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Resurgence: First Class




The world was a different place 350 years ago. Eynia was celebrating a time of peace, and its nations were basking in it. Trade was prospering along with the lifeblood of Eynia, magic. Magic was a major part of life in Eynia and had become intertwined with technological advancement. As inventive minds had discovered how to channel magic into a power source, technology advanced at a fast rate soon after the discovery. Airships were a common sight, powered mechanical suits used for hard labor, and even automobiles were being introduced to the public. More marvels were created, and creativity was the only limit. The future of Eynia was looking bright and then, in an instant in the ancient land of Qaeris did the unthinkable happen.

No one living knows what caused it, but a unthinkable amount of magical energy was suddenly unleashed from deep in Qaeris, and the world violently reacted to the magical surge. The land shifted and turned as magic forced it to contort. The weather became violent as magical storms started to ravage the planet. Ranging from powerful lightning strikes that destroyed steel to magical meteor like being launched from the sky. Living beings tied to magic, like magi and spirits, were burning out in doves as they could not handle the huge amount of magic being unleashed on their souls. The upheaval died out over a span of a few days, and had taken magic with it. Any technology that was left was useless, and spirits had disappeared as well. The survivors called the event the Cataclysm and learned how to survive in this new world.

350 years later on the continent of Anoris, magic was unexpectedly returning at a slow pace. The Creunians of the Albion Isle were the first to realize this and, using what pre-cataclysm knowledge they had and the help of a returning spirit. They used this to train mages to be used in the liberation of their homeland. After Creunia was liberated, there was a dispute between those who thought that magic should be kept in Elari Pact hands and others who thought that magic should be shared with everyone. In the end, those under Glyn Parcel left Creunia and Albion Isle behind and established a mage academy on the mainland.

created an academy and have spent five years training anyone with magical talent. Not as an eagerness to help train others to use magic.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraphs


Overview

This rp is a partial reboot of a rp I made of the same name. This time things are set in the fantasy world of Eynia and will be set mainly in continent of Anoris and in the southern lands of Vaesai. The year is A.C. 305. You will be magi that have been trained at the Ireasmia Academy in the nation of Creunia and have been sent to the mainland to help deal with the Arattai threat and to investigate them. Currently everyone will start in the frontier city of Crilas in the nation of Braidor.

As you will see, not all nations on the map have information about them. I am letting people make up lore for the other nations and add on to what I already have. Plus, I am willing to let players make a magic class. That will be under greater scrutiny and it must be accessible to others. Enchanted weapons are a option to start with but, are very rare to have. You must have a good reason to have one at the start of the rp and the weapon can not be op.



Races
















Magic Types
















Important Locations





























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Trapped in Arcadia: Lost Memories




It was not supposed to happen like this, but when things go wrong, expect the worst, and now you have nothing. Not even your memories, or at least you still remember your name. A small blessing you still have that after your memories were stripped from you.

But here you are in Arcadia, the last city on Earth, or at least that is what the mayor and the government officials say. It might as well be since we had no contact with anyone since the founding of the city and the building of the wall. Which honestly seems to keep people in rather protection from the outside. Though it is a wasteland out there, who knows if there is a civilization out there?

Still, things are not so great here in the last city on Earth, as some are keen on changing that. However, one thing I will say is that conflict is brewing within Arcadia. But I will let you find that out all by yourself. Either way, things are going to get interesting in Arcadia, and how you and your lost memories factor in. Well, it is time for you to find out.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview

Hello and welcome to the rp. So in this rp you will be playing as a person with amnesia who finds themselves in the walled city of Arcadia. They have no memory of this city, how they got there, or why they are here. The only thing they know is their name and nothing else.

Now, one thing I will say is that your character is not a native of Arcadia. They are unknowingly fresh arrivals to the city. So do not expect anyone to recognize your character and just treat you as a normal citizen of Arcadia. The city is big, after all. But how did they get there? Well, I am going to say this. The group was sent to Arcadia by an outside power and was secretly inserted in the city for a mission. They were set to meet up with a recon team that had been sent in some time before in the city for a time. But, with the group losing their memories, the status of the mission and the recon team is unknown.

As the plot progresses, more info about the city will be revealed and posted on the OOC. Also, at certain moments in the rp, they will be able to recover some of their lost memories, bit by bit. So excuse the bare bones cs and over time you will be able to fill it in.

So that is the idea of the rp and if anyone has any questions, just ask.

Arcadia

N/A for now.

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Terror at New Cannan






Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview








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Star Wars: Rangers of the New Republic








Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of one character
5. Minimum of one paragraph



Overview










Hidden 4 mos ago 8 days ago Post by Theyra
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Westmore University




Heritage University, a formerly prestigious university in the United Kingdom that was closed down forty years ago due to an incident that claimed the lives of five students and three professors. While the events of that day were mostly forgotten by the present, and the old school was left abandoned.

A person by the name of Adam Myers has brought the abandoned university and has revamped it. Giving it modern facilities and equipment while keeping the old buildings and general architecture of the school intact. It was also given a new name as it distanced itself from the old incident that closed down the university.

Now, Westmore University is opening its doors to new students and has opened as an international university that accepts students from across the globe. Plus, while the old school was male-only, Westmore is now co-ed and accepts female students.

It has been four years since the opening of the university and so far things are going well for the school. The first group of students who enrolled and graduated, and now a fresh new group, has arrived taste still fresh taste of the new Westmore University. Surely, things will go well with how much effort Adam Myers has put into the school. But, some things you cannot change no matter how hard you try. For the incident that closed the school down forty years ago was no mere accident, and the roots of those deaths still linger at Westmore, waiting for a second chance to start what was started years ago.

So, while the students study and prepare for their tests, there is a mystery to uncover at Westmore, one that will shake the school to its core. Good luck at attending Westmore University.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview

Hello and welcome to the rp, so you will be playing as freshman students at the new Westmore University.


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Jade Academy(Work in Process Title)




The grand Chi'in empire is both a vast and lush realm. Stretching from the northern steppes to the southern jungles. To the western deserts and the fertile east. A land that has stood the test of time and its people unwearying in their ability to thrive in this ancient land and be at peace.

But it was not always a peaceful land. Early in its history, the land was divided into petty chiefdoms and kingdoms. Ever warring with each other for control of land and resources. For centuries, it was like this until the coming of a young king named Shui Xun. Known today as the legendary Divine Conqueror. For Shui would do the impossible and unite the land after years of war and diplomacy. Becoming the first emperor of the Chi'in Empire. Ushering in a period of peace for the first time in the land and bringing about a new age. This age started a thousand years ago or 0 AS.

While much has happened since that day, emperors and empresses have come and gone. Various conflicts and internal strife. While there are lasting institutions within the empire. One of the more well-known and respected is the Azune Sentinels. An organization founded by Empress Xinyi Xun six hundred years ago after the end of the Order of Spirit Wardens. The group's mission is to safeguard the land from internal threats. Both the mundane and the spiritual. Ranging from dealing with menacing bandits to hunting down a demon.

Which the Azune Sentinels are trained at one of three academies

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview



The Ch'in Empire












Magic


Wider World






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Lost History: Lineage




History, a topic that can either interest someone or bore them to death. A subject that spans an immersive length of human history and before it. But, if you try to deviate from what is accepted as history by scholars and archeologists. Then you are laughed at, and your theories are considered pseudoarchaeology.

But while some theories might just be false, like aliens building the Great Pyramids of Giza or Bigfoot. There are ideas, objects, and even places where accepted history cannot explain or try to deny that hint at something else. A hidden or forgotten past that most have barely scraped the surface.

There are those who do try to uncover this lost history of the world. But you have not heard of them, for they operate as secret societies. These secretive groups are dedicated to uncovering this lost history. However, what they do with this lost knowledge is what divides them. Some seek power, some seek knowledge, and some seek more.

However, one thing that has been discovered by all who seek this ancient past, are the Descendants. People whose ancestors come from this lost past and whose bloodlines give them a power that is separate from magic and have unlocked the use of it. Those who are Descendants are coveted by these secret societies for not only their power but also their bloodlines gives them an unexplained connection to relics from this forgotten era.

The secret society called the Seekers is one group that seeks to uncover the truth and its connection to Descendants. As the group was founded by a Descendant. The Seekers, with its resources and Descendants. Try to discover the lost past of humanity and learn more about the past and what it means to be a Descendant.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph
6. No time or mind control powers


Overview

Hello, and welcome to the rp. So, in this RP, you will be playing as a Descendant, a normal person, or, if you wish, an unawakened Descendant. A Descendant person whose bloodline dates to an unknown ancestor from the forgotten era of human history, and gives them powers and a connection to ancient relics. An unawakened Descendant is a Descendant that has yet to awaken their bloodline's power but still has a small connection to relics. Mainly those that are related to their bloodline. Your character will be a member of the Seekers, either a new member or already apart of the order.

When it comes to your power, it can be anything but, time or mind control powers. Also it should be a hint to what your character's ancestor is. While you can decide what the ancestor is, you instead of writing it in your character sheet. You PM me your idea for an ancestor after you finish the cs. Now, what who and what ancestor is, it could be anything. A powerful spirit, an elemental, a powerful mortal, a forgotten god. Just something or someone that would leave a mark on the ancient past in some way or would be important in the ancient past and had a power or ability that could be inherited.

Now, during the course of the rp, magical non-human races and beings will be encountered, and magic is a thing in the setting though underground, and said magic is rare in modern humans. Though character wise the rp will be human only.

Also, if you wish, I would be open to side arcs that deal with a person's ancient ancestor or perhaps a more personal one, like finding a certain artifact, for example.

Now that is it and I am looking for a co-gm. If anyone wants the job, then either say something in the thread or send it to me by PMs.

Secret Societies













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Power Rangers Rebel Force




The evil Velcon Empire, ruled by the evil Emperor Qyi Nos, is a force that has conquered planet after planet with no end in sight. Now, after conquering the planet of Kial, the Velcon Empire has set its sights on Earth. Emperor Qyi sent a team to Earth to learn more about the planet before the proper invasion began after hearing the word of Earth's guardians, the Power Rangers.

But as the team settles in and learns more about Earth and the Power Rangers. That either already harboring treasonous thoughts or changed by Earth's people. This team has decided to defect from the Velcon Empire and join the Power Rangers in defending the planet. Using their knowledge of the empire to their advantage in the fight against the Velcon Empire.

Only the Power Rangers would mysteriously disappear, and in their place, the defectors would take their place as the new Power Rangers and defend the planet from their former allies while trying to discover what happened to the last Power Rangers. A task they must bear if they wish to defeat the Velcon Empire and stop their advance, and earn their place as defenders of Earth, their new home.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of one character
5. Minimum of one paragraph


Red Ranger -
Blue Ranger -
Green Ranger - Theyra
Pink Ranger -
Black Ranger -

Overview

Hello and welcome to the rp. In this rp, you will be playing as alien defectors from the Velcon Empire and after the mysterious disappearance of the current Power Rangers. The alien defectors become the new Power Rangers and take up their mantle of defending Earth from the Velcom Empire while trying to figure out what happened to the last Power Rangers.

So, with your character, you can come up with any reason why your character defected from the Velcon Empire to the side of Earth and the Power Rangers. Just as long as they wish to side with Earth, the Power Rangers and not wish to return to the Velcon Empire.

Which You can make your alien character look how you wish, but they have to be humanoid in appearance and have to have a human appearance as well. So, in the cs, the picture at the start should be their human appearance, and you will post the picture or written description of their actual alien appearance in the section of the cs. Also, it is best to avoid revealing themselves to others so as not to draw attention to themselves and only do so when necessary.

Also, to create their human disguise, the characters use an advanced imperial device that is able to conceal the user and appear human for as long as needed. It is a rare piece of technology in the empire that is not commonly used.

As for the Velcon Empire, besides what I have written down below. You have the freedom to come up with stuff for the empire in your background as long as it fits with what I have written about the empire.

Now, more about the setting, obviously, your group is not the first group of Power Rangers, and the Power Rangers are a known group on Earth. The last Power Rangers were initially based out of the city of Angel Grove, but their base was destroyed during the final battle with an ancient evil, and they relocated a secondary base in the city of Grey Vale before they disappeared and after making contact with the players' characters.

So, while the ranger colors are Red, Green, Blue, Black, and Pink, it is not gender exclusive and can be played by anyone. But I will reserve the Green Ranger for myself, and anyone can be the leader of the team if one desires. Not just the Red Ranger.

That is it for the Overview and if anyone has any questions, then feel free to ask. I am also looking for a Co-Gm, and if anyone wants or is interested in the role, then say something in either the thread or through Pms.

Power Rangers

While a new group of Power Rangers, and inheriting the last Power Rangers' current base. They were given suits, gear, and zords that belonged to an older group of Power Rangers that had used the base in the past and were in storage for when they were needed again. Which the zords theme is Zodic based. How they look separately, Zords and how they look together as a Megazord.

The Red Ranger gets the Leo Zord, which serves as the chest of the Megazord.

The Blue Ranger gets the Gemini Zord, which serves as the lower legs of the Megazord.

The Green Ranger gets the Pisces Zord, which serves as the arms of the Megazord.

The Pink Ranger gets the Virgo Zord, which serves as the head/helmet of the Megezord.

The Black Ranger gets the Taurus Zord, which serves as the upper legs and lower back of the Megazord.

What weapons the players use for their Power Ranger is up to them.

The Power Ranger communicator looks like an everyday watch but can act as a communicator with other Power Rangers and with the Overlook.

The Power Rangers' Base in Grey Vale is called the Overlook, as it is set and built into one of the mountains near Grey Vale. It is concealed from outside sight but offers a good view of the city and the surrounding landscape from its position. Which contains the Power Rangers' assistant and Outlook AI, Io. While she is mainly a AI that manages the base and gives the Power Rangers information. She does have a physical robot body that she uses from time to time.

Grey Vale

Grey Vale is located in Western Oregon, and in a valley through which the Grey River flows and splits the city in half. Flanked by mountains on two sides, and there is a ski resort on one. Despite the growth of the city over the years, the valley is still forested outside of the city limits, and there is a good amount of wildlife that lives in the valley.

Velcon Empire

The evil Velcon Empire was ruled by Emperor Qyi Nos, the third emperor of the empire. Starting from the planet of Iru which serves of the capital of the empire. The Velcon Empire has conquered many worlds and, to many, seemed like an unstoppable force as they continued to spread across the galaxy. However, it has not stopped several groups from rising up in an attempt at rebellion in the past. All were crushed, but there is still lingering defiance in the empire.

Currently, the empire, though spread thin, is still conquering planets at the behest of the emperor and has set its sights on Earth. While they know that they have lost their recon team to the Rangers and the leader of the Imperial Force sent to conquer Earth, Marshal Von Tero is furious at their defection. They are still unaware of the fate of the last Power Rangers and how the recon team are the New Power Rangers. However, they are eager to conquer Earth and bring down the Power Rangers either way.

Imperial Soldiers - the standard foot soldiers that make up most of the Imperial army and focus on attacking in groups and overwhelming a foe by numbers than individual attacks. But are still skilled fighters that tend to use melee weapons over range weapons.

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Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview




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Stranded: Lost Island




Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview




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Star Wars: United Force




Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview




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Betrayed: Second Chance




The Blessed Companions, as the people would later call them. The Blessed Companions were not just famous heroes, they were "the" heroes. The heroes of the age and almost everyone in the known land had heard of them. Initially starting as a group of adventurers, the group would find themselves crossing paths with a powerful lich and working together. They were able to stop the lich and save the day.

This was just the start of their tale, and as the group traveled and got stronger, their accomplishments grew and grew until their name became known throughout that land. It seems like no challenge or threat they could not beat, until that fateful day during their final battle with the Eruo the Tainted.

Eruo the Tainted used to be a normal human who, in his pursuit of forbidden knowledge for power. He became tainted by the Void and became something else. Though tainted by the Void, his mind remained his, and with this newfound power, he wished to conquer the known world and establish a new order under his rule.

When the Blessed Companions found out about Eruo, they sought to stop him. It was that day during their final battle with Eruo that the unthinkable happened, they lost. But not by Eruo's hand but by one of their own. Before the the final blow can be stuck on Eruo and end his life. Elise, one of the Blessed Companions betrayed them in this moment and killed them before they could react.

Now dead, there was nothing stopping Eruo from enacting his plans, and while there would be resistance against him. None could get as close to defeating as did the Blessed Companions. So Eruo's free to take over the known world and enact his vision of a new world order. Though what became of Elise is unknown.

But, this would not be the end for the Blessed Companions, and despite their name being forgotten in the century after their defeat and death. There would still be some that remember them, and one of these few, an old sorceress. She enacted a ritual to bring back the Blessed Companions with a single goal in mind. To finish what they started, kill Eruo and liberate the world from his tyranny. Though she will soon die from the cost of enacting the ritual, she hopes that these heroes can do what others cannot.

Now, in a world they can barely recognize. The Blessed Companions have their mission, and whether or not they can succeed in killing Eruo and finish what they started a century ago is up to fate.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview


Hello and welcome to the rp. So in this rp, you will be playing as the resurrected members of the Blessed Companions. Now, while they were regarded as the best and strongest heroes of their time, this does not mean your character will be invincible, but it does mean that they could handle any small or weak enemy that comes their way.




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Fire Emblem: The Lions' Roar






Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview






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The Great War




The year is 2535, and humanity has been at war for thirty years. Their enemy is the monstrous Aracni Horde, an alien race that appeared on the frontier of human space about thirty years ago and started an invasion the likes no human has seen.

Starting from the frontier of human space, the Aracni Horde pushed further and further into human space. Invading world after world and only leaving once everyone human was dead and then moving on to the next. While humanity would score some early victories in the war. These victories would soon turn into defeat after defeat. Until humanity realized the true scope and goals of their enemy and mobilized everything they had. Did humanity start making a real difference in the war.

But, it still was not enough to win the war. Currently, only the inner human space is left, but the line is holding. Thanks to strong fortified orbital defenses and massive military space stations. But it is a guess as to how long these defenses can hold and how the Aracni Horde can be held back.

The situation, though stable at the moment, humanity is desperate for a solution that can win the war and save humanity from extinction. Then came a badly damaged human ship coming from Horde space, which crash landed on the stronghold world of Wayland. However, cautious, if Aracnis were on the ship, after locating and exploring the wreck, They found a sole human survivor, and some data was recovered. It turns out the ship was from the world of Attica, a world that was apart of a defensive network called the Iron Ring before contact was lost with them. It was assumed that the Iron Ring was lost, but it turns out. A sizable human force is still alive and holding off the Aracni Horde.

But, the reason for their survival was not because of the strength of their defenses or anything different than what the rest of humanity had done. But, something was found within one of the Iron Ring worlds, a series of artifacts that somehow repulsed the Aracni and able to kill them in large numbers. They have been using them to safeguard their worlds and are currently still holding out thanks to these artifacts. They sent a ship to inform the rest of humanity of their discovery and thought that finding more of these artifacts was the key to winning the war.

When High Command learned about this, they knew that this could be the deciding factor of the war and would gather a team and with a prototype stealth ship. Be sent them deep behind enemy lines to the Iron Ring in hopes of learning more about the artifacts and end the war before humanity is dead and gone. Little does this team know that getting to the Iron Ring is just the beginning.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview






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Golden Gate City






Rules:
1. Expected to follow standard site rules
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3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


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Aftermath: The A.I. War




2072

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3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview






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Realm Walkers: The Lost Expedition




Other worlds, other realities, science fiction or fantasy, some might say. As the only worlds, you can get to require spaceships, not portals or special rituals.

But, as one group has discovered, not only do other realities exist, but travel to them is possible, albeit through a special means. This newly created group calls itself the Realm Walkers. They have dedicated themselves to exploring and studying other realities.

While still a new and small organization, the group, initially comprised of twelve men and women, has recently boosted its numbers with a number of new recruits. The recruits come from various backgrounds but have potential and they have skills that can aid the Realm Walkers. They have been given the proper training and taught the basics of the Realm Walkers.

However, these new recruits will have a new mission that will test them. For the last expedition to a new reality, dubbed Clouded Grey for the moment based on initial observations, the Realm Walkers have lost contact with the expedition and are considered missing. The Realm Walkers founders being apart of the expedition. It now falls on these new recruits to track down the lost expedition, recover the missing Realm Wakers, and discover their fate.

Unaware of what truly lies in Clouded Grey, and whether they can find the lost expedition in time is up to them.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview


Hello and welcome to the rp. So, in this rp, you will be playing as members of the Realm Walkers a secret society that discovered how to travel to other realities and other worlds and are on a mission to find a lost expedition that included not just some of the new recruits but also the Realm Walkers' founders.

While there is some information about the reality/world, for the most part, the team will be going in knowing little about the Clouded Grey reality but will be armed with firearms, equipment, and their Resonance device, a device worn on a hand like a glove that contains a small green crystal and enables travel between realities.

Now, how the Resonance devices work is after attuning to a world crystal, which is a massive green glowing crystal with its name etched on its center. By using the Resonance device with the world crystals, making physical contact with a world crystal, and saying a certain phrase, one can travel to another reality. Finding a new reality is a challenging task, but once found, it is easy to travel between realities once discovered, but travel is only possible while in physical contact with a world crystal or at one of the possible smaller crystals that act as nodes on a world that can be encountered. Which have to be attuned to before they can be used.

The Resonance devices can also be used to track down other Resonance devices and will be the main way of tracking down the lost expedition.

So that is it, and if anyone has any questions, then feel free to ask.

Also I am looking for a co-gm if anyone would be interested just say something.

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Vlario: A Colony Alone




It has been two years since the once grand Mitkir Empire that dominated much of the old world continent of Aislira collapsed under internal strife. Leaving its sole colony of Vlario alone on the distant Muur continent alone. Having to adjust to now being on its own in a hostile land now that the natives are taking advantage of the lack of imperial support to raid Vlario, it has become increasingly hazardous to venture outside of the colony without outside help from Aislira. Under the capable rule of the former imperial governor Lycaon Katsaros, Vlario had managed to stay stave off the natives and survive so far despite the increased raids made by the natives. Unfortunately for Vlario, crime has started to become a problem for Vlario, and the colony's security force is stretched thin as it is. So far, Vlario is stable despite its problems, but for how much longer is a guess. Unbeknownst to Vlario, something is stirring in the jungle. Something the natives fear, something long thought to be gone, is returning to Muur, and whether Vlario can survive, it is up to fate.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraphs


Overview


This is a character rp set in the fantasy world of Iomia during the equivalent of the early 16th century. Meaning that while firearms are allowed, they are primitive enough that bows, crossbows, swords, etc, are still viable weapons, and firearms are not widespread. So only an arquebus and wheellock pistols, if you need an example of what kinds of weapons or armor are allowed, look up what early conquistadors had, what they had, you can have within reason. Also, Muur is this world's equivalent of South America so expect jungles, heat, and unique wildlife.

In this rp you will be playing either a local colonist, a refugee or someone with a reason to come to Vlario, that has come under the employment of Nicusor Mihnea. A local noble that has taken it upon himself, with the reluctant blessings of the governor to aid the colony and is making a team for this task. So while most of the rp will be taking place within Vlario, there will be times to venture outside of the colony and into the Muur interior.

Since this rp is focused on Vlario and Muur. You have the liberty to make up what you want for Aislira as long it fits with what I have for the Mitkir Empire. Magic is considered a myth, and if it did exist, it has long since died out. Also, I am looking for a co-gm, so if you want to do it, just say something.





Colony Locations:

















Muur Continent






Major Factions










Here is the cs, and at the moment, I will not be allowing Muurian Native characters

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Stranded: Gifted and Lost




Interview with a Human #1

So you would like me to tell my story? Is it easier to come to a human than someone else? Well, I suppose I can, though my story is like the other humans that now find themselves stranded in what used to be the Zimearon Star Empire. I am Jason Miles, and I am from Earth, the homeworld of humanity. But we were still stuck on Earth and were only starting to get a foothold on our moon. The year was 2035, and I was a cop or police officer before I was abducted by the Zimearons. For what reason? You probably already know that part, but I was special, a gifted, the term that the Zimearons gave us. It turns out that an ancient race called the Amnarons did something to humanity back when they were still around, and they are the reason why there are gifted humans around. Something about seeing the potential in humanity and giving us a gift to our species. That is what the official science says, but I am not so sure.

Either way, despite what some say, not every human is gifted, or else the Zimearon would have abducted more humans, and back then, my powers did not manifest, nor did I feel any different from my fellow humans. It was only after being abducted and going through the "awakening" that my powers showed themselves. Now, my memory is hazy about what they did to me to awaken me. I remember the agonizing pain, the rush of drugs in my system, and not much else.

Now, why did the Zimearons abduct gifted humans and go through the trouble of awakening us? The one main reason is that they wanted our gift, but they were unable to extract it from us. So, with their failure to get our gift, they decided to make us their soldiers but specifically their spec ops and, at times, elites. The Zimearon Star Empire was in a bad state when they started abducting gifted humans, and they needed an edge against the rebels. They went through alot of trouble to find Earth despite the fact is was on the opposite side of the galaxy. But thanks to their leaders's fixation on us after uncovering Amnaron records about us, Once they found the ancient Amnaron gate that led to Earth and after activating it. It was only a matter of time before they came knocking.

To get us to fight for them, the Zimearons brainwashed us to serve them. That we were meant to be soldiers and follow their orders as thanks for saving us from a disaster that claimed our homeworld. They trained us hard and turned us into elite fighting machines, and it worked. We were even starting to reverse their losses. I remember my time as a Zimearon soldier despite how much I want to forget, and maybe it comes with being gifted. But that brainwashing started to fade, and soon, some of us started to remember who we really were. But we were smart about it and, with some, managed to escape from the Zimearons and link up with the rebels. Did we rebel against the Zimearons and once we were free. We joined with the rebels, and we all know how this ends. The Zimearon Star Empire was unable to handle our loss, and now the rebels have the advantage. Did that accused empire come to an end but with one last bout of defiance against us. They destroyed the Amnaron gate that led to Earth and left us humans with no way home.

I know that some humans made it through the gate before it was destroyed, and I hope that they are doing well. For the rest of us, we are now stuck in what was Zimearon space. Most did not know what to do, some in anger hunted down the lingering remnants of the empire, and some in an attempt at normalcy tried doing normal jobs and try to forget their time being a soldier. Others became mercenaries, and others are trying to find a way home despite the loss of the gate. But what am I doing? I am trying to lead a life that I want to live after everything that has happened. Luckily, I have found some like-minded humans, and now I am helping out my fellow humans helping them to survive in this new reality. It is not perfect, but it is good enough for me, and this is my story so far. Just a man trying to do his best to survive in this corner of the galaxy. That is all I can do and what my fellow humans can do. Survive while trying to live some kind of life that they can live with.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph
No time or mind control powers


Overview

Hello and welcome to the rp. The year is 2035 and it has been three years since the fall of the Zimearon Star Empire and humans being freed from their enslavement. But left stranded in former imperial space and left to their own devices. There are five thousand humans located in former Imperial space, and all have gone their own ways to survive in former Imperial space. But in the rp you will be apart of a crew of humans on ship called the Grand Mave and have survived by being mercs of sorts. Doing jobs for the various factions and people in known space. Which while that are nations with claimed territories, a good chunk of the known space after the fall of the empire are unclaimed due to the newly emerged nations not having the resources to claim the rest of known space, and as such. The unclaimed parts of known space is more of the wild west with law and order varies between systems.

So, all human characters are expected to know how to fight, given their training under their brainwashed state. That does not mean they have to like their combat skills or like to use them and can use other skills like repairing or something else like that. Your characters have clear memories of their former lives on Earth and can remember their time as soldiers for the empire. Also, while this is a human-only RP, as in, you are only allowed to play as a human. If you really want to play as one of the aliens listed below, then telegram me, and maybe we can work something out. Also no playing as non gifted humans since the only humans in the former imperial space are gifted humans.

Being Gifted

Now, what it means to be gifted is that while gifted humans look like normal humans, it is what is on the inside that is different. For gifted humans have increased strength, increased endurance, heightened immune system, increased stamina, increased durability, are faster, have a faster healing factor and resistance to mind control. So, superhuman but not invincible, as gifted durability is still no match for a plasma shot to the head or chest, and the increased healing factor is not on the level of Deadpool or Wolverine. So, while you can survive longer than normal humans, you still need to fight and survive like one. Each gifted has a unique power like, say, ice manipulation. There can be variations of the same power. Like one fire user can use blue fire, while another user summons fire via a biological process.

However, only certain humans are gifted as they have to have the latent genes necessary to be gifted. In order to activate their gifted nature, there is a process called the awakening, which is a very painful procedure and is an artificial method of activating their gifted nature. As the Amnarons meant, the process to happen naturally as humanity matured over the thousands of years. So far, there are no known side effects of becoming gifted artificially then what was intended to happen naturally.

If anyone has any questions about being gifted, then feel free to ask.

The Ship


The Grand Mave - is a [strike]stolen[/strike] rightfully gained ship that the current owner Arthur Colms procure from his Zimearon officer during the rebellion and after some modifications, it has served Arthur faithfully since. A Hammerhead class ship that serves as the home for the crew of the Grand Mave. Armed with six plasma turrets and able to house large crew. Comes with individual rooms along with an armory, medbay, and other amenities a starship should have.

Technology

The general sense of technology in the known galaxy is that plasma weapons are the norm, though laser and projectile-based weaponry are still in use. Shields that protect ships are common, and personal shields exist but only with power armor. Power armor exists but are reserved for spec ops groups and are rare outside of them. So, most use body armor that ranges from light to heavy. AI exists and is mostly basic but the more advanced types are normally installed on military vessels and sometimes on civilian ships. Ships travel by Hyperdrives, which open a portal into a dimension called Hyperspace, and a ship travels through it to travel faster than light.

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Hidden 1 day ago Post by Theyra
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Theyra

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Hybrids: Legacy of the Celestials






Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph


Overview



Celestials

The Celestials

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