Name: Arin Abel
Alius: Mystic Mage
Age: 18
Gender: Male
Height: 5'11
Appearance: Pale with white hair and blue eyes. He is often wearing a blue coat and brown sweat pants or his brown and green robes with a white cape and hood.
He sleeps in a brown, loose cloak with a hood.
Powers:
Mystics are humans That have unlocked the True potential of humanity. Essentially psychics. While this can include many powers Arin only knows several skills.
-telekinesis. Can lift any number of objects with a total mass of five tons in an AoE range of 30 meters within sight. Animate objects such as a living person are harder to use. Can fling and move objects at high speeds, and move them as if a hand was holding the object in question.
-Telepathy. Arin can access several different minds at once, however this isn't very good at mind reading, as he can only hear thoughts that are being thought allowed. He can however use this to communicate without speaking, and over long distances, and can set up a multi telepathic party of up to 5 people for the potential of advanced party communication and privacy.
-Pyrokinesis. Very limited in this field, and can only create small sparks at a short range, barely effective other then the ability of lighting a candle without a match.
-healing.
Can mend the wounds of others to a degree to stop bleeding, while it cant cure a wound completely it can stop it from becoming worse, such as being infected or lead to blood loss.
-Essence of humanity.
With the true power of humanity unlocked, arin has the passive trait of a pure mind that cannot be corrupted or invaded by other forces, be it mind controlling powers or powers of insanity. This also protects him from most reality changing effects, mostly from that of diety like beings that could perform such powers. (for instance, something major like being able to instantly erase him from existence or freezing him in time wouldn't work.)
He can also activate this trait to protect others from such effects.
-teleportation. Instantaneous travel, however he needs to either see or memorize where he wants to teleport and the longer the distance the longer it takes for him to charge up the teleportation.
-levitating. He can levitate himself, in a way that defies gravity. He can also levitate small objects or one other person with him. Not to be confused with telekinesis.
-Aura magic.
Uniquely, he was born with the ability of aura magic. Aura magic is essentially an elemental magic that uses the raw element of magic itself. The color of the aura varies but can be used to make and mend shapes or energy like attacks of the sort. He is limited to small forms such as a sword made from aura, with the help of his staff he can make a large wall or shoot a small blast of aura energy.
Personality: At first glance he seems to exemplify the attitude of a nihilistic, but that is simply due to his trained nature of suppressing his emotions in addition to having very few cares. He is lazy and rude, only doing what he feels he has to to get a job done. He hates fighting directly and only becomes involved if someone goes out at him, in which case his priority would to get out of the way or push the enemy away. Either way he prefers fighting in teams which is both more suited to his style and abilities, acting as a sort of intelligence with communications to the other teammates as well as being a healer and occasionally aiding with long ranged.
Skills:
He has shown to have decent close quarters combat, standard training as a mystic. Both with his hands and feet, and his staff. Otherwise he has shown no other talents.
Weapons:
A wooden staff that serves as both a melee weapon and to amplify his aura magic.
No family, relationships/crushes, ties to other heroes, or friends to speak of at the moment.
History: He reveals very little about his past other then the basics, of him being trained in the ways of a mystic starting from an infant until recently. Since then he left though for reasons he will not admit, and now seeks to use his powers to some use, despite how lazy he tends to be.