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Hidden 8 yrs ago Post by TheWendil
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So hold on, I thought that Endian just blocked teleportation. How would that affect The Gates of Tartarus, which move stuff from a pocket dimension into this dimension. The way I understand things, Endian is just preventing teleportation by stopping people from moving from point in space to another. That shouldn't affect interdimensional travel right? Correct me if I'm wrong though, I'm just slightly confused right now.


We need to have Cypher explain exactly how Endian's teleport block works. Then we'll go from there.
Hidden 8 yrs ago Post by Flood
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@The 42nd Gecko

Like I've said before, Henry can't store living matter in The Gates of Tartarus. To be more specific, nothing with intelligence sort of. Henry could theoretically shove a Machina into the Gates of Tartarus, but he would never do it for a few reasons. One it would Gove them full access to his horde of loot. Two it would really hurt Henry, like it would put him in the demon equivalent of a hospital for a few weeks at his current power level. Finally, he wouldn't be able to keep them in there, they could bust out with whatever they wanted to steal from him if the Machina was strong enough.
Hidden 8 yrs ago Post by KoL
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@floodtalon Then why couldn't you bypass the anti-teleportation by jumping to another dimension and then back at another spot?


I kind of find the logic of this infallible, specially when it's named Dimensional Anchor, which is an effect that does block access to pocket dimensions on the source where it came from (i.e.: D&D).

So hold on, I thought that Endian just blocked teleportation. How would that affect The Gates of Tartarus, which move stuff from a pocket dimension into this dimension. The way I understand things, Endian is just preventing teleportation by stopping people from moving from point in space to another. That shouldn't affect interdimensional travel right? Correct me if I'm wrong though, I'm just slightly confused right now.


Hmm... aren't you teleporting things into another dimension and or bringing them back? If this preach is made, that power can block Victoire's portals or even Juno if she begins to use portals instead of direct teleportation, which, I find was @Lucius Cypher's original intention when developing a counter to what Victoire did on the Elicitor.

Yet, I'll leave this other legislation on @Lonewolf685 and @TheWindel's back as to avoid more issues.
Hidden 8 yrs ago Post by The 42nd Gecko
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Hmm... Time to retcon Miyu being dead to take advantage of plot hook. Yay for being vague!
Hidden 8 yrs ago Post by KoL
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Anyway, just to be sure everyone gets the memo, since there's some people who keep on ignoring wide area effects, even when I notify everyone with my posts.

Don't forget on you next ones that Juno spiked the gravity outside of the fortress for a moment, you can consider it like 20 times higher or so, before letting out all the potential energy escape in an explosion that might as well have turned a whole side of the mountain in finely ground volcanic glass dust.

This is just a public notice for people who don't pay attention while reading. For those who do (or are inside of the fortress), please disconsider this disclaimer.


@TheWindel, @LHudson, @floodtalon, @The 42nd Gecko, @Mega Birb, @Awesomoman64, @Ryonara, @Flamelord, @Lucius Cypher, @Lonewolf685.
Hidden 8 yrs ago Post by Lucius Cypher
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Endian's Dimensional Anchor does indeed function similarly to it's D&D counterpart, though how it interferes with Henry's portals (Or anyone else who uses portals for travel) is kinda fuzzy.

To me, what Henry doesn't isn't so much teleportation as much as it is summoning. This is where things get fuzzy because it's one of those "It's basically the same thing, yet not, so it works" sort of things. Endian's Dimensional Anchor would prevent Victorie from teleporting away from or to Endian. However summoning is a different caveat since the intent of the Demensional Anchor is to prevent someone from directly teleporting themselves, but it has a loophole where it doesn't work if someone who isn't the cause of the teleportation brings someone to or from the location. It's something of an overlooked flaw that wasn't considered when it was first implemented.

Basically, if you try to teleport yourself, it won't work. But if you're summoning or being summoned it ought to work. What makes it different is what is the cause, and what is the subject (Are you teleporting yourself somewhere? Then it won't work. Are you teleporting something else here, or is someone teleporting you? Should work.) Once Endian figures out this flaw in her system she may need some time to perfect a better counter.
Hidden 8 yrs ago Post by TheWendil
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By that logic then, Henry should be able to access his Gates.
Hidden 8 yrs ago 8 yrs ago Post by The 42nd Gecko
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That also seems like a flaw that is entirely arbitrary and makes no sense.

Imagine I have a spell that prevents people from setting themselves on fire. Other people can set them on fire, and you can set others on fire, but you can't set yourself on fire. How does the spell know who's setting who on fire? If it just dampens fire in the area, that makes sense. Somehow having the fire suppression know whether or not one particular case of fire is self inflicted and stopping only that seems really really dumb.

And having this ability appear with no foreshadowing when fighting someone who powers up by setting themselves on fire, but is weak to fire attacks from others is REALLY shady.
Hidden 8 yrs ago Post by KoL
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That also seems like a flaw that is entirely arbitrary and makes no sense.

Imagine I have a spell that prevents people from setting themselves on fire. Other people can set them on fire, and you can set others on fire, but you can't set yourself on fire. How does the spell know who's setting who on fire? If it just dampens fire in the area, that makes sense. Somehow having the fire suppression know whether or not one particular case of fire is self inflicted and stopping only that seems really really dumb.

And having this ability appear with no foreshadowing when fighting someone who powers up by setting themselves on fire, but is weak to fire attacks from others is REALLY shady.


I second this by a great deal, however for the sake of not igniting a serious discussion, I'll keep my opinion at that and let things flow the way they flow.
Hidden 8 yrs ago 8 yrs ago Post by The 42nd Gecko
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Ah, and another thing! Say I make a portal, and throw someone else through it. That's not self-inflicted, so Endian's Dimensional Anchor won't counter it.

Then, I try to step through the portal. NOW Endian's Dimensional Anchor shuts off the portal.

Lolwut.

It doesn't even counter the person that it's supposedly explicitly designed to counter, Victoire, because she can send other people through her portals and the Machina know that, having seen it happen like, four times on the Elicitor! Victoire could send someone through a portal, have that person grab the theoretical loot, throw it back through, and then hop out.
Hidden 8 yrs ago Post by Flood
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Ah, and another thing! Say I make a portal, and throw someone else through it. That's not self-inflicted, so Endian's Dimensional Anchor won't counter it.

Then, I try to step through the portal. NOW Endian's Dimensional Anchor shuts off the portal.

Lolwut.

It doesn't even counter the person that it's supposedly explicitly designed to counter, Victoire, because she can send other people through her portals and the Machina know that, having seen it happen like, four times on the Elicitor! Victoire could send someone through a portal, have that person grab the theoretical loot, throw it back through, and then hop out.


Not necessarily, from what I'm seeing you wouldn't be able to teleport someone out of the battlefield, just in, no matter if it's yourself or someone else. Summoning must be someone in the battlefield summoning someone outside the battlefield. And the theoretical loot scenario, yeah you might be able to throw the theoretical loot through the portal, but you probably wouldn't be able to go through. You would be stuck in whatever vault you were robbing. Actually you wouldn't be able to get into the vault unless someone else was already in there to summon you which would be pointless.

Then again I don't know if any of this is right, I'm not the one who came up with it after all. Just some theorizing.
Hidden 8 yrs ago 8 yrs ago Post by The 42nd Gecko
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@floodtalon IF it works like you're saying, then you can summon your Gates, BUT they won't absorb Jorm's attack, because the attack you're trying to teleport/portal/what-have-you away, is also within the field, it's not from outside. Unless you're ruling that the rules are different for living and non-living, which just introduces more dumb problems (like Victoire or Jorm using portals and throwing attacks through them to blow you up from the inside Traveller Meson Cannon/Schlock Hyperspace Gun style).

And wouldn't that mean that Jorm should have been able to teleport to inside the field from outside of it?

If the thing just blocks dimensional shenanigans within its range, it makes sense. If you tack on a whole bunch of wierd convoluted conditional restrictions explicitly to make one fight last longer that you are going to lose regardless, that's dumb. Especially when by doing so you compromise what the Dimensional Anchor was originally supposed to have been designed for so that it better counters someone you could have by no means predicted.
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Hidden 8 yrs ago 8 yrs ago Post by Lucius Cypher
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After some further discussion, Endian's Deminsional Anchor prevents any sort of teleportation, summoning, or portals from working within the boundaries of her area. Fortunately for you, her area, while quite large, doesn't compass the entirely of Grafdakka as he fuses and builds with Balrog. Getting to his head should be easy enough with his new size, though getting to Endian herself would require you getting there by foot.

Basically it's mostly being used to protect herself, rather then Grafdakka. Not that he really needs the protection.
Hidden 8 yrs ago Post by Flood
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@The 42nd Gecko

I think it would only be like that if the radioactive matter is a person or living creature. The blocker would only work on Sentient stuff if that makes sense.
Hidden 8 yrs ago Post by The 42nd Gecko
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@Lucius Cypher I'm glad, because the anti-teleportation made no sense, because Victoire teleports by using portals, last I saw. Granted, it's been awhile since I rechecked my summary.
Hidden 8 yrs ago Post by Lucius Cypher
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Right then, so to wrap this up into a neat package for you: Within a certain area of Endian, let's say about thirty feet with her at the center, any form of extra dimensional travel, whether it takes the form of teleporting yourself, summoning someone, or walking through a portal, in or out of her area is stopped. If Henry is trying to get to Grafdakka's head, he should have no problems using his portals since that's beyond Endian's range for the Dimensional Anchor. Do take into account the gravity though, just so KoL doesn't keep bringing it up.

@floodtalon@The 42nd Gecko
Hidden 8 yrs ago 8 yrs ago Post by The 42nd Gecko
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@Lucius Cypher Cool.

Anyone else notice that the only battle that matters at the moment is Suprana vs Diana vs Bastion And the Pussycats... Which is actually just the GM's?

I suppose Torag and Miyu are going to help, but Bastion is apparently threatening to insta-pown Torag, and Miyu is pretty much incapacitated. Ryonara's siblings are still stuck on the Hapless Angelic Guards, last I checked.
Hidden 8 yrs ago Post by TheWendil
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@The 42nd Gecko

By all means, they can help. It's just more amusing for me.
Hidden 8 yrs ago Post by The 42nd Gecko
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@TheWindel Help is a very vague word. Miyu might mumble encouragement at Diana, so that's something.
Hidden 8 yrs ago Post by TheWendil
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Encouragement gets you a long way.
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