Hidden 2 mos ago Post by Raineh Daze
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The inn-keeper brightens even with your wavering commitment, and is happy enough to serve up lunch at what seems to still be rather a steep price—or perhaps the standards of travellers on the highway is simply higher than what you're familiar with? It might be basic, but there's nothing to complain about in terms of quality.

This leaves plenty of time to be filled in on what's a rather basic story in excruciating detail. A necromancer's taken up resident in a nearby cave, and the occasional undead are giving the inn a bad reputation. The Mage's Guild should be dealing with it, it's their ban on the practice after all, but the Roxey Inn apparently rates too low to send anybody out in a hurry. With the inn's usual mercs already working for other employers… well, Malene explains, she'd been forced to ask random travellers.

Lannessa seems in oddly high spirits as she leads the way north, pushing through the undergrowth while nonchalantly eating an apple. Why? "Every day you get to kill a necromancer is a good day."

The innkeeper's directions are correct, though, and sure enough there's a small cliff-face with a rather noticeable opening. It doesn't look particularly dangerous or necromantic, just… dark as you stand outside it, although the light at the end of the elf's staff promises that this won't be an issue for long. "So, I think you can handle this one mostly on your own. Small-time necromancer… probably just some skeletons and zombies."
Hidden 1 mo ago Post by VitaVitaAR
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At least the food is good. The price would be kind of much to me just a little while ago, but it's hard to too bothered by something like that after what I've experienced today. So instead, I'm just happy it tastes good and fills me up properly.

This really is something the mage's guild should be dealing with. But they haven't done so. And if they haven't, the least I can do with my newfound freedom and allegiance with one of the most ridiculous mages I've ever seen in my life is try and take care of it while I have the chance, so there's no more risk of anyone getting hurt. Or of more people's bodies being abused after death.

---Lannessa is happy I accepted, at least. I guess it makes sense that she would be.

Wait, but...

"Mostly... on my own?"

I look back towards the cavern. I'm not particularly well-equipped yet. I guess I can do some magic, and it'll probably work plenty well against undead just as well as it does lighting up firewood.

But at the same time---

I take a deep breath.

"Er, really, I... I guess."

I've made it this far, haven't I? The assassins were probably more dangerous than undead would be, so the necromancer themselves is the biggest, most real threat.

"R-right, how to approach this..."
Hidden 1 mo ago Post by Raineh Daze
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"Front on, would be my recommendation," the utterly straight face the elf has… is this a joke? She does seem to be serious about that, although she gives you another look over. Then a second. And a third. After a pause, she reaches around and unfastens her own sword, offering it over, "I expect this back afterwards, but it should do… better than that dagger."

Another gesture later and you're left feeling… enclosed? It's hard to tell, the shimmering layer of purple sunk into your skin, but it didn't feel… harmful? It's a shield spell, if you ask.

"Now, go put those undead to rest. It's not that big a cave, can't be more than… half-a-dozen?"

That doesn't even seem like a guess…
Hidden 1 mo ago Post by VitaVitaAR
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The weapon in my hands almost completely distracts me from the spell that was just cast over me. It's honestly one of the most beautiful things I've ever seen. My instruction in blacksmithing never quite completed properly but I know enough to know what I'm looking at now is basically a treasure.

And I'm being trusted to use it?

Part of me wonders if this is a dream again.

But if it was, I probably wouldn't be having to face down undead. Then again, compared to assassins, they're not going to be as dangerous even if they're going to be a lot less pleasant to look at.

"... R-right."

Six undead, of some sort. That's actually not so bad. Compared to living assassins, for sure. And I'm better defended and better-equipped, now, too.

I volunteered so help, so... so---

I take a deep breath to help still my pounding heart, and step forward.

It's damp. And cooler then it is outside. I haven't exactly made a business of spelunking, but I know more or less what to expect from somewhere like this.

Normally it's not undead.

---!

Speaking of, there's one now!

The scent immediately hits me. I already got a bit of a whiff of it just stepping inside, but now the rotten, fetid odor of a moving corpse is striking me a lot harder. I hadn't even thought about that until now, I almost have to stop myself from gagging.

It's shambling, naked, with skin sloughing off to expose paled muscle tissue and bone, with some organs beneath. I think it was a man, but when it's this poorly-preserved it's not necessarily easy to tell. It's taller then me, too.

I inhale deeply through my mouth and step forward. It's unpleasant, it's grotesque, but it's not nearly as threatening as the living, breathing, assassins.

There's no mind in there. Not an intelligent one, anyway!

It's not as if I'm somehow perfect with a sword, but I'm not entirely without self-defense skills. I wouldn't have lasted very long in this situation without them.

I raise the sword, as it raises its arm and lurches forward, swinging it in an arc.

Rotten, soft flesh gives away easily. The bone is pretty brittle, too. The outcome when it comes to a sword of this high quality was clear long before I swung it.

The arm sails into the air first. Then, the blade reaches its neck.

Some kind of foul gunk comes from the moving corpse as I sever its arm and head, something I'd rather not think about.

---I don't think I'm mistaken. When it comes to undead, there's not much of a purpose in attacking anywhere but the most crippling spots. Decapitation is pretty disabling, right?

I step back to avoid the beheaded zombie as it falls forward.

One down.
Hidden 1 mo ago Post by Raineh Daze
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Lanessa walks in after you, raising a hand in a lazy gesture that scatters gold-tinged illumination throughout the depths of the cave. A casual magical effect, given everything she had displayed so far—but it could hardly be considered unwelcome, even as the zombie totters unsteadily before collapsing, the magic that animated it no longer functional in the face of grievous damage.

And revealing behind it a pair of skeletons. Their bodies seem so much more fragile, yet somehow the animation more complex…? Whereas the zombie was just a shambling mound of flesh, they advance with purpose, dulled weapons clenched in their bony fists and one even sporting an off-kilter helm.

They're not the only ones, you can see another towards the small cavern's rear, just before a hide-covered opening; that one is somehow drawing back a bow…

And your magical support seems to be paying no attention, her eyes drifting towards some minor alcove.
Hidden 26 days ago Post by VitaVitaAR
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"Ah---!"

I can hear the whizzing of the arrow through the air, even as I move forward. I can feel it disturbing the stillness around me, hurtling just past my head. I don't know if a single arrow could pierce the defenses cast on me, but I really don't feel like finding out.

The zombie I was able to cut through pretty easily. I honestly don't doubt that this incredible piece of work in my hands could do a pretty effective job of cutting through bone, I need to make sure they come apart as much as possible.

The zombie at least had some kind of semblance of needing a head, but I don't think something that's been worn away as much as a skeleton would.

---Not that I know much about undead, but it's just my guess.

Before the first of the nearest skeletons can fully raise its weapon, I push forward, using my weight behind the swing of the blade. I want to use my movement both to knock the skeleton apart as much as I can, but also get past the other and get closer to the one with a bow. I don't know just how many arrows I can take, so surely I should deal with the archer skeleton as fast as possible!
Hidden 26 days ago Post by Raineh Daze
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The bow goes off with a distinct creak, the old wood in the skeleton's hand visibly straining – but the shot is wildly off course, at least if you were the target. There's a slight chance that Lanessa would be hit but… no, the shimmering ward she off-handedly tosses up as she pokes in one corner of the cave completely negates the arrow, the projectile dropping harmlessly to the ground. That leaves the archer completely defenceless to being carved apart, the fine sword cleaving through with only the slightest hint of resistance. It doesn't take much for it to collapse utterly, and the pair you rushed through show a similar degree of threat.

That only leaves, as it turns out, a single undead in this portion of the cave, at first nearly indistinguishable from the half-prepared bodies laid out on slabs of rock or tables. A zombie so rotted that its race is barely determinate, its legs wasted away just to stumps.

Not much of a threat.

"Of course a necromancer would fall in with such a foul cult…" the mage says bitterly, waving you over. The alcove contains a small statuette of something vaguely crocodilian, surrounded with trinkets, various herbs and fungi, even a few fragments of unfamiliar crystal. All surrounded by a steadily brightening magical circle. "Molag Bal. Prince of Murder. Lord of Corruption. The Dunmer Tribunal referred to him as the King of Rape on occasion, aptly. As a Daedric Prince, his sphere is domination and enslavement, and as the creator of vampires, he unsurprisingly enjoys some popularity amongst necromancers."

She clenches her fist, and the circle erupts into a pillar of blinding flame, burning brightly for several long seconds before dying out and leaving only a glowing pile of slag. "I say this as a warning. The Princes are not as blindly evil as the Imperial Cult would have you believe, but his followers come close. The Dark One's sphere is wholly inimical to civilisation or even joy, and his plots have been as much a threat to the world as anything else.

"Now, come; the cave's necromancer awaits. I'm sure she's expecting us, her remaining creations await."

Lanessa points to a small curtain, a passage into another room.
Hidden 13 days ago Post by VitaVitaAR
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---Molag Bal.

It's not exactly a name I've never heard. But obviously, Lanessa's familiarity with the topic is far deeper than my own.

Not that it's any shock to me, what she says. It's simply more detailed then what I'd known before. It's hard for me to even begin to understand why anyone would ever consider following such a monster, unless they were just monstrous to begin with.

I guess they kind of person who would become a 'problem necromancer' is already the kind of person who is going to be inclined to worship a monster.

---Speaking of which, she's just beyond, isn't she?

I suck in another deep breath. It's not going to be the first time I've fought and killed a person, not after my escape earlier, but it's certainly going to be more complicated then taking on the simple undead I've fought here so far.

But it's not like I'm going to feel bad when it's the type of person who would happily worship Molag Bal. If someone innocent had been close by, what would she have done to them?

I don't think I even want to think about it.

Bracing myself, I follow Lanessa's line of sight to the curtain and the passage beyond. I'll put and end to this, then, for the sake of anyone who might be endangered by a mad necromancer's evil plots.
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As soon as you go through, the necromancer on the other side spins around and releases a fireball in your direction – unfortunately, there was no way that anyone could possibly have missed the sounds of combat and conversation in such a small cave, and sure enough, she seems to have been preparing for your entrance. Middle-aged, verging on elderly, and dressed in stained robes… the woman doesn't cut an imposing figure, but the damp patches and fluids staining her sleeves and hands show well enough what sort of work she's been up to.

While everything so far had been various levels of heavily decayed, the necromancer's latest creation is almost-fresh, if it weren't for the sallowness of the skin seen through their helmet, it might almost be mistaken for someone still alive, although this raises the question of how she possibly managed to find and drag off a member of the Legion to become a zombie.

The last of her undead raises its bow, but Lanessa seems to at least be finished with simply observing, the streak of lightning shooting through the air a testament to that. That puts down the skeleton, and just leaves you with your opposition.
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"..."

I don't really know what I expected from the necromancer, but...

To be honest---

Pathetic probably wasn't it. I don't know what her motivations are, but she's not imposing. She looks frail, if anything. I guess I'm not very impressive either, but at the same time---

Wait. That undead is fresh, and one of the guard. How did she even---?

I take a deep breath, stepping back and raising the borrowed sword as I do. It'll be a little harder to handle but at the same time I don't really have much of a choice.

I can't really think about how she managed to obtain the zombie yet. That has to wait.

Even if it's a fresh body, I'm alive. I'll definitely be faster!

Ducking low, and compressing my silhouette as much as I can, I rush for the undead. I have to get it out of the way before I can do anything else!

I'll aim for under the arm, then drag the sword upwards and hopefully disarm it in a literal sense before going for another blow to finish it off. That'll leave just me and the Necromancer!
Hidden 9 days ago Post by Raineh Daze
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Being so much fresher, and still armed, the zombie reacts considerably more than the rest of the necromancer's undead… but either it's still been too long, or her skill leaves something to be desired, as its attempt at deflection just gets the sword stuck halfway through cutting its arm, the standard legion armour not able to hold up to the elven blade. The necromancer, for her part, tsks and swaps strategy: rather than send out a bolt of fire, why not just a constant stream? It's admittedly less damaging, especially given your own racial resilience, but it doesn't seem that your magical shield protects from this…

Lanessa stands unbothered behind a raised hand, a faintly shimmering ward absorbing the flames with even less effort than the bolt you had dodged.
Hidden 10 hrs ago Post by VitaVitaAR
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That's a lot more dangerous then what she'd been doing before---!

I can't just directly approach her like this, and the zombie is still in the way. There's too much pen space, too, and I don't have a bow or the kind of magic that I can use to swiftly counter her.

So how---

...

That's right. The zombie is in the way.

I step back swiftly, sucking in a breath of the putrid air as I wrench the blade from its spot buried in the zombie's arm. I don't have any solid defenses of my own.

But I have a shield right here.

My legs tense and I throw myself forward, thrusting the tip of the sword solidly into the chest of the zombie. I'll put all of my weight behind it! I might not be as heavy as the undead, but I've got a lot more control over my movements!

I'll use her own undead as a barrier against her magic so I can reach her!
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