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Hidden 2 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

I get that. Will this apply for other games too though? I just ask because as far as I can tell, most of these games (referring to the games the characters not including mine are from) feature only unbreakable weapons. Also, making a build is not a Dungreed logic thing, it's a 'Most roguelites do this' type of thing.

Titles I know that do not have breakable weapons include: Enter the Gungeon, Exit the Gungeon, Hades, Elden Ring, Spelunky 1 and 2, Dungreed, Link's Awakening (again), Terraria, Stardew Valley, etc.

Granted, some of those do not require builds, but many do.

I guess for the sake of the rp though if I must, maybe only Legendary and Rare weapons don't break ever since they are rare outside of red crystals and skull chests and cursed chests.


Yeah, anything that isn't specifically Unbreakable will be breakable, and it will happen depending on how strong the weapon and how strong the opposing force are. Stuff like shields that are made to take damage would, of course, stand up much better. It would take a seriously quality piece of gear to stand up to an industrial wood chipper, for instance, or the tail lash of the Ender Dragon!

I do mean specifically from taking damage, by the way, since just using a weapon for its intended purpose probably wouldn't degrade it unless severely abused.
Hidden 2 yrs ago 2 yrs ago Post by Isaac
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<Snipped quote by Squashedquatch>

Yeah, anything that isn't specifically Unbreakable will be breakable, and it will happen depending on how strong the weapon and how strong the opposing force are. Stuff like shields that are made to take damage would, of course, stand up much better. It would take a seriously quality piece of gear to stand up to an industrial wood chipper, for instance, or the tail lash of the Ender Dragon!

I do mean specifically from taking damage, by the way, since just using a weapon for its intended purpose probably wouldn't degrade it unless severely abused.


Alright! Can we compromise and say that only the Shortsword is fully unbreakable since it is the first weapon ever and has ancient magic? It can be the only one but it will never break no matter what. Maybe that magic must be awakened or something as well...

Also, would you like an example?
Hidden 2 yrs ago Post by Dark Cloud
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@Lugubrious question, I may be jumping the gun but as Benedict is a strategist and quite a man of invaluable intelligence. Might he already be working with the Seekers in some capacity? It seems a bit easier that way so he already is known at least by those in charge. What are your thoughts? And uh if you have no clue who I'm talking about I'll just worry about this after I post my sheet. heheh
Hidden 2 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

Alright! Can we compromise and say that only the Shortsword is fully unbreakable since it is the first weapon ever and has ancient magic? It can be the only one but it will never break no matter what. Maybe that magic must be awakened or something as well...

Also, would you like an example?


He could always just get a better weapon, but for that very reason, even an invincible shortsword would probably be replaced soon anyway due to low damage output. An example of what?

@Lugubrious question, I may be jumping the gun but as Benedict is a strategist and quite a man of invaluable intelligence. Might he already be working with the Seekers in some capacity? It seems a bit easier that way so he already is known at least by those in charge. What are your thoughts? And uh if you have no clue who I'm talking about I'll just worry about this after I post my sheet. heheh


Doing something like that would involve a retcon. Not many know of the Seekers existence no matter how smart they are, and no matter how smart someone might be, that isn't enough for an exemption from Galeem's influence.
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Hidden 2 yrs ago 2 yrs ago Post by Dark Cloud
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@Lugubrious Alright, then maybe a different organisation?

EDIT: Oooh ooooh, it's a bit on the nose but what about Limsa's Grand Company the Maelstrom? Or is Limsa just governed by the Admiral herself, as it could be there is no Maelstrom. It's been awhile since that part of the rp, so do tell me if I'm wrong. Anyhow I should get to work on this sheet.
Hidden 2 yrs ago Post by Lugubrious
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@Lugubrious Alright, then maybe a different organisation?

EDIT: Oooh ooooh, it's a bit on the nose but what about Limsa's Grand Company the Maelstrom? Or is Limsa just governed by the Admiral herself, as it could be there is no Maelstrom. It's been awhile since that part of the rp, so do tell me if I'm wrong. Anyhow I should get to work on this sheet.


We've left the Deep Blue Seaside behind. For your information though, the Maelstrom does exist just for inner-city security in Limsa Lominscuttle Town, while the Azure Fleet is the main military force.
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Hidden 2 yrs ago 2 yrs ago Post by Isaac
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<Snipped quote by Squashedquatch>

He could always just get a better weapon, but for that very reason, even an invincible shortsword would probably be replaced soon anyway due to low damage output. An example of what?

<Snipped quote by Dark Cloud>

Doing something like that would involve a retcon. Not many know of the Seekers existence no matter how smart they are, and no matter how smart someone might be, that isn't enough for an exemption from Galeem's influence.


Of my writing. Also, I guess it won't matter if it's invincible or not because of all the new weapons that come with being in a world full of new things, so scratch that. Either way, I have fixed what you asked on the sheet. May I move it now?
Hidden 2 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

Of my writing. Also, I guess it won't matter if it's invincible or not because of all the new weapons that come with being in a world full of new things, so scratch that. Either way, I have fixed what you asked on the sheet. May I move it now?


That's okay, no sample required. As long as it fits the Casual criteria then you're good. If the sheet's shipshape then you can post it to the Characters tab and I'll DM you in a bit to talk about an entry point.
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Hidden 2 yrs ago Post by Lugubrious
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@Squashedquatch Apologies, but I thought you said you fixed the power? It still says 'Perinu's Grace (Allows for revival once per month, allows for escaping any scenarios against any enemies once HP hits 0. This works forever but can only bring him so'
Hidden 2 yrs ago Post by Isaac
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@Squashedquatch Apologies, but I thought you said you fixed the power? It still says 'Perinu's Grace (Allows for revival once per month, allows for escaping any scenarios against any enemies once HP hits 0. This works forever but can only bring him so'


Fleshed out the power a bit and added one or two extra features! I'm fully done!
Hidden 2 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

Fleshed out the power a bit and added one or two extra features! I'm fully done!


I'm afraid I'm still just a little in the dark. It says three consecutive uses will result in disappearance and a teleport. Does that mean he stops existing and then goes somewhere? Where might that be?
Hidden 2 yrs ago Post by Isaac
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<Snipped quote by Squashedquatch>

I'm afraid I'm still just a little in the dark. It says three consecutive uses will result in disappearance and a teleport. Does that mean he stops existing and then goes somewhere? Where might that be?


He doesn't stop existing. I'm bad at wording. He just teleports VERY far away, as if Perinu could sense that he couldn't win. It's kind of up to you though.
Hidden 2 yrs ago 2 yrs ago Post by Dark Cloud
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@Lugubrious Thank you for the info. I think I will be able to pump out my sheet before tomorrow. Sorry for the barrage of questions, I'm just excited. :D

(Didn't mean to pester, apologies if I annoyed you.)
Hidden 2 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

He doesn't stop existing. I'm bad at wording. He just teleports VERY far away, as if Perinu could sense that he couldn't win. It's kind of up to you though.


Ah, alright. Maybe to the last place he rested, then.

I will message you tomorrow. In the mean time, please feel free to read the current page's posts, maybe farther if you feel like it, just to give you an idea where everyone is. As it happens, we just arrived at two fresh new locales, so it's a good time to join.

@Lugubrious Thank you for the info. I think I will be able to pump out my sheet before tomorrow. Sorry for the barrage of questions, I'm just excited. :D

(Didn't mean to pester, apologies if I annoyed you.)


No problem, and no rush. We both want a sheet for a character that will inspire you for a good long time. And don't worry about the questions, I'm here (and happy) to help. The only thing that annoys me is dashed hopes.
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Hidden 2 yrs ago Post by Isaac
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<Snipped quote by Squashedquatch>

Ah, alright. Maybe to the last place he rested, then.

I will message you tomorrow. In the mean time, please feel free to read the current page's posts, maybe farther if you feel like it, just to give you an idea where everyone is. As it happens, we just arrived at two fresh new locales, so it's a good time to join.

<Snipped quote by Dark Cloud>

No problem, and no rush. We both want a sheet for a character that will inspire you for a good long time. And don't worry about the questions, I'm here (and happy) to help. The only thing that annoys me is dashed hopes.


I guess I should start in MagicaPolis, huh?
Hidden 2 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

I guess I should start in MagicaPolis, huh?


That's just one of three options, the other two being Gutsford and Dirtmouth.
Hidden 2 yrs ago Post by Isaac
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<Snipped quote by Squashedquatch>

That's just one of three options, the other two being Gutsford and Dirtmouth.


Which place has the most activity and would be the most likely place for The Adventurer to land?
Hidden 2 yrs ago Post by Lugubrious
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<Snipped quote by Lugubrious>

Which place has the most activity and would be the most likely place for The Adventurer to land?


The Dystopiascape has a lot of action but Gutsford in particular is pretty safe, so the team will need to roll out for things to get interesting. Meanwhile, Dirtmouth is in a rough-and-tumble area populated by miners and bandits, above a Chasm that leads deep into a vast subterranean land. Dirtmouth seems more likely. Keep in mind though, he'll have been in the area making a living for quite a while, or wandering for a while only to end up there. The World of Light didn't just start existing today.
Hidden 2 yrs ago Post by Isaac
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<Snipped quote by Squashedquatch>

The Dystopiascape has a lot of action but Gutsford in particular is pretty safe, so the team will need to roll out for things to get interesting. Meanwhile, Dirtmouth is in a rough-and-tumble area populated by miners and bandits, above a Chasm that leads deep into a vast subterranean land. Dirtmouth seems more likely. Keep in mind though, he'll have been in the area making a living for quite a while, or wandering for a while only to end up there. The World of Light didn't just start existing today.


Got it, I'll start in Dirtmouth having just wandered in. Perhaps fighting a bandit would attract enough attention that one of your characters sees me?
Hidden 2 yrs ago 2 yrs ago Post by Dark Cloud
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