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Hidden 1 day ago Post by ctrlsaltdel
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ctrlsaltdel

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<Snipped quote by Ariamis>

Now that is good news to me but what does @ctrlsaltdel think?


I hadn't planned on it but I'm not one to pass on some combining mecha action. Remus seems to lend itself pretty easily to being an expansion pack for other Framewerks; I'd have to think on what Romulus's Kattai form looks like, but I can probably come up with something fun.
Hidden 1 day ago 1 day ago Post by AlternateMan
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I ran into this at 5 am, got interested, rolled some dice, and now I feel obligsted to flesh out this gigachad of a pilot
I'll get to work, for now here's what I got in an unorganized manner (let me know if I did anything wrong)


Hidden 1 day ago Post by Ariamis
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I ran into this at 5 am, got interested, rolled some dice, and now I feel obligsted to flesh out this gigachad of a pilot
I'll get to work, for now here's what I got in an unorganized manner (let me know if I did anything wrong)



So far there's no mistakes. Five Secondary Systems is quite impressive, especially for a Supporter, and the Artillery Cannons for a Backliner. Looking forward to the finished sheet.
Hidden 1 day ago Post by AlternateMan
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the dice lead me to a restless supporter build and I shall live by it
Hidden 14 hrs ago Post by Stern Algorithm
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Throwing my interest in here, but it may take me a while to create a character.
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Hidden 11 hrs ago Post by Stern Algorithm
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Question:

1. I will probably be taking Cyborg. That said, what optional uniform mods are available (do I come up with them)? What is a Framewerk mod?

2. A gifted pilot has an increased chance of synching with their Framewerk. What exactly is synching? Would this be a benefit of being a cyborg as well?

3. What skills are available to a Proficient pilot (do I come up with it)?

4. Is it viable to carry multiple of the same type of primary weapon or secondary system?

Not a question, just putting it out there. Although I am not randomizing my build, I restricted myself to mostly taking what other players have not yet taken. The remaining options surprisingly stack in an extreme and interesting way, highly min-maxed.
Hidden 11 hrs ago 11 hrs ago Post by Ariamis
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Question:

1. I will probably be taking Cyborg. That said, what optional uniform mods are available (do I come up with them)? What is a Framewerk mod?

2. A gifted pilot has an increased chance of synching with their Framewerk. What exactly is synching? Would this be a benefit of being a cyborg as well?

3. What skills are available to a Proficient pilot (do I come up with it)?

4. Is it viable to carry multiple of the same type of primary weapon or secondary system?

Not a question, just putting it out there. Although I am not randomizing my build, I restricted myself to mostly taking what other players have not yet taken. The remaining options surprisingly stack in an extreme and interesting way, highly min-maxed.


The modifications to your uniform that can be made include new software features for the computer system like programs and interfaces, or hardware like a wrist-mounted device on the sleeve that projects holograms. Cyborgs can interface even more with their uniform, so there's potential for interesting ideas there. By contrast, a Framework mod is a change or addition that is not as large as a Secondary Systems but something smaller. One player chose a mod to let the torso turn 180 degrees from the legs, for example. Other ideas include modifying a weapons's ammunition, or the firing mechanism for it.

Synching with a Framework means being able to perform more cumbersome actions with much better control and efficiency, to the point of simulating a human body's movements. There's more to it, but at this point it's a spoiler. For a cyborg, it means being able to project your consciousness through the Framework while neurally linked, which gives similar results, at the cost of the risk mentioned in the description.

Proficient pilots may have any single skill that they are experts at: this could include being good at sports, or making repairs, or a hobby, or medical training, or some other practical talent. As long as it is something one can realistically learn by hands-on experience it is fair game.

It is possible to have a repeat system depending on the Framewerk, though I would recommend rerolling repeats for the sake of diversity.

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Hidden 1 hr ago Post by Ariamis
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The OOC is now up:

roleplayerguild.com/topics/194718-ner…

Players with accepted character sheets can post them to the CHAR tab. Please check that you have added any missing information to them while doing so, for example the bonus (armor, speed or weapon damage) from your Framework Type of either Frontliner, Backliner or Specialist.
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