Behind the Avatar
Name: Helena De Ville
Age: 25
Gender: Female
Bio: Helena was born into a regular, middle class American family, and grew up with a banker as a mother and a father who was regularly gone on business trips for the technology company he worked for. From a young age she was left at times to herself, with a hired nanny, or her mother, but proved an intelligent child who did not idly sit by on her lonesome. She got relatively good and high grades, and even full scholarship offers in her sophomore year of high school from various places. Indeed, she was considered a "genius" among her peers and various teachers in regards to school, though her true passion was video games in the end due to their complexity and such in her eyes.
Some of these games, however, bored her nearly to death, and she tried to take up watching game-based anime as well in order to satiate her desire to learn more about things (fictional or not). These efforts easily led her to be drawn to YGGDRASIL's complexity and system, and a desire to "conqueror" this DMMO-RPG in a way differing from the combat and PVP that to her seemingly took up a large part of the game's players. To her, it would be a challenge worth accepting and seeing through as far as she could.
YGGDRASIL consumed the last four years of Helena' life, all after she had rushed and gained a Bachelor's Degree by the time she was 21. Her life was taken up by these complexities and such of the game, which intellectually fascinated her to no end. In-game, however, her persona was different, taking up somewhat after a certain "king of heroes" from a "certain old anime" that he had very much enjoyed in the past.
Not bothering to make a more complex avatar than just a "plain old human", Helena spent countless hours, days, and weeks of grinding for her goal of financially "taking over" all of her competition in the game in the form of the game's market. She was eventually invited to one of the largest guilds in the game, "The Knights of the Holy City", who were interested in her value as a support to their guild financially due to their past financial struggles in the guild. Helena' skills, however, eventually overtook the guild's expectations and pushed her into the guild's leadership and into a very prominent place in the in-game market. Her treasury earned an in-game gained a moniker of its own, "The Great Dragon's Hoard", and to buy and sell for items from it, people would pay her real life money and in-game cash, even trading her valuable items of their own for something they wanted of hers.
However, with the advent of being brought to this "New World", Helena is going to be forced to face a different situation than she ever expected...and perhaps see if this new world is ripe enough for the taking.
The Avatar
Name: Ishtar
Appearance:
Race: Human
Gender: Female
Character Level: 90
Alignment: -50 (minor evil)
Racial Class: (None)
Job Class:
-Main Job Class: Legendary Empress (5)
-Sub-Job-Classes: Summoner [Items] (10), Orator (15), Treasure Collector (10), Charisma (15), Empress (10), Seductress (10), Merchant (10), Monopolist Queen (5)
Fighting Style: Most of her classes are not suited to combat, but to leadership, charisma, temporary boosting of the abilities of herself and of allies, fending off danger or misdirecting danger from herself, the manipulation of others, and most notably financial matters and the absurd acquisition of wealth.
So her skills lie in effectively avoiding conflict, or perhaps even the paying of mercenaries using her wealth or such, though she does possess an actual measure of offensive skill with a certain special ability of hers that will be noted and explained under her "Strengths".
Strengths:
1) In regards to her charisma, it become more of a "curse" similar to "mind control magic" when stacked with the effects she levels in "Orator", "Empress", "Legendary Empress", and "Seductress" have on her avatar. The common folk of the New World, for example, could be bent to her very words with great ease if she willed to exert her Charisma on them when speaking, along with pretty much any of the monsters and enemies that could be found in the New World. Even resilient warriors on the likes of the Ainz Ooal Gown guild's "Touch Me" could be manipulated into bending to her will, mainly because despite his power his status as being "male" still grants her bonuses against him via the "Seductress" sub-class. Even a dragon of either gender could be commanded with her words as well, however, should she simply will them to follow her commands whilst speaking.
In contrast, level 90 or higher female players would be the most resistant to her "charisma" (not including NPC's like Albedo for example), but could still be affected unless they actively try to resist such things. However, in either case of resisting or not resisting her charisma it is of note that the time it would take to try to control these female players of such a level would most definitely leave an opening for Ishtar herself to be killed.
This power also works well in simply drawing the attention of enemies to herself, a boon to allies in combat when used as a form of misdirection.
As this power of her charisma does not originate from magic, it as such bypasses all forms of magical defense, instead relying on mental defense boosts and items specifically to be protected from or avoided.
2) Her skills related to the collecting of items, finding treasures, acquiring things of value, and general financial acquisitions/manipulations stem from her levels in "Monopolist Queen", "Merchant", "Treasure Collector", "Empress", and "Legendary Empress". leave her abilities in regards to finances so absurdly potent to the point that overnight she could easily bankrupt an entire kingdom such as the Slane Theocracy and then some if she put in all of her efforts to this task.
Though with these skills, the ability to swindle local merchants and such in the New World and even combining this with her charisma to get stuff "for free" from them would be as easy to her as breathing. Much less, her powers in this area grant her limited clairvoyance in regards to markets, market situations, and allow her to discern what sorts of valuables are located in certain places at that.
3) She took 10 levels of a special event 'high' summoner job class offered to player only during a dragon-themed event in YGGDRASIL called "The Hidden Hoard" that included supposed "dimension hopping" on a quest for a legendary treasure. This special summoner class is unique in that it allows the summoning of items to the wielder, mainly those that the wielder possesses, and allows them to access a special "dimensional vault" or "pocket dimension" that they can store all of their items in and withdraw them from without issue. In essence, this class grant the wielder a form of dimensional storage, and various spells associated with it.
These form of dimensional storage are bound to the wielders alone, however, and cannot be accessed by others via magical or other means.
From this dimensional storage of her own, Ishtar can summon her various items and bits of wealth at will, which would normally seem only useful for someone who just need to keep their money in a "safe place" in general. What she purposed this for, however, was more than what originally seemed capable for the class.
With great research on her part, Ishtar discovered many of the spells for this class, which the Game Administrators had left for herself and others to discover. She found that she could use this ability to form one-way portals going from this pocket dimension to the outside world, which look like shimmering ripples in the air, and could use them to literally "fire" the contents of her dimensional storage at enemies as high-speed projectiles. Considering the innumerable amount of weapons and such she has collected and amassed for her guild and herself over time, this literal 'hoard' of wealth she possesses could be transformed into an instant weapon on the fly.
Another spell she possesses is that her "projectiles" or other things she owns can instantly be recalled back into or other be placed within this pocket dimension at her will, as long as she does not willingly "spend" them or give them away to others willingly.
The end result of at least these two spells she found, among possibly a few others, created her ability to literally "throw wealth around at people" to hurt, harm, and kill them, which seems silly on the outside for all its simplicity....but with her wealth is far more potent than one might imagine.
She has named this ability "Gate of the Golden Hoard" as a parody to make her character more like a "certain king" from a "certain old anime" she watched in the past. Within her vault as well are many Divine-class or other higher-classed items than those, but nothing,
nothing that is a world-class item.
Weaknesses:
1) She lacks actual weapons skill, ranged skills, and magic skill outside of those relating to her "dimensional storage" and its related spells. This means she is vulnerable to literally all forms of combat personally, unless one counts "firing weapons and magical items and such like a Gatling gun from portals in the air" as actual "ranged combat".
The only times parts of this absurd and crucial weakness of hers are not applied are when she summons objects to try to counter whatever she is facing. This includes things such as armor that guards from all environmental damage, or firing a sword meant to pierce enchantments at an enemy's magical shield. Get around that or get her before she can try to counter a weakness with a summoned item, however, and she is easy to deal with.
How a normal human would view me:
Various responses could be like unto the following-
"Oh! Is she a queen for a foreign land?"
"I'm a woman, and i'm still attracted to her!"
"Mommy, is that pretty lady the queen?"
"Hello, my lady, art thou traveling from afar, with not a knight to protect thee?"
"Is she some sort of super-rich merchant queen?"