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Hidden 4 mos ago Post by Duthguy
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Duthguy Someone who can't spell Dutchguy

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@Zeroth Do you think it's a good idea to turn the rest of Gunnar vs Albie into a collab or is that unnecessary?
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Do you think it's a good idea to turn the rest of Gunnar vs Albie into a collab or is that unnecessary?


I'm fine with whatever you'd prefer!

Hidden 4 mos ago 4 mos ago Post by Xaltwind
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Albie vs. Gunnar, go!



EDIT


Oh, and Ludo vs. Edward, also go!

Hidden 4 mos ago Post by Duthguy
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I'm fine with whatever you'd prefer!


I think a collab might take up less posts than us just going back and forth
Hidden 4 mos ago Post by ReusableSword
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ReusableSword The (not so) Mighty.

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hey no worries on my end lol... now to make a fun response for both.

@ERode
Hidden 4 mos ago Post by Databug
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I should be able to get my post up tomorrow. Hopefully I can give @Zeroth something to throw Kohra's way before their next update.
Hidden 4 mos ago 4 mos ago Post by Xaltwind
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It's crazy that half my vacation's almost over already. time sure does fly. I dun wanna go back to woooooork... *beeg crai*

Anyway, it'll be curious to see f there's a fourth test after the ball-hunting. Or, if this year's "combat" exam gets skipped because everyone decided to throw down during the "flight" exam. :P
Hidden 4 mos ago Post by Agunimon
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I'll try and have my post up over the weekend.


Obviously I meant this weekend.
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Hidden 4 mos ago 4 mos ago Post by Xaltwind
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And now,charging in from the sidelines, Parin joins the fight against Edward!

CHAAAAAAAAAAAAAAAAAARGE!!

Hidden 4 mos ago Post by Remram
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I sense shenanigans are about to occur.
Hidden 4 mos ago Post by Sp00ki
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Alright, I really want to try again at a character, but there are a couple things I can't really figure out. Magic and background. I wanted to go with some sort of earth magic, but couldn't decide on how I should do it. As for background, I just can't think of anything...
Hidden 4 mos ago 4 mos ago Post by Xaltwind
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For earth magic, you could always just visit the wikipedia and check there. Just keep in mind that, typicall in Black Clover, magic is very specific. Like, "earth magic" doesn't incorporate every aspect of things found in the earth or ground. Metal, for example, is a seperate type of magic from earth, as is sand. So the first thing you'd wanna do is decide what "kind" of earth magic you want.

As for backgrounds, that I can't really answer, as that's a big part of your character that you need to decide on. But typically, people belong to one of three major "groups".

- The nobility
- The commoners
- The foreigners from Hino (Who're essentially Black Clover's version of our Japan).

I hope this helps in some way.
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Hidden 4 mos ago Post by Remram
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@RoadkilBanana

For the background, start with an idea for a motivation and expand on it. Why does your character want to join the knights? Are there other factors involved?
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Hidden 4 mos ago Post by Databug
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@Zeroth Kohra's post is up. I've left a few things about the situation open-ended via the bold text. I haven't actually confirmed this with anyone, but that's how you communicate something essential or to be interacted with, right?
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Hidden 4 mos ago Post by ERode
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It can be if you want; other people just use it to distinguish dialogue from text in lieu of colors.
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Hidden 4 mos ago Post by Databug
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Either way, I'm leaving it up to @Zeroth to interpret how both maneuvers go, like what exactly the cyclone does and if Kohra is able to snatch the snitch angel sphere with her whirlwind jump trick.
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Late to the party and if it is a good time to join. For a character, how does the son or grandson of an exiled Hino noble sound? Though I am still thinking about their magic, either Moon magic or some kind of summoner magic, if that works, or maybe Obsidian magic.
Hidden 4 mos ago 4 mos ago Post by Xaltwind
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@Theyra
As Zeroth said a few posts/pages back, it's still fairly early in the RP, and as we're still dealing with the "trials" of the Magic Knight selection, now is as good a time as any for new people to join.

As with RoadkilBanana, you're the one who has to decide on what your character's background is - though, as this takes place 150~ years after the events of the canon, and traffic/interaction between the CLover Kingdom and Hino has increased, there isn't strictly a need to be exiled, unless you want that particular fact as a key motivational point for your character to join the Magic KNights, either to "regain their honor" or something along those lines.

Also, I'm not the GM and have no authority, so take everything I say or suggest with a grain of salt until Zeroth actually replies to you.

When it comes to magic though, I don't think there actually is any sort of just "summoning magic" in Black Clover. There are ways to create minions or golems via certain elements or magic, but nothing that strictly conjures living creatures or being to serve under your control. The closest thing I can remember doing that was either the guy who could create undead puppets from corpses (and that was his ONLY spell) or the girl who could create a large earth golem from dirt.

If you're going to use Moon Magic, there's only one example of a person in Black Clover using that, so I'd recommend you checking this wiki page to learn more and see if it's actually something you'd like. Though granted, there isn't much info there, except for the fact that Mono magic is apparently a "special" type of magic, so I imagine it's very rare, like Light or Sun magic.

When it comes to Obsidian magic, I can't really help though, as that doesn't seem to be a type that exists in Black Clover - at least not on the wiki. I imagine it'd be an advanced form of Earth Magic? In any case, depending on what you imagine it capable of, you'd probably be best off running it by our GM.

Hopefully, these answers were use-or-helpful until Zeroth gets back to you with a real response and answers. ^^
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Alright, I really want to try again at a character, but there are a couple things I can't really figure out. Magic and background. I wanted to go with some sort of earth magic, but couldn't decide on how I should do it. As for background, I just can't think of anything...


In addition to what Xaltwind and Remram said, I personally tend to think of Earth as a very "constructive" element. Like, with fire, water, and wind you can just sort of "blast it" at people, but with Earth it always seems like it's better to think of it as "what can I MAKE with this" instead of "what can I DO with this?"

Maybe your character has a spell that makes a giant stone wheel, which then rolls at the opponent in an attempt to flatten them. Or they cause a half-dozen giant stone dominos to rise up beneath a group of enemies, then collapse them all in sequence to try and crush those who can't figure out the "pattern" and escape. Maybe they create a series of "moving dirt tracks" on the ground that allow them to speed up or slow down anybody that steps on them, like treadmills going in different directions.

Or, more simply, create things like walls, armor, or weapons out of solid earth.

Instead of just "shooting rocks" the way others typically shoot fire or lightning, elements like Earth and Metal and so forth seem more suited to affecting the field or environment, creating obstacles, and that kind of thing.

For your character's background, maybe try thinking of similar characters in other media you're fond of, and just changing the flavor of what happens to them? For instance, if you like a character whose home burned down when they were young, maybe replace the fire with an avalanche or a flood, but the general gist that "they lost a home and had to move to a place where they felt they didn't fit in," would be the same.

Rather than worrying about creating a wholly unique character or one that is somehow very different from every previously existing character, just think about what you, as a Player, would like to do in order to have fun within the game. And, as always, feel free to ask any questions, drop me a PM, or whatever if you need help!

Kohra's post is up. I've left a few things about the situation open-ended via the bold text. I haven't actually confirmed this with anyone, but that's how you communicate something essential or to be interacted with, right?

It looks good to me! That's typically the strategy I use for bold text, yes. If I think a game like Zelda or Mario would color/bold/underline it to present information to a player, then I put it in bold. I don't usually use text colors myself but plenty of others do, and if you want to use colored text to highlight something readers should pay attention to that's fine by me too!

Late to the party and if it is a good time to join. For a character, how does the son or grandson of an exiled Hino noble sound? Though I am still thinking about their magic, either Moon magic or some kind of summoner magic, if that works, or maybe Obsidian magic.

Xaltwind pretty much got it, "summoning magic" as it usually works in like a JRPG doesn't really seem to be a thing, however there are a few users of "sealing" or "containment" magic who could conceivably pull a sort of Pokemon-esque monster catching act, maybe? We've also seen examples of weapons and items being stored via magical inventories, although whether that's just some kind of enchanted bag or a school of magic in itself might be debatable.

If you want to create types of magic not seen on the Wiki, I typically just take it on a case by case basis--if it doesn't really fit the theme or seems overpowered, I'll tell you and we can work with it to make tweaks or whatever. I like the idea of Obsidian magic, personally--you could use it to make razor sharp blades, or heavy spheres, defensive walls, so on and so forth. So if that's something you'd like to explore, feel free!

With the backstory, again it's a case by case basis. On the first page of the IC and OOC there are the general premises of the RP's story and how it relates to canon, so if you have any questions beyond that feel free to let me know! I don't have any issue with characters from Hino that I wouldn't have with other characters, lol, so give it a shot!
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Hidden 4 mos ago Post by Xaltwind
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