Class Name: Lancer
True Name:
HectorNicknames: Hector of Troy, Hector of the Gleaming Helmet
Alignment: Lawful Neutral
Servant of: TBD
Wish: Lancer believes the power of the Grail sounds too good to be true. Nonetheless, he will procure it if his Master requests as much.
Weapons: Durindana, the weapon which can become both sword and spear. As the paladin Roland would later discover, it is impossible to destroy.
PersonalityA Servant with a capable yet lazy persona who likes to play the fool. He calls himself an "old man" and always approaches problems with an easygoing attitude, being ruthless, but not cruel. He attends to things with a slacken mood from beginning to end. The initial impression he gives is that he lacks seriousness, but he is always serious. It is just that he avoids letting it show on his face to the best of his abilities. After all, he was also a politician. However, he is not an irresponsible or careless person as he has a tempered resourcefulness and talent for provoking his opponents that brought him close to winning the Trojan War even after it had become a hopeless siege battles for the Trojans. Experienced as a soldier and retainer, Lancer finds it easy to fall into the role of a Servant, but because of his great experience his role is likely to end up as an advisor rather than an underling.
ParametersStrength:
BEndurance:
BAgility:
AMana:
BLuck:
BNoble Phantasm:
AClass SkillsRiding B: Lancer can handle most vehicles and animals with above average skill, including those that did not exist during his time. However, Phantasmal Species cannot be ridden.
Magic Resistance B: Lancer can cancel spells with a chant below three verses targeting him, even being able to greatly resist things like
High-Thaumaturgy and
Greater Rituals.
Personal SkillsProof of Friendship C: An ability to quell the fighting spirits of enemies to the point where it is possible to open a dialogue with them. Lancer has an easy time constructing temporary alliances with foes, but this is less useful in a war with two well-defined sides than it would be the free-for-all of a normal Grail War.
Military Tactics C+: Lances gains bonuses in commanding large numbers of troops, as well as using his Anti-Army Noble Phantasm or dealing with such an ability from an enemy. In a siege war or battle of attrition, his talents shine especially bright.
Disengage B: Lancer can withdraw from the battlefield in the midst of combat, resetting battle conditions to their state at the beginning of the fight (turn 1) and resetting the value of this skill to its initial state, thereby clearing any "skill debuffs". Rather than simply a talent for fleeing, Lancer often uses this in his main fighting style, retreating two or three steps and then striking the enemy when their guard's down, before running away again, and just when they think he's far away, throwing mud at them.
Noble PhantasmsName:
Durindana PilumRank:
AType: Anti-Army
Range: 1~50
Description: The form of Durindana with the hilt extended to become the throwing spear with which Lancer was supposedly able to pierce anything. Even its basic attacks will put cracks in the weapons and armour of Heroic Spirits, save for Noble Phantasms. When calling its true name, the second half can be omitted, as simply invoking "Durindana" will allow for a powerful throw that emits destructive flames and a great explosion at the point it strikes. To defend against it one must deploy a defensive Noble Phantasm at least matching up to "Rho Aias", the shield which was able to withstand it during the Trojan War.
Name:
Durindana SpadaRank:
AType: Anti-Unit
Range: 1~4
Description: The form of Durindana with the hilt shortened to become a sword. Lancer was not so famous for using a sword, but Durindana later lost its spear function and became Durandal, the sword of Roland, and so this form still boasts great power. Its functions are nearly identical to the spear form, being a "sword that can cut anything". The true name release is slightly different, being a purely single target effect that can be best described as "a single slash like a scorching beam of sunlight which cannot be stopped by anything and burns the victim's body from the inside out". Just the same as with the spear form, anything less than Rho Aias will fail to protect the target from it.