The New Team
The Titans are in their Prime. Robin and his team have been keeping watch over Jump City for long enough to know that they can keep it safe with a little teamwork. Most of the heat from beyond the city is kept at bay from the other teams they have helped seed to alleviate pressure for the JLA. This sees the Titans taking care of a lot of street level threats, and conducting covert ops to scout out points of interest before they can become bigger problems. Things are going well and the team wants to keep it that way for the safety of everyone.
Even with things going as good as they are, and with new metas popping up and joining their ranks, Robin knows there is something brewing. If his time with Batman, and his past has taught him anything it is that you are most vulnerable when you get comfortable. What bothers him most is that some of the regular big time villains seem to be content with sitting in jail, while others have dropped off the radar entirely without even a trail to where they may have been last seen. Their last run in with Slade may have driven him into hiding, but Slade was not one to accept defeat so willingly.
The other teams stationed around the globe seem to be noticing the same trending drop in crime, but an increase in underground and mob activity. Something has gotten the old syndicates and their remnants stirred up which doesn’t sit well with the teams. They have begun to look into the activity they find, as well as companies that are starting to deal through their backdoors once again. Robin instructs the teams to be on guard and to report their findings regularly too, He won’t be taking any chances, not after what happened last time.
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In this game players can play as their choice of cannon or original characters that can be either hero, vigilante, or villain to influence the story how they see fit. While there is a story that unwinds as we play, it will go at the a pace that that the players set, and will be largely influenced by their action or inaction to events that occur. There are characters that are not available for play due to story reasons which I will let you know if you have chosen them or ask. This story, once started, heavily relies on the development of characters and their interactions with each other and the world. There will be a considerable amount of time between major events, and in that time a lot can be done. While the bulk of this story will see the heros drawn to Jump City, there are also events that may occur elsewhere, and things that can be found if the players follow the right clues. I spent a lot of time in this story with other groups, and have a good amount of content in the world which we now enter. I hope we can get this underway and have a blast doing so.
Guidelines
-General Role Playing Rules Apply
-OC with ties to greater characters must be explained and approved
-No Energy Absorption
-No Time Manipulation
-No Physics Manipulation
-Rules may be added as they are broken ;)
History leading to the start of the story.
Formation of the team through Robin identifying, finding, and helping Cyborg, Beastboy, and Raven.
Introduction of Starfire, and the defence of Jump City from the attacking fleet that pursued her, leading to the creation of Titans’ Tower from a crashed friggit.
Intro Hive Five encounter where they showed the Titan’s there is more than just street crime they have to be ready for, and that there are high powers looking their way.
The Titan’s become comfortable with their position as they successfully put away many heavy hitting street villains and mob bosses throughout Jump City.
Slade makes his first move against the Titan’s showing them that they have become lax in their comfort. Slade was able to easily divide and conquer the Titan’s after Robin broke the trust of his team and made a false persona to work for Slade to try and get close to him.
After a long game of cat and mouse with Slade a final confrontation with the team showed that he was more than capable of taking on the Titan’s alone, but an unforeseen hitch in Slade’s plan lead to him having to withdraw from the fight subsequently destroying his base of operations, and sparking large scale conflict from groups he was allied with for assets he had left behind.
To combat these conflicts the Titans enlisted heros they had met along their travels and missions to help quell the unrest from other cities.
Introduction of Starfire, and the defence of Jump City from the attacking fleet that pursued her, leading to the creation of Titans’ Tower from a crashed friggit.
Intro Hive Five encounter where they showed the Titan’s there is more than just street crime they have to be ready for, and that there are high powers looking their way.
The Titan’s become comfortable with their position as they successfully put away many heavy hitting street villains and mob bosses throughout Jump City.
Slade makes his first move against the Titan’s showing them that they have become lax in their comfort. Slade was able to easily divide and conquer the Titan’s after Robin broke the trust of his team and made a false persona to work for Slade to try and get close to him.
After a long game of cat and mouse with Slade a final confrontation with the team showed that he was more than capable of taking on the Titan’s alone, but an unforeseen hitch in Slade’s plan lead to him having to withdraw from the fight subsequently destroying his base of operations, and sparking large scale conflict from groups he was allied with for assets he had left behind.
To combat these conflicts the Titans enlisted heros they had met along their travels and missions to help quell the unrest from other cities.