@NinjaOkay. Be sure to post the CS here Alpha Academy This is going to be the staging area for all new players and new characters that even the veterans make. All characters with an Alpha marker are going to be posted and writing in the Alpha Academy. For now, this is the interest check/ooc for the transition.
@Holy Soldier Hello, I'm interested in joining after seeing your advertising thread as well.
I would just like to ask though, would it be okay to play as a character who's gimmick is to steal the last spell/ability another character used? Specifically, it would be Rubick from Dota 2. The main drawbacks in the game were relatively long cooldowns between stealing spells and the inability to target allies, if that helps.
@WXerHow long does he keep the stolen spell? You want to try and pick a character who you can upgrade per level up with either gear, weapons, abilities, or special abilities from other worlds.
Initially, he gets to keep the spell for 3 minutes with further level ups increasing it by 1 minute. I can see that being easily scaled down and up if we apply the RP's leveling system. In fact, I suppose we could apply that to his other spells which includes a bouncing bolt and a telekinesis lift.
As for upgrades, Dota does have a wide variety of equipment that he could obtain upon leveling up. How would we go about deciding what I would receive per level though? @Holy Soldier
@Parallel Heartsroleplayerguild.com/topics/175811-pxo… This is where you will drop your CS. I've never played the game and I looked up a general description of it. All I care about is if the character you pick can be constantly upgraded during the level ups. If it's a character who isn't a fighter, only has two moves, and that's basically it--then it may not work. But drop your CS in the Alpha Academy and come after New Year, we'll kick off. I'll also send you a link to the discord since that's primarily where all of us plot and chat.
@Holy SoldierHere's Tiz, let me know if I have to nerf him down or anything. I tried to make him more of a character that will gradually become somewhat to par with how he is in his own game, but let me know if I should change anything.
Character Name: Tiz Arrior
Title: None
Kingdom: Square Enix
Written Description: Tiz is a tall young adult standing just under 6 feet with unruly silver-brown hair that can at times hide one of his brown eyes if not kept somewhat. He's known for wearing a wide variety of clothing depending on the asterisk in his possession, but he normally has on his Freelancer attire which consists of two variants. The first variant is a white collared shirt with crests on the shoulders, brown leather gloves, a belt with potions and satchels attached to it, tight-fitting brown trousers and knee-high boots. His second variant is a pair of white overalls with black belts around his arms and legs. He also wears red gloves and brown boots with red tips. As mentioned earlier, when using the asterisks, Tiz's appearance changes according to which job he is using.
Personality: Tiz has a strong sense of duty to anything he sets his mind to. He tends to be rather overprotective, especially after the loss of his brother, who fell into the Great Chasm that was once their home Norende. But aside from those two traits that mostly define him, Tiz is probably as normal as normal can be. He's kind, understanding, easily flustered, and very sociable. Honesty is his main policy as he has never told a lie in his life; clearly this has gotten him to some trouble down the line, but his friends are normally there to help him out. One quirk about Tiz would also be that, growing on the farm has made him lose touch of the outside world resulting in there being times were he reacts to things much differently then one would expect for his age.
Game: Bravely Default / Bravely Second
Current Story: After waking from his forceful sleep saving Anges yet again from the Kaiser, Tiz's body was put to slumber once again as the player (the actual player of the game is what keeps Tiz alive and mentally there) bid their farewell, erasing all the skills he once knew, and halting his life with his friends, and especially Anges, his soon to be wife. After falling asleep for a second time in such a manner, everyone had faith that Tiz would wake up once again. And at the player's return, he did, but with an adventure and purpose to fulfill. Would this hopefully be the third and final time he's needed?
Weapon(s):Dagger -- A standard, light, double-edged dagger. Comes with the Freelancer asterisk.
Asterisks
Fixed Command: Miscellany Specialty: Late Bloomer -- Increases all stats by 1 for every mastered job (Currently Mastered: 0)
Ability List Examine: Gain insight on enemy information, including elemental weakness, mental state, 'HP', and the like. Takes 1 turn of set up.
Lv. 1 : Asterisk Evolution After the completion of a mission, Tiz will acquire an asterisk. This will be in the order of the game he originates from. Each asterisk will also level up along with him so long as it was used prior to him leveling up, granting him with an ability after each level up. For example, if Tiz used the Dark Knight and Red Mage before hitting level 5 and no other asterisk, then only those two classes will level up along with him. Since asterisks are job classes, he can only have one asterisk equipped per mission.
Lv. 2: Brave and Default A mechanic that allows him to take extra turns in battle earlier at the expense of not being able to use those turns later on. Tiz would run on a system of stocked points called "BP" which he uses to gain extra turns. The "Default" command skips a turn to stock a BP (up to three can be stored at a time), and the "Brave" command uses that BP to move up to four times. Tiz can drop down to -4 BP, which will result in a combo of turns from him; but it leaves Tiz unable to do anything until his BP returns to 0. However, if he Defaults up to four BP (takes no action for four turns straight), Tiz will be able to Brave 4 times and still act during the next turn.
Lv. 3 -> Onwards: Spells and Weapons Depending on the situation and the asterisks in his possession, Tiz will either opt to obtain spells like Blizzard and Thunder, or gain access to weapon classes like Bows and Katanas.
Special Abilities
Slot One.
Items
Slot One. Slot Two. Slot Three.
Strengths
Integrity -- Tiz is a boy of honesty, but not exactly trust. He can see right through liars and those that believe they can get the slip on him.
Brave and Default -- Tiz's way of fighting can be seen as a weakness to some, but when used in moderation, it can be the key to victory.
Versatility -- Asterisks allow Tiz to become almost anything you want him to be. Need a White Mage? Just let him know before a mission. How about a Summoner? He's got it covered. Maybe a Merchant?
Great with People -- Tiz is pretty hard to dislike and has enough charisma to charm those around him long enough to produce a well team or get something that he needs.
Weaknesses
Player Dependent -- Tiz would probably be invincible now if it hadn't been for the player leaving him. His body isn't exactly the strongest because of this.
Oblivious -- Despite his age (19), Tiz is rather oblivious to anything that isn't right in front of his face or said directly to him. This can be his downfall during very important times.
Over Reliance on the Asterisks -- There are times where Tiz might pick the wrong job for the task at hand and would ultimately leave him being completely useless otherwise to the team.
@GamerXZAlso, if you are talking about OCs, like characters not from a video game at all, then those are not permitted. They defeat the purpose of this game. However, OCs created in a video game such as they allow you to make in Fallout, MMOs, Dark Souls, Elder Scrolls, etc. Those are permitted.