Hidden 4 yrs ago 4 yrs ago Post by VitaVitaAR
Raw
GM
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 2 hrs ago

Five years have passed since the Holy Grail of Fuyuki was stripped down and torn apart. To completely dismantle the ritual known as the Holy Grail War in Fuyuki City, it was necessary to tear apart the goal of the ritual itself. And so, after a rather ferocious conflict between factions for the resurrection of the Holy Grail War and against it, the remains of the Fuyuki Holy Grail were completely destroyed. Never again would the ritual arise in Fuyuki. Never again would Servants be set against one another on its streets, summoned by those who craved access to the Omnipotent Wish-Granting Device known as the Holy Grail.

However...

A scant few components of the Holy Grail lingered. They no longer held any function, mere pieces of a greater whole incapable of calling any Servants, let alone granting wishes. And so, when these pieces suddenly vanished, there was little consideration to what that meant. While a search was conducted, not a single piece of evidence remained.

Surely, these fragments were incapable of giving rise to another Holy Grail War, weren't they?

And yet...

Five years after the ultimate dismantling of the Fuyuki Grail, a new ritual arose. A Holy Grail assembled from old components and new, built by the Ainsworth family, in order to give rise to a new Holy Grail War. A ritual completely encapsulated by their intent, one that they would control.

Needless to say, this was a shock to the mage community as a whole. How were they able to assemble a functional Holy Grail from what little remained of the Greater Grail? It shouldn't have been possible.

And yet, in spite of all of this, they had taken control of the ritual. Setting the battle in the city of Mifune, it was to be a war where they had no chance of failure.

But this wouldn't stand. Elements of the Mage Association, either wishing to claim the ritual for themselves or wishing to dismantle it entirely, have been assembled to combat this attempt at locking down the Holy Grail War.

To their surprise, the Ainsworth family welcomed this opposition.

And so the scale of the Holy Grail War grew.

Two teams of seven Masters and seven Servants, poised to clash in Mifune City.

Just what is the goal of those behind this new Holy Grail War?




Hey, trying a bit of a different spin on my attempts at a Fate RP! Taking place fifteen years after the original Fate/stay night, this will cover a clash between a team of Masters and Servants dispatched from the Mage Association with varying goals ranging from taking the ritual for themselves to destroying it, and a team of Masters and Servants assembled by the Ainsworth Family.

There's going to be a few new twists to the formula, as well!

If both teams are not completely filled, my co-GMs and myself will be implementing NPCs to fill empty slots.

Additionally, in order to encourage more bold behavior on the part of the players, a Lives System. Will be in place. Every character will have three lives. This will be represented in the RP by three chances to survive a bad situation that may otherwise kill them. As a result, it is highly unlikely anyone will lose a character early on in the course of the war, as a situation in which they survive will come to pass. However, the lives system will be waived if:

The players involved agree with the death of their character(s).
The character has done something that is impossible to justify survival. For example, a Master revealing oneself to an Assassin-class Servant alone with no-one to defend them anywhere nearby and no defenses in place.

Additionally, the lives system may be waived if the RP enters a very late stage.

Now, into my more standard ruleset!




  • No Servants Older than Gilgamesh
    • He's the king of heroes for a reason, the most powerful Servant is also the oldest.
  • Few Servants from 1900 or later
    • Very few Servants come from beyond this point that qualify outside of the Moon Cell, please be careful if you choose a Servant from beyond this date.
  • Great Grail War
    • There are two teams, but any slots that are not filled will be occupied by NPCs.
  • Classes
    • The Servant classes permitted in this RP are the standard seven. However, one of the two Casters may be replaced with a Foreigner, and one of the two Berserkers may be replaced with an Avenger.
  • Lives System
    • As stated above, the RP will operate on a three lives system to encourage more bold behavior on part of the players. As a result, you cannot lose your character without using up three chances to survive unless you agree to your character's death or the situation is impossible to prevent.
  • No reality marbles
    • These are super-rare. Exceptions MAY be made but it's unlikely.
  • Have fun!
    • That's what this RP is here for. Follow standard RP etiquette and my guidelines, and you should have no problem.
  • Co-GMs





Bios:

Masters:
  • Name:
  • Age:
  • Gender:
  • Appearance:
  • Personality:
  • Skills:
  • Abilities:
  • Brief Backstory:
  • Faction:


Servants:
  • Name:
  • Class:
  • Appearance:
  • Personality:
  • Stats:
    • Strength: E-A(Modifiers are caused by skills and should be covered in those skills)
    • Endurance: E-A
    • Agility: E-A
    • Mana: E-A
    • Luck: E-A
    • Noble Phantasm:
  • Class Skills:
  • Personal Skills:
  • Noble Phantasm(s):
    • Name:
    • Rank: (Any Noble Phantasm with a rank higher than A will be highly scrutinized)
    • Type: (Anti-Unit, Anti-Army, Anti-Fortress)
    • Appearance:
    • Effects:
  • Alignment:
  • Changes: (This section is purely for things such as genderbending. If you make a male historical or mythological figure female, I want an explanation for it)


@KoL@Rin@Anza@geminironin@1Charak2
Hidden 4 yrs ago Post by KoL
Raw
Avatar of KoL

KoL Knight of Lorelei

Member Seen 22 days ago

Good, I shall have something do up to this weekend, I guess.
Hidden 4 yrs ago Post by RolePlayerRoxas
Raw
Avatar of RolePlayerRoxas

RolePlayerRoxas The Thirteenth Something Or Other

Member Seen 3 mos ago

I'll have my Master and Rider up in a few days.
Hidden 4 yrs ago 4 yrs ago Post by Raineh Daze
Raw
Avatar of Raineh Daze

Raineh Daze

Member Seen 1 hr ago

  • Name: Nero Claudius Caesar Augustus Germanicus, proud owner of a stupidly long name.
  • Class: Saber
  • Appearance: Still just letting you see.
  • Abilities:
    • Strength: D
    • Endurance: B
    • Agility: A
    • Mana: B
    • Luck: B
    • Noble Phantasm: -
  • Class Skills:
    • Magic Resistance: C. Despite being a Saber, Nero boast a pitifully low magic resistance due to her own lack of interaction with the art.
  • Personal Skills:
    • Divinity: A++ (D). With the family descent from Mars, and holding a direct descent back to the founding of the family tree through her mother, Nero holds a natural level of Divinity. However, through Imperial Privilege--and specifically the Imperial Cult, which holds the dead Emperors as deities and in places and parts held select Emperors as living gods, including Nero--she has achieved the highest possible level of Divinity. Not that this does terribly much, but it's good for her ego.
    • Imperial Privilege: EX. A function of Aestus Domus Aurea, Nero's insistence that a certain ability should be the providence of the Emperor can make this a reality for a period. Such insistence is the entire basis for her class, granting the Emperor a truly impressive grasp of swordsmanship for one that would never have needed to use it, and skills in the various fields of athletics the Romans entertained (including wrestling, even if you're a lion). Such insistence gives her a truly diverse skill set despite her lack of direct combat power, from Riding through to all aspects of leading, arranging, and planning a military campaign from the tactical to the strategic level. These skills also work on the less relevant civic level--legal matters, politics, architecture and city planning; the role of an Emperor is vast. Finally, Nero's belief in her own artistic talent can be fully vindicated through the expression of this skill, although given her lack of taste...
      Only in two regards does this give Nero an ability that could be considered 'supernatural': augmenting the Divinity so attributed to the Emperor, and a link to the Emperor's role as Pontifex Maximus in the guise of casting and reading various auguries. Why would an Emperor possess some power not of this world, save for the gods' favour?
    • Invictus Spiritus: A. A skill born from an anecdote where, three days after her death, a servant thought to cover her body--only for the apparently-deceased emperor to open her eyes and thank him. It is further born from the possibility of a wraith born of her resentment still lingering long after her demise...
      Similar in nature to Battle Continuation, only rather than allowing for her Nero to continue fighting after receiving a fatal wound, it instead means not dying when fatally wounded--at least, not for a much longer period than a Servant should be able to hold on despite the severity. At this rank, stubbornness alone is enough to force survival for several days in spirit form regardless of injury--although on her own, she could never recover from this state.
    • Migraine: B. The greatest limitation on Nero's exercise of her considerable talents is, of course, the frequent recurring migraines. At least her ability to swing a sword is undiminished.
  • Noble Phantasms:
    • Aestus Domus Aurea. Type: Reality Marble. The manifestation of the Emperor's unyielding belief in her own abilities and ego, even in the face of an uncooperative Senate, a coup, and even her own madness. It takes the form of the theatre that at once expresses the combination of her civic abilities in rebuilding from the fire, architectural skill, and a venue for her artistic ambitions. Passively, it grants her the ability to access skills she never learned or at a level superior to her life (see above) and justifies her position as the strongest class of Servant.
      Activated, the world created is a perfect venue for whatever the Emperor might desire--cooking or arts, gladiatorial combat or simply fighting. In the face of the Emperor's magnificence, enemies' statistics are ranked down, progressively getting more severe if the theatre is maintained for long enough, such that none may outshine the theatre's star. And of course, Nero herself is strengthened--the environment of her theatre is always going to match her desires, and within its confines the truly theatrical like a flaming sword and roses are all but guaranteed.
  • Personality: There are several words that can be used to describe Nero's attitude, but inevitably it all comes round to the obvious: if there's anyone in the world that can possibly compete with her by ego alone, then it's the King of Heroes, followed shortly thereafter by the King of Conquerors. She assumes, from the start, that she is the greatest of artists, able to rival the very gods themselves, and that everything she does must be perfect. To that end, she puts a truly vast amount of passion into everything that she does--a passion that she expects to be reciprocated, even if her subjects cannot possibly match it or understand the art produced.
    Her driving desire, besides art, is beauty (and for some reason, competing with Heracles. Given that she's a short girl, wrestling a lion might be impressive but it's a long way off), and it doesn't matter if you're male or female to that end in getting her interest. Because of this, she has little direct interest in wealth or treasure--but the trappings of it greatly appeal to her interests.
    Despite her general attitude being upbeat, she's quite easily angered by criticising her art or refusing to experience it, believing that it is something to be admired and praised even if beyond your comprehension. On the flip side, flattering her is an easy way to get into Nero's good graces and manipulate her.
  • Alignment: Chaotic Pervert Good
Hidden 4 yrs ago Post by VitaVitaAR
Raw
GM
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 2 hrs ago

@Raineh Daze: Accepted.
Hidden 4 yrs ago 4 yrs ago Post by geminironin
Raw
Avatar of geminironin

geminironin

Member Seen 1 yr ago


Hidden 4 yrs ago Post by VitaVitaAR
Raw
GM
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 2 hrs ago

@geminironin: Aaaah... Sorry er, Musashi's pretty hard to justify.

She's from an alternate timeline and operates by sort of randomly jumping through timelines, I can't approve her.
Hidden 4 yrs ago Post by FujiwaraPhoenix
Raw
Avatar of FujiwaraPhoenix

FujiwaraPhoenix Archer Inferno

Member Seen 26 min ago

  • Name: Nagao Kagetora
  • Class: Lancer
  • Appearance: "Bishamonten's protection is upon me!"
  • Personality: At heart, Kagetora is a person who cannot understand the oddities and complexities of human emotions. Born with immense strength that dwarfed that of the people around her, she was never once able to understand the weakness of the humans that she protected thus. Without sadness, without anger, Kagetora herself simply wore a permanent smile upon her face, never once breaking the mask that she put on for herself (and continues to do so even now). With that said, though she is 'inhuman' in terms of both empathy and strength (which she herself acknowledges), her battle-mania means that combat is where her usually boisterous self stops being held back, be it by herself or by others. To charge forth into battle without fear or hesitation to strike down enemies is fun for her, after all, so even as a Servant she is more than a little unruly in that regard. That being said, her own ability as a former warlord is not to be underestimated...
  • Stats:
    • Strength: C
    • Endurance: C
    • Agility: A
    • Mana: D+
    • Luck: C+
    • Noble Phantasm: B
  • Class Skills:
    • Magic Resistance: C
    • Riding: C
    • Divinity: C
  • Personal Skills:
    • Fate is With Heaven: A
      A skill that amplifies Kagetora's own personal exploits on the battlefield, and has varying effects depending on what circumstances she finds herself in. On a chaotic battlefield, Kagetora is able to carve through the enemy to bring victory; in a duel, she is able to strike accurately and decisively regardless of the state of the fight itself. Additionally, Kagetora is able to summon multiple other weapons for use in combat, regardless of her class being denoted as Lancer. As an avatar of Bishamonten, such boons are but a given.
    • Armor Upon the Chest: A
      Drawing upon an anecdote where she calmly drank wine and dodged bullets flying all about without a scratch upon her, this skill allows Kagetora to dodge any and all objects fired at her so long as she believes that she will not be hit. The effect of this skill is not absolute, of course—if there are enough shots fired at her, it is possible that this skill will fail and that the projectiles will find their mark.
    • Accomplishment in the Feet: A
      An amalgamation of Military Tactics and Charisma, this skill allows Kagetora (who, in over 70 military battles across her lifetime, had never been defeated) to direct and lead her forces to victory in battle. Of course, her own personal style of combat is more suited for explosive and violent battles, so this skill fares poorly against opponents who prefer to hide away in castles or fortresses or the like.
  • Noble Phantasm(s):
    • Name: Bishamonten's Eight Phases Wheel Charge Formation
    • Rank: B
    • Type: Anti-Unit/Anti-Army
    • Appearance: --
    • Effects: Kagetora's Noble Phantasm does not actually activate without having its name spoken, as it is a technique rather than any sort of tangible object. When invoked while Kagetora is mounted on her horse, she is able to split into eight different copies of herself to strike out at her opponents. Though these eight clones may focus on a single target, their status as a sublimation of her military tactics enables them to be used to direct the flow of battle as well. Wounds inflicted upon these copies do not reflect back onto the original, and though they only last a short while, they are more than able to inflict the same amount of damage as if it was the original lashing out.
  • Alignment: Lawful Good
  • Changes: N/A
Hidden 4 yrs ago Post by VitaVitaAR
Raw
GM
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 2 hrs ago

@PKMNB0Y: Accepted.
Hidden 4 yrs ago Post by geminironin
Raw
Avatar of geminironin

geminironin

Member Seen 1 yr ago

@VitaVitaAR Fair enough, I realized as I went through her abilities that it might be a stretch. I'll find another Saber that works for me.
Hidden 4 yrs ago Post by geminironin
Raw
Avatar of geminironin

geminironin

Member Seen 1 yr ago

Would Suzuka Gozen (minus her OP 3rd Noble Phantasm) work?
Hidden 4 yrs ago Post by VitaVitaAR
Raw
GM
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 2 hrs ago

@geminironin: Suzuka is valid.
Hidden 4 yrs ago 4 yrs ago Post by Crusader Lord
Raw
Avatar of Crusader Lord

Crusader Lord A professional, anxiety-riddled, part-time worker

Member Seen 0-24 hrs ago

@VitaVitaAR Never mind.

Hidden 4 yrs ago 4 yrs ago Post by VitaVitaAR
Raw
GM
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 2 hrs ago

  • Name: Okita Souji
  • Class: Assassin
  • Appearance: "In battle, there is no good or evil... only killing."
  • Personality: Assassin possesses something of a contradictory nature. In battle, she is a very serious combatant, completely focused on the fight, determined to win. She does not consider battle in terms of good or evil, rather in terms of winning and losing. That being said, this does not mean she does not approach battle totally without moral concerns. Rather, she will attempt to win regardless of her enemy's cause. That being said, Assassin is not tolerant of truly evil actions, such as the harming of innocent people without cause or especially the intent to harm children. Indeed, Assassin has an affinity for children, enjoying spending time around them and making them happy. In spite of her conduct in battle, Assassin is revealed to be a very different person outside of combat. Lighthearted, optimistic, and even somewhat ditzy, Assassin is a remarkably cheerful and friendly girl who shows almost no signs of the determined and skilled fighter who focuses utterly on her victory. However, no matter what, she is always very proud of her skills in combat, referring to her ultimate technique as 'perfect' and often complimenting herself on a job well done, after a fight. While she will refer to herself as a Manslayer, and express surprise at someone being open and friendly towards her, that does not prevent her from being open and friendly towards others. Assassin deeply enjoys sweets, especially dango. In spite of her cheerful and energetic personality, she is deeply regretful over the circumstances of her death, wishing she had the chance to fight to the end with her compatriots. Finally, she is quite dismayed at being summoned as Assassin rather then Saber, even though nothing has really changed.
  • Stats:
    • Strength: C
    • Endurance: E
    • Agility: A+
    • Mana: E
    • Luck: D
    • Noble Phantasm: C
  • Class Skills:
    • Presence Concealment: C
  • Personal Skills:
    • Eye of the Mind(False): A. An innate, instinctive sixth sense, allowing Assassin to sense both weaknesses in the opponent's defense and incoming attack. It almost appears to be a form of prescience, but it is in fact a natural instinct. At this rank, it is possible to 'see' beyond visual obstruction.
    • Weak Constitution: A. A skill inherently similar to Innocent Monster. Due to the modern perception of Assassin's death by tuberculosis, it is possible that Assassin may suffer from a sudden drop in status, accompanied by coughing fits, fever, and weakness. While it may occur at any time, the risk of its occurrence is very low. Additionally, the parameter drop is mitigated due to the advantage provided by her presence in her homeland.
    • Reduced Earth: B. A technique Assassin honed to near-mastery in life, through a combination of breathing and bodily motion she is capable of cutting the distance between herself and her target in an instant, seemingly as if she has teleported from one location to the other. Further advancement of this technique would become dimensional transition.
  • Noble Phantasm(s):
    • Name: Mumyou Sandanzuki: A Sword Absolute
    • Rank: N/A
    • Type: Anti-Unit
    • Appearance: N/A
    • Effects: Technically a skill rather than a Noble Phantasm, Mumyou Sandanzuki is a transcendent sword technique unique to Assassin. It is the pinnacle of her capabilities as a samurai, an attack that is composed of three simultaneous thrusts. This is not to say that the thrusts occur so quickly that they appear simultaneous. Rather, it is three individual thrusts that occur, fundamentally, at the same time, at the same position. Even if it were possible to block an individual strike, the other two would still pierce their target. This contradiction causes reality itself to shatter at the tip of the sword, the relationships between cause and effect breaking down entirely. This technique surpasses virtually any known defense, and even the mere destruction of material objects, allowing it to destroy objects that the sword normally would not be capable of piercing. When the attack has been completed, Assassin comes to a halt behind her target, the point of impact having become a perfectly circular hole. While blocking is impossible, defenses that rely on preventing the tip of the sword from reaching its target are the best measure against it.

    • Name: Chikai no Haori ~ The Colors of the Shinsengumi
    • Rank: C
    • Type: Anti-Unit
    • Appearance: The haori worn by Saber
    • Effects: The distinctive haori worn by officials that were part of the Shinsengumi in Kyoto during the Bakumatsu period. When clad in this garment, Assassin's very mentality causes her capabilities to be ranked up, both in terms of her parameters and the weapon that she wields. Her physical parameters are ranked up, and she receives her beloved katana, Kiku-Ichimonji Norimune to replace Kojiki Kiyomitsu, her usual weapon. As this Noble Phantasm instantly reveals her identity, she is unlikely to use it unless she absolutely requires the enhancements that it provides.
  • Alignment: True Neutral
  • Changes: N/A
Hidden 4 yrs ago 4 yrs ago Post by Crusader Lord
Raw
Avatar of Crusader Lord

Crusader Lord A professional, anxiety-riddled, part-time worker

Member Seen 0-24 hrs ago

@VitaVitaAR Alright, if Black Lancer is still open here is my submission! I...I hope it is better than the last one. (@_@)

Please be gentle. TwT


Hidden 4 yrs ago 4 yrs ago Post by Anza
Raw
coGM
Avatar of Anza

Anza

Member Seen 2 yrs ago

Archer sheet done! Went with an OC this time so let me know if it's okay.

Hidden 4 yrs ago Post by VitaVitaAR
Raw
GM
Avatar of VitaVitaAR

VitaVitaAR King of Knights

Member Seen 2 hrs ago

@Crusader Lord: His stats are inflated in all honestly, they're just too high. Additionally, given the dragon tooth warriors attacked him, should he really have them as a Lancer? Actually, the bio's kind of unsuitable for a Lancer, shouldn't it give some focus to the javelin he used to kill the dragon?

If you want to feature his transformation I'd honestly implement him as Berserker rather than Lancer.

@Anza: Accepted.
Hidden 4 yrs ago 4 yrs ago Post by Crusader Lord
Raw
Avatar of Crusader Lord

Crusader Lord A professional, anxiety-riddled, part-time worker

Member Seen 0-24 hrs ago

@VitaVitaAR He was the one who founded the whole dragon tooth warrior thing, sowed a bunch of them and made them first in Greek myth. That was where I felt it was fitting since it was part of his legend. It was one of his big things, even if it isn't an NP. And for some reason Medea and even Semi are casters who can make them...for some reason?

That aside, however, the app doesn't exactly have a bio. Just some flavor text on the skills and NPs and such. I will toss in the Javelin and such to better flesh out his Lancer-ness, of course, but i didn't add it probably because it got lost in the sauce of how many sources i was burning through to try get info. (@_@)

But he never went Berserk or the like, so he wouldn't be a Berserker at least even with the dragon thing. Was just transformed into one, unlike say Kiyo who went kind of sorta crazy-like when she turned dragon. But it was a prominent part of his legend as the fist big greek hero. XD

Hidden 4 yrs ago Post by Heavy Snark
Raw
Avatar of Heavy Snark

Heavy Snark Eternaly Salty

Member Seen 3 yrs ago

Well I've decided to try my hand at this and pick the Berserker of Red spot. So here's an Attack on Titan reference.

Hidden 4 yrs ago Post by The Red Seelie
Raw
coGM
Avatar of The Red Seelie

The Red Seelie Eliminate the Impossible / What remains is Truth

Member Seen 2 mos ago

Well I've decided to try my hand at this and pick the Berserker of Red spot. So here's an Attack on Titan reference.


Hello there! I noticed your trying to app Talos, To be short. This version of Talos is denied as a result of Talos already being an established part of Fate Canon. To avoid going into further detail. This Sheet falls short on this regard. I would suggest if you still wish to try Talos, to look into his more canon-aligned version, I would also stress that anything on the powerlevel surpassing a modern day nuke is a bit too much.

- Oh and the stats are much to high skewed A++ endurance is a little high given Talos's natural weakness.

↑ Top
© 2007-2024
BBCode Cheatsheet