Hidden 1 yr ago 1 yr ago Post by Xaltwind
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Xaltwind Disgruntled Dragonfly

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My Isekai Costumed Adventures



Synopsis:

One day, seemingly out of the blue, a small group of humans from our time and our earth are spirited away. Some might have been sleeping soundly in their bed, dreaming of whatever, while others may have been driving their car home from a late-night shift at their job. Others still might have been sitting at their computer playing a video game or just chilling infront of the TV while fiddling with their phone. The where and what they were doing isn't important, its what happened next.

For suddenly, they all find themselves in an unfamiliar forest, in an unfamiliar world... And just what the heck are they all wearing!? Stranded in a fantasy world of swords, monsters and magic, the group of modern-day humans must make their way in this strange new place, find a means to survive, and tackle the various challenges that come their way.

Plot:

This roleplay is heavily inspired by the Kuma Kuma Kuma Bear-series. Players will take on the role of a human from our time and our world, who gets isekai'd to a fantasy world, where the only thing they arrive with is... A silly costume. This costume can be anything from a playboy bunnysuit, a maid outfit, an easter bunny mascot get-up or a power ranger-cosplay, to things like a tiger-print bikini with accompanying tail and ears, a magical girl-ensemble or things such as a clown-costume or giant foam-head of some cartoon-character. What exactly they end up with only matters slightly, because the most important bit is... Your character really doesn't like wearing whatever you ended up with. For the sheer rason of it being embarrassing, uncomfortable, both or other reasons.

Unfortunately, the costume your character gets summoned into the other-world is key to their survival. As outsiders of the world, they aren't born with the abilities or properties of the people native to this place, and as such, cannot use magic or special skills or powers on their own. That's where their outfits come in. Their get-ups are all magical equipment that, when worn, bestow them the ability to wield things such as magic, perform superhuman feats of strength or agility, use powers that keep them alive and secure, and most importantly, protects them from potential danger and threats that would otherwise tear their soft, supple and squishy modern-day human bodies into mince-meat.

But the costumes have conditions. In order for the powers, skills or spells of an outfit to be at its full potential, the wearer must focus and create skills or abilities that keep to the theme of their wardrobe. For example, if someone wearing a santa-outfit wanted to cast a spell, they'd need to do something like hurl explosive christmas lights or conjure giant candy-canes to whack stuff with in order for it to do reach its maximum effect! Of course, you could just throw a regular fireball, but it would be significantly weaker. It seems even the abilities of these unfortunate transfered souls need to be as ridiculous as their clothes.

General Information:

While based on the show/manga/light novel, please note that you won't be anywhere near as overpowered or ridiculous as Yuna (the main protagonist). Instead, think of your costumes as a means to even the playing fields and allow your characters to 'function' and have a fighting chance in situations that require fight or flight - as, without them, you'd be screwed against even the most lowliest of threats. That said, with time and experience, you will grow stronger and develop powerful abilities. You just won't curbstomp every challenge thrown your way, 'cuz where's the fun in that?

Don't worry about wearing the same thing all the time though! Each costume coems equipped with an auto-cleaning and self-repairing function as part of the base, standard kit. They also have a "night-form" where they can turn into pajamas or other underwear-type things for wearing during sleepy-times... 'Cuz nobody wants to sleep in a bed while wearing a full-on whole-body mascot-costume... You might still wanna take it off when you visit the toilet though... Just saying.

Other then that though, your costumes start off pretty bare-bones. As you explore the world, fight things and complete tasks for the various inhabitants, you'll start gaining the ability to create and customize your gear. You'll get to make skills or spells that you can use while wearing your outfit, as well as be granted new passive or utility-based abilities or powers for free. Nice deal, right? Just remember, once you've made a skill/spell, you cannot change it. ANd if it isn't in theme with your costume, it won't be as effecitve or strong as it could be. However, its fully up to you to decide how to build your costume-powers otherwise.

Do note however, that at character creation you will need to pick a "class", so to speak. This is merely a means to help me decide what powers or passives to give your costume as you progress, as well as what its good or less proficient at. There are only a handful of classes though, more like archetypes or "paths" to choose from though, so don't worry. Just keep in mind that if you want to multi-class and do ALL the things and be a Jack/Jill-of-all-Trades, you won't ever be as good at things that someone else who focused solely on that point is. Just some food for thought.

Also keep in mind that this isn't meant to be a grimdark, super-serious, drama and bloodshed with betrayal and intrigue-kind of story. The main elements are going to be adventure, comedy and fantasy. With some action and elements of drama in certain main story-quests. But otherwise the setting and feeling I'm aiming for is light-hearted and fun.

F.A.Q.
Q: Who can we play as?
A: Humans from our modern-day earth and time.

Q: Can we play as natives of the isekai world?
A: No, because then you'd need and have information abot the world. I intend for you all to be completely blind and experience the world being completely blind and unfamiliar with it.

Q: Do we have to wear the costumes?
A: No, but you won't be able to use any of your cool spells, skills or pwoers if you don't.

Q: How many characters can we have?
A: Only one.

Q: How many players will there be?
A: I'm aiming for a sma toll group of at the most four people. Five with myself.

Q: Will there be a posting order?
A: No, you can post as much as you want as long as you're talking to another player charcter. You may only post once each 'round' when interacting with an NPC though.

Q: How long is a round?
A: One week. I will post a new IC-post every Sunday, or as soon as I can if all players have posted at least once for that week.

Q: What happens if I miss posting in a round?
A: Then you have until the next update to post something, otherwise, your character will mysteriously disappear, and nobody will remember their face or even interacting with them. Spooky~

Q: If I get kicked out, can I come back with my character?
A: Once a character is gone, its gone. You'd have to make a new one. But its very unlikely I'd let you rejoin unless you had a very good reason for disappearing without notice in the first place.

Q: What if I need to go out of town or otherwise become unable to post for a while?
A: As long as you inform me in advance that you need time off, that's perfectly fine. ... For a while. I'll keep your character as an NPC and have them mill about in the background. Though, if you're gone for than a month, I'll need you to update me on that front, and I might have to cut you loose to make room if there are any potential new applicants who want to join.

Q: Is PvP allowed?
A: Yes. But I'll be deciding the outcome of any sifht, PvP or PvE, based on my own judgement and the actions the players take during their post.

Q: So we can't insta-gib stuff? Even when we're more powerful?
A: Unless I make it very clear that what you're fighting doesn't present any sort of challenge or real threat, I'd prefer if you avoided stuff like auto-hitting or killing outright until I respond. Of course, I realize that rule of cool is very important when you have all these neat-o abilities, so don't worry, there will be times when you can flex and show off your awesome costumed capabilities.

Q: Are there any age restrictions on our characters?
A: You can be anywhere between 14 to 45 years old.

Q: Can our characters die?
A: That's very unlikely, but you don't have bullet-proof plot armor. But you'd have to do something extremely stupid or crazy to get yourselves killed in this particular RP.

Q: What happenjs if we die?
A: You.... Die...? Game oeer, man. Game over!
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Hidden 1 yr ago Post by Hammerman
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Hammerman

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Ooh, this sounds fun! I'll have to think up a costume now.
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Hidden 1 yr ago Post by Crusader Lord
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Crusader Lord A professional, anxiety-riddled, part-time worker

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Another Xalt RP? Consider me interested! :O
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Hidden 1 yr ago Post by PiNKPANTHERESS
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PiNKPANTHERESS PiNK. . .🐬

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This seems interesting, and I have some sort of costume in mind already
Hidden 1 yr ago Post by Xaltwind
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Xaltwind Disgruntled Dragonfly

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Well, that was fast. Glad to see there's interest in this idea. :)

If any of you have any qeuestions or want some details on something that's already bee mentioned, let me know.

I'm currently working on fine-tuning and making the CS template.
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Hidden 1 yr ago Post by Birby
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Birby

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Color me interested.
Hidden 1 yr ago Post by Xaltwind
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Xaltwind Disgruntled Dragonfly

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I feel I should probably mention this before anyone starts getting any ideas... Not that I think anyone would do this regardless, but just to be safe...

The 'power' or 'force' that isekai'd your character(s) is very much sentient, and as such, would never consider transferring someone with... Less benevolent tendencies... Criminals, closet-sociopaths, misanthroopes with no compassion, etc, etc. All these kind of people fall into the big ol' "Nope"-category and would never actually make it over to the other side. Because, let's face it, why would any omnipotent cosmic power with the ability to transcend and bend reality and dimensions ever bring individuals who are more than willing, or completely indifferent to, causing harm and damage to the new enviroment in which they are placed... And then bestow them superpowers. And let them run loose. Unsupervised.

So, yeah, no. If you were planning to have a character like that, I'd recommend you reconsider. :P

But again, if you have questions or concerns about anything so far, let me know. And if you got ideas or suggestions, let me know about those too! Still working on the CS, but its coming along... I think. I hope.
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Hidden 1 yr ago Post by BrokenPromise
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BrokenPromise With Rightious Hands

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...why would any omnipotent cosmic power with the ability to transcend and bend reality and dimensions ever bring individuals who are more than willing, or completely indifferent to, causing harm and damage to the new environment in which they are placed... And then bestow them superpowers. And let them run loose. Unsupervised.


I see that you haven't watched much battle royale anime.

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Hidden 1 yr ago Post by Xaltwind
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Xaltwind Disgruntled Dragonfly

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I see that you haven't watched much battle royale anime.

I have not. It isn't exactly one of the genres I look for.
Hidden 1 yr ago Post by Xaltwind
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Xaltwind Disgruntled Dragonfly

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Alright, so, I've worked a bit and finished what I consider to be a functional prototype of the CS template. I may change, add or remove some things for the final product in the actual OOC, but this should give you all an idea of what it'll look like. Hopefully, it'll also help you start thinking up and planning your character. :)


Character Sheet Template:


Name:
Age: 14 - 45
Nationality: Which country on our Earth your character is from
Gender:

Personality:
Tell us what your character is like, how they act, what they value, what they (dis)like, their mannerisms and quirks,e tc. Also make sure to include how they feel about their costume.

Background:
Where your character comes from, grew up, maybe a little bit about their family or personal life. If they have a job or go to school. Remember to include where they were and what they were doing right before being snatched from our world.

Costume Overview:

Type: Warrior, Rogue, Caster, Artificer or Hybrid - The types and what they do are explained further down.
Source: Where or from what does your costume draw its inspiration/motifs/design?
Imagery: For example, if you're wearing a clown-costume, your imagery would be 'Circus' or 'gags'. Basically, what is the primary theme associated with your costume. This has a direct impact on what you'll want to center your skills/spells around to maximize their potential.

Powers:
- Auto-Cleaning: Your costume somehow washes itself daily, meaning you never need to worry about stains or bad smell!
- Auto-Repair: Should your costume ever become torn or damaged, don't worry! It somehow restores and repairs itself daily, meaning maintenance is a non-issue! ... Unless you're in a still on-going fight.
- Pajama Party: Your costume has the ability to engage an alternative mode, which changes it into nightwear. If this is a pair of large boxers or a neglige or camisole, or a full set of garter-belt frilly black naughty nightstuff, that's for you to decide! Once you've picked a design though, it cannot be changed.
- Stat Boost (minor): Depending on which type of costume you picked, you gain a small passive boost to the correlating primary attributes. Do not touch this section though, the GM will fill it in once your sheet is accepted and posted in the characters tab.
- Your First Skill/Spell: This is where you get to describe your very first costume-related active ability. It can be anything you want! Well, anything within reason. You can't just start dropping meteors or summoning dragons at the very start of the story. But you can decide if you want it to be themed to your costume or something entirely different. Note that the GM may make changes to your skill in case of it being too much... Of course, you'll be informed before your sheet is finalized so you can discuss the matter.


This section is NOT part of your actual CS and should not be included.

Types:
Types are what your costume will mainly focus on. While not making it impossible to make skills or spells that would be more thematically appropriate for other types, this will determine what passives or general skills/spells/abilities your costume will get as you grow. I.E. the abilities and powers you'll get from the GM. It also impacts how strong your various skills/spells will be. For example, a Warrior who casts a fireball will always be worse at, and do less damage, than a Caster would - even if the fireball is properly themed to their costume.

Anyway, on to the actual types!
  • Warrior: This one focuses on physical attributes such as strength, endurance, stamina, toughness and etc. Its the best class for people who want to either take a lot of physical punishment or dish out big physical damage. If your costume uses a physical ranged weapon, such as a gun or bow or likewise, this is also the proper type for that.
  • Rogue: This type focuses on dexterity, finesse, hand-eye-coordination, agility, speed and reflexes. This is the type for people who want to zip around, darting in and out, performing acrobatics and parkour, doing lots of jumping and such. If you like mobility, this is for you.
  • Caster: This type foregoes most physical attributes in favor of spellcraft. It focuses on magic power, magic resistance, elemental manipulation, concentration, magic recovery, esper/psionic abilities and so on. If you've ever wanted to be a wizard or spellcaster who flings lightning bolts and magic missiles around, this is the type you'll want.
  • Artificer: This type is not so much built for fighting, but instead for crafting. This class focuses on the many aspects of creation, such as carpentry, masonry, alchemy, smithing, engineering, jewelcrafting, cooking, tailoring, leatherworking and so forth. Its perfect for those of you who want to become a master craftsman... Of every craft! EVER!
  • Hybrid: The hybrid is a type that combines two of the above classes. Depending on what you want to focus most on, you'll need to be careful how you list it. For example, if you want something like a Spellblade who can use both magic and martial skills, you'd want to make something like a Warrior/Caster. However, the first class in the name is the primary class, and is what your costume will focus around. So, if you want to be a fighter who can casat some spells, then Warrior/Caster is fine, but if you want to be a wizard who can do some fighting in case of an emergency, you'd want to be a Caster/Warrior instead. Remember, the first class is always the primary type. You may not have a hybrid that's three or more types though, only two.

Also, please be ware that once you've chosen a type and your CS is accepted, you cannot change it. Unless you make a brand new character and discard the previous one.

Likewise, you cannot remove or replace existing skills/spells/abilities, so make sure that when you get prompted to make a new one, you pick and make something you like.
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Hidden 1 yr ago Post by Xaltwind
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Xaltwind Disgruntled Dragonfly

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Just a little update.

I believe I should be able to post the OOC this friday. Failing that, it'll most likely still be up sometime during this coming weekend.
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Hidden 1 yr ago Post by Hammerman
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Hammerman

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Not sure if this counts but my current idea is for my character to wear a red riding hood costume. With wolf ears.

Hidden 1 yr ago 1 yr ago Post by Xaltwind
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Xaltwind Disgruntled Dragonfly

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@Hammerman
It's not entirely in line with what I had envisioned, but I'm not going to say no if that's what you want. Just remember that the costume your character wears is meant to be something that makes them feel embarrassed or uncomfortable (not in that its unpleasant to wear, more in a social sense) to be seen in. I assume this costume's main discomfort would come from the short-ish skirt?

Oh, but it's a very cute face-claim. :)
Such a purdy girl~
Hidden 1 yr ago 1 yr ago Post by Xaltwind
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Hidden 1 yr ago Post by Hammerman
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@Xaltwind
That combined with the animal ears.
Hidden 1 yr ago 1 yr ago Post by Soldat Elf
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Soldat Elf A Pee Noise

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Wait... I need some changes.

Alright. This will do.

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@Remuri
Nice.

On a different note, since the OOC is up and available, I will now be unsubscribing to this interest check. If you have questions, comments, suggestions or just want to post your characters, please do it there instead.
Thank you for all the interest. :)
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