Hidden 11 yrs ago Post by Lilacs
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Lilacs

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This roleplay is currently ACCEPTING (We are not accepting anymore Captains, or new ships until we have more crew members as a whole.)



Interest Check | Character Bin

GMs:
Mizuho
CloudyDreams
Bird


In the 18th century, sea travel was at an all time high. With the discovery of the New World, many people were beginning to venture out into the stormy seas with different objectives in mind. Perhaps it's to conquer land and gain fame, have a new start, pan for gold in the New World, or pillage and plunder the plentiful ships foolish enough to challenge the pirates. One reason that has everyone looking towards the ocean, is the legend of buried treasure...

Many stories of treasures call out the adventurous, and it's true that the discovery of such treasure will make you rich beyond you're wildest imagination. Yet one story stands out from the others. The real name of this treasure is forgotten, as it is an ancient tale. Now, it's known as The Touch of Midas. It's rumored to be the single greatest group of lavish jewels, gold, silver, and valuables. The ownership of such a treasure will easily make one the richest person in history. Not only that, The Touch of Midas is said to have been blessed with magic. According to legend, the finder of The Touch of Midas will be able to turn the tides, control the winds, bend the entire world to their will. Whether The Touch of Midas will be used for good or evil, is solely up to it's lucky discoverer. A divine being is said to have hid The Touch of Midas to prevent it from falling into the wrong hands...

Due to the wealth and power one could gain from finding The Touch of Midas, many people are on the search for it. Many countries, including Britain, France, and Spain have sent people to go look for it. Many hopeful commoners have scraped money together to afford a ship to find The Touch of Midas. And of course, the pirates were scouring the waters as well. Will you join the hunt for The Touch of Midas? And thus, our story begins...

Rules
--All Guild rules apply.
--The GMs are your benevolent gods. Listen to us, and you will have a good time.
--No fights in the OOC! We're all friends here.
--Absolutely no Mary/Gary Sues, they will be denied. Besides, perfection is boring.
--As this is a pirate RP, there will be fights, and presumably deaths. No auto-killing, god-modding etc of any sort. If someone is going to die, discuss it with them first, and get their permission.
--This is a casual roleplay, so please post at least a paragraph at the bare minimum. Of course, more is always great! Just remember, quality over quantity.
--Swearing is allowed, but keep it in moderation.
--There will be no posting order/limit. We just request that you be mindful of the people who haven't posted in a while.
--As of right now, there will be a character limit of three people.
--If you can't post, want to drop, or anything like that. Let us know. This is so crucial. We won't make you walk the plank, we promise.
--Have fun! This is required. Why are you roleplaying if you're not having fun?!




Current Characters and their Alliances
Information will be added as people start to create their characters

Reservations
Before you claim a position, make sure nobody has taken it first!
Information will be added as people start to create their characters

This is a WIP, and I will continue to add more when I have time~
Hidden 11 yrs ago Post by Lilacs
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Lilacs

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Name
Emilia Lewis

Nickname
Emi / Emily / Milady / Angel's Voice / Lady Emilia / Siren

Age
17

Gender
Female

Allegiance
Britain

Allegiance Faction
The British Royal Family

Role
Aristocrat to Captive/Damsel in distress

Personality
Emilia is a refined young lady with an air of elegance. Due to her noble upbringing, she is ignorant of the world around her, having spent most of her life within the higher branches of society. Her every action is graceful, the epitome of a classical beauty. She is a very kind and gentle girl for the most part. Her demeanor is quiet and obedient when she's among the people that are part of higher society.

This beautiful girl is accustomed to having her way and has difficulty taking no for an answer. Conceited and spoiled, Emilia is outspoken and blunt when she's denied what she wants. With her education and wit, she has a very sharp tongue that she can and will use when she is displeased. She is very used to not having to do any work, having many maids and servants to cater to her every need. As a result, Emilia is capable of being a leader, bringing people together and divvying up tasks. Fiercely loyal to the people important to her, the gentle lady is capable of being aggressive and stubborn when she's angry. Underneath her soft exterior, she hides a very strong will, holding fast to her beliefs.

As a friend, Emilia is very charismatic. Her beauty draws in males and females alike, and her charm keeps them there. Back at home, she had no shortage of suitors.

Enhanced Ability
Emilia's voice is often referred to as the "Call of the Siren" or "The Voice of a Goddess". Not only is her voice captivating and beautiful, she has the ability to influence emotions and thoughts by singing, or at times merely speaking. However, her power isn't absolute. The stronger a person's will is, the easier it is for them to resist. Some people may in fact be able to completely resist. It's also possible to grow immune to her emotional manipulation.

Biography
Emilia Lewis was born to a very prestigious family in Britain. Her mother is the cousin of the King of England. Although it is very unlikely that Emilia will inherit the throne someday, the connection to the King made it possible for the Lewis family to live a lavish lifestyle.

She grew up not having to do anything for herself, having many servants to wait on her hand and foot. As a young child, she was told to focus on her education and poise instead of mundane chores. This resulted in Emilia growing to be a sophisticated lady. Obviously educated and well-mannered, combine that with her royal connection and she has had many men running after her for her hand in marriage.

Despite the privileged life she has led, she inwardly longed for a more exciting life. Often in her childhood, she would gaze at the port, marveling in the majesty of the various ships, wishing to be the one departing the country. She didn't want the boring repetition that all of the suitors offered, she wanted a thrill. She wanted adventure, something different from the repetitive mundane lifestyle that she led.

Once she reached her teen years, Emilia's ability began to manifest. Her power spread her fame far across the world, and many people know who Emilia Lewis is, and the enchanting voice she has.

Likes
Getting her way, singing, adventure, herself, order, flowers, fancy foods, her popularity

Dislikes
Pirates, her suitors, boredom, predictability, not getting her way

Family
The King

Weapons
Her voice, wit/cleverness, underestimation, charm

Other Info
She has some knowledge of medical treatment. Never having lifted a single finger for herself, she is very frail for the most part.
Hidden 11 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

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I'll get to work on a CS or two soon. They'll probably gonna be up sometime tomorrow morning.
Hidden 11 yrs ago Post by Assallya
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Assallya HP: -10

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Lucy Dunaway
Nicknames/Titles: "Loosey Lucy"
Age: 21
Gender: Female
Allegiance: None, though lives in a pirate port
Allegiance Faction: None
Role: Prostitute
Personality: Lucy is a greedy, conniving, cowardly, selfish wench. She cares for little except for her own self. She is attractive and she flaunts it. Partially because it's her one outstanding feature, partially because she's not very intelligent and knows it.
Enhanced Ability: None
Biography: Lucy was born in a whorehouse, an accident, one of many that end up as a result of the services offered there. Her mother, weakened by syphilis, died in childbirth. She was raised by the women there in a communal fashion, working at doing the dishes, sweeping the floors and the like until she was of age to be brought into the trade herself. She once dreamed that she was the daughter of a wealthy prince and that he would some day rescue her. Those days are long behind her. Now she just hopes she'll find herself a nice suitor before her charms fade. Luckily, she's still young and has some years left before that becomes a problem.
Likes: Coin, Powerful Rich Suitors, Rum and other Spirits
Dislikes: Cheapskates, Magistrates
Family: Lucy has no idea who her father is and her mother died in childbirth.
Weapons: A small knife secreted in her dress
Miscellaneous: Lucy is illiterate
Hidden 11 yrs ago Post by Fabricant451
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Fabricant451 Queen of Hearts

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Name: Maebh Brannagh

Nicknames/Titles: 'Maybe'; May

Age: 26

Gender: Female

Allegiance: Herself and her motley, small crew, They sail currently under the employ of France, though they fly Irish colors both out of pride and out of spite to the English.

Allegiance Faction: HMS Strumpet. The name of the ship is in jest, as they are not part of the navy and the namesake of the ship leads to all manner of jests and jeers come docking.

Role: Captain of the HMS Strumpet, a ship whose sole purpose is the sinking of pirate vessels.

Personality: Due to living life aboard ships and around men of ill repute, Maebh (that's May-vee) has picked up her share of ill traits, from a foul mouth to a love of drink. A firm believer in order, Maebh does things aboard her ship in a very strict manner, expecting her crew to know their roles and to be doing their tasks before she gives the command. Those who do not follow orders are punished to the brig, or, depending on the severity, tossed overboard or marooned; there is no use for the useless aboard the Strumpet.

Despite her strict nature in captaining a crew, Maebh is a woman who commands and delivers respect and loyalty, all those who sail with her are considered family. Unfortunately, Maebh is easily angered and her short-fuse and shorter temper have led to scrapes where otherwise there wouldn't be one. She has no love of pirates or the English and just seeing either flag is enough to ruin her mood considerably. Though possessed of a hatred, when attacking and/or boarding an enemy ship, Maebh is not without mercy, she'll never kill an entire crew, but she'll also never take one for her own crew. Negotiation, however, is always on the table - especially when the terms are in her favor..

With a fair amount of drink in her, Maebh cannot shut up, which is why when she drinks she does so in the comforts of her quarters so as not to reveal any secrets. Once ashore, she enjoys spending time in the taverns with other men and women of the sea, though the drunkards making passes has gotten old, as has the constant mispronunciation of her name. But to their defense, Maebh does have a heavy accent and the people in the tavern can barely sit down.

Enhanced Ability: Bullet Control. Maebh's weapons of choice are her two flintlock pistols, engraved with the initials of her father on the left pistol and her mother on the right pistol. Though useful at shooting from a reasonable distance, the reload can mean the difference between life and death in combat situations. Which is precisely why Maebh never seems to have to reload in the midst of battle. Always having just enough gunpowder and one more lead ball ready to fire, once the guns are pulled out, Maebh only has to reload once the skirmish is over. Though reloading is not an issue, the rate of fire is. Though skilled, Maebh isn't able to constantly unload bullets, she does have to continuously make the gun ready to fire, setting the hammer and the like. Her guns are susceptible to the same issues as others, misfiring, not igniting, and missing. Maebh removes the need to reload, but not the hassle of maintaining a weapon in mid-fight.

Biography: Maebh was born in a small village located in County Clare, Ireland. Her father earned an honest living as a fisherman, though that did keep him away from home for several days, often weeks, at a time. Life was rather quiet in the village, the most exciting thing that happened was the fishing boats departing and arriving, but it was a good place to raise a family. Her father was a supporter of certain political parties, most of which were highly outspoken about the English due to the past actions of the country and the looming threats. Picked up by osmosis, Maebh supported her father and his beliefs, not truly understanding them until she got older. Maebh often pestered her father to take her on a fishing trip. Maebh got her wish.

Unfortunately the boat ran into stormy waters and did not make it back to County Clare. Maebh and her father, along with some fortunate shiphands, made it to an island, though Maebh's father did not survive the following few days. Surviving on caught fish, Maebh and the surviving crew ran into a stroke of good luck. The island was a frequent stop for a pirate crew due to fruit that grew there naturally. Maebh and the crew were taken aboard the ship though not as crew. Maebh endured the harsh treatment and imprisonment until the ship was attacked by a British convoy acting in self defense. Maebh was rescued, though didn't wish to be indebted to the British and after traveling with the British crew to land, she fled under cover of night.

Maebh cut her hair and found work aboard a merchant ship before eventually finding a place as a privateer for the Spanish. It was during this period where Maebh struck out on her own, rallying some of the other crew members to mutiny and take the ship as their own. Problems arose when it came to who should captain the new ship, though Maebh proved she was more than capable after silencing some of the dissenters with a good punch in the jaw. Maebh eventually raised a crew consisting of people with no love of pirates and they struck out onto the seas, hunting pirates and making themselves infamous due to it. They carry letters of marque from France so they can say they are acting as privateers, though in truth Maebh and crew are just pirates whose targets happen to be other pirates. Not in it for reward, just for the fun of it and the satisfaction of making the oceans a safer place for those who make a more honest living.

Maebh's reputation as a pirate hunter has earned her some note, but what tales are told about her stem from her temper and her difficult to pronounce name. The story around some ships is that when the ship with Irish flags is around, there Maebh trouble or there maybe won't be.

Maebh absolutely hates that story.

Likes: Ireland, spirits and drink, fresh fruit, the shanty Blood Red Roses which all crew members are required to sing.

Dislikes: Pirates, The Royal English Navy, staying ashore for too long, drunken seamen and their drunken hollerin' and caterwauling.

Family: Her mother, Aoife. The crew of the Strumpet.

Weapons: Two flintlock pistols. She carries a cutlass but is so poor with it that she's better off using her fists if it comes to it.

Miscellaneous: Maebh is actually poor at navigation, leaving such things to her quartermaster.
Hidden 11 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Name: Andrew Gow
Nicknames/Titles: The Queens Scourge, 'Traitor'
Age: 29
Gender:
Allegiance: Pirate
Allegiance Faction: His small fleet of 3, one Man O'war(His own) and 2 Frigates.
Role: Captain
Personality: Andrew is organized and smart within reason. While he knows how to fight his way out of a battle he also knows which battles to fight and when to retreat. He treats his crew with respect and as friends, often drinking with them and fighting alongside them in battle. He is rather devious though and anyone in their right mind who has just met him would know not to trust him. Because of his knowledge of the monarchy and the navy he tends to put on a voice and make out that he is actually a navyman lost at sea when taking on navy ships who are too far away to actually make him out. The same works on land though, he has been known to maroon various pirates who have lead him to treasure troves in the hopes that they can share the loot.

If you are his friend however, you will never have a more honourable ally in the field. He treats his friends with the upmost respect and would even share his loot and resources with them. If betrayed though, you will never be hunted by one man so mutch. Some men may move on from a betrayal, Andrew is not one of those men. He will hunt you to all ends of the seas and risk life and limb to display your head on his mast if you even try to betray him. Besides these he is rather arrogant and cocky and will practically always attempt to take a fight to an enemies ship or try to get them to hijack his ship in the hopes that he can use his sabres in the field.
Enhanced Ability: His skill with his swords are unmatchable by most. He can take on groups of enemies by dodging and weaving before slashing and cutting at them with ease.
Biography: Andrew was born to a pirate father and a whore mother in Edinburgh. His father abandoned his mother after paying and his mother tried her best to care for Andrew and do her 'job' at the same time. He didn't have much of a childhood, he had to get put to work at a young age and quickly earned a job to help stacking crates onto ships. He soon learned the in and outs of a lot of small and large ships through his childhood and began to become more fascinated with them. So fascinated in fact that he became a stoaway on a pirate ship. The captain found him though but took mercy on him and took him on as his own. At first he was put to the most menial of tasks but the captain took a liking to Andrew and became a sort of father figure to him. He taught him how to navigate, drive a ship and to fight. He excelled in fighting with a sword but lacked in firing rifles and pistols. The best thing the captain taught him though, was to never trust anyone. The captain should have heeded his own advice.

The ship soon captured a member of the royalty. A princess. Andrew was only around 15 at the time but he took a liking to the princess as an older sister type relationship. He had the job of bringing her, her meals and keeping her safe from the crew. He began to bond with the princess and over the course of the year they became best friends. Soon the relationship became more though and Andrew would often see her in secret whenever he could. But the ship couldn't escape the navy forever, they soon surrounded the ship and were sure to blow it to smithoreens. Andrew knew of his fate if this were to happen and he new what he had to do. He freed the princess before lighting a powder keg at the back of the ship and blowing a hole in it. He escaped with her to a navy ship. The navy brought him back to England to the request of the princess. Andrew faked that he was actually a prince who was kidnapped with the princess. He made out he was from a country that was undiscovered yet and didn't know his way home. The royal family accomodated Andrew and arranged for a wedding to be made between him and the princess after a few years had passed. Everything was great up until an informant told the king that Andrew was actually the son of a whore and a pirate. The king arranged to have him killed. The assassination however went wrong, luckily for Andrew. His wife to be was hit by a bullet headed for him and he escaped. He mourned for a month before plotting a full escape. He had scraped up enough to buy a small gunboat and had promised his friends he knew where more loot was. He did.

They set sail for a small island that he had discovered with his childhood crew and when they got there, loot was waiting for them. They had enough to buy a bigger boat and they did. They hired more crew and Andrew's fleet went on from there.
Likes: money, swordplay, rum
Dislikes: the monarchy, dandys, chivalry
Family: None he stays in contact with
Weapons: 4 Flintlock pistols (2 on holsters at his sides and two on his bandolier), he also has two sabres at his sides.
Miscellaneous:
Hidden 11 yrs ago Post by Rune_Alchemist
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Damn batman, you took the skill I was gonna give my guy. Welp, back to the drawing board xD
Hidden 11 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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You could still use it if you want, if you were an enemy we could have a sick pirate 420 noscope battle yo

Hidden 11 yrs ago Post by Rune_Alchemist
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Thanks, but I have a personal dislike for copying people when it comes to CS's. I got plenty of other ideas floating' around in my head.
Hidden 11 yrs ago Post by Feed
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Member Offline since relaunch

If there are any questions, comments, concerns please feel free to raise them


Tyraxor Craghack, an outlandish slender man raised on the tumultuous currents of the sea. He knows no home port. Rumors around the local pub would lead some to believe that he was born of the sea, a manifestation of god himself. Of course, the only thing true about his relationship with the sea is that it was the sea that made him. As the tale goes, the young lad found a spot in the crow’s nest amongst the crew of the Tempest’s Edge serving under a most feared pirate captain. Perhaps only a few mortal men know how he ended up on the ship of Bertrand “the Gargantuan” Grimli. Fewer still will ever hear it out of Tyraxor’s own lips. It is said that on one stormy night, the ship held steadfast as the mighty waves crashed over the bow and a dense fog enshrouded the sails. Beneath the veil that enshrouded the ship, while the pirates managed the riggings and lashed the cannons a shadow scaled the stern and wandered into the captain’s quarters. After the storm had passed, Captain Grimli sought refuge in his cabin. It would be the last anyone had ever seen of him. Some say he was swallowed by the sea. Others think it was mutiny. But the only thing anyone can say for sure is that Captain Craghack would come to stand at the helm and take the wheel. Captain Craghack was known for two things, his fiery red beard and his brutal domination of the sea. From England and Africa to the new world, Captain Craghack ravaged the coast without discrimination. Little concern did he have for the well-being of others when fame and fortune were involved. Survival meant not only taming the unpredictable chaos of the sea but also learning how to outmaneuver enemy ships. While perhaps he was not the first, Firebeard was known to fly the flags of his enemies. More often than not, the enemy ship was boarded before they even realized it was too late. Of course, not even the swashbuckling pirate can avoid fate forever or in this case, a small horde of mercenaries looking to make quite a bit of coin. The Tempest’s Edge was lost at sea, sunk off the coast of the local village. After that infamous day no on was sure what happened to old Tyraxor Craghack. Most would say he went down with his ship as a great captain should. Some say he is not dead at all but undead, cursed to haunt the seas he terrorized, looking for a ship to call his own. But other say still that Tyraxor Craghack is still very much alive, haunting the taverns of the local village in a constant state of inebriation. One thing is for sure, even if the ‘morrow is barren of promises, nothing shall forestall his return.

Name: Tyraxor Craghack
Nicknames/Titles: (Not required) Cap’n Firebeard, Firebeard
Age: 26 years
Gender: Male
Allegiance: Pirate
Allegiance Faction: Tyraxor holds allegiance to no one other than himself despite how he may sail under another's flag.
Role: Previously a Captain, currently a mercenary pirate for hire.
Personality: Tyraxor “Firebeard” Craghack is a malefactor. He does whatever he can get away with. Craghack is out for himself, pure and simple. He sheds no tears for those he kills, whether for profit, sport, or convenience. Tyraxor has no love for order and holds no illusions that following laws, traditions, or codes would make him any better or nobler. On the other hand, he does not have the restless nature or love of conflict that a chaotic villain has. Craghack is still very much a pirate, who robs and murders to get what he wants. He is not pious. If Tyraxor worshipped any greater power it would be the ocean as an entity. However, as most men in his company throughout his life have believed in the lord, he cannot help but be influenced to a certain extent. Craghack has come to believe that everything is interconnected and cyclical. He acknowledges change but holds true to his essential nature. Tyraxor does not try to be what he is not but excels at what he is and carries his message of personal excellence to the world. He is flexible but not unreasonable. Craghack fully believes that the mysteries of life are to be enjoyed and puzzled over, but realizes that some answers do not come in this world, but rather the next. Of course, he may know this first hand. Most importantly he realizes that the cycles of life are mirrored by the circles of fate. Tyraxor is prepared to, but perhaps he has already paid the price and reaped the rewards for the actions of his past and future.
Enhanced Ability: As a pirate, Tyraxor hosts no particular enhanced ability. However, the pirate does have perhaps a reputation that provides for most to see him in a most alarming not. As he has not gone down with his ship but that of a stolen from another pirate, the ship once belonging to Captain Bertrand “the gargantuan” Grimli, the good lord has spared his life. With that being said, the rumors of Tyraxor's existence is that he is in fact not living but a member of living dead. Strangely enough, Firebeard has been known to regular evade the clutches of death time and time again whether by skill or dumb luck further perpetuating the concept that he lives a life in an undead state.
Biography: The history of Tyraxor Craghack’s life is shrouded in mystery and mottled with inaccuracies and embellishments. Many jokes that not even Craghack himself is sure of what is true about his life. However, as the story goes this fear pirate is the child of sailing merchants. As far as the truth goes the only thing one can be sure of was that he was born on the sea. Before he reached the age of ten, Tyraxor would find a place behind Captain Bertrand the Gargantuan aboard the Tempest’s Edge. He would survive by his own wits and the advice of those pirates who would care to share. Bertrand would come to take up the role of his father, and his mother the sea. As for any legitimate accounts of his family history, they were probably sunken alongside his parents by the hands of Captain Grimli.
Likes: Coin, Rum, and Wenches.
Dislikes: Cowards, the Proper Authorities, Sobriety
Family: Tyraxor hails from a family of merchants that traveled the coastal waters of many continents gathering goods to sell for profit.
Weapons: A set of four flintlock pistols, a rapier and a dagger.
Miscellaneous (Appearance): Tyraxor is but a simple man, a shell of his former self. But his most abhorrent feature that of which provides his namesake is the hair that covers his face. A lush beard of a brazen reddish-orange, dangling beneath his jawline in three thick braids. Each braid ended with a warping of dingy white cloth and tied to a small loop of gold. His jawline is broad and square, with a silver-tongue and yellow teeth hidden behind the slender lips of a great maw. A round, bulbous nose crooked to one side centers his face between acne scarred cheeks. On either side of his head, Craghack’s ears are pierced many times with loops of silver and gold. Beneath two bushy eyebrows, Firebeard stares deep into a person’s soul with unsavory yellow eyes. He bears no hat upon his head, an oddity for most pirates. Instead, his head is shaved on either side with a single, braided strand of thick hair that runs down the center of his scale ending just between his shoulder blades.

His garb is as simple as it is dirty. Hard soled leather boots climb up his legs meeting blood stained leather breeches half-way between the ankle and knee. His chest is covered by a dingy button up shirt that at one point may have been white. Tyraxor protects his body with a suit of studded leather armor. The armor is made from tough but flexible leather reinforced with close-set metal rivets. However, it is not one solid suit but consists of a cuirass, a set of bracers, greaves, and separate pieces to protect the other thighs and biceps but still leaving him flexible and agile. All of this is hidden more often than not. Draped over his slender frame is a full length tattered pea coat as dark as the moonless sky.

Of course, Tyraxor is not without any form of real protection. Across his chest are two leather holster, home to two flintlock pistol with an ivory stock covered in a mundane ebony design with a barrel composed of hardened iron. Two more can be found in holsters on his belt. On a sturdy leather belt wrapped around his waist are two blades. First, about the small of his back is a parrying dagger which is something of a necessary component in any swashbuckler’s arsenal of weapons. But Craghack’s most deadly weapon is the basket hilted rapier dangling on his hip, situated for the perfect cross draw attack upon withdrawal.

Miscellaneous (Other): Tyraxor remembers nothing of his life before the Tempest Edge was scuttled as if born when his body washed up on the shore of the local village.
Hidden 11 yrs ago Post by Neon
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Neon

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I'll hopefully be getting back to you with a CS later today. This sounds like a lot of fun!
Hidden 11 yrs ago Post by Skythikon
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Skythikon Fly like brick, sting like brick

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Name: Alexander Van Rooiakker

Nicknames/Titles: Alex / Red / Havoc / Volition (Official codename)

Age: 25

Gender: Male

Allegiance: The Dutch Republic

Allegiance Faction: The Federal Government (Unofficially)

Role: Agent (Spy, Saboteur and Assassin rolled into one)

Personality: Friendly, personable and always quick with a joke or witticism, Alexander is a hard person to dislike. He frequents the various bars found on the islands of the Caribbean, always with coin in his pocket and eager to buy his new acquaintances a round of drinks or perhaps even a night with a prostitute. To many, he is just another rich young man trying to make it big in the new world, and quite obviously out of his depth and out of his mind. It is thus no surprise that very few people see him as a threat.

However, all this belies Alexander's true nature. As an agent of the Dutch Republic, his role is to gather information on the various factions in the new world and if necessary, engage in direct action to safeguard the interests of the republic. The Federal Government gives him a monthly allowance to spend as he sees fit and Alexander certainly does so. The drinks help to lower a person's defenses and makes them more willing to talk; the prostitutes had been paid beforehand to ask just the right questions in order to get the information Alexander needed.

He is a dangerously smart individual; he needs to be, given as how while he works for the Federal Government, they have effectively disowned him. If he gets in trouble, there would be no help on the way to bail him out. However, despite knowing the risks of his job, he still manages to keep himself calm at all times and always seems to be in control, regardless of the situation. His silver tongue can often talk circles around most people, and where that would not work, he can always issue threats that are never empty.

Due to the War of Spanish Succession, he has a strong hatred for the French.

Enhanced Ability: Dragoon. Served in the Royal Dutch Army as a mounted infantryman and thus was trained to fight equally well with the musket and sword. Due to their role as a screening force for the main army and thus tasked with harassing enemy formations, Alexander didn't need to just be able to fire fast, he needed to fire accurately in order to consistently kill the drummers, buglers or officers. As such, Alexander is extraordinarily fast when it comes to reloading firearms and can reliably hit targets with a degree of accuracy that is higher than normal. He is also able to hold his own when using the sword.

Needless to say, Alexander is also quite comfortable around horses and can ride one exceptionally well. Though as he puts it, 'it is as useful as a nun in a brothel'.

Biography: Alexander was born in the County of Zeeland to a modest, working-class family, the second-eldest among three brothers. His father, a private gunsmith who crafted firearms for hunters, taught Alexander and his brothers the tricks of the trade from an early age, starting with the basics of building and maintaining a firearm. By the time he was ten, Alexander was capable enough to carry out minor repairs without the supervision of his father. A year later, and he was out hunting along with his brothers, using the same rifles and muskets they had been built from scratch.

When war came in the form of the War of Spanish Succession, Alexander and his brothers did not hesitate to sign up with the army despite the fact that their ages ranged between fourteen and sixteen. After all, the Spanish still held parts of the Netherlands and it was their duty as patriotic Dutchmen to reunite it with the republic. With their already-impressive gunnery skills, they were assigned to a Light Dragoon regiment. Alexander's parents had sent them off with their blessings, and all had expected the war to be a short one. They would kick the Spanish out of their land, fend off the French with British help and be back home in time for Christmas.

However, the war proved to be anything but short. Alexander and his brothers served in several small skirmished which never built up to the huge, wide-scale battle they had been hoping for. It was always just them riding in, firing a few shots into the enemy scouts and watching them flee. It was not until a few years into the war did they get their first taste of battle. At the Battle of Ramilies, Alexander's regiment performed more than just scouting duties. They flanked the enemies, firing at them from various directions to confuse them. It all went well, but then Alexander and his brothers got overconfident and broke formation in an attempt to silence the enemy cannons.

They ran straight into an enemy reserve regiment that was being moved to the front. Alexander managed to break away at the last minute, but his brothers were killed instantly when the regiment stopped and opened fire. Alexander himself was dehorsed when his steed was killed by a stray bullet. Thankfully, he was picked up by a British cavalryman who had also been separated from the rest of his regiment in the chaos.

After the war, Alexander returned to Zeeland, only to find that his home village had been razed by a French advance guard that had broke through the Anglo-Dutch lines. He had no idea what had happened to his family, but the rumours he heard told him that his father and mother had been executed by the French for supplying firearms to the rebels. It was all just rumours, but that still added fuel to the burning hatred Alexander felt for the French. He returned to the army, half-expecting to be assigned to another dragoon regiment, but was pleasantly surprised when he heard that he was to be sent to the New World for 'special duties'.

The Government had known of Alexander, the death of his brothers and the destruction of his village and accurately guessed that he would have a hatred for the French that knew no rivals. Rather than punishing him, it was decided that he would be of more use in the New World, where he could help the Government gather information on both the British and French. After all, the Dutch were seen as the neutral party in the New World. Between the French, Spanish and British jockeying for dominance, a lone Dutchman could slip through the cracks and back out with valuable information. Besides, there was very little to tie Alexander to the Government, so if he got caught and executed, it would be of no harm for the Dutch Republic.

While in the Caribbean, he poses as an adventurer, explorer and gun-for-hire. It is a cover that works well; someone wanting to make a new life for themselves was not a rare sight in the new world. What made Alexander stand out, however, was his absolute ruthlessness when it came to fighting. His alias, 'Havoc', came from a story which stated that he had once managed to clear an entire deck of pirates on his own.

When asked, Alexander simply smiles and neither confirms nor denies the story.

Likes: Exploring, spying, anything that hurts the French State.

Dislikes: The French Army, the French Government, Tobacco

Family: None. All died during the War of Spanish Succession, either through combat or getting caught in the crossfire.

Weapons:
- Carries four pistols. Two holstered at his hip, two on his lower back
- One carbine, usually strapped diagonally across his back
- Sword sheathed at his hip (Uses a dual sheath to allow him to have both a sword and pistol on the same side)
- Dagger sheathed in boot for more discreet kills.

Miscellaneous: He receives his money from the Dutch Government from various anonymous contacts, most of them working for the Royal Dutch Navy.
Hidden 11 yrs ago Post by Bird
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Bird Your Friendly Neighborhood / Know-it-all

Member Seen 8 yrs ago




Name:
Aiden Knok

Nicknames/Titles:
"Aid"

Age:
18

Gender:
Male

Allegiance:
Pirates

Allegiance Faction:
The Siren

Role:
Crew - Messenger

Personality:
Aiden is a little bit of a wild card. He tends to be unpredictable, and maybe a little insubordinate. He is normally very friendly and talkative, but sometimes his arrogance can become pretty annoying. He's loyal to the death, though picky about who he is willing to take orders from. He tries to be helpful and often just ends up making situations worse, even if his intentions are pure. He speaks with thick sarcasm when annoyed. Although he is by nature a sweet and charming young man, he still has picked up some of the classic pirate personality, and is never afraid of getting his blade dirty.

Enhanced Ability:
Enhanced Analysis -- Aiden has the ability to see glimpses into the future. It's very short, his record time being only five seconds. Most often, he using the ability upon his own will, though occasionally when something really bad is about to happen, he will see a 'vision' that he did not initiate. The longer the vision lasts, the less clear it becomes. He also suffers severe migraines due to this ability.

Biography:

Likes:
The open, heights, adventure, animals, sword play

Dislikes:
Inns/Motels, rich people, cheating and foul play

Family:

Weapons:
Aiden prefers smaller, light-weight weapons. He keeps his sword on his left hip, and a dagger from his sister on the opposite. Tucked into his right boot is a 'spare' knife. It's about three inches long, and pretty non-descript.

Miscellaneous:


Hidden 11 yrs ago Post by Skythikon
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Skythikon Fly like brick, sting like brick

Member Seen 5 yrs ago

Unicorns for everybody!

Seriously though, I think it's just a placeholder for the avatar system.
Hidden 11 yrs ago Post by The15thSpycrab
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The15thSpycrab

Member Seen 7 yrs ago

Hey Batman! Do you have any crewman slots open? I'd like to be a navigator.
Hidden 11 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

Member Seen 7 yrs ago

Everythings open really, anythingn that isn't will be claimed by an NPC when it starts
Hidden 11 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

Member Seen 0-24 hrs ago


Name: Bran Lamar
Age: 28
Gender: Male
Allegiance: Only himself, and his crew, what he says goes.
Allegiance Faction: The name of his ship, a Frigate, Is the 'Seas Howl', His ship hoists the color of the Jolly Roger, however, its little more than making a statement than he is an actual pirate.
Role: Captain

Personality: Bran has spent most of his life around ships since his father was a dockworker, which lead to a few less desirable habits. He loves his Rum (What pirate doesn't love rum.) and is probably one of the best drinkers around. Some would call him reckless as he never backs down from a fight, though he doesn't go looking for them. He doesn't take life seriously, and for the most part isn't that strict when it comes to life aboard his ship, and neither does his crew. They're free to pretty much do what they want in down time, except drink. They are expected to either be sober while on his ship, or they'll be locked in the brig until their sober and prevented from having rum for a minimum of one week, even while docked. Otherwise, they are allowed to sing shanties, and otherwise do anything that they would consider fun, so long as it does not inhibit the over all functioning of the ship. He knows the name of every man and woman on his ship and considers them his friend, and would do anything to protect them as any good captain should, and they would do the same for him if they had too.

That being said, do not mistake his laxness for a lack of training and do not mistake his crew for an easy target, if you do, you just signed your death wish. His men are smart, and trained well and often know what to do without being given an order unless its in an extreme situation. He knows when to be serious about something and when not to be. They often spar with each other if they're not sailing and he makes sure they get in at least three practice sessions each week, sometimes more depending if they're in port for awhile or not. Even on the open sea when anchored, he makes sure they're abilities are up to snuff. Afterwards, there's usually a party involving a lot of rum. Of course, there's always a lot of rum involved on his ship.

Bran is generally merciful when it comes to dealings with a ships crew after he defeats them, usually giving them the option of joining his merry band of pirates or simply taking their gold and other valuables, and leaving them with just enough food and other things to survive. Lately though, the Pirate game has become...stale. It was fun when he started all those years ago, but recently he feels as though he should be looking for a career change. He's thinking about just targeting Slave Vessels now.

He's slow to anger, and is friendly to most, even to his enemies. However, he absolutely loathes slavers, and will almost always kill them without any negotiation, and if he sees a slave ship, he attacks it without hesitation. He's gained quite a bit of a reputation among the Slavers that he's not someone you should mess with. They're none to happy about that, and have put quite a price on his head.

Enhanced Ability: Sight and Hearing. Brans' sight and hearing have been honed to a point of being able to hear a pen drop in a crowded street, or a whisper in a tavern. His sight can tell whats happening on a deck of a ship miles away. It does wonders for staying out of them and not falling into an ambush of sorts, and since he pilots his own ship, he's a pro at steering it. Also has almost perfect accuracy with any musket or rifle.

Biography: Bran was born in London to a French father and a Irish mother. He had a somewhat hard life growing up in the slums. His father was a dockworker, and his mother was hardly a mother to him at all. She drank all day and usually got in trouble with the authorities. It was unsurprising when she upped and left one day, never to return. His father didn't seem particularly upset about it though, and when asked, all he would say is that he expected her to leave years ago. He didn't understand what he meant at the time, he was too busy being angry with her for leaving.

A few years passed and his father decided to return to France on the promise of a new job opportunity, at least that's what he told him. Bran, not liking being left behind or being told what to do sneaked onto the ship that his father allegedly booked passage on. Unfortunately, the new job opportunity turned out to be a privateer contract. Needless to say, the ship was destroyed and his father was killed in the process. Bran and the rest of the crew were taken captive. One by one, the captain of the pirate ship killed them for amusement, until one night Bran formed a plan of escape.

By dawn of the next day, he had freed him and his crew members from the brig and had taken over the ship. The captain and any crew still loyal to said captain was marooned on an island, and Bran took the responsibility of being captain himself, and thankfully there were few arguments. From there, he renamed the ship, flew the Jolly Roger, and became a pirate.

Over the years, he was a fairly successful pirate. While he didn't have an infamous reputation like some of the others, that was the way he liked it. He didn't want to be infamous, too much trouble in dealing with pirate hunters and the Law. And there was the whole 'death by hanging' thing. He likes living.

Likes: People who keep their word, The sea, Rum, women, and he has a love for apples, especially the green ones.
Dislikes: Arrogance, Traitors, taking orders, Royal people, most fruits and vegetables, Slavers.
Family:
Father: Deceased
Mother: (Status Unknown)
Weapons:Two cutlass's at his side, and two flintlocks always loaded and ready to fire on a moments notice.
Miscellaneous:
Seas Howl Ship:
Class: Frigate, 38 Cannons, Fitted with a mortar, two forward firing chase cannons, a steel plated Ram, and four Swivel cannons.

Name: Acacia

Age: 20
Gender: Female
Allegiance: Pirate
Allegiance Faction: To the ship, The Seas Howl
Role: First Mate

Personality: Like Bran she thinks of everyone on the ship as a friend, though she doesn't show it as much, but thats where the similarities end. Unlike Bran, she's strict, stern, and is one mean lady you do not want to piss off. She makes sure the ship is running smoothly if Bran is not aboard, ashore, or otherwise unable to command the ship. While her methods may be different, the crew respects her just as much. She's serious about most things, and often doesn't take lightly to joking around. As such, she has a love hate relation with Bran. Still, she trusts him with her life, and would gladly do anything for him even if she bitches about it.

She shares Bran's hate for slavers, Simply because she was almost sold as a slave herself and would not wish that treatment on any other human being.

Enhanced Ability: Her talent is simply stealth, being able to move unseen even in the heat of battle. She's agile, quick, and has amazing parkour skills, often climbing to the top of the masts before a boarding occurs, to get an easier, more stealthier approach on the opponents ship to allow her to take out the captain easier, and if she can, prevent him from giving sufficient orders to promote a counter attack.

Biography: Acacia never really knew her parents, only having vague memories of her mother. She lived on the streets of France from day one as far as she was concerned, and might as well have been born on them. From early in her life she learned how to handle herself, including how to fight with swords. She was a thief by trade, and unfortunately she ended up stealing from the wrong man. She stole some gold coins from a pirate who was docked, thinking it'd make her a good bit of money. Well, the pirate caught up with her and decided some punishment was in order. He was a slave merchant in the Caribbean and decided no one would miss a little homeless girl.

After a few weeks aboard the ship, it came under fire from Brans ship. The slaver crew was dispatched quickly, the captain and any crew on the ship was killed, and Bran set the slaves free. Acacia though, decided to stick around with Bran instead of leaving at the first port. Bran decided he would take her in, and make a fine pirate out of her. He taught her how to sail, fire and load a gun, and how to fight like a pirate and everything else that she would need to know for a life on the sea.

Likes: Bran, Rum, drinking, fighting, giving orders, being bossy.
Dislikes: Bran, Taking orders, traitors, people not doing what their told, idiots.
Weapons: Two sabers at her sides, four flintlocks - Two on her sides, and two in a holster on her chest, and a few throwing knives.
Miscellaneous:N/A

Welp, there's my two. Slave Hunters/Pirates. I suppose you could call them that.
Hidden 11 yrs ago Post by Assallya
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Assallya HP: -10

Member Seen 11 days ago

Lots of captains, few crew. It's going to be very lonely for the PC's on the high seas.
Hidden 11 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

Member Seen 0-24 hrs ago

Or you know, they're going to be NPCs.
Hidden 11 yrs ago Post by Lilacs
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GM

Lilacs

Member Seen 4 yrs ago

I'm introducing another ship too >>
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