her mother and father spared no expense in teaching her everything a CEO would require to know. She has great knowledge on firearms and swords made from Magitech, specifically, which is the fact she is from a family of Magitech Engineers.
Magic: Sarah activates the Magitech Full Drive System to become a Magitech Controller Unit. The Activation of Magitech Full Drive System changes the appearance and their personality. Noticeable Features that change within a Magitech Controller Unit’s appearance include their eyes and hair style. In the case of Sarah her figure and stature changes by becoming taller and feels much more mature. It installs a Matriarch Will Coder within their bodies, which it utilizes the activator as a surge of energy to stay in this form. In terms of this her iris has the Matriarch’s Will Coat of Arms, which is two swords within the eyes.
In her Magitech Controller Unit form, she wields a Magitech Whip Sword called the Stinger. All Magitech Controller Units can fly, however it uses their willpower to keep flying. There is a limiter in place to disallow someone to stay permanently in the form, which is activated by the Full Drive System. The activation uses up 20% of her mana reserves. The Limiting factor is the fact it drains the mana in her reserves pretty quickly. In terms at most she can only stay in the Magitech Controller Unit form for at most 2 hours. However, it’ll take a risky training session to increase the time frame but the risks outweigh the benefits. It will start to shift her original personality to be more alike her Magitech Controller Unit Self. It will take awhile to recharge to be able to activate the Magitech Full Drive System.
As well, the color of the activation is based on Sarah’s favorite color, which is silver. She has two different set of spells, one is specifically for the Magitech Controller Unit and the other is when she’s not transformed. However, the way she was able to activate the Magitech Full Drive System was by being completely angry at a liar. The Magitech Controller Unit Spells disable the ability for her to use the spells she uses not in that form. If she is ever knocked out, she reverts back to a regular human without Magitech merged on her body. It also disables any spell’s processes since the Magitech Controller Unit is no longer up.
I got this inspiration from Hyperdimension Neptunia’s Hard Drive Divinity. However, this transformation is based more around the Matriarch’s Will and not becoming a Goddess. It’s basically mix of Magical Girl Transformations + Hard Drive Divinity but with heavier restrictions than in the game series. Since there’s much more risks involved being in Magitech Controller Unit Form compared to the CPUs in Hyperdimension Neptunia.
Iris Heart is specifically what I chose for Sarah’s form, while in Magitech Controller Unit Form. But the armoring is definitely much more covering than what Iris Heart has. Even though she was definitely altered by the transformation in question. It’s mostly because Iris Heart has a Whip Sword and I like Whip Swords.
The Magitech Controller Innate Spells
Overwritten Programming
Overwritten Programming allows the Magitech Controller Unit to make a Magitech Construct switch sides to help her and her allies. The most limiting factor of this spell it can only be used on one Magitech Construct at at time. This spell lasts at most for 30 minutes, however, there is factors that can lessen the time of controlling a Magitech Construct. There is much strain on her via using this spell since she requires to stay focused on the controlling the Magitech Construct. She is basically a sitting duck while controlling a Construct made out of Magitech.
Matriarch’s Will
Matriarch’s Will is a special buffing spell that the Magitech Controller Units have access to. It gives a 5% boost to people’s intelligence as long as they are in an 8 meter radius near her. Her original personality shows through by giving an idealistic patriotic speech about Iliad City and her family specifically. However, she is very thoughtful towards people’s feelings, just like her mother Angela was. Sarah glows a skyish blue alike her original eye color. It is only able to be cast a total of three times throughout as a Magitech Controller Unit.
Marduk Academy’s Learned Spells
Healing Rain
Healing Rain is a combination spell by combining healing magic and Water Elemental Magic to make an aoe healing spell. It heals people’s wounds, replenishes their blood and can make cancer inert but not get rid of it completely. The Healing Spell’s Radius Zone is 15 meters around Sarah and the rain is just right to do the healing.
Toughen Endurance
Toughen Endurance is as simple as it sounds it makes Sarah or anyone she casts this spell onto become much tougher. In terms, it makes them to handle much more punishment via melee weapons. However, she hasn’t really got a handle on this enhancement spell from Marduk Academy. It causes her to only able to cast it once on one of her allies.
Freezing Icicle Barrage
Freezing Icicle Barrage is from the Water Elemental Magic by Marduk Academy’s teachings. This is her only as of now offensive magic spell, which she can use. It launches out five icicles, which are completely frozen and when hit a person with it, makes them to feel as if they are freezing. This has a similar feeling as touching dry ice, in a sense.
New Spells via IC progress
Create Small Magitech Construct
Create Small Magitech Construct is able to create Magitech Drones or Small Magitech Turrets. The Magitech Turrets are used to create defensive positions for her and her allies but they are only able to defend a 45 degree angle in front of it. These defensive turrets shoot out specialized magitech bullets, which have been enhanced by the element of water. There can only be a maximum of two turrets active at a time. Each turret lasts for a total of 30 minutes.
The Magitech Drone part of this spell is able to create a small recon drone, which will scout a 30 meter radius around Sarah’s Position. There can only be a maximum of three drones active at a time. Each Drone gives Sarah the information it gathered by returning to her, within the allotted time frame of an hour. The massive limiting factor is she has to choose between defense or recon.
Magitech Upgrade
Magitech Upgrade affects only Magitech Constructs, Magitech Based Weapons or armor. It in essence makes Magitech Constructs increase in size from small to medium. Magitech Based Weapons are increased in damaging power and usability by making them lighter. Magitech Based Armor is given a boost in defensive power and endurance to make it harder to be destroyed. However, the greatest risk after using the Magitech Upgrade’s properties on any of the Magitech equipment. Sarah is reverted back to being a regular human, which is a heavy risk. A Magitech Construct upgraded by this spell is able to last for up to a maximum of an hour and thirty minutes, which will protect the caster only.
Hailstorm
Hailstorm is a Water Elemental Magic spell, which is an Area of effect spell. It creates a hailstorm directly in front of Sarah, which has a ten meter radius. These hailstones maximum size is of baseballs, however it takes awhile before they become that size. It takes concentration to keep the hailstorm in place, if one slight distraction happens, the spell dissipates.
Personality: Sarah is an example of a Darvon Family member that felt hardship and keeps on trucking. It’s because she’s cautious, with a very outgoing sense of self. This is mostly because she follows the family’s will, which is the Matriarch’s Will to a tee. It makes her very idealistic and causes her to be slightly a bit argumentative with differing beliefs. However, this idealism isn’t really much a weakness since its mostly about patriotism towards Iliad City. Her family has always been a forefront of generosity and kindness towards anyone who is hurting. She has a slightly different ideological belief within her own family, which is mostly after the fact she lost her parents. Her mother was too trusting to anyone, while her father was the complete opposite he didn’t trust anyone who wasn’t in the family.
In this case, she’s in the direct middle of her parents heavily bias positions. It usually will mean it will take her time to trust them fully and not make the same mistakes that her parents did. However, she is a prodigy within her family because of how quickly she was able to become a Magitech Controller Unit. It had to be used with anger towards the one that killed her parents, which was Louise K. Testa-Carla. She outright hates her but she knows trying to take her down would be suicidal, which is why she’ll take her time. She will never betray the idealistic beliefs of her family, since Louise started it she will damn make sure to finish it.
There is one thing she doesn’t like doing, which irks her a bit and that’s breaking a nail. It’s the primary reason, why she will never do hand to hand combat it is beneath her. She is apart of a very democratic family, which allows everyone within it to do their own thing. No one is forced to do something they don’t want, which is why her father taught her how to use swords and firearms instead. The mask she puts on for the fact she lost her own parents, which is basically smile that shows she is alright. Even though deep down she is still hurting and had to watch her parent’s deaths in the most brutal way possible. It is for the unity of her family’s structure to stay strong. She decided rightly to transfer to the Marduk Academy for The Mystic Arts since she wouldn’t want to cause her aunt any trouble.
She only has one family member left and that’s her little sister Rosella, she wants to protect her the most. There is certain topics, which she would rather talk about than the deaths of her parents. It is the fact she loves to dance, sing, talk about Magitech and Magic in general. As well, she usually loves to cook in her aunt’s house. It is nice that her mother’s sister Justine is trying to help her through her pain and suffering of seeing her parent’s dying right in front of her.
As Silver Justice, her personality changes to a very tough and heavily competitive one whom openly states rude or sarcastic comments with a smirk. She holds a heavy grudge against the person who ruined her family, which killed her parents. She usually curses up a storm because that ruined her plans to be happy with her family. It doesn’t help that she usually makes jokes at other people’s expense with a slight hint of being a bit mean.
This is only because she is trying to make herself feel better. However, she can be thoughtful in not harming anyone’s feelings if something bad happened to their family like hers. She feels much more strongly in protecting them than usual. Even though, she cannot replace her feelings of not able to talk to her parents. It usually causes her to sigh and be a bit annoyed at the situation. It took her as Silver Justice to join the Cassandra Club because of its goals fit more with her than Marduk Academy for The Mystic Arts did. When she makes a decision as Silver Justice or even her own self, she sticks with it even if it feels like she is just trying to cope with her losses.
Faction: The Cassandra Club
Are you a Descendant of the Illuminated Poet?: Yes.
Additional Information:
The Darvon Family had been a heavily matriarchal structured family, which had a family council. This council only the women within the family had the right to veto the direction of the family or their way of life. There is a permanent leader within the Family Council called the Matriarch but that position has been vacant for generations. The Matriarch was a daughter to the Illuminated Poet but imparted her will into the Darvon Family. It is mostly because of the fact she was the reason for the Darvon Family’s divergence to being more entwined with Magitech then other forms of technology. However, the times has changed when the birth of the twins of Reformation named Angela and Justine. These two idealists wanted to give the opposite gender much more power within the family structure since they had great insight with what is going on within Iliad City.
Basically they caused a reformation within the Darvon Family to cause an equality of outcome over if you were a woman or man. The Matriarch saw this as a good change since they needed to be reinvigorated. But this happened after the founding of the Darvonian Corporation. However, the only good thing about this family is they are very well liked in Iliad City for their outright differing opinions compared to other families. The only thing they will finish is a fight that the other side started, which is definitely a reason for their idealistic beliefs.
The biggest idealistic change is how Angela and Justine differ. Justine doesn’t want to invade their enemies in a pointless war that would cause much more sacrifices than are required. However, protecting their boarders from their enemies with massive defensive walls made out of Magitech. It’s mostly because she spouts a defensive policy over the alternative. While Angela on the other hand, idealistic policies are differing to Justine to a slight point of contention that everyone deserves a second chance. However, Iliad City will be the only city with the highest quality of life on the world. Everyone should flock to the city to live in the best cities and join Iliad City to better yourself.
Basically Angela sees a Utopia within Iliad City rather than wanting a dystopia. However, she treats everyone with respect even if they don’t show it to her. It shows she’s a bit too trusting for her own good, but she is protected by her husband Irvin Kaolin Darvon who can understand the truths are harder for his wife to understand. It is the reason why Angela was given the CEO position to the Darvonian Corporation with her husband Irvin. While Justine and Nathan was given sole ownership of the Subsidiaries of the Darvonian Corporation.
The Darvon Family’s Council holds family meetings, which feels like a government type meeting. It is mostly because the Darvon Family copies Iliad City’s Government to the tee. The Matriarch’s Will and the empty seat for the Matriarch shows that this family only needs to follow what the Illuminated Poet’s Daughter gave them to follow. Anyone whom marries into the Darvon Family will be allowed to see the secret underground council room for the family. The location is secret and cannot be leaked to anyone who would desire to harm the family.
Every single Darvon Family member upholds the Matriarch’s Will within their hearts. It is a very differing opinion of an ideology compared to the other such families in Iliad City. Idealists to the bitter end, which share a strong connection to protect their wonderful city from doing anything too crazy. Sarah V. Darvon is basically the one that is keeping her parents idealistic beliefs alive in the Family Council.
The Reformers of the Darvon Family, which caused them to be classified as the Bright Stars of Change. The Twins were always close, only because of the older one’s death. However, Angela’s daughters still live on. Justine, however was always more cautious and had a great sense of not allowing her guard to go down.
Angela Lina Darvon (Mother/Dead)
Angela was one of the CEOs of the Darvonian Corporation. However, she couldn’t ever see the tragedy coming up in later in her life. It’s mostly because she was far too trusting to people whom she was friends with. She thought the Tripartite Directors were her close friends but her husband told her otherwise. However, only one of the Tripartite Directors stayed an ally to her, which is named Yukimura Kayla. She died on Sarah’s 12th Birthday, which consigned with her 35th birthday. At least her twin sister Justine would protect her children when it came to it.
Irvin Kaolin Darvon (Father/Dead)
Irvin was also the CEO of the Darvonian Corporation with his wife Angela. However, he was correct in his assumptions with the Tripartite Directors going to betray the Darvon Family. It was too much of a shocker in why or how they betrayed them, it caused a definite shock to him. He was supposed to be a protector of his wife and children. The Sacrifice that he pulled saved Sarah from dying but him and his wife would never see their daughter grow up into a CEO of the Darvonian Corporation. He was 34 years old when he died but at least he protected his children from evil.
Rosella Lyn Darvon (Little Sister/Alive – 15 Years Old)
Rosella was 11 years old, when she lost her parents to a terrible thing. However, the Yukimura decided to protect her life instead of giving her to the one who basically hostility took over the Darvonian Corporation. She is able to see her older sister Sarah since they both go to the same School, Marduk Academy for The Mystic Arts. However, Sarah transferred there from the Darvonian Magitech Academy For Magi-Technological Development.
Justine Irn Darvon (Aunt/Alive – 39 Years Old)
Justine was heartbroken when she learned of Angela and Irvin’s death in one of the Magitech Weapon Development Factories. However, what was more heartbreaking was Sarah’s move from her Academy to Marduk Academy. However, the reason was obvious she wanted to keep an eye on her little sister Rosella who’s basically been taken in by the Yukimura’s. She didn’t want to die alike her sister, which would be basically in vein to stop what is happening to the Darvonian Corporation.
The only good thing is, which came out of this whole ordeal was that Sarah Viola Darvon lives with her family. Justine’s family lives much more guarded and secretive lives than Angela and Irvin. It’s mostly because of the fact she would rather die in comfort than dying on the streets by terrorists from Hermannreich. Justine is 39 years old, she doesn’t celebrate her birthday anymore because of the fact that her twin sister is no longer alive.
Nathan Iain Darvon (Uncle/Alive – 37 Years Old)
Nathan has mixed feelings about what happened to Justine’s twin sister and her husband. He was very close friends with Irvin and close to Justine and Angela but helped Irvin to get together with Angela. It was because he felt a bit sad for how easy going Angela was, she never once lifted her finger in hate or tried to harm anyone’s feelings. The reason was how the two were raised, because Angela was supposed to be the Corporation’s CEO while Justine had to be a hard strict defensive Principal for an Academy.
He was definitely happy to see Sarah Viola Darvon living with his family. If it wasn’t for Justine’s compulsion in being a bit paranoid about Hermannreich Terrorists trying to eliminate the Illuminated Poet Descendants. However, the Darvon Family themselves never really saw eye to eye with the philosophies of retreating nor invading. It was a bit messy business, however they will finish a fight if they were invaded but not the other way around. Highly Defensive posturing compared to what the two well known academies are plotting and planning.
Elisabeth Nina Darvon (Cousin/Alive – 14 Years Old)
Elisabeth Nina Darvon is one of Nathan and Justine’s Twin daughters. She was born first compared to her little sister Lyla. Elisabeth goes to the Marduk Academy for the Mystic Arts and wants to heal the world from their awfulness. She tries to keep a smile on her face, when she’s around Sarah Viola Darvon. But she still has her parents while Sarah and her little sister Rosella lost theirs. It hurts the entire family as a whole, the Council Meetings aren’t really that fun compared to what it was.
Elisabeth follows her heart to be different from her paranoid mother, who tries to keep them too safe but the danger of being killed by Terrorists are too real. It doesn’t help that all the Darvon Family are Descendants of the Illuminated Poet.
Lyla Rial Darvon (Cousin/Alive – 14 Years Old)
Lyla Rial Darvon is one of Nathan and Justine’s Twin Daughters. She was born second compared to her older sister Elisabeth. Lyla goes to the Marduk Academy for the Mystic Arts to become a Knight that will protect her mother from harm. One of her greatest inspirations is the Principal of the Academy itself, which is called Professor Gilgamesha.
Lyla is much more sincere in her helping Sarah and Rosella’s problems of not having parents anymore. It shows she’s a bit of a genius compared to people who want to heal or protect the way of life in Iliad City. She feels like the people whom took away Sarah and Rosella’s parents should be brutally murdered for what they wrought. However, they took the Darvonian Corporation from the Darvon Family. It is a great insult and hurts the honor from the Darvon Family.
The Darvonian Corporation was founded on June 6th, 2,820 AIP in Iliad City. The founders was the Darvon Family Council, which decided to start their own Corporation to be only focused on any form of Magitech. The leadership positions and the Board of Directors, which would later be turned into the Tripartite Directors. Where only given to women within Iliad City, however this changed with the Dual CEOs of Angela and Justin. The Tripartite Directors split its four shareholders into an even split between male and female. It’s mostly because the Olen-Victor Family funded their massive Magitech Projects, which caused the start of the Darvonian Magitech Academy For Magi-Technological Development.
The Darvon Family Council constantly vetoed the Tripartite Director’s goals for the Corporation. It’s mostly because three out of the four Directors had differing ideologies to the Darvon Family themselves. This always causes problems but all the forms of Magitech Military Equipment was the only thing that the Family Council and the Directors could agree on. The Directors constantly was annoyed at the loss leaders in the Magitech Academy and Merging Facility not bringing back profits. However, those two were 100% in the control of the Darvon Family themselves and not the Corporation. The Corporation was only funding the two subsidiaries while keeping their primary moneymaker by selling Quality of Life via Magitech Techniques.
The Darvonian Corporation never once got in trouble with the Iliad City, even though the family was primarily against anything that harmed the Quality of Life of Iliad City. However, that all changed when the Dual CEOs of Angela and Justin died by being killed by a Magitech Weapon going amok. The Tripartite Directors took the Corporation completely over by what some people call as a Bloody Hostile Takeover. However, the Leader of the Tripartite Director Louise K. Testa-Carla calls it unfortunate that they died. It was quite hard to allow the transfer of power from the Family to a basically what comes around as a shareholder. However, it felt like the eldest daughter of Angela and Nathan was bullied into giving power to Louise.
Darvonian Magitech Academy For Magi-Technological Development
Darvonian Corporation’s Subsidiary, the Magitech Academy is in conjunction with the Merging Facility. The Magitech Academy is an All Girl Academy, which makes them compatible with Magitech in any feasible non-risky way. It helps individuals whom join the Academy to become a Magitech Controller Unit via using the Magitech Full Drive System. The Merging Facility helps with the Merging process required to become a Magitech Controller Unit, which is in the underbelly of the Academy itself. However, there are risks involved called putting too much strain on the person’s psyche and it alters to fit the form, which the Magitech Controller Unit is. In terms, it even alters the form from the original to the Magitech Controller Unit, which they become taller and their eye color is changed to glow with their favorite color. There has only been one successful Magitech Controller Unit, which had no negative effects of using the Magitech Full Drive System. However, there is been much testing in why there are Magitech Full Drive System malfunctions or miscalculations with the Magitech Controller Unit’s Personality from their original personality.
The Matriarch’s Will from the Darvon Family was implemented into an overall wanting to protect their homeland with the desire to match. However, there was one person, which was expelled from the Academy for being quite literally a danger to the Students within it. Her name is Louise R. Testa-Carla, it was primarily her hatred towards the ideals of the Darvon Family and their council in vetoing the plans of the Tripartite Directors. The personality of her Magitech Controller Unit was psychotic to a point of killing one of her own class mates.
The Magitech Academy’s Principal is Justine Irn Darvon. However, she sees the Marduk Academy for The Mystic Arts and Ishtar School for Creative Minds as wasting their time in trying to invade others or retreating to an alternate dimension. It’s better to defend one’s lands from their enemies, while starving them and/or causing their currencies to crash via hyper inflation. She spouts the Darvon Family’s Idealistic Defensive Policies throughout Iliad City. Always better to finish a fight than start one.
This academy has a statue of the first successful Magitech Controller Unit, which had no negative effects of the Magitech Full Drive System. The plaque on the Statue says her real name and her Magitech Controller Unit name. ’Jessica L. Darvon, the Sunflower Violet Magitech Controller Unit. May the Matriarch’s Will last forever within the Darvon Family.’ She’s holding a Magitech Blade called the Idealism Zeras Blade. It’s mostly because of the fact how people are taught by the Academy to make their own Magitech Weapons within the Academy to use with their Magitech Controller Unit forms.
Darvonian Merging Facility
Darvonian Corporation’s Subsidiary, the Merging Facility is in conjunction with the Magitech Academy. The Merging Facility is where people can go undergo merging with Magitech to evolve their sense of self. There is always dual merging facilities to facilitate the easing oneself into becoming an Magitech Controller Unit. The Magitech Academy has a merging facility in the basement, which is to make full use of the Magitech Full Drive System’s introduction. It’s for people whom wants to protect their family and friends within their life from people who would harm them. This merging facility has only ever made one fully successful Magitech Controller Unit, even with the risks of the Magitech Full Drive System. This person is named Jessica Liana Darvon, which was the one whom inherited the Matriarch’s Will of the Darvon Family. However, there is still risks involving in becoming a Magitech Controller Unit, which is large and varying from the Magical Girl Transformation Formula. This is basically an alternate to the Magical Girl Transformation, which must have a contract with an animal or astral object of some kind to become one.
The Magitech Full Drive System is how one can become a Magitech Controller Unit. This involves light covering your entire body and you are transformed into a Magitech Controller Unit and the color of the light is the person’s favorite color. The Academy is only allowed to be for girls since it had always been that way.
The Merging Facility Head Researcher is Justine’s Husband Nathan Iain Darvon. He doesn’t interact with any of the Magitech Academy Students since it is an All Girl Academy. However, he helps the Merging Facility Staff in the Academy to understand each and every single person’s psyche to help with the aftereffects of the Magitech Full Drive System. There has been a few incidents with the Personality of the Magitech Controller Unit being completely psychotic in comparison.
The Darvonian Retail Stores, Incorporated is a secondary corporation, which focuses on a retail chain of hypermarkets, discount department stores and grocery stores. The Actual name of these stores is called Darvon-Mart, which answers directly to the Darvon Family. The employees within the Darvon-Mart stores are treated much better than other corporations or families in the Business World. The Retail Chain is basically a complementary in selling goods and services at low prices and they will match all prices of competitors to keep their prices low. This is one of the quality of life initiatives of the Matriarch’s Will to increase it.
They don’t fire any of their employees for trying to protect the stores goods or what not. It’s mostly because they dislike theft a bit much over the alternative. There are also Darvon’s Club, which are the warehouses for Darvon-Marts across Iliad City. The Darvon Family sees competition as paramount to innovation so they make sure they don’t try to overtake smaller mom and pop stores in certain select areas of the city. It shows their true kindness and willingness to help these stores out if they require it, without requiring something in return.
The Board of Directors are called the Tripartite Directors, which became in charge of the Darvonian Corporation. It happened after the announcement of the Deaths of Angela Lina Darvon and Justin Irvin Darvon from Louise K. Testa-Carla. She wanted to take the Darvonian Corporation into a different direction from what the Dual CEOs were taking it. It was pretty easy to use her position as a Tripartite Director to become basically the head of the Corporation. However, there was some suspicion in the announcement alike, Louise prepared the speech ahead of time. This gave the reason that the Corporation was taken over via people who didn’t see eye to eye with the Darvon Family.
It was true that the Tripartite Directors didn’t see eye to eye with the Darvon Family. The only member of the Directors that weren’t there was Yukimura Kayla since she was still mourning the death of her little sister Sara. The Yukimura Family saw the idealistic nature of the Darvon Family a bit troubling but they still were best friends nonetheless. The Testa-Carla Family, on the other hand were the complete opposite.
Not much is known of Garrick, however. He came to Iliad City to make a name for himself. It was obvious he was new and enjoyed the freedoms within the city, however it felt a bit odd he was smiling next to Louise at the Announcement. The last person of the Tripartite Directors was no other than Eric S. Fredrick that felt like the odd man out since he joined the Directors because his family put tons of money into funding the projects of the Darvon Family. Eric always saw the Iliad City as a multifaceted soon to be a war zone if the Hermannreich tries to invade. It was much as what he spoke in the announcement that they should keep a firm grasp on everything while trying to protect their boarders from their enemies alike the Hermannreich.
Tripartite Directors
Louise K. Testa-Carla – The Leader of the Tripartite Directors; she became it after Yukimura Kayla went to a funeral. She directs the Darvonian Corporation in a different direction, however. She still has hate for being kicked out of the Darvonian Magitech Academy For Magi-Technological Development.
Yukimura Kayla – Was the leader of the Tripartite Directors. She lost the position after Louise K. Testa-Carla became the new leader. Heartbroken that her little sister was brutally murdered in the Darvonian Magitech Academy For Magi-Technological Development. Protects the youngest daughter of Angela and Justin in her home because she would never try to betray her friends in the Darvon Family.
Eric S. Fredrick – Tried to talk the Darvon Family from keeping on their idealistic path but couldn’t. However, he’s shocked with the deaths of Angela and Justin. He feels like someone had something to do with their deaths.
Garrick N. Olen-Victor – He funded the Darvonian Corporation’s mega projects of protecting Iliad City. However, he was happy when the Dual CEOs died mostly because he has preconceptions of ideologies that are different from his own.
Important Relations:
This Magitech Drone was given to her by her parents on her birthday. Mira speaks in a robotic female voice, which has a slight hint of frustration to her owner’s problems.
Bio: Galan was born into the infamous Moril family. His last name inspires fear among both the criminal and political elements of Iliad. Publicly known as socialites and business figures within the city the Morils have for generations truly made their wealth as assassins and spies. They have been rumored to be the puppeteers of the organization known only as The Blackbird, famous for high profile murders ranging from Political opponents of wealthy politicians, to Criminal heiresses.
The legacy of the Moril Family begins a pair of brothers. Aleksandr and Dmitri. Aleksandr, the older brother, is the patriarch of the Moril family and a public figure within Iliad. He founded a real estate business that quickly exploded into a powerhouse within the city. With his wealth, came love. He married young to a young noblewoman named Patricia Drakvylde and together they built the public face of the family. An image of good faith and philanthropy are what Aleksandr and Patricia want for the Moril clan, and they practice this by funding charitable events and generous donations to needy causes. They have 9 children together, all of which are either alumni or currently attending the Marduk academy like their parents before them.
Dmitri and his brother are fundamentally different in every way, Aleksandr enjoys and thrives in the public eye, Dmitri does not. Dmitri focused on his magic and his skillset. Colder than his brother, Dmitri took it upon himself to protect his brother and his family interests. Eliminating competitors and silencing opponents on behalf of his brother most of the time even without Aleksandrs knowledge, he quietly became known as the Moril family’s Hound. If it were to be speculated which of the two brothers would be the mastermind of The Blackbird it would Dmitri Moril. He married much later than his brother to a woman who died during childbirth, leaving The hound of the Moril family to raise Galan by himself.
Galan like his father, soon found himself operating from the shadows within the Moril family. He was forbidden from playing with his cousins from a young age, his father preferring to train the boy to be hard, punishing him severely for any mistakes in his magical studies, as well as his practical ones. Despite this training Galan found he could barely control the magic his father was drilling him in. His way was imperfect, and would cause Galan a great deal of pain as well as leave a multitude of scars running up and down the length of his arms and chest as well as some of his back. Because of his failures,When he was old enough Dmitri enrolled Galan in the Ishtar School for creative minds. In part this was to further separate him from his cousins in Marduk as well as to further hone his Sons combat prowess and possibly assist the boy master the magic he possesses. Mundane Skills:
Galan is incredibly skilled in combat, his father trained him extensively in a wide array of weapons from knives to swords to firearms, just to name a few. Galan typically spends a lot of his time training at the behest of his father, but on his off time he did find time for hobbies. Galan enjoys and is quite good at the piano, music is an escape from the stresses he deals with daily. Music is also one of the few pursuits his father allows Galan. Beyond being a pianist, Galan privately keeps a deck of cards in his room, during the evenings he would practice card tricks to pass the time and has become adept at handling and shuffling cards, finding it to be an enjoyable hobby as well as a good skill should he ever find himself in a game of cards.
Magic: Galan has poor control over the magic he wields. In the words of his father, there is a cavernous difference between being able to use the magic he taught Galan, and being able to use it well.
Shadow Duplicate.
This type of power in the hands of a mage with extreme skill, would allow for them to draw on the darkness make multiple duplicates of themselves with faces and the ability to interact with the material world to assist in combat or mundane tasks, a particularly skilled mage to keep control of these duplicates without even having them in line of sight, sharing their collective consciousness with them, making this skill a key one in the usage of assassins of The Blackbird organization.
Galan’s mastery of this power is an extremely limited version of it. He can only draw on the darkness to produce one single Duplicate, further he can only bring the duplicate to look like a dark shadow version of his own body type and build, no facial features or marks on the duplicate. He also can’t be too far away from this shadow being, his control over the darkness limiting him to just the same room he is in.
Shadow Walking.
The intended usage of this power is for infiltration and stealth. A skilled mage is able to use the darkness around them to turn into a living shade melding into the darkness and giving their enemies the illusion of them disappearing into thin air, just to reappear behind them, or above them. Gravity and a physical presence become optional to the skilled mage, so long as there is darkness, or even the semblance of a shadow a shadow walker can appear from anywhere, or be passed right through by an enemy, as well as being able to attack from this form.
Galan’s mastery of this power could be considered his weakest of them all. While he can still make himself blend into the darkness around him, he can’t remove his physical presence, if he steps on a floorboard it will squeak, if an enemy happens to get a lucky guess and swing at him, he will be hit. Shadow walking takes a lot of concentration for Galan, so when he’s in it his duplicate if in the field will dissipate. And in order to attack he needs to exit his shadow walk.
Skeletal Manipulation.
This power is a mixture of the healing magics taught primarily at Marduk Academy, mixed with Combat Magic taught at Ishtar. In the hands of a skilled mage, the user could manipulate their own skeleton painlessly. The types of manipulation including being able to use the bones of their fingers as a projectile, or their femur as a sword, the Healing magic regenerating a new bone in its place painlessly and sealing the skin once the weapon is retrieved.
Galan’s mastery of this power could be argued as the best out of all the magic in his Arsenal, and with good reason one mistake could mean his death. He can’t however, seem to get the painless part of this power down, as such whenever he uses the Bone Weaponry it feels like his bones are breaking, and the pain is relentless, and on the exit of his skin he's not be able to fully seal the skin back up, thus causing bleeding and scarring after every usage.
Blood magic.
A skilled Blood mage can manipulate their blood into weapons, make their blood acidic or poisonous, perhaps even affect the blood in someone else.
Galan took to the study of blood magic because of the side effects of his mastery of Skeletal Manipulation, if he was going to bleed every time perhaps he could make use of it. True to form however, his mastery of the blood magic is extremely limited. He can’t affect the blood in others or a foe, just his own. And while he’s skilled enough to make weapons out his blood in a pinch, he isn’t skilled enough to replenish the blood he uses back into his body. The more of his own blood he uses, the less blood his heart has to pump within himself which could lead to his death.
Because of this, Galan tries to only use Blood magic to make his blood poisonous, giving his bone weapons and regular weapons a base, so even if he grazes an enemy it could be a deadly encounter for the person.
Personality:
If one weren’t acquainted with Galan he could be mistaken for being Morose and removed emotionally from his peers. In reality he’s quite the contrary, Galan is quite shy and has trouble communicating with strangers, but he is far from the emotionally checked out person most people clock him as when they first meet. When you’ve become a friend of Galan you quickly find him eager to spend time with you, most of his friends find that he’s quite difficult to shut up. for the majority of his life he has been alone, his father being the only person he was really allowed to partake with outside of schooling, and even then that was only really for training and dinner.
Galan is also tender and kind to those he considers close enough to let into his shell, those who consider him friend find it difficult to believe he’s the offspring and apprentice of an assassin, His demeanor in the presence of those he trusts resemble that of a healer, not a killer.
Faction (Marduk, Ishtar, or Cassandra):Ishtar
Are you a Descendant of the Illuminated Poet?: No Important Relations:
Dmitri Moril is a cold and distant figure in Galan’s life. Life for the two of them revolves Galan’s training to join and eventually take control of The Blackbird Organization. Dmitri believes that requires firm discipline and training and little coddling. If Galan is to lead The Blackbirds, he needs to toughen up. Because of these ideas their relationship resembles more of a subordinate and master, than a father and son.