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Hidden 8 yrs ago 8 yrs ago Post by BlackPanther
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Hidden 8 yrs ago 8 yrs ago Post by Wick
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Wick Drama Writer Extraordinaire

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Name: Real Willa O'Shea Alias Winnie Sparks

Nickname: Sparkie

Age: Is 102 years old but looks like she is 25 or 26

Type: Supernatural being/witch

Affiliaton: She is a supernatural in hiding.

Appearance:


Personality: Willa is a kind hearted person who doesn't like to be in the limelight. She loves humans and she is not sure if she is one of them or not. She was scared of her powers when she found out about them. Soon she realized that she could help people with them so she does so quietly. She doesn't want to be found out by anyone, she is afraid the government agencies would slice and dice her like a social experiment.

History: Willa grew up in Ireland. Her parents had adopted her and lived simple lives. She grew up watching her parents doing the same stuff every day. Willa had no idea that she had powers until she went away to college in the United States. By that time she had realized that she was a little stronger than most women her size. She did not realize she was stronger than everyone else until her friend was working under a car and she heard the jack holding the car snapped. Her friend was being crushed and she lifted the car easily. All of the bystanders assumed it was from the adrenaline rush.

After that experience she found that she could take things apart and rebuild them with her mind. She found that when she was reading directions on how to put something technical together her mind was making it happen. This made some of her classes easier if she did her main work at home. She still tried to learn it the way they wanted her to but after a while she changed her course load to reflect her talent in technopathy she just had to be careful not to get caught.


Abilities: Technopathy is the ability to control and manipulate electronics with the mind. Super Strength, Willa is capable of lifting 40 tons (80,000 pounds). Willa can turn herself and anything she is touching invisible (clothing, shoes or people/animals) Willa is a very capable one on one fighter.

Weakness/weaknesses: Willa is afraid of being experimented on. Her body is basically human. She can be hurt just like anyone else can. She is afraid of being burned alive. Willa is worried that she would be tortured like the witches were in Salem. She also hates snakes, they give her the creeps.

Other: Willa is a striking beauty but has no idea that she is seen that way. She is addicted to Cherry Twizzlers and soda. She reads a lot of books and has worked in a public library in order to pay for school. Willa is observant and very intelligent. She is heterosexual.
Hidden 8 yrs ago 8 yrs ago Post by Orlan
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Orlan

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My characters:









Any editing will be adding my new characters, making tiny modifications or removing certain characters for certain reasons.
Hidden 8 yrs ago Post by Theodora_21
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Theodora_21 Theo the Koala

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Name: Theodora Rose (Given), Teddy Black (Hiding Name)
Nickname: Teddy

Age: 21

Type: Elf and Fairy mix

Affiliation: Teddy is a Supernatural in hiding, but recently a group called Edge has been drawing her attention.
Appearance: (the more realistic the picture the better, if no picture then at least a paragraph how tall are they, what type of body shape, hair color etc.)

Appearance:

Teddy:

Misty (Her Cat):

Personality: Theodora is the quiet type. She does what she needs to do then goes home to her cat Misty and stays in, always watching over her shoulder. She does not trust anyone and can often be seen looking out her window as if in a daze. She is not a fighter, but she has recently been looking into a group she has heard about called “Edge”. She has yet to decide if they are actually helping or if they will be the demise of all supernaturals.

History: It was a love story for the books. An Elf and a Fairy met and fell in love. Several months later a daughter was born. They named her Theodora Rose. They were a happy family until one day, when she was 13 or 14, her parents just vanished. Not a word, no trace of where they might have gone. At first Theodora thought they had left her, but later discovered that they may have been taken by a group of local scientists that were conducting experiments on her kind. When she heard the rumors she took the first train to the nearest large city and settled down, calling herself Teddy Black. She got a job as a waitress and a barista at a coffee shop. She lived in small one-bedroom apartment. She moves every three or four years always toting her cat Misty along and always staying in a small one-bedroom apartment close to her place of work.

Abilities: Since Teddy is a mix between and Elf and a Fairy, her powers are somewhat diluted. She has neither full Elfish powers nor full Fairy powers. She does have an amazing connection to the earth and is able to make wonderful healing potions from all types of plants. She is also able to communicate with animals. If she concentrates hard enough, she can even control them with her mind and use their senses (heightened smell and hearing) to listen to other conversations and smell if there is a new comer in or around her building (the longest distance she can control an animal is anything within in a mile of where she is located). She always carries a small bag of healing herbs with her in case someone tries to attack her and another small bag of poison in case she gets taken.

Weakness/weaknesses: Due to her father being an elf, Teddy’s skin is a bit thicker than most human skin, but still penetrable, it just takes more force. Using her powers does drain her energy. Making healing potions and herbs is less likely to exhaust her than communicating with an animal or controlling one. The further away the animal is the more exhausting it is for her.

Other: She has a fascination with Koalas. She visited a zoo once and tapped into the mind of one and fell in love. She is also obsessed with coffee and is never seen in the morning without a mug or cup of coffee.
Hidden 8 yrs ago Post by Unknown100
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Unknown100

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Name: Elizabeth Wick (never goes by that name)

Nickname: Jane Doe (that’s what the outside world has started to know her by)

Age: 25

Type: Supernatural human.

Affiliation: Supernatural whom fights

Appearance:


Jane's short slender body (1.65 meter) can occasionally make people think, she is younger than she actually is. She's never been a big fan of dresses or high heels and mostly wears jeans and t-shirts. When she's sneaking into places she usually wears a hoodie and a thick lair of make-up to hide her identity.

Personality: Hotheaded and resentful of the world. Jane firmly believes supernaturals are the next step in human evolution and fights for it. She will do anything to protect her girlfriend, Lisa, whom she share everything with.

History: Jane (didn’t go by that name back then) spend 14 miserably years in a broken home. She was never taught how to handle her emotions, yet she never felt any anger, when people pointed fingers and called her trash. “The bastard’s daughter” some referred to her as. Finally, some light came into her life, as she met Lisa. That perfect angel had grown up with everything, and yet, for some strange reason, she gave Jane her love.
It would still take Jane 4 additional years to come out of the closet as gay, but when she did it was a relief beyond words.

Then the strange things started to happen. Lights would go out. Things would explode randomly. It wasn’t long until Jane figured out that it was her, who did these things. Somehow, she absorbed and channeled energy within her body. She tried to reach out to the world; she tried to get help, and was met with nothing more than fear and hate. Then… then Jane showed everyone she could hate to. She started to hit back, and when she hit back it was with such a force that newspapers started to feature it. Jane had turned into something to be feared, and why shouldn’t she? She was just like everyone else… in fact she was MORE!

Her little vendetta changed when a certain kind of people got hold of her. They were a small privately funded organization that intended to strike back at the world, and to turn the city into their own by executing secret operations/missions and starting a revolution. How they planned to do this and what they would do with such a power, was still a mystery to people who worked for them, but somehow it would benefit supernaturals.
The organization, nicknamed “Edge”, is small (20 handpicked people or so), and is not the biggest rebellion out there. It's more like an experiment to see what a group of determined individuals can do if proper organized. It has both humans and supernaturals working in it. Jane’s powers and skills have ensured that she is their Ace in the hole in the fight against oppression. Though other supernaturals (possibly with even more explosive powers) are also deployed on jobs, none are quite as favored as Jane, and the government has started to notice her. They have even put out an arrest warrant for this “Jane Doe” though no one has yet to give a detailed description of her.
Jane’s success on missions, and a mixture of determination and radical believes had landed her the role of leader of the little guys. She may not have any official power in Edge, but she participates in meets and is informed of progress. That has since been a problem for the few wealthy people behind the organization, since Jane clearly has a lot to learn about leadership, responsibility, keeping a leveled head and how to win a war, yet suddenly everybody asks about her opinion.

Abilities:
Energy absorption: Science tells us that there is energy in everything, whether it’s electricity, heat, light or a moving ball. Jane is someone who absorbs energy, stores it for a limited amount of time and can project it afterwards. Fire, explosions, heat, electricity and a lighting strike can all be consumed by her if she wants it to, but there is more: Jane can absorb the impact of a speeding car if it crashes into her. The same goes with bullets being fired.
Once she has absorbed the energy she can fire it anyway she likes: A broad beam that smashes or knocks over a car, a paper thin one that pretty much cuts through anything in an instance, or a super-high jump (the landing will make her absorb new energy, but she rarely has any control once she is in the air, so she mostly avoids this one). She can also make a powerful punch or kick, but these are single strikes, not a series of attacks.

Healing: Absorbing energy can make her heal wounds and mend broken bones. However this is still a slow process and can rarely be used on the battlefield. (This will almost be a weakness, since I can then make my character get seriously hurt)

Physically fit: Jane trains kick-boxing and parkour, and though her physic is nowhere near supernatural level, she can certainly handle herself in a fistfight.

Weakness/weaknesses: She must have psychical connecting to what she absorbs, and only big or fast impacts can be absorbed. That means Jane can not absorb getting her throat cut, getting choked, poisoned, gassed or having someone break her arm. And she can only absorb a small part of getting punched in the face by regular people. A knife thrown at her is sometimes just slow enough to penetrate halfway in before deflecting. Jane has yet to find the limit to how much she can absorb, but surely there is one.
Hidden 8 yrs ago 8 yrs ago Post by Temporary
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Temporary You See Nothing

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Hidden 8 yrs ago Post by Nomad
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Nomad The Lone Wanderer

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Name: Alnnar Alhiam

Nickname:

Age: 2,853 (mid 30s)

Type: Jinn-Ifrit

Affiliation: Supernatural Fighter

Appearance:


Personality: Quite and Thoughtful. A long life has taught him much patience and rarely acts rashly and favors caution. This has caused him to take a more passive approach to the world. Often observing, but not interfering with the affairs of mortals. Even for the world of the supernatural he has been absent. Preferring to keep to himself. This has caused him to be a bit out of touch with modern times and sometimes emotionally distant as he doesn't express emotions well either.

History: Jinn lived among the humans in the beginning of time. Though unlike humans they are immortals and broken into five races: the Marid (the strongest type), the Ifrit, the Shaitan, the Jinn, and the Jann (the weakest type). Also unlike humans they are born of fire, and thus are created more then actually birthed there bodies were simply vessels for the living flame that was who they truly were. Alnnar was brought into the world as the old kingdoms started there collapse. This meant much war and strife. Being a young Warrior he was more then ready to fight as new nations rose to power. and thus he became a ceaseless wanderer, A Jinn with out a home.

The Jinn soon grew tired of the world of man, and thus they returned to what they called the world unseen. Leaving behind mankind, though Alnnar having never truly lived with his own kind except in his early life choose to stay with humans, finding their ever changing world more interesting then the unchanging world of the Jinn. But as time moved forward, the world grew larger. Supernatural creatures becoming more myth then fact. He watched Crusades and Jihads rise and fall. Kingdoms turn to ash only for others to build on the graves. He grew tired of the wars, tired of the hiding. And with that he disappeared from the world. Returning the deserts of his Home land where little can be found unless it wants to be found.

For hundreds of years he lived in his isolation. The only contact he had with the outside world was the occasional travelers, lost in the desert. He would show them the way, but never directly. He became something of a legend, a desert spirit. He was content with this life. That was until he could sense a change, a shift in the world. He decided to leave his isolation behind, and take part in the world once more to find what was stirring the world.


Abilities: Jinn are less flesh and blood, and more made of the fires within them. His physical form is made of ash, this makes him very durable and immune to pain. While he cannot be killed by normal weapons, his body can only take so much before it can no longer contain the fires with in him and they will burst forth. Though he can reform his body, it will take several hundred years with out the help of another.

Flame magic, Using his own eternal fires he is able conjure and attack using flame magic. He also has control over his own flame, as it is an extension of himself. Though while outside fire can't hurt him he has no control over it as it isn't apart of him like his own flames. Also no body can control his flames as they are a part of his soul.

Smoke, Like all Jinn he is able to turn either his hole body or parts into clouds of smoke and ash. Doing this also gives him the ability to hover by turning his legs into smoke.

Weakness/weaknesses: His life force comes from the fires within him. Thus anything that displaces oxygen is harmful to him as even fire needs oxygen. Also Ethereal weapons can harm him seeing as they attack the spirit as well as physical.

Other: Existing less on the physical plan he doesn't need to eat or drink. Though he sometimes enjoys dried foods. Also because of the heat that is constantly admitted from his body he is very warm to be around. Physically at least.
Hidden 8 yrs ago Post by Slypheed
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Slypheed Idiotic and Degenerated

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Hidden 8 yrs ago 8 yrs ago Post by Thundercrash
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Thundercrash The Dimensional Drifter

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Name: Talith aka Tori

Nickname: Mistress, Milady, any other title she happens to give herself

Age: 2742 (appears to be 26)

Type: Demon

Affiliation: neutral. Talith doesn’t really care about the conflict, as long as she and the people who work for her are left alone. However, she will offer sanctuary to anyone who wants it, provided they are willing to work for it.

Appearance:
Glamour appearance (Tori):




A young, very attractive woman in her mid-twenties, with lightly tanned skin, shoulder length black hair and violet eyes. She has a toned, slightly muscular physique, as though she regularly works out, and is of average height.

Natural appearance (Talith): The same as her glamour, however her eyes possess vertical slit pupils and lightly glow. A pair of ribbed horns emerge just behind her hair line, following along the surface of her scalp, and curling around her skull to end halfway along her jaw in blunt points. All four of her canines are slightly elongated (nowhere near the length of a vampire’s, but still noticeable when she smiles). She has four-toed feet, each toe ending in a short, blunt claw. Her hands are human, also ending in blunt claws. Each limb is covered in tiny greenish-black scales, which transition to human skin along the outside of her shoulder and hip, and the inside of her mid-upper arm and thigh. A prehensile scaled tail emerges just above her butt, approximately the same thickness and length as her leg and tapering to a blunt, slightly curved stinger. She can naturally adjust the sharpness of her claws and stinger, turning them into natural weapons of the same effectiveness as normal animal claws or knives. A pair of amorphous black wings, apparently made of pure darkness, emerge from her back. These wings can alter their size and shape to suit her needs and are nearly indestructible. The maximum size of her wings indicates her current power, and can currently grow to four times her armspan. She can also “sheath” her wings, making them take the form of tattoos running the full length of her back. These tattoos are visible even on her glamour.

She also wears a bracelet on her left wrist, and an earring in her left ear. Both are inset with an amethyst.

Personality: While Talith might look the part of an “evil demon” to human culture, she certainly doesn’t act like it. All she really cares about is having a good time and making sure those she cares about are having a good time as well. She also has a fondness of formalities. Talith loves to make people uncomfortable and exerting her dominance over them, usually by making them refer to her by titles such as “Mistress” or “Milady”, especially when they want something from her. However, she is perfectly willing to use the same epithets in return if she feels they are warranted. While it is true that she does have an actual title (technically she has three, though one would have to do a lot of digging to prove it), it is all mostly done for her own amusement.

For all her eccentricities, Talith is a genuinely kind individual. She deeply cares about all the people who come to her for help, taking them in and helping them to achieve better lives (provided they are willing to work). Because her own needs are so small (souls to feed off of and a good fuck), most of her time is dedicated towards others, and as a result the businesses around her club/s tend to flourish as well. She welcomes everyone and judges no one.

However, Talith is a demon, and as such has a complete disregard for anyone’s rules except her own. She expects other people to obey them once they are aware of what they are, and the penalty for breaking her rules is death (if you’re lucky). Fortunately, Talith’s rules are simple: don’t mess with her or her people, and inside her club/s, Talith is law. If you want her help, then she will expect something in return (usually this just means working in her club/s for a while). She also has no problems with using her powers to assist in feeding, though she will usually respect a person’s right to consent unless she has gone for a prolonged period of time without feeding. Her formidable force of will, though rarely brought to bear, tends to make people want to obey, or at least respect her, regardless of whether she uses her powers to influence them or not.

History: In London there sits a club known as Angel’s Embrace. It has born many appearances and many purposes throughout its history: a brothel, a pub, gentleman’s club. In modern times it functions as a strip club, and while it is not extremely well-known (most attribute this to the fact that it’s a little more expensive than most), it remains moderately successful due to its better than average service and consistent clientele. Few of the club’s patrons are aware of the more deviant services offered beneath it. Access to the “Devil’s Den”, as it is known, is usually by invitation only to an exclusive membership, and all invitations must first be accepted by the club’s mysterious Mistress. However, on occasion she is known to permit its usage by adult entertainment companies, albeit always under her indirect supervision.

Despite the club’s reputation, it is also known for its respectable treatment of its employees. Whether they are male or female doesn’t matter; everyone is welcome, the pay is better than most other businesses of the same nature, and many who come from poorer backgrounds would even consider it to be a safe haven. It is not uncommon for former employees to return to the club in a different capacity, and some of the club’s regular performers actually live above it. For the opportunities that Angel’s Embrace provides, its openly accepting nature, and the genuine love and care exhibited by its Mistress, those who work at the club are loyal to a fault.

Because of the sordid nature of its business, the club’s existence has long been controversial. More than a few attempts have been made to shut it down, however through some manner or another nothing has ever stuck, primarily due to many members of its clientele possessing influential positions in government and civil service. Even physical destruction of the property has failed to be sufficient; somehow, it would always find a way to be rebuilt soon after. Fears that the club would attract other elements of the criminal underworld proved unfounded. Gangs that tried to move into the area and claim the business would suffer losses of high ranking members under mysterious circumstances, and many criminals consider the area to be cursed. As far as most of London is concerned, Angel’s Embrace and the Devil’s Den is here to stay, in one form or another.

However, there is one other secret contained within its walls. A secret concerning a particular bartender whose face people can never seem to remember, but nonetheless has apparently been there for as long as anyone can recall. One who seems to know EVERYTHING that happens in and around the club at any given time.

Just as Angel’s Embrace has always existed in London, so too has the demon Talith. First emerging (maybe) over 2000 thousand years ago, she originally created the club as a guaranteed food source for herself. Over time, though, it has evolved into her second home, and a magically fortified safe haven for her “playmates”. Every hundred years or so she creates a new identity to pass it on to, since people tend to notice when a business doesn’t change owners over the centuries. Approaching the club is to enter her territory; inside, she is law, and she expects her rules to be followed. On occasion she will reveal her true nature to a trusted individual (which almost always coincides with that person forming a personal relationship with her), and in those situations she is more than happy to demonstrate just what she is capable of. However, as far as most are concerned, Talith is just Tori, the current and beautiful owner of Angel’s Embrace, watching over her domain from behind the bar. Pleasure is her business, and she’s very good at what she does.

It would be fair to say that the club stands as a modest monument to her power, and for as long as she lives, it will continue to do so. However, while Talith has always on occasion left to learn about the state of the world (easy to do when one can travel through shadows), within the past three hundred years she has begun expanding her business, opening up several interconnected clubs around the world, all under the same name. Each has begun to develop the same reputation as the original; whether you are male or female, human or not, Angel’s Embrace is a safe haven, as long as you’re willing to work and obey her rules. Talith runs a business, after all, not a charity.

Abilities:
1. Soul Reaper: Talith’s power and strength will steadily increase by harvesting soul energy. Most often she does this passively by absorbing energy from people within 20 feet of her, however this occurs very slowly and with no noticeable effects on the targets. Alternatively, she can drain at a much faster rate through physical contact. Depending on the rate at which she drains, the target will weaken until they either break contact with her, she chooses to stop, or she fully consumes their soul, erasing them from existence. Fully consuming a soul gives her a massive power boost. She is also sensitive to emotions, as it gives the energy she absorbs “flavour”.

2. Shadow Essence: being composed of darkness, Talith can manifest and mold it into physical objects such as weapons, tools and armour at will. However, anything she creates will disperse into harmless shadows after a few seconds if it leaves physical contact with her. She can also merge with darkness, allowing her to become intangible and travel through it (however, this cannot be done with her own shadow). It is through this ability that she can access her “home”.

3. Erotoxin: As a demon, Talith’s body naturally produces a highly potent, albeit nonlethal toxin, which allows her to manipulate the emotional states of those exposed to it. This toxin can be applied in two forms: secreted into the air as a pheromone, or injected/ingested via her stinger or bodily fluids. The pheromone is the weaker method, simply inducing particular feelings in those exposed and affecting their perception of Talith, depending on whether or not she wants to be noticed (if she doesn’t, then she appears to be forgettably generic; if she does, then she appears utterly irresistible). The purer, more concentrated form is much more potent, overwhelming the subject’s senses and making them extremely compliant to Talith’s will. Exposure to the pure toxin is very difficult to resist, requiring immense willpower. Both forms are very unstable, breaking down completely within an hour.
While a demon could technically induce any emotional state, over time their toxin evolves according to their particular tastes; Talith's affinity is lust.

Weakness/weaknesses: Demons are unusual in that they do not actually “die” in the way most people think of it. Their bodies are physical projections of their essence and will, and can recover from most injuries. Additionally, the longer a demon lives, the more soul energy they will have gathered over their life, and so the more powerful they become. As a result, they are very difficult to kill. However, if they take sufficient amounts of punishment, then they will “die”, dissolving into shadows and returning to their “home” (although, like with most creatures decapitating them is a shortcut). Eventually they will reform a physical body, however they will have lost most of the power they had accumulated over their previous life, along with all of their memories. However, the reformation process can take decades or even centuries.

Additionally, angelic power or weapons that have been imbued with the same qualities as an angel can inflict greater harm than any other kind of weapon, hampering the recovery of their body.

The only way to permanently kill a demon is for someone else (usually another demon) to consume their essence. This will result in a “tug-of-war” between the two personalities; the loser ceases to exist (along with their home), and the winner keeps the body (which will reshape to match the current personality) and all the loser’s power.

Other:
-the bracelet she wears contains the glamour spell that she uses to hide her demon traits when in public. Removing the bracelet will disperse the spell.
-Her earring is enchanted so that she can be contacted wherever she happens to be in the world. It is linked to specially made bracelets, which are usually given to whomever she assigns to manage her clubs.
-Talith adores sour candies, the stronger the better; bringing her some is a good way to get on her good side
-while she is pansexual, but she has a stronger affinity towards girls
-Due to the fact that she is not originally from this world, Talith can always access her “home”, a sort of pocket dimension from which she originates. Inside her “home” she has absolute power, and it can only be accessed by her. She is able to take other individuals there, usually either for “play time”, or to place them in her Wall of Memories; a collection of people whom she finds particularly interesting for whatever reason. Those placed within the Wall are in permanent stasis, allowing her to feed off their souls for as long as she lives. If Talith were to permanently die, then her “home” would cease to exist, along with everything and everyone inside it.
Hidden 8 yrs ago Post by smarty0114
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smarty0114 Human

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Hidden 8 yrs ago Post by smarty0114
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Hidden 8 yrs ago 8 yrs ago Post by Helo
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Helo Wonderlust King

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Hidden 8 yrs ago 8 yrs ago Post by Hans von Lek
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Hans von Lek dingus an sich

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Hidden 8 yrs ago 8 yrs ago Post by Zhaliora
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Zhaliora Fallen Angel

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Hidden 8 yrs ago Post by Wick
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Wick Drama Writer Extraordinaire

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Name: Maren Matthews

Nickname: Mare

Age: looks 22

Type: Witch

Affiliation: supernatural who fights

Appearance:


Personality: Maren is a bit of a wildcard. She loves her magical powers and she loves to use them. She has always been open about her powers. Mostly because they scare people and she feels safe because she doesn't need to use them. She loves animals, nature, men and strawberries. She is kindhearted. She can be quite aggressive to anyone who tries to hurt her or those she loves.

History: When Maren was a a small child she saw the leader of her mother's coven get kidnapped by the scientists and she also saw the same thing happen to each witch in the coven over the years. None of them ever returned. When they took her mom Maren had just come into her powers so they weren't strong enough to take the scientists on.

Maren has been waiting for the day that they might try to take her and her powers. She is all set and is fine with it being an all or nothing fight. She might be hard to stop when she gets started. She is hoping they will come looking for her.


Abilities:
1.Molecular Speed Manipulation-The user can control the speed of which molecules travel. They can accelerate molecules, decelerate molecules and even halt or displace molecules altogether (phasing). Advanced users can speed up molecules until they combust, slow down molecules until they lose energy, stop them completely, or revert them to an earlier state.
Applications
Molecular Acceleration-speed up
Molecular Combustion-explosion
Molecular Deceleration-slow down like slo motion
Molecular Immobilization-stopping the molecules of something in motion so that it completely stops moving.
Molecular Inhibition-lowering the temperature of molecules so that something freezes to ice.
Molecular Reversion
-can revert any object or person back to its original form that has been tampered with by another Molecular Ability.
Molecular Oscillation-The user can vibrate the molecules of living (including themselves) and non-living matter at high speed, enabling them to pass through or harden other molecules.(Phasing)

http://powerlisting.wikia.com/wiki/Molecular_Speed_Manipulation
2.Molecular Teleportation-can disperse molecules of an object or one's self and move them somewhere else.

Weakness/weaknesses: Her body is human and is able to be hurt just like other people. She needs to use her hands unless she is phasing or teleporting those are mental only.

Other: Hates liars. Loves the rain, water is her elemental sign. Loves her powers.
Hidden 8 yrs ago Post by BayRat
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BayRat Oh No

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Name: Fafnir Sigurd

Nickname: He often gives himself various self-praising titles, three examples being "Fafnir the Scalelord" "Fafnir the magnificent" or "The Dragon Knight". Though rarely does anyone else actually refer to him as such.

Age: In his human appearance, he appears somewhere in his 20's or 30's, however he is actually 2,000 years old.

Type: Drakken (A being that results from a ritualistic fusion between a dragon and human, not necessarily hybrid as the fusion is more of a mystical/paranormal effect rather then biological. Drakkens, while pertaining various human and dragon characteristics, are considered not true dragons, neither true humans. While Drakkens are considered extremely rare as the ritual requires a willing subject of both a human and dragon who wish to perform the rite, sacrificing their existences to birth a stronger force, it isn't possible to say whether or not Drakken's are extinct unless either humans or dragons go instinct first. Additionally, a Drakken's conscience and personality reflects on both of the individuals that make up the Drakken, often resulting in a being with enigma-like thoughts and contradictory ideals.)

Affiliation: Supernatural who fights.

Appearance: He can change into three forms at any time, each has their own advantages and disadvantages.







Personality + History: Conflicted, one can easily see the strangely opposite theming of a knightly dragon. The dragon predecessor of Fafnir was a beast of great and obnoxious pride and looked down upon all else, hoarding treasures and unleashing his burning wrath upon villages. While his knightly predecessor was a noble and valiant knight of a now lost kingdom, a man who originally hated the likes of Kilgarrah and fought for the sake of his country, king, and those in need. A typical hero who's goal got the better of him as both he and the dragon watched as there territory became plagued by a dark threat. The blight that had infected the kingdom also had Kilgarrah grow gravely ill, the two former rivals met and sacrificed themselves to bond together a being that could slay the source of the plague that ruined them both. While they ended successful, the new being who quickly gave himself the name Fafnir, couldn't save the kingdom in time, defeating the culprit after the kingdom had succumbed entirely. To this day, he bears this tragedy as a sin he blames only himself for.

Fafnir's pride stands out above all else, he constantly overestimates himself and underestimates all that stand before him, which can lead to dangerous predicaments. His greed is a sin he has trouble keeping control of, shiny objects and valuables are the prize of his eyes, and if left unchecked he may risk and put him and others in danger for the sake of such greed. He has however, aside from his flaws, a chivalrous nature and tries to keep a good humor and smile. When he isn't drinking his guilt away, sparring with rivals, or slaying monsters, he will often relax in hot sun-filled areas, or bathe in hot liquids such as hot springs or pools of lava. With others he may have a good laugh and tell stories that are most likely fabricated of his self-gloried adventures. However, he can be easily enraged, especially if someone pokes a hole in his ego, which can make him turn from a knight of honor to a savage and beastly monster.

Ever since his kingdom fell, the dragon knight wandered for great lengths. Seeking adventure and trying to overcome his sinful habits and angry temper. With the threat of scientists against fellow supernatural, Fafnir takes it upon himself as a vigilante to be the hero that other inhuman creatures need, or at least that is what his twisted ego thinks.

Abilities:

-Draconic Nature, which comprises of his superior physical attributes, iron-hard scales (except for the underbelly, or his human skin when he is in that form), undefined heat resistance (fire, magma, and other forms of high heat environments and attacks seem ineffective, he is essentially unable to burn, however you could still harm him with the force or pressure of say a fire blast.), minor fire manipulation (namely breathing fire or throwing fire balls.), eternal youth, and eyes that burn brightly in the dark.

-Weaponry: His human counterpart had been experienced with armory magic, which can summon/unsummon equipment such as armor and weapons instantly, which makes summoning his lance or suit of armor efficient. He has a long sword made of black iron, kite shield made of what he claims is dragon scales, his suit of armor for his human form. He also has a specialized lance, great shield, and armor for his half-form large enough to wield.

Weakness/weaknesses: Being cold blooded makes him vulnerable in cold conditions, his fire powers are weakened significantly and while he can expend energy to create flames within him he can quickly grow exhausted from this. Ice magic and similar cold-based attacks are also very effective against him. Water can also weaken or temporarily shut down his fire manipulation. In his half-form and dragon-like form his underbelly scales are softer then the rest of his scales, and are vulnerable to standard weaponry unlike the rest of his body. His wrath, while can make him unpredictable, can make him easily ignorant of anything other then his target, and can easily fall for traps and other battle tactics while enraged. His greed can get the better of him easily as well.

Hidden 8 yrs ago Post by FunnyGuy
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FunnyGuy

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Name: Alexander Grey.

Nickname: Lex.

Age: 2191, looks to be in his mid twenties... most of the time.

Type: Vampire

Affiliation: Supernatural whom works with the scientists

Appearance:


Personality: Lex is old... and it shows in his personality frequently. He does not enjoy being told what to do, especially by humans. If he does, then he has ulterior motives. If he's smiling, the man is either plotting or his plan already came into fruition. He does find humans to be quite entertaining though.

When in a good mood, Lex hums a tune and behaves sarcastically. When he is angered, he does not speak and keeps a scowl pasted on his face. Normally, he looks approachable, but he blames that on his looks, especially his eyes that were designed to draw his prey in. However, he is not interested in the company of many.

His decision to side with the scientists is solely based on him losing less of his freedom while with them. They allow him to hunt without fear of being captured to become some kind of perfume or body wash, while at the same time he gets to taste the blood of creatures he would consider a rare delicacy. All this and all he has to do is take a few orders and resist killing some of his prey. Lex sees this as a good deal.

History: Lex was not born into a wealthy family of blood suckersugar, nor was he changed in order to fight wars against opposing werewolves. His story was simple. A young boy born into a dysfunctional street performer family. His father's trade was one of entertainment. His family had roamed for generations bringing mysticism and fancy tricks to the watchful eyes of many who passed through the streets. Lex was the elder of his siblings and the first to perform alongside his mother, father, and uncles. Lex had loved to travel and perform alongside his family until the day something wandered into the tents his family had set up outside of towns to sleep in.

This creature, this thing, murdered those in the tent with lightning speed and tremendous strength. It fed on Lex's family easily in between killing it's next victim. When Lex had been clutched by the pale long haired creature, he was fed upon. As Lex said a prayer within his mind, the creature was impaled by a spear. Lex fell to the ground, only to see the monster escape into the night. It turns out that a guard had heard the screaming and ran over to aid the family. Sadly only Lex and his younger siblings were the only survivors.

It wasn't until a few days later that Lex found something odd. The sun had become harsh against his skin and no matter what he ate or drank he felt weak. He assumed he had contracted a deadly sickness and had planned to seek out a physician the next day.

In the dead of that night, Lex woke with more energy than he had ever mustered in his life. His eyes shot open as his bones ached. Even in his mouth. He yelled in agony, alerting his siblings to come render aid to their brother as best as they could. Lex didn't even hesitate as he grabbed the smallest of the children and tore open her neck with his newly grown fangs. Unable to control himself, he slaughtered the rest of his family and ran as far as he could go.

After a year of being a monster, Lex ran into a beautiful female vampire named Rose. She had been a vampire a lot longer than he had, and learned much from her for a decade. One day, he brutally dismembered her upon the discovery of her involvement in him being changed. It was something she had hid deep in her mind... at least until he discovered could peer into the woman's mind. It was not a common gift learned so early.

Even with learning more about his change and how it could benefit him if he controlled it, he sought the afterlife. Lex stood up all night and awaited the sun. He had hopes it would destroy him. He deserved a slow and painful death. As dawn broke, he felt the sun tingle against his skin. The tingle became an irritation, the irritation became a stinging pain, and the stinging pain eventually became his hell on earth. The man screamed out as the sun burned him alive. He cried tears of blood until the pain suddenly subsided. He felt something wet touch his raw flesh as the pain kept him from opening his eyes. He assumed it was his blood, until he heard a loud boom coming from the sky. Rain.

After that day, Lex felt he had been redeemed by a power higher than himself. He no longer wished to die, but instead live. Weeks later he discovered his second gift to fool the hearts and minds of man. Lex acquired wealth, lovers, and vast knowledge in his years as he continued to travel like his family would have wanted. Time made the man cold, but it also gave him infinite opportunities. He delved in different trades and professions as well as kept up with society. His presence grand yet subtle to history. He became the greatest of predators as he felt the most dangerous would be the one you would never expect. He was a friend, a husband, a farmer, a lord, a soldier, a neighbor, a priest, a stepfather, a doctor, an employee, a counselor, even a CEO to one of the largest biological research facility today. Lex could simply feed off of the supply of blood from his company... it defeats the purpose of being a predator though.

Lex partnered with the scientists and revealed what he was in an attempt to win over their trust up front. It was risky, but it had been worth it.

Abilities:

Enhanced Conditioning - Lex may appear to be human, but his physical feats separate himself from his prey. His strength, speed, reflexes, and even senses are made to dominate his prey and rival predators that he crosses paths with. At a full sprint, Lex can top off at close to one hundred miles per hour. Being a sprint, his maximum speed is only held for a few seconds at the best of circumstances. As far as his strength, he can toss a grown man across a city street without much effort. He also uses his strength to jump and leap inhuman distances. Lex's senses are extremely keen and over his long life, he has learned to focus and control them with ease. His senses are his money maker as he relies on them the most. Last but not least, Lex's endurance is formidable and his healing factor also plays a part as he can recover rather quickly from conventional wounds. If he's wounded by something special, then he'll definitely be out of the way for a few days. These capabilities rely heavily on his diet.

Illusions via Hypnotism - This ability allows Lex to cast illusions from his hypnotizing and luring eyes. Speaking to the person in a soft tone strengthens the hypnosis. Lex cannot control his targets, but he can influence them. He can make them lower their guard by making them feel comfortable, make them feel tired or sleepy, make them feel more fear than they normally would. He chooses what emotional vector he wants to target based on his reading of an individual. As far as the illusions go, Lex can create a very convincing illusion by altering a person's perception of reality rather slowly and subtly so his target wounds up believing the wildest of things have come true. He also session this ability to retreat when needed.

Telepathy - Lex can only communicate with and read other minds (only thoughts that are written IC). This is enough for him as it gives him details on his prey that he can assess with his keen senses. He as long uses this ability to throw off targets in tandem to the illusions.

Weakness/Weaknesses: Lex is very sensitive to direct sunlight. It won't burst him into flames, but it does feel like it could if he gave it enough time. Lex is very susceptible to helping others to reach a higher goal, due to this, he may temporarily help his enemies so they can in turn help him. This could get him killed later on by the very ones he helps or by his allies who may deem him a traitor. If Lex goes too long without feeding, he will begin to lose his a bit of his sanity to his thirst for blood. Animal blood is like going vegetarian and does not give him the energy to be at his prime, while some species of supernatural can strengthen him far more than human blood. Lex is as sensitive to silver as he is the sun. Silver is like poison and enough of it can kill him. Blood itself can be a weakness if used correctly. Lex can be lured out if he is tempted by the right kind of blood.

Other: Enjoys meeting other supernatural beings out of both curiosity and to know what they may taste like. He can't recall how many times he's been married. Lex is uncomfortable with traveling the open sea. He does not think because myth says he can't, but feels like it is unsafe for him. Also has a love for music.
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