Background: The island was a treacherous place where the Prisoner was summoned without a purpose. All he wanted from the beginning was to get off of the horrid island, where monsters tried to kill him constantly. The place was downright awful and he had no desire to stay in a place constantly wanting him dead. If he wanted to see change, he had to make it himself by pushing through the traps and monsters lurking on the island. Nothing was certain on the island, it always changed. The only thing that was certain was one thing, the Prisoner was trapped in a cycle, and every time he died, he was forced to return to the Prisoner's Quarters to find a new beheaded corpse. Kill, die, repeat.
As he fought his way through the islands caverns, towers, sewer, and plenty of other unsavory locations, he finally found himself in focal area, the King's throne room. The ruler of the island sat atop his throne aside a body guard who stood next to the main he promised to protect, even past death, which is where he arguably stood now, man sure smelled and looked like a rotting carcass, made the Prisoner lucky he had been without a nose. The knight rose his hand to cast an unbreakable shield around his king, and beckoned the Prisoner to combat. After slaying The Hand of King, the Prisoner took up The Hand's blade, and broke the shield around the king. Just as quickly, he plunged the blade into the kings chest, spewing rubble from the roof atop the rotting body of the Prisoner. Now separated from his body in a bobular form, the Prisoner retreated to the pipes in the Throne Room, travelling through them back to the Prisoner's Quarters. Kill, die, repeat.
Possessing another rotting body, the Prisoner was upset to find the nature of the island had not changed in the way he wished, even after killing the King, in fact, the monsters got stronger and the survivability got lower.
He needed to kill the King again. Now traversing a "rearranged" island, the Prisoner now possessed a new motive: keep trying until something changed, and he broke out of the loop. He arrived again at the throne room some time later, forced to slay the Hand once again, and back to the king. After murdering the king
again, he returned, only to find the island got more difficult yet again. Kill, die, repeat.
This cycle continued, no matter how many times he killed, murdered, and assassinated. Nothing significant was changing. He was trapped, his own origins unknown, a fate sentenced to forever fighting in a loop. Kill, die, repeat.
It was as he plowed through the forces of the island for a (exaggerated) millionth time that something significant
DID change. As he was fighting through the dark caverns of the
Forgotten Sepulcher, he saw something incredibly unusual: light. Well, he had seen light in the caves filled with bones before, but only in the form of lanterns and odd growing plants, but this light... Was different.
The light came in a benign bright yellow ray, which ate everything in its path. As if the light was here to save the Prisoner, he ran towards it like he were in a beautiful field of daisies (that's what he imagined at least) until the light slammed directly into him, freeing him from the painful cycle. He no longer was condemned to the island.