OC CharacterName: Ezekiel Prinn (Prinn 01)
Gender: Male
Age: 13-14 (Pre) 15 (Post)
Race: Human (Spacenoid)
Height: 5’8
Weight: 9 stone
Rank/Title: EFSF Ensign, Test Pilot
Special: Cyber Newtype (Failure)
Bio:As is the story with most Artificial Newtypes, Ezekiel is an orphan of the One Year War, his parents lost when Zeon attacked Side 1. Those years are blurry for him, part due to trauma and him simply being too young at the time. For the duration of the One Week Battle, he was sealed away in a shelter in a last ditch effort from his parents.
Ezekiel was soon found by rescue teams, alive but malnourished. Upon his arrival on Earth, he was given an opportunity; to abandon his past, undergo the Artificial Newtype creation process, and become a weapon of the Earth Federation. To the young, tried and grief-stricken Zeke this was a no-brainer choice - a chance to get back at the ones who attacked his home.
Once the Newtype Research Facilities were established 2 years after the OYW, Zeke was one of the first ‘volunteers’ to undergo the long process. At the time, it was unrefined and dangerous, Zeke being a testament to this. Through out the process, he suffered through many dangerous incidents, even going through one of the first recorded incidents of Synaptic Breakdown. He survived, but came out a failed Cyber Newtype. What does that mean exactly? For starters, Zeke lacks a lot of the benefits of being a Newtype; his enhanced spatial awareness is intact, exceptional even, but he cannot detect other newtypes or the intents of others. To add to this, he also suffers from minor incidents of Synapse Syndrome after mind intensive activities.
In recognition of having gone through the Artificial Newtype program and his decent piloting abilities, he was assigned to the Earth Federation Space Forces as a test pilot, sent into conflict zones of all varieties to test the capabilities of a mobile suit.
Zeke has a personal, seething hatred of the Decepticons and Zeon forces, although his time at the Research Facility dulled it along with many other emotional responses. He’s not one to get angry, but the sight of a Decepticon is usually enough to set him off. Although it was Zeon who are primarily responsible, the Alien nature of the Decepticons only makes them much worse in the eyes of Zeke. The Titans, with their general distaste of Spacenoids, have not got a pleasant place on his list either.
He’s incredibly neutral when it comes to other factions. If they are his enemy during that battle, he will fight them to the best of his ability. End of.
Personality:As expected of a war orphan, Zeke has some issues. Outside of the safety of a mobile suit sudden loud noises frighten him, suffers from insomnia and is generally uncaring of social faux pas’. Where Zeke was once a passionate and angry child, he has become far more muted and mellowed out since going through the Artificial Newtype process.
Sloth-like would be a good way to describe Zeke outside of his Mobile Suit. He likes to to just be lazy, taking whatever opportunity he can to catch a moment of sleep in lieu of his insomnia. This often gets him into trouble with his superiors, as it can even happen when they’re speaking directly at him. It’s quite the effort to get Zeke to do things that are not pilot a mobile suit.
As an odd hobby, he likes to take unflattering pictures of the people who he serves alongside, his reason being that ugly photos are more memorable than the pretty ones.
When people actually get close to Zeke he’s very reluctant to let them go, clingy even. The deaths of his comrades hit him hard every time, and it’s easy to see how. When sad, he sleeps - a lot.
When deployed, Zeke could be described as the ideal soldier; He’s a very good pilot, follows orders to the dot, and has an uncanny sense of battle flow. His leadership skills are essentially non-existent.
MechName: Jegan Alpha
Type: Real
Dimensions: 20 meters
Weight: 45 Metric Tons
Stats: Strength: 30
Armor: 25
Firepower: 46
Performance: 30
Mobility: 30
Energy Output: 35 (40 conditionally)
Sensors: 53
Description:The Jegan Alpha is exactly that, an early prototype for the next generation of Mass Production Mobile Suits. With more manoeuvrability than the standard GM II and a high quality detection suite, the Jegan Alpha is well suited for skirmishes in closed or open spaces. It suffers from OS glitches and occasional clunkiness, there's still a lot of work to be done before it's ready for mass production.
Weapons:Beam Saber x2
Precision Modified Beam Rifle
3 E-pacs
Vulcan Gun Pod
3-Slot Grenade Rack
Smart-Missile Launcher (2 Shots)
Abilities:Enhanced Spatial Awareness: Zeke senses of location, distance and direction are top notch, to the point where he does not have to be directly observing something to be aware of it. It acts as a sort of sixth sense. For example, should someone be approaching him at an angle he cannot see with his eyes, he’ll still be able to ‘feel’ its presence. This also gives him a talent for marksmanship and detecting battle flow.
Photographer: He likes to take photos of things. It’s a hobby.
Signature Moves:Through the Barrel: Zeke takes a moment to focus, and in a display of inhuman marksmanship and awareness shoots to disarm the enemy(s) or peel away their defences. If the enemy is aiming in his direction, it will most likely be a shot aimed for the barrel of the ranged weapon.
Synapse Surge: Only accessible in the most stressful of battles. Zeke’s spatial awareness is enhanced to a disturbing degree for a short amount of time. No longer is it that he can just ‘feel’ things around him, he straight up knows where they are. Once this state fades, he suffers from his Synapse Syndrome.
Themes:Deployment & Crossfire Synapse Surge