Character Name:"The Batter"
Kingdom:"Somewhere over the rainbow, in the vast abyss of nothingness...four zones make up the kingdom of queen Vader Eloha, king [REDACTED], and their "son" Hugo."- Part of the Indie Federation
Visual Description:
A Different Perspective...
Written Description:Just as his 'name' sudgests, Batter keeps a monocrome palette with pale white skin, a black baseball cap, a black turtleneck under a white thin-striped tunic, matching undergarments, and black socks and baseball shoes
Personality:He appears reticent and unfeeling, often speaking in as few words as possible. The Batter quickly gets to the point in his conversations and is determined to purify.
Observant, the Batter is very smart and can solve puzzles with ease, but allowed the Puppeteer to solve them for themselves rather than deciphering it on his own. He appears to be meticulous in the way he goes about completing his mission and does not like to be held up by distractions. Why he is driven to purify the world remains vague to both the puppet master and the people around him.
Current Story:About a year passed since the purification of the kingdom, everyone that was effected one way or another adapted to their lives in the nothingness. The Batter and his puppeteer are assigned another mission to once again purify a threat that would not only threaten their lives, but others in the different universes as well..
Weapon(s):
As it's to be expected, Batter wields an iron bat in battle. In the game, the kind of bat he fights with differentiates as he goes along his quest.
Stats:
{Lvl 1}
(P)Damage:5
(P)Defense:1
(M)(E)Damage:1
(M)(E)Defense:1
Dexterity:2
0%
XP ////////// (0/10)
General Abilities:Save First Base -
Restores some HP
Items:
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Strengths:
•Detective -
Not only does he have experience in combat, Batter has an acute knowledge of puzzles and mysteries.
•The Three Add-Ons -
Alpha, Omega, and Epsilon. These three spiritual entities assisted Batter in his mission. On arrival to platform city, the add-ons separated to different places.
•The Puppeteer -
An anomaly and guide for The Batter, they lead him through the zones and assisted in the purification of the specters, zone guardians , and more who got in their way. As of now, they can finally communicate to their puppet via telepathy, making the next mission easier for themselves and the others that they will soon count on as allies.
Weaknesses:
•Dead Man Drowning
Oddly, The Batter cant swim, having to rely on boats to cross waters
•Stuborness
Once a certain goal is set, Batter takes it as a high priority and wont rest till its reached, even if others are harmed or purified.
•Lost Puppet -
If the puppeter was to abandon Batter, a last resort, he becomes vulnerable and weakened.
Achievements: