Hidden 3 yrs ago Post by Sho Minazuki
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Sho Minazuki P5 Hero

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Discord can be fun.
Hidden 3 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Discord is useful for RPs so yeah!
Hidden 3 yrs ago Post by FujiwaraPhoenix
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Discord it is!

@Hammerman@Rune_Alchemist@SilverPaw@Sho Minazuki@VitaVitaAR

Invite here. I've set it to expire in 24h, so if you miss it the first pass, just let me know and I'll throw another one out.
Hidden 3 yrs ago Post by Hammerman
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@PKMNB0Y
I'm fine without a Discord.
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Hidden 3 yrs ago 3 yrs ago Post by Eloise
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Eloise

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Hidden 3 yrs ago Post by FujiwaraPhoenix
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@Eloise: All right, let's see here...
  • So, not to imply that the game locks players onto a path or anything, but I'm a bit against the idea of your character being explicitly 'employed' to an NPC. The reasons for this are as follows:
    • As this character would be in a master-servant relationship, their ability to directly (and actively) interact with the rest of the cast would be stifled—not to mention everyone else that they might have to deal with, NPC or otherwise.
    • While we do have characters that have relationships to NPCs within the world, those NPCs are not necessarily inherently tied to the world, if that makes sense. In other words, I'd be denying this for the same reason I'd be denying the ability for characters to self-insert in-universe and place themselves as, say, siblings or lovers or what have you towards any NPCs that exist in the world.
  • The two 'noncombat' things you posited are not classes, they are spells. Putting aside how they're honestly more emotes and RP actions (like, literal RP actions), they don't... Make a class unto themselves, y'know?


That's about all I have to say on the matter for now.
Hidden 3 yrs ago Post by Sho Minazuki
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Sho Minazuki P5 Hero

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I'm quite certain with the maid approach you can easily make a combat maid class or aesthetic.
Hidden 3 yrs ago Post by Dog
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Mind if I get the discord link?
Hidden 3 yrs ago Post by FujiwaraPhoenix
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I'm actually going to keep the server closed up save for the people who want to join for now and people already in the RP. Sorry.
Hidden 3 yrs ago Post by Dog
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I'm actually going to keep the server closed up save for the people who want to join for now and people already in the RP. Sorry.


In that case, I'll see if I can drop an app sometime later this week.
Hidden 3 yrs ago Post by Archangel89
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I'm interested but I have a question about the Belva. Are they more akin to dwarves, halflings or everything in between?
Hidden 3 yrs ago Post by FujiwaraPhoenix
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@Archangel89: Think... Hm... I guess the best examples that come off the top of my head are FF11's Tarutaru, FFXIV's Lalafell, or Granblue's Harvins? It's really hard to draw a closer analogue to the more Western 'small' races.
Hidden 3 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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They run a bit more halfling then dwarf, but you get ones who are way more martial, like how Charlotte from GBF is basically a paladin.
Hidden 3 yrs ago Post by Archangel89
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OK cool and titans are giants/Goliath's? I'm forming a couple of ideas
Hidden 3 yrs ago Post by FujiwaraPhoenix
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Aye, you have the right of it.
Hidden 3 yrs ago 3 yrs ago Post by dabombjk
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dabombjk OneWhoYouDoNotKnow

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Hidden 3 yrs ago Post by FujiwaraPhoenix
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@dabombjk: Okay, analysis time.
  • Honestly, biggest problem? Luck. I greatly dislike luck as a mechanic, both in game as a raw stat and as an RP mechanism. In the former, it's either completely useless or the most OP thing ever, and in the latter, it's walking plot armor central. I would prefer those RNG elements excised out. This is mainly with regards to that item the character has mentioned in the 'Other' section, but I would also like to see 'Gambler' retooled or remade entirely, as I do not believe it conducive to gameplay in-universe to have literal card counting as a combat mechanic, regardless of how much theoretical play the class would see. Tarot Card Reader should also go.
  • The 'Thief' hider is broken and the information outside of it. On that note, both 'Thief' and 'Magician' are very vague (and the latter section of the thief's description is subjective at best). We have multiple varieties of mage in the RP already (three, actually), for example, and all of them are different thematically from one another. In other words, you need to be both clearer about capabilities and have a proper direction rather than an archetype for a class.
  • That latter half of the personality is... Worrisome, and that's putting it lightly. Honestly, I did not intend for free open-world PvP in the game during conceptualization, and even putting that aside, that sort of deliberate verbal harassment or intentional griefing and ruining other players' experiences sounds like a one way trip to GM intervention town. Not to say that those sort of people might not exist after the shift, but prior? I'd guarantee they'd have an insanely bad reputation among players if not outright gone at this point.


That's... About it, really.
Hidden 3 yrs ago Post by Archangel89
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Archangel89 NEZUKO-CHANNNNNNNNNNNNNN!!!!!

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OK Im trying to figure out how to describe a frost based combat mage that debuffs enemies and buffs self any advice
Hidden 3 yrs ago Post by Operator Luna
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Operator Luna Astral Emissary

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Very much interested in this! As an FFXIV player, I immediately recognised the trinity and crafting (although limited) system.

Can I ask what is the expected post speed?
Hidden 3 yrs ago Post by FujiwaraPhoenix
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@Archangel89: I think I'm going to need more direction before I give any suggestions. There are a lot of ways to steer the discussion in terms of ideas and concepts.

@Operator Luna: Ideally, once every few days, though I'm going to be updating weekly if a full set of the cast hasn't gone yet. I'll likely shift post frequency to 'whenever a group needs updating' depending on how long this momentum keeps up, though.
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