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My bad! I misunderstood.
No worries! I'll look forward to your opening, if you have sny questions please feel free to ask!
<Snipped quote by Lugubrious>
My bad! I misunderstood.
@Squashedquatch You did well on your opening post! I just have a couple notes, nothing too serious, just some more information on the area and Galeem's influence that I might not have communicated properly.
Dirtmouth itself is basically a ghost town, with only two actual inhabitants, and the workers and other people who do stuff around the Chasm mostly avoid its strange, alien buildings. However, basically everything you've written can be applied to the Barge, the bandit camp situated on the rocky hillside. Unlike Dirtmouth, it does have a bar, as well as a couple shops, so only the tiniest adjustment really needs to be made. You can find visuals for both areas among my recent posts.
The second thing is that when Galeem's influence is triggered, it isn't so much a berserk rage followed by amnesia, but a fully conscious twist of the subject's behavior. Once brought outside the Barge (conveniently close to where Omori, Jesse, Rubick, the Knight, Oinkie, and Maggie are, no doubt) the Adventurer will remember what happened, and even if he behaved much more violently or mercilessly than usual he won't register that anything was amiss.
Other than that, good stuff!
@Lugubrious What does the Barge look like?
Most impressive among these points of interest was a two-story structure with mining equipment attached to either end, almost more like a barge than a camp. It housed both black market traders and a gambling hall to those in the know, but to Omori it just looked like a miniature citadel of painted wood and rusted metal. With armed guards on patrol, he probably ought to steer clear.
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For your convenience I can include the information about it here for you. I'd always encourage reading posts of mine that concern the area where your character is in order to pick up on the worldbuilding!
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The bar and weapons shop would be rooms inside. The Barge is more of a bandit hangout than an establishment under the control of a unified group, so causing a ruckus inside wouldn't aggro everyone; they'd be more likely to mind their own business. There are some armed guards around, but there are always clashes among outlaws so they'd only act defensively on behalf of their VIPs. Oh, and despite the image, it's on a rocky hillside, not in a swamp.
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Are my new edits alright?
Wordage am my phrase, original sentence do not steal.
Lu, does this mean we are now in the under, or that you are in the under, and that we have to figure out how to get there to continue the story?
@Squashedquatch assuming that the Adventurer will be joining everyone else below, feel free to claim one of the monsters other than 'I'm Stuffed' for the Adventurer to fight solo down in the ruins. The rest of the Purple Team players are figure out which one's were going to fight and in what format, as well.
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Where are the monsters?
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They are in the Ruins. For other details, please refer to the section of my recent post you're tagged in.
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Er, I'd like to join, but none of those monsters look like a level one Adventurer with a tiny sword could kill them.