B A T W O M A N
B A T W O M A N
B A T W O M A N
"Revenge never heals what's broken. We know all about that, don't we, Bats?"
C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T _________________________________________________________ C H A R A C T E R S U M M A R Y _________________________________________________________C H A R A C T E R S U M M A R Y Barbara Joan Gordon _________________________________________________________ Caucasian | Psychiatrist | _________________________________________________________ Gotham City | NJ | United States of America C H A R A C T E R N O T E S C H A R A C T E R N O T E S P O S T C A T A L O G P O S T C A T A L O G | C H A R A C T E R C O N C E P T C H A R A C T E R C O N C E P T Barbara was only a teenager when her younger brother put a bullet through her spine. Little James would flee into the night, going on to kill other redheaded women in some twisted retribution for their mother walking out on them. Barbara, though? She was stuck. Stuck without the use of her legs. Stuck with the memory of that attack- recalled in perfect, horrid accuracy. A wealthy, anonymous donor threw her a lifeline, spending a fortune on an experimental procedure and the months of intensive recovery that followed. Every step was agony. The memory of that moment kept her going...the memory, and what she dreamed of doing when she finally caught her brother. A crawl turned to a run turned to a leap. She didn't just return to her old self. Babs was better, stronger. Driven with a purpose few could match, Barbara donned a costume bearing Gotham's premier symbol of vengeance- justice- and went on the hunt. She would've killed James that night if Batman hadn't been there to turn her gaze from the abyss. Nearly a decade's past since. As Batgirl she's fought every villain in Gotham, tangled with aliens alongside the Justice League, and gone on to help train a few bats and robins of her own. As Barbara Gordon, she's working on her doctorate in Forensic Psychiatry and found work in Arkham Asylum of all places. She hasn't quite hung up the cape, though her newfound career takes precedent: she's come to believe an outreached hand does more to help Gotham in the long run than a closed fist to the nose. Its been a hard, storied road, but the end's not yet in sight. Not for Batwoman. P L O T ( S ) & G O A L ( S ) P L O T ( S ) & G O A L ( S ) Following the example set by MB, I wanted to explore a version of Barbara Gordon that was allowed to grow up. Most comic book characters are stuck in a temporal loop, never allowed to evolve much beyond their original conception- I think that's lame as hell, but it also provides an opportunity to explore those futures in games like this one. This Babs has lived a full life as a costumed vigilante already, and while she hasn't retired yet, its becoming a less and less prominent aspect of her life. She only puts on the costume when circumstances require it; its a 'break glass in case of emergency' option that she's growing less fond of each time she goes out. She feels quite strongly that she does the best work for the future of Gotham as a psychiatrist, curbing the worst impulses of her patients and offering a second chance to those that want it. In her mind, Batman's methods don't offer much in the long run save for broken bones and a festering grudge. She loves and respects the man for all he's done for her. That won't change. There is, however, an undeniably tension between the two, as Barbara has made her disagreements with him very clear. I'm hoping to play a supportive role in the arcs centered in Gotham, offering a helping hand and a different perspective to the rest of the Batfam. A bit of character drama and tension always makes things spicier, too. Bab's direction in the future would depend a lot on what happens IC, and there's a possibility of her upgrading to a roaming role. |