@Mae Hmm... I kind of want to start fresh... any chance of my three just warping out of existence? I'll play them until the end of their respective levels, pass their equipment on to the others (or my new guy) and etcetera. Would that work?
You can trade/gift freely with other players. I usually don't allow trading between own characters in case someone uses extra characters as mules to fuel into one super character (thus a disadvantage to people who only want to play one character at once) but i'll say you can migrate either entire inventories over to individual characters (so new character B gets all of old character A's inventory and new character D gets all of old characters C's inventory). Would that work for you? Alternatively if you wanted to customise the new characters a bit more we can work out how much each character's inventory is worth total and your new characters can buy from the old ones using the same amount of cash.
This is an option for everyone, by the way. Since we only just started the mission, y'all can also take characters out of play as if you were retiring them prior or just after a mission.
For ease we'll keep the three missions we have currently. If anyone wants to reassign their characters to other missions you may do that.
Please let me know if you're sticking around, retiring certain characters or moving characters to different mission (s). Or if you have a new player, where you'd like to assign them. Old characters get priority on slots.
@Mae >They call me Mariana Lapointe >I'm a female >I look like a biker with short hair, relatively dark skin since I ride horses days and nights, and no accessories or cosmetics because I like my face normal. I always wear a leather jacket, a white shirt underneath, blue jeans, and a pair of old leather boots. >I am a U.S. Marshall
Tim retires from Overload Xander retires from A Few Darkstone More Scrooge retires from A Few Darkstone More
Confirmed continuing: Father C - rocketrobie2 Luciel & new character Dahlia Willows - Majoras End New character Mariana Lapointe - Darth Shadow
Scarescrow and DeadBeatWalking haven't been on much recently. hmm, I think I will temporarily retire their secondary characters and leave their primary characters up on free for all for now. If someone has a better idea, let me know.
These are the current mission roosters still. let me know if you would like to move your characters about. Characters in Bold are currently confirmed to be joining that respective mission:
Broken Seals
Overload
A Few Darkstone More
1. Luciel
1. Dan
1. Jimbow "Dread"
2.Fear
2. Hawkeye Harold
2. Mariana Lapointe
3. Scare
3. Dahlia Willows
3. Eldress Photini
4. Aaron Goldfeld
4. Hawkeye Horace - retired until confirmed
4.
5. Pastor Jimmy
5. Jamie
5. Scarecrow - retired until confirmed
6.
6. Father C
6.
and heres a reminder for the missions:
@Darth Shadow Let me know if you would like any assistance picking out a mission or if there are any terms you'd like elaborating. Mariana will be considered your primary character, which means she gets a priority on mission slots over secondary characters ^^
Broken Seals
Moder: Major Threat (heal 2 Broken Seals). Objective: Repair the Broken Seals.
Something has awoken deep in the Caverns of Cynder, an ancient evil hellbent on the destruction of the world. All it wishes for is to be free of it's hellish prison, but should it escape...
Recent expeditions into the Caverns of Cynder have left the seals vulnerable and weakened. These seals are what hold it in it's fiery tomb. Massive quakes shake the earth to it's very core as towns around the entrypoint collapse into pits of fire that have erupted in the desert floor.
The seals must be repaired before it is too late.
Reward: Based on chosen Mission Length - Each hero gains 25 xp and 2 loot cards per seal in the mission. If The End Times mission length is played, each Hero gains 1-3 Health/Sanity (any mix) permanently for saving the world. Failure: Each Hero permanently loses 1-3 Health Sanity (any mix). If the End Times mission is played, the Heroes have destroyed the world. So we can do this if needbe, but I kind of like the idea of y'all blowing up their world, so I might keep it cannon for that Posse. Up for discussion though - Only leaping into a parralel dimension Gate can save them from being destroyed along with it, but they must live the rest of their lives knowing what they wrought.
Conditions
This mission starts in the Cavern's of Cynder.
Tokens are drawn differently. Depending on the Adventure length, the initial tile drawn has the choice of 1-3 exits. Each of those exits have 3 Exploration Tokens assosciated with them, of which only 1 is a clue.
Everytime a Clue is found, the Heroes have found a Broken Seal. Any Hero starting their activation on a Map Tile with a Broken Seal on it automatically takes 1 Corruption Hit from the void energies swirling around it.
Repairing a Seal - A Hero adjacent to a seal may attempt to fix it by giving up their attack action. They must make a Lore 6+ test. If passed, the Hero gains 50 xp and the Seal is repaired.
There are no Gates.
Heroes are experiencing Immediate Dread - Growing Dread cards are revealed instantly.
Quickening Pace of Darkness - Whenever the Darkness moves forward, it moves 1 extra space per each Broken Seal that has already been repaired.
A Few Darkstone More
Objective: Find enough clues to discover the Darkstone deposit for yourselves.
You hear a rumour on the wind about an abandoned mine north of town that still has some juice in it. Perhaps you can scrape together a posse and find this darkstone deposit...
Reward: Depending on the mission Length: either 25, 50 or 75 XP. Either 1-3 Darkstone, 2-4 Darkstone or 3-5 Darkstone. Failure: Nothing bad happens.
Conditions
Unless played as a tutorial, this mission can feature Gates to any World.
This mission varies in length:
Small Deposit - Find 2 Clues
Medium Deposit - Find 3 Clues
Large Deposit - Find 4 Clues
Overload
Objective: Find the Engineering Chamber and shut down all 3 Boilers there.
While exploring the ancient, frozen ruins of the Targa Plataeu, you have accidentally tripped some sort of chain reaction. The ancient biolers are overloading and set to blow! Echoing through the empty streets and halls, an alien voice that can only be a warning of iminent meltdown to come blasts your ears, counting down to your destruction!
Reward:50 XP and 50% chance to gain a Targa Artefact, per player. Failure: The bioler explodes. All Heroes gain 1 Permanent Injury in addition to any they gained during the Mission.
Conditions
May Not Flee this mission.
The Posse starts in the Targa Plateau.
No Gates in this mission.
Targa Pylons Activated - All Passages automatically have 0-2 Targa Enemies on them, ready to Attack. No Loot is gained from defeating this type of Pylon.
Hard to Hold Back the Darkness - the roll must be 1 Higher to succeed.
Void Cascade and Warning Sirens - while the darkness has moved to the middle of escaping, each hero takes 1 Horror Hit at he start of their turn, due to the void energy pouring down the halls and alien sirens blasting their ears. If the Darkness reaches the final stage, every hero takes 2 Corruption instead.
2 Clues must be found to discover the Engineering Room. There is an Epic Threat there (boss fight).
A hero may give up their attack to make a Strength 6+ or Cunning 5+ test to disarm a boiler while on it's space. Gain 20 xp when successful and one of the boilers is shut down.
3 Boilers must be shutdown and any enemies defeated to succeed the mission.
Two Clues must be found while in the Otherworld to finish a successful recon.
@PrinceAlexus we'll see if people want to switch missions first. There is actually a singleplayer difficulty level, though it hasn't come up yet on here.
Well, apart from that time Hawkeye Harold owned some bandits in a shootout in like three seconds...
@PrinceAlexus If Majora doesn't want Scrooge's stuff to go straight to Lucielle, you can always take the horse to Jamie?
Also, Mae;
>Aaron gets a strange feeling in him - as though someone he knows just died. Or rather, someone he could have known. He shakes his head and refocuses on the mission.
>Jamie stops short. All of a sudden, her heart is filled with a dull ache... she doesn't know why, but she whispers a small goodbye to a boy she never knew. She steels herself to carry on.
@PrinceAlexus If Majora doesn't want Scrooge's stuff to go straight to Lucielle, you can always take the horse to Jamie?
Also, Mae;
>Aaron gets a strange feeling in him - as though someone he knows just died. Or rather, someone he could have known. He shakes his head and refocuses on the mission.
>Jamie stops short. All of a sudden, her heart is filled with a dull ache... she doesn't know why, but she whispers a small goodbye to a boy she never knew. She steels herself to carry on.
Yeah. Il decide once scrooge goose is cooled or not :)
@Mae Apologies for yet another tag, but could I just ask something really quick - when we were in the bomb shelter/the guild was down and we moved to discord for a bit, didn't Jamie buy a Silk Sash? I remember something of the sort; "Can Jamie's sash be pale blue/pale pink?" - Me, "Yesss, I was hoping you might ask that." - You. I don't know if I'm remembering it wrong, but I left the server due to it being inactive a while back, so maybe?
I dont care if scrooge's stuff goes to Lucy or not. but yeah, he's retiring.
"Many years of shedding blood, excavating many treasures, and getting da bitches is fun, but I tire of this life of luxury and excitement. I'm better off being a regular goose. Fair well fellow adventurers, may we see each other again in another life.
~ Ebenizer Charles Scrooge
P.S. I leave my findings to either that red-haired dame or whoever wants it, I guess. P.P.S. No, you may not use my feathers as a flying pig cannon, Jimmy."
oh, and Dahlia will be joining Overload. and Luciel will continue on even if it kills her.
@CollectorOfMyst yep, you have a silk slash. Dan picked it up from the Market for you. Is it not on her sheet? I will be going through and correcting discrepencies.
Right now I'm doing some background stuff, building up map tiles. It should mean things are a bit more streamlined in the future. Although I'm still your scatterbrained GM, so I'm sure I find better ways of keeping track of inventory and stuff eventually. Iterative process and all that ¯\_(ツ)_/¯
@Mae Mmm, well, for one, maybe filter out the game into the IC tab? And I guess I'd be willing to help you out by keeping track of what people are doing if you'd like.