Name: Tristan Deguire Alvissen
Darke Name: *Leave blank - GM will tell you what to put here*
Age: 15
Birthday: November 1st
Birthplace: Castle of the Land of Long Nights
Residence: *Leave blank - GM will tell you what to put here*
Gender: Male
Culture: Land of Long Nights
Education: Private tutors at court
Position: Crown Prince of the Land of Long Nights
Alignment: Lawful Good
Height: 5'6"
Weight: 135 lbs.
Build: Lean & athletic
Eyes: Bright blue, deep set, almond-shaped
Hair: Medium length, wavy, golden blonde
Skin Tone: Fair
Tattoos/Scars/Piercings: - Scar down his outer right forearm
- Mjöllnir tattoo on right upper arm
Personal Style: Tristan's sense of style lies somewhere between form and function. He wears what is appealing to the eye and yet also provides ease of movement and sufficient warmth. His attire has a Viking-esque feel to it that befits the Land of Long Night and is almost always in some shade of blue paired with white to match the colors of his kingdom. Furs and cloaks are basically necessities in order to survive the harsh climate of his homeland. He has a dark blue cloak paired with a white wolf pelt that he can often be seen wearing over a tunic, which is either plain or embellished depending on the occasion. His trousers usually fall somewhere on the grayscale in color and are paired with sturdy leather boots. As far as personal grooming habits goes, he doesn't have much facial hair to speak of, and his golden blonde hair is always a bit more tousled than he'd like it. Overall though, he keeps himself clean and presentable to the best of his abilities. I mean he sort of has to.
Amiable * Proud * Steadfast * Selfish * Playful * Sharp-tongued
Sexuality: Heterosexual
Relationship Status: Single?
Personality: Tristan at his core is a good, albeit flawed, young man. But, then again, who's not a little flawed in a messed up world such as this? Dare I say, he's a honorable fellow, at least in most instances. He tries to uphold the chivalric values he holds in great esteem, but his pride, sharp tongue, and at times selfish tendencies often make him feel as if he has fallen short of that level of perfection he wishes to attain. At least he tries. That's got to count for something, right? Nevertheless, he generally has a friendly and pleasant disposition. The man never meets a stranger really, always being warm, inviting, and respectful to others, unless of course when given some reason to do otherwise. That is to say that he does have his limits. Unfortunately, some of his limits are of the more self-serving variety.
Yes, he has a compassionate heart, and as such, he will speak up and act in the defense of others. With a loyalty and determination that hardly, if ever, wavers, he is an invaluable ally to say the least. However, he also has a problem with pride that makes him at times less than amiable to be around. Openly slight him, and there's a good chance he'll have some choice words for you with that sharp tongue of his. He also doesn't always take well to criticism, unless it's wrapped in the pretty little package of friendly banter. Speaking of friendly banter, he is playful by nature. He likes to let loose and have a little fun, with words that is. Some may find him immature do to his penchant for joking around and teasing people, but bare in mind that even crown princes need to live a little. If he didn't have a little laughter in his life, he would be as drab as his friend Fyror over there. That was a joke, by the way, in case you didn't catch that. In the end, he's serious when and where it counts the most. All in all, he is a good and decent young man despite his unfortunate failings.
Habits: - Boyish lopsided grin
- Teasing people
Hobbies: Fears:- Failing his kingdom
- Heights
- Going blind
Likes: - Dueling/training
- Chivalry
- Falconry
- The color blue
- Friendly banter
- Peace
Dislikes: - Losing/failure
- Disrespect
- Bandits
- Power in the wrong hands
- Criticism
- Promise breakers
General Skills: - Falconry -
- Ax Fighting -
- Sword Fighting - Proficiency with a blade longer than 14 inches in combat, including the general rules of etiquette for dueling.
- General Fighting - The ability to meet a foe in combat. This skill includes basic proficiency in brawling, yet not combat with weapons.
- Riding - The ability to ride a horse at twice the speed of an unskilled rider. This includes trick riding and basic care for the horse.
- Swimming - The ability to swim great distances without drowning or excessively tiring. This includes being able to tread water for up to five hours.
- Foreign Customs - The ability to adapt to the mannerisms of cultures and customs of other lands without causing offense.
Cultural Skills: - New Nordic - The user has complete fluency, able to read, write, and communicate in the language of the Land of Long Nights. This skill can be used as a makeshift oral storytelling skill, as most of the traditions of the Land of Long Nights are told through stories.
- Country Knowledge (the Lands of Long Nights) - The knowledge of the general geography of the Lands of Long Nights. This includes the ability to find a path from one location to another, as well as a knowledge of the culture and customs of that country.
- Spirit-Seer - The power to see a ghost, even if they do not choose to Appear to you. This ability cannot be turned off - it is involuntary. Ghosts will not realize that you can see them unless you tell them so.
Occupational Skills: - Court Etiquette - The knowledge of how to act in the capacity as a member of the Land of Long Nights’ Royal Family. This includes awareness of political relations and customs.
- Formal Dancing - The ability to dance with graceful form and composure. This includes the ability to switch roles (a female will know the male's role and vice versa).
- Diplomacy - The ability to come to a mutually agreeable outcome without bloodshed through use of skill and tact.
- Administration - The ability to delegate tasks to others in order to ensure that everything runs smoothly.
- Ores - The ability to identify the type of metal (such as iron, lead, or gold) by using one's five senses.
- Bluff - The ability to erroneously persuade another person that you can perform a given task or that a given event will happen.
What Is On Your Person: - Clothes - Cornflower blue embellished tunic, off-white tie-up trousers, blue cloak with silver clasps, white wolf pelt, tall brown leather boots, silver engraved crown
- Night Transformer (Nante ♂) - Peregrine Falcon by day, Gyrfalcon by night
- Gift for Princess Luna
- Leather falconer's gauntlet
- Viking sword & scabbard attached to belt
- Viking battle axe also attached to belt
Residence: - Other gift for Princess Luna
- Falconry equipment
- A few sets of leather & leather chainmail armor
- Viking seax with an antler hilt
- A couple extra Viking battle axes
- Blue & white round shield
Your Path: That's a bit complicated. He didn't choose the path of crown prince. It sort of chose him. You see he had been just an "ordinary" prince, second in line to the throne of the Land of Long Nights after his older sister Ragna. However, his life took an unexpected twist when Ragna up and left, thrusting him into the position of crown prince. To say that it was a shock to his system is a bit of an understatement, and he can't say that he necessarily took the change in stride. It is a lot of pressure and responsibility to place upon the shoulders of someone so young, and with the threat of war with the Eastern SnowPlains, it only served to exacerbate those feelings. As they say, heavy is the head that wears the crown.
General History: Tristan was born into the royal family of the Land of Long Nights, as second in line to the throne after his older sister Ragna. As to be expected, from a young age he was very much raised in the ways of kingship, including diplomacy, court etiquette, and the like. However, due to the simple fact that he wasn't the immediate successor to the throne, one could say he had more leeway to the structure of his life than the Crown Princess did. Nevertheless, his interests perhaps did not sway too far from what was expected of a prince. He very much enjoyed weaponry practice, dueling, horseback riding, and hunting, namely falconry. If he wasn't studying, he was most likely "studying" the art of war and combat in the company of his father's finest warriors and their children. Though he was well liked amongst most everyone, he developed a particularly close friendship with Fyror Kildragon, the eldest son of one of the kingsguard. Fyror was three years older and was a bit of a goody two shoes as far as Tristan was concerned. As such, the young prince enjoyed getting the both of them in trouble just to see the guy squirm. Yet somehow, someway, Fyror put up with his incessant shenanigans, and the two of them became practically inseparable.
At the ripe age of eleven, Tristan's life was shaken to the core for the first time of unfortunately more instances to come. He and Fyror were riding out with a small hunting party consisting of a few knights and squires when they were suddenly ambushed by a group of bandits. The knights rallied around Tristan in order to protect their prince, and other than a relatively minor laceration to his right arm, they were successful. Unfortunately, his dear friend Fyror wasn't so lucky. Fyror was slashed across the left side of his face, causing a grievous injury. Tristan felt utterly helpless as his best friend laid in a pool of blood in the midst of an ongoing battle. Fortunately, reinforcements came in the nick of time to beat back the bandits and whisk them away to safety. While Fyror laid in the infirmary at the brink of death as he was being desperately tended to by healers, Tristan had to be present to address the court on the attack. In the end, by some miracle from the gods, Fyror survived. His face and the eyesight in his left eye weren't so lucky, but he was alive and that was all one could truly ask for. In truth, Tristan had always looked up to Fyror, but now more than ever before, as he watched his friend bounce back from a near fatality and make the most of the second chance he was given. The whole experience was understandably traumatizing, but to think, this wasn't even the half of what was to come.
Over the years, Tristan's life proved to be one of complications with many unexpected twists and turns. This was perhaps no greater true than roughly a year ago when his older sister, the Crown Princess Ragna, ran away, relinquishing her entitlement to the throne and thus thrusting Tristan unawares into the position of Crown Prince. He was the next in line to the throne now, which meant that he would become the ruler of the Land of Long Nights after his parents. Talk about a gamechanger. Despite years of training in princely duties, he felt terribly unprepared for it all. A part of him also selfishly felt a bitterness towards his sister for putting him into this compromising position and for essentially abandoning her people. With the imminent threat of war with the Eastern SnowPlains the stakes were high and so were the costs he would have to pay for king and country. The Land of Long Nights needed the support of the Castle and in order to accomplish this he was being hard-pressed to convince Crown Princess Luna of the Small Wet Country Across the Sea to marry him. Yup, that's right. He's got to get hitched. Oh, gods save him.
Thoughts on the Sickenesse: It's a tragedy. There's really no question in his mind as to that. Not only that, it is a threat to national security, and as such, it is not something he can take lightly. As to how it came about, whether it be manmade or something more complicated, he is a bit more uncertain. It can't be a mere coincidence that it is effecting only
Magyk users. However, he doubts that it is something they caused all on their own. If that were the case, why hadn't they fallen ill ages ago? No, something changed, and he would certainly like to find out. Unfortunately, he is currently hard-pressed on other matters, namely the threat of war with the Eastern SnowPlains.
Character Quote:- “Heavy is the head that wears the crown.”
Theme Song:Anything Else: - Faceclaim (Younger Self) - William Moseley (Peter Pevensie)
- Faceclaim (Older Self) - Bradley James (Arthur Pendragon)
- Color Code - Slate Blue #6A5ACD
- Header Text - Black Family Font, Incised Black Wide, 45 pt. & 22 pt., Shadow-Black-S
- Favorite Witch/Wizard - Merlin BBC's Merlin
- Example Post - The Thalken Explosion
*By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy. I acknowledge that I can and will be removed from the RP without warning if I break a rule or cause problems with my fellow Rpers or the GM.