Tir na Og. Translating to "Land of the Young", this was one of the one of the largest of the shared realms on the Outer Planes, nestled within the heart of the Outlands and bordering the large river of Tir na Thuinn. It was the home of the majority of the Celtic pantheon, a very loosely tied together group of gods lead by the Dagda. Each of the gods within owned their own part of the land, and while each part had its own rules and quirks, they were unified by a few principles. The most notable was the land has no cities, just settlements - with the largest holding a population of about 3,000. Most of these of these citizens would have likely been here their entire lives, with only a few displaced outsiders settling within, likely being called there by its natural beauty and more pastoral way of living. While not all the gods there are deities of nature, you'd be forgiven for thinking otherwise as the the land was full of forests and sprawling meadows, and possessed a large community of druids.
... Now, you may have noticed I have been speaking in past tense.
Less than a week ago, something happened which deeply affected the multiverse. It happened quietly and suddenly. The land of Tir na Og and river of Tir na Thuinn disappeared. They weren't attacked, they weren't destroyed, there wasn't some great cataclysm the befell them. The land in which Tir na Og once stood is now completely empty, with no signs that anything ever occupied it to begin with.
As you can imagine, the disappearance of a realm containing a diverse group of gods which are worshipped across several Planes has caused quite a stir. While those with more distance might have yet to realise what has even happened, the city of Sigil, sat at the top of an infinitely tall tower which lies at the exact centrepoint of the Outlands, certainly noticed, and caused a great amount of unrest among the various Factions, who are constantly struggling for power within the city.
You might be a member of one of these Factions, sent by the leader to investigate. Maybe you are a worshiper of one of the deities of Tir na Og - or a fos who associates with them - who wants to uncover the truth of what happened to your god. Maybe you're just curious about how most of a pantheon just ups and disappears. Either way, your character is on-route to the site where Tir na Og once stood, ready to investigate.
Welcome to the Multiverse, guys. I have been plotting this thing since I first got the 5e Planescape boxset last Christmas, and while I was originally planning on running the adventure that came with that boxset "Turn of Fortune's Wheel" as my first attempt to DM a campaign, the more I learned about the setting (I ended up purchasing some 2e material and third party stuff to fill in some of the blanks) the more this idea started to take root and refused to let go. I'll be covering more of the lore of Planescape when I make the OOC so if you're a little lost about certain things, don't worry, I'm going to do my best to try and explain as much of this setting as I can.
A few things to note:
- We're using DnD 5e and point buy. We will be starting at level 3, and I will allow anyone who wants to use the Tasha's rule of assigning stat points regardless of race.
- This is my first time DMing DnD. While I do think I have a grasp of the knowledge of the game, please be patient with me.
- Looking for 4 to 7 players. Maybe 8 if there is a lot of interest.
- This game is set in the multiverse, which encompasses all officially released DnD material (and even some third party and homebrew stuff, but that's detailed below). That means your character use any officially released material. Yes, that even means Eberron and Magic: The Gathering. Yes, I am aware those worlds technically have their own cosmology, but I also think those settings are fun and I will do my best to make it work.
- I am open to homebrew stuff, but please run it by me first.
- Unearthed Arcana is similar to homebrew. Run it by me. If a UA version of something that has been officially published, I would prefer you use the officially published version. However, if it is something like the School of Theurgy Wizard or the Circle of Twilight Druid etc I will consider it.
- This roleplay is PG13. If there is anything you specifically do not want in this RP, please feel free to PM me a list. I want to keep this a comfortable environment for everyone, including myself.
- Relating to the rule above, because of the nature of the setting, it might go surreal at times and might even feature some mild horror imagery and themes, particularly in the vein of psychological and cosmic horror. Gods, supernatural beings, religion and religious attitudes also feature within in this RP. However, if at any point a player feels like it goes too far in a direction they are not comfortable with, either tell me in the OOC or PM me immediately.
... Now, you may have noticed I have been speaking in past tense.
Less than a week ago, something happened which deeply affected the multiverse. It happened quietly and suddenly. The land of Tir na Og and river of Tir na Thuinn disappeared. They weren't attacked, they weren't destroyed, there wasn't some great cataclysm the befell them. The land in which Tir na Og once stood is now completely empty, with no signs that anything ever occupied it to begin with.
As you can imagine, the disappearance of a realm containing a diverse group of gods which are worshipped across several Planes has caused quite a stir. While those with more distance might have yet to realise what has even happened, the city of Sigil, sat at the top of an infinitely tall tower which lies at the exact centrepoint of the Outlands, certainly noticed, and caused a great amount of unrest among the various Factions, who are constantly struggling for power within the city.
You might be a member of one of these Factions, sent by the leader to investigate. Maybe you are a worshiper of one of the deities of Tir na Og - or a fos who associates with them - who wants to uncover the truth of what happened to your god. Maybe you're just curious about how most of a pantheon just ups and disappears. Either way, your character is on-route to the site where Tir na Og once stood, ready to investigate.
Welcome to the Multiverse, guys. I have been plotting this thing since I first got the 5e Planescape boxset last Christmas, and while I was originally planning on running the adventure that came with that boxset "Turn of Fortune's Wheel" as my first attempt to DM a campaign, the more I learned about the setting (I ended up purchasing some 2e material and third party stuff to fill in some of the blanks) the more this idea started to take root and refused to let go. I'll be covering more of the lore of Planescape when I make the OOC so if you're a little lost about certain things, don't worry, I'm going to do my best to try and explain as much of this setting as I can.
A few things to note:
- We're using DnD 5e and point buy. We will be starting at level 3, and I will allow anyone who wants to use the Tasha's rule of assigning stat points regardless of race.
- This is my first time DMing DnD. While I do think I have a grasp of the knowledge of the game, please be patient with me.
- Looking for 4 to 7 players. Maybe 8 if there is a lot of interest.
- This game is set in the multiverse, which encompasses all officially released DnD material (and even some third party and homebrew stuff, but that's detailed below). That means your character use any officially released material. Yes, that even means Eberron and Magic: The Gathering. Yes, I am aware those worlds technically have their own cosmology, but I also think those settings are fun and I will do my best to make it work.
- I am open to homebrew stuff, but please run it by me first.
- Unearthed Arcana is similar to homebrew. Run it by me. If a UA version of something that has been officially published, I would prefer you use the officially published version. However, if it is something like the School of Theurgy Wizard or the Circle of Twilight Druid etc I will consider it.
- This roleplay is PG13. If there is anything you specifically do not want in this RP, please feel free to PM me a list. I want to keep this a comfortable environment for everyone, including myself.
- Relating to the rule above, because of the nature of the setting, it might go surreal at times and might even feature some mild horror imagery and themes, particularly in the vein of psychological and cosmic horror. Gods, supernatural beings, religion and religious attitudes also feature within in this RP. However, if at any point a player feels like it goes too far in a direction they are not comfortable with, either tell me in the OOC or PM me immediately.