Planning to shift things into gear tomorrow afternoon. Anyone who can't post before then needn't worry, since things can be handled retroactively, but we will be rolling out at that time.
@Lugubrious For Centurion's level 3 power, I was thinking he could get the ability to heal off kills. He has the feat in the game called Body Count. The bigger the enemy, the more health he gets back. That way it gives him more sustainability. Does that sound fair/ balanced to you?
If not, maybe his new ability is just being able to summon and create a new, heat resistant gladius that matches his size.
@Lugubrious For Centurion's level 3 power, I was thinking he could get the ability to heal off kills. He has the feat in the game called Body Count. The bigger the enemy, the more health he gets back. That way it gives him more sustainability. Does that sound fair/ balanced to you?
If not, maybe his new ability is just being able to summon and create a new, heat resistant gladius that matches his size.
I'm not sure which one.
That sounds balanced. I would go with Body Count, since he can just be made a new gladius
Hey, I'll get a post up soon, but I wanted to ask if I'm restricted to capturing the Pokemon shown in your post with Poppi and Din, or if I can have another one show up to eb capture (don't worry, not gonna bring in legendaries or some nonsense). I'm thinking Ponyta or Blitzle, since Din is looking for a steed and would really go for something that resembles a horse. If so, I have more questions, can a Ponyta be ridden safely (because of the fire on its back), and is a Blitzle big enough to support a human rider?
Hey, I'll get a post up soon, but I wanted to ask if I'm restricted to capturing the Pokemon shown in your post with Poppi and Din, or if I can have another one show up to eb capture (don't worry, not gonna bring in legendaries or some nonsense). I'm thinking Ponyta or Blitzle, since Din is looking for a steed and would really go for something that resembles a horse. If so, I have more questions, can a Ponyta be ridden safely (because of the fire on its back), and is a Blitzle big enough to support a human rider?
You're not restricted, but Ponyta would burn and Blitzle is just two and a half feet tall. Gogoat and Stoutland are both big enough though, and Zebstrika would work.
Can Din buff Gogoat with the Spell of Spring? What would such a buff entail? Also, do I play Gogoat like a separate character with its own XP bar and such? Do you have 4 pokemon attacks that you wish to assign, or should I pick?
Can Din buff Gogoat with the Spell of Spring? What would such a buff entail? Also, do I play Gogoat like a separate character with its own XP bar and such? Do you have 4 pokemon attacks that you wish to assign, or should I pick?
Spell of Spring, judging by its description, has no buffing properties, so no. Gogoat can be treated like an NPC, and kept track of via its pokeball in your sheet's equipment section, without EXP. You can pick your pokemon's attacks.
Can Din buff Gogoat with the Spell of Spring? What would such a buff entail? Also, do I play Gogoat like a separate character with its own XP bar and such? Do you have 4 pokemon attacks that you wish to assign, or should I pick?
<Snipped quote by Stern Algorithm>
Spell of Spring, judging by its description, has no buffing properties, so no. Gogoat can be treated like an NPC, and kept track of via its pokeball in your sheet's equipment section, without EXP. You can pick your pokemon's attacks.
On the other hand gogoat can have the ability grass pelt which raises it's defence on grassy terrain, which the spell of spring could create.
Just going to leave this here until the time is ready.
Jak and Daxter takes place in a unique world that operates very differently from most others, so to help the unfamiliar understand some of the jargon used in the CS below I composed this little guide so you can understand the context of some things.
Precursors - Ancient beings that existed before recorded time and left the world for unknown reasons. The world is littered with their citadels, artifacts, and technological marvels that far surpass what normal humans can build. They also created and filled the world with eco. Eco - A resource seeded into the planet by the Precursors for unknown reasons that comes in a variety of colors, each with unique properties. Can be in the form of liquids, gases, dense ore, or crystals. It's used for all kinds of stuff from powering machinery to making ammo, and can be channeled through the human body to provide superpowering effects. Dark eco is by far the most common and most dangerous as it warps, corrupts, and utterly annihilates anything it touches. Blue eco possesses the energy of motion, makes you faster, magnetizes/gravitates things, etc. Green eco possesses the power of life and heals wounds, invigorates you, and spreads plant matter. Red eco possesses explosive close range power and can empower a person's physical abilities, make explosions, etc. Yellow eco possesses long range power and enables users to shoot fire blasts, run energy across long distances, create precision-based ammo, etc. Light eco is made from all the others combined (minus dark) and was thought to be a myth. It is divine and can only be used by the one with "The Light Within." Sage - A person who has studied and channeled a particular color of eco to such an extent as to not only be the world’s foremost expert on it, but their bodies adapt to the point of being able to create that eco as a source.
"What would you do without me Dax?"
"Well I wouldn't be two feet tall, fuzzy, and running around the sewer without any pants! God I miss pants."
Name: Jak and Daxter Game Origin: Jak and Daxter franchise Appearance: While Jak’s species is identified as “human” in his own world, other human world’s would more readily compare them to elves thanks to the extremely long, pointed ears and Jak’s are no exception. Another jarring feature one would not typically associate with humans is his hair, which naturally comes in various shades of yellows and greens that fade into one another in a smooth gradient. Once you get past these two strange features the rest of him is decidedly normal human. His white skin is deeply tanned from much desert exposure, and his eyes are a deep blue. Jak’s hair is cut short and swept back, and he maintains a well groomed goatee. He stands at 5’10” and weighs 185 lbs of lean muscle. He wears a blue tunic with white trousers, covered by the armor of Mar, and a pair of goggles with a desert scarf.
Daxter looks absolutely nothing like a human in any definition of the word whatsoever despite (originally) being one. That’s because Daxter was transformed into a little rodent-like animal called an ottsel. Biped or quadruped, Daxter stands at 2’10” long and very slender. He is covered in orange fur, which transitions to yellow over his belly, and has long rounded ears situated at the top of his head. His eyes are blue, though a darker shade than Jak’s. Like Jak, Dax wears goggles over his head (oddly enough the only article of clothing that survived his transformation), and since having his wish granted by the Precursors now has “the most comfortable pair of pants” a set of blue jean shorts with a brown belt. Personality: Jak and Daxter give the impression of a couple guys that you’d never expect to be friends, much less inseparable best friends, if they hadn’t grown up together. They’re complete opposites in a number of ways. Jak is more reserved while Dax is outspoken. Jak is adventurous while Dax is cowardly. Jak is humble to Daxter’s ego. Jak needs no effort to look cool while Dax tries way too hard. They have a number of similarities however, including an almost total lack of respect for authority, which for Jak is shown through his general disobedient attitude and action, while Daxter manifests this through smack talk and insults. They can both also be reckless and impulsive, charging headfirst into a situation without fully understanding it, and they share a fondness for sweet guns and fast vehicles. They are also both incredibly loyal to their friends and each other, willing to suffer any amount of Hell for the other’s benefit. And at the end of the day, they are still benevolent heroes fighting the good fight for the people. Background: The story of Jak and Daxter as heroes is a tale of incredible scope in a bizarre alien land. It covers trials and tribulations, monsters and aliens, ancient artifacts and modern advancements, and transcends time itself. Where to start but at the beginning?
A young boy was born to the king of Haven City, the only stronghold of civilization left in the world to fight back against the threat of the metal heads. This young boy, named Mar in honor of the family’s great ancestor that founded Haven City, was a mute child but possessed an unrivaled capacity for channeling eco through his body. The lineage of Mar was strong, and he possessed a trait given by the Precursors themselves: the light within. Destined to be a hero for all time.
Then Baron Praxis overthrew his father and Count Veger ejected the toddler boy to the slums as an orphan. Oops.
Baron Praxis proved himself a wretched dictator who quickly turned Haven City into a police state in the name of safety from the metal head armies. His personal military, the Crimson Guard, defined “police brutality” in their day to day operations. People went without power, water, food, and anything else they needed to survive if there was the slightest possibility that sector of the city harbored any metal heads or underground rebels. Thankfully those rebels, led by “The Shadow,” quickly found the toddler heir, recognized by the medallion he wore around his neck. The plan was to bide their time and undermine the baron until a coup could be done in order to put the true heir on the throne, then refocus all efforts against the metal heads.
Things were going quite poorly.
Until one day one of Baron Praxis’s VIP prisoners escaped and joined the underground. This mighty warrior slayed metal heads by the dozens, fought off the Crimson Guard, became the Haven City racing champion, overthrew the Baron, and killed the metal head leader. All this done by one man, and his furry orange rat thing. The toddler (whose true name was not known, so they called him Jak) was not put on the throne as originally planned. Instead his medallion was given to the mighty hero, and he traveled through an ancient Precursor ring alongside the Shadow to a more rural land, one devoid of industry and large cities and metal heads. There The Shadow, real name Samos, raised young Jak alongside his own daughter Keira. Being so young, Jak completely forgot about Haven City and everything that happened there…
Jak grew up in Sandover Village with another boy his own age, Daxter, and though Jak was mute Daxter spoke plenty enough for the both of them. Best friends through thick and thin they were, despite their many contrasts. Jak always pushes the more cowardly Daxter to more dangerous adventures in the village while Daxter spoke up for his friend that couldn’t fight his own (verbal) battles. But one day when the pair were 15 would change their lives entirely. Samos always told them to stay away from Misty Island because it was too dangerous, but Jak insisted they go against Dax’s better judgment. While there they found the place infested with monsters called lurkers in the process of trying to unseal ancient silos full of dark eco. The two were attacked and in the struggle Daxter fell into the dark eco. However instead of being vaporized instantly as normal, he emerged as an ottsel.
After a tongue thrashing from Samos and asking him, the Sage of Green Eco, to change Dax back, Samos admitted that his power over green eco could not do it. Only Gol, the sage of dark eco, might have studied the volatile and dangerous substance enough to have such knowledge, and he lived incredibly far north. Left with no other choice the duo went on an adventure north, only to find that the lurkers were spreading and causing damage everywhere. What’s more, the other sages (of blue, red, and yellow eco) were all kidnapped! It turned out that the dark sage Gol, along his sister, had been corrupted by the dark eco they studied and gone mad. They controlled the lurkers and sought to flood the entire world in dark eco. The only person on the planet with any hope of changing Daxter back was actively trying to commit genocide on a planetary level!
Left with no other options, Jak and Daxter faced down Gol and Maia in their ancient Precursor robot, after freeing the sages. In the battle the four sages combined their powers to create light eco, until then thought to be only a myth. Jak, as the one with the Light Within, channeled it to utterly destroy Gol and Maia for good, and sealed their remains within the dark eco silos. But their citadel was large and complex, the biggest collection of Precursor Artifacts around! With all the power cells they’d collected on the way they found something… new. A large Precursor ring. Jak, Daxter, Samos, and Keira brought it back to Sandover Village to study.
Only a few weeks later the genius Keira got the ring setup and working, alongside what appeared to be a navigation drive with preset coordinates and a kart. With curiosity they activated it… and sealed the fate of their world, for the metal heads were now introduced to this peaceful, rural world. Monsters came flooding out while the kart, guided by the nav computer’s coordinates, shot straight through the portal. It broke apart, catapulting everyone a different direction. The last words Jak heard we’re from Samos. “Find yourself, Jak!” Then he crashed into the ground in none other than Haven City, where a platoon of Crimson Guard were waiting for him to take prisoner. Daxter got away, swearing he’d rescue his friend in no time.
2 Years Later
Due to his body’s unique capacity for channeling eco, Jak was made a guinea pig for Baron Praxis’s Dark Warrior Program. For two years he was tortured, having dark eco pumped directly into his body in amounts that should rightfully kill any living thing. For two years Praxis hoped to produce a dark eco monster he could unleash on the meta heads. For two years Jak endured suffering unknown. For two years the program was a complete failure. Until everything went horribly right.
On the night Praxis was ready to give up, Daxter finally made good on his promise. Breaking into a maximum security facility wasn’t easy, but he got in and found Jak. What’s more, he found Jak had been mutated by the dark eco, becoming a terrible monster when his anger got out of hand. But hey, the mutations weren’t all bad. Jak wasn’t a mute anymore! Even if his first words were, ”I’M GONNA KILL PRAXIS!” Regardless the two got out alive and found the underground resistance, under the leadership of The Shadow, and fought to destroy Praxis’s rule over Haven City so the true heir could be put on the throne and-hey, this is all starting to sound very familiar. Isn’t that strange? Huh. Weird.
That’s when the duo found the ruins of Sandover Village and realized the truth. Haven City wasn’t someplace else in the world, nor another world entirely. It was the future. This place, this awful place, was their home. With this revelation in mind Jak and Daxter fought on, becoming race champion, overthrowing the Baron, and killing the metal head leader. It was only when their Samos and the present version of Samos, The Shadow, finally met in person did the full extent of everything become realized. Jak was born here, not Sandover. Jak was that little boy he fought so hard to protect. Jak was the true heir, all grown up. With the war won, everyone knew what had to be done. To preserve the timeline the younger Samos took the toddler Jak back through the ring into the past, but left behind his medallion, the Seal of Mar, as adult Jak’s rightful mark of lineage. But Jak had no interest in ruling Haven City and the Council wasn’t likely to accept all this anyway. Instead Baron Praxis’s daughter Ashelin, notable member of both the Crimson Guard and the Underground resistance, took the mantle of leadership. And all was well.
Hahaha. No.
Though their leader was slain and many of their number killed, the metal heads never ceased their unending war against Haven City. Instead they pressed the attack harder than ever before! Under the new leadership of Ashelin, the former Underground leaders, and Jak, the metal heads could have been dealt with fairly well… if they were attacking alone. A third faction appeared from nowhere to hammer Haven City from the inside: All the Crimson Guard robots suddenly turned on the city without warning, the automated factories now working overtime to pump out killer machines at unprecedented rates. Now with a new enemy to deal with and the loss of a critical asset at the same time, the outer walls were breached and the city became a war zone. The palace itself fell, and thanks to the malicious words of one Count Veger, the city’s Council places the blame squarely on Jak’s shoulders. His sentence was banishment to the wasteland outside the walls of Haven City, as good as a death sentence.
Before their goodbyes, Ashelin slipped Jak a piece of equipment, a distress beacon, and that beacon is the only thing that saved Jak and Daxter from death by exposure. On their last legs they were found by native wastelanders, specifically by King Damas, ruler of Spargus: the only society left outside of Haven City. Due to the harshness of the wastes only the strongest are permitted to live in Spargus, and that made them a threat even to the metal head armies who would dare attack. Jak was not welcomed with open arms, he had to prove his mettle time and again, but prove himself he did. During his many tests to prove himself he found many buried Precursor temples and was gifted new abilities by the Precursors to offset his dark corruption: Light Jak.
Eventually Jak found a way back to Haven City to help the war efforts, but something deeper was going on. Something darker, more sinister, for a bright light in the sky grew larger and brighter every day. “The daystar heralds the end of times,” preached the monks of Spargus, worshipers of the Precursors. Didn’t they already have enough on their plate?! As it turned out, things were not entirely unconnected. The duo discovered this Daystar was a space ship heralding the arrival of the Dark Makers: Precursors corrupted by dark eco, roaming the universe to cause apocalypse after apocalypse. And their arrival was no mere coincidence either. Baron Praxis’s first in command, Errol, was responsible for both the robot rebellion and sending a signal to the Dark Makers. His original fight with Jak left him in such a state he needed to be rebuilt as a cyborg, and his new computerized mind proved quite capable of interfacing with the Crimson Guard bots as well as Dark Maker systems.
The arrival of the Daystar was near, and the only hope of survival was to enter the center of the planet to activate a defense system installed by the Precursors. Just one little problem: the entrance was guarded by a literal army of metal heads! Jak called for backup from the wastelanders, a call that was answered by none other than King Damas himself! Together in their most powerful vehicle they crushed the metal head opposition and first wave of Dark Makers, but a stray shot killed Damas. His final words to Jak were to ask that he find Damas’s son. He would know his son by the family crest he wore around his neck: the symbol of the House of Mar. Damas died as Jak realized for the first time Damas was his father, and they never knew. Count Veger made his arrival known by mocking Jak with the fact that it was Veger himself who cast the young boy into the streets and separated them when Praxis took power. Laughing, he jumped into the system that would transport him to the planet center so he could be the hero that saves the planet.
Jak and Daxter races to the center after Veger, arriving a short time after him where they found the planetary defense system… along with the Precursors themselves. ”Oh. My. God.” [Meeting of Precursors redacted for being the single greatest and funniest twist reveal in video game history and I refuse to spoil it for anybody. Seriously, go see for yourselves!]. After this chance encounter with their creators the defense system was activated, Jak beamed aboard the ship to destroy its cargo and delay it enough to be destroyed before it could cause damage, and made it back before getting blown up with the ship. Unfortunately Errol managed to get ahold of a giant Dark Maker mecha and crash it down planetside safely. Their work not yet done, the two heroes took on a modern, fully functional doomsday weapon of Precursor technology using only the Sand Shark buggy and saved the world.
For their efforts the Precursors offered Jak a chance to travel with them into space (which he declined) and granted Daxter’s greatest wish: the perfect pair of pants! The Precursors departed, leaving everyone to celebrate as some wondered… If Jak’s birth name is Mar, is he THE Mar? He’s time traveled already…
Adventures weren’t over for the Eco Warriors, not by a long shot. Thanks to a convoluted Thanatos gambit by an old enemy they had to win the most dangerous combat racing tournament to get the cure for a deadly poison (which they did of course). Even had some interdimensional crossover adventures down the line. But they absolutely NEVER fought sky pirates it never happened and Daxter never got dark eco powers stop asking it didn’t happen nope. But something tells us that this latest adventure? Oh ho. It’s gonna be the greatest one yet.
Specialty: Eco Warriors/Ace Pilot Level: 1 Experience: 0/10 Powers:
”My boy here gets all mean and nasty when you piss him off. So don’t piss him off. Word to the wise.” - Thanks to 2 years of torture and experimentation with dark eco, Jak’s body and mind have been permanently altered. In moments of intense negative emotion, such as anger, sorrow, or fear, Jak transforms into Dark Jak. His eyes become completely black, his skin turns a dark gray, his nails become long claws, he gains about two feet of solid muscle mass, and his body pulsates with rippling arcs of dark eco. In this form Jak has limited control of himself and viciously attacks his enemies (or just anybody dumb enough to get in the way) by ripping them to shreds with lightning fast dark eco claws. This form can be triggered intentionally, and Jak has more control, but requires the use of dark eco to do so. It’s important to note that this form is not any more durable.
Strengths:
”What are you worried about, Dax? If there’s one thing I can do, it’s race!” - Jak (and to a lesser extent Daxter) is an Ace pilot and driver, the best there is at operating any sort of vehicle whether it be his jet board, zoomer, hellcat, wheeled vehicles, mecha suits, and more. Basically if it’s a machine he can operate, chances are nobody can do it better than Jak.
”Don't you make me come down there and sic Jak on ya!” - Jak and Daxter use the same highly agile form of combat (though Jak is obviously much stronger, Dax is more than capable of handling enemies his own size) which keeps them moving at fast speeds and chain together moves infinitely. They’re capable of double jumping, spinning, changing direction on a dime, boosting forward at sudden acceleration, and ground pounds with their fists.
”Fish in a barrel, baby! Fish! In a barrel!” - Jak and Daxter are both able to handle firearms with expertise (especially surprising for Daxter who shoots for Jak while the latter is driving, and seems to suffer no recoil), but Jak’s real skill lies in integrating his gunplay into his fighting style, such as spinning at high speed and letting loose several shots with great accuracy, or diving into an enemy with the gun as a club then blasting them, or uppercutting a foe into the air then keeping them in place with a constant barrage.
Weaknesses:
”It must be a curse.” - Daxter is extremely prone to misfortune, whether it be random dumb luck or just pissing off the wrong person. As a result he’s the butt of everyone’s jokes, suffers constant abuse, and gets hit with the slapstick nearly nonstop. And since he’s never separated from Jak, well, Dax’s best friend tends to have to go out of his way to fix things.
”STAY OUT OF THE WATER JAK!” - While Jak is a decent swimmer and isn’t prone to drowning on his own, for some reason every time there’s a large body of open water, there’s always something inside ready to snatch him up, zap him, blow him up, or otherwise instantly murder him without a chance to fight back. Jak can’t even ride his jet board over lakes or seas without something nasty letting him know that he isn’t welcome out in the water.
”I’ve got a perch for ya! Twirl on it!” - Jak and Daxter aren’t the nicest of people. Dax is a wise guy shit talker who doesn’t care who he offends, while Jak has some real temper problems since the Dark Warrior experiment. This plants them firmly into the anti side of the hero spectrum, and Jak isn’t a stranger to leaving people to die or suffer. This attitude makes working with others difficult if you haven’t already established a friendship.
Spirits:
None yet
Kindred Spirits:
Crash Bandicoot - A precursor of sorts to Jak and Daxter, and also shares their spin attack.
Samos - The sage of green eco.
Mag Launcher - A 16 year old adventurer that explores the ancient ruins of a lost advanced civilization to collect artifacts. Armed with his bionic arm, the cyframe called the Aircomet.
Inventory:
Morph Gun - A firearm designed to be modular and interface with different parts and pieces to functionally become an entirely different weapon depending on which mode is selected. Could it even integrate spirits as new modes? Currently only has 2 modes: scattergun and blaster.
Scattergun - First mode of the morph gun, a short barrel weapon that fires a concentrated blast of red eco in a short range area attack resembling a shotgun.
Blaster - Second mode of the morph gun, a longer barrel rifle variant that is able to fire much more quickly and precisely than the scattergun with excellent range at the cost of wide area. Fueled by yellow eco.
Vulcan Fury - Third mode of the morph gun, with a spinning multi-barrel chamber it fires at an exceptionally fast rate of high power high precision piercing rounds fueled by blue eco. Chews through ammo at a ludicrous rate.
Jet board - A personal hover board capable of traveling over any solid surface and most liquid ones (notable exceptions are pools of dark eco and lava), which can be used for tricks, grinding railings, jumps, etc. Comes with two speed settings: a low speed that is comparable to a high speed setting meant to cross large distances quickly, comparable to racing vehicles. It can also release stored up kinetic energy as a short range concussive blast for attack purposes.
Mar’s Armor - A thin, lightweight, flexible but very strong and sturdy armor made from Precursor metal woven into fabric.
2 Light Eco Crystals - Eco in its purest, most condensed form, ensuring that Jak always has some light eco to tap into. While all other forms of eco can be used by most people, light eco is only usable by the one with “the light within,” making these crystals useless to anybody but Jak.
2 Dark Eco Crystals - Eco in its purest, most condensed form, ensuring that Jak always has some dark eco to tap into. While all other eco can be safely handled by others, dark eco will instantly maim, kill, and/or warp those who touch it, making it critically dangerous to be handled by anybody other than Jak or Daxter.
10 Precursor power cells - Artifacts left behind by the precursors, these little glowing spheres can attach to machinery to provide infinite energy, but the actual output is pretty low.
Precursor Orbs - Mysterious artifacts left behind by the precursors that are often used as currency and are quite valuable.
I think that's everyone involved in the Sweet Tooth fight, not counting the GM. I was thinking we could collab out our part of the encounter, as I think it would make things quicker, more efficient, and more cinematic. I can set up a Google Doc if you guys want.
Also, I'm not sure what part of the battle @Lmpkio is going for (and he's confirmed on the Discord that he's still interested and actively working on a post) so I'm tagging him to see if he wants in.
Din leveled up, so I'm going to unlock the Spell of Summer:
Spell of Summer - Din targets a patch of ground with the Rod, changing the localized season to summer. This creates desert-like heat in the area for low heat damage, and may cause flammables and explosives to spontaneously combust. The effect can also dry out objects within, or make enemies weaker to flame attacks. Also has a temporary, mild blinding effect.
You better believe it! What's shaking, man? Haven't seen you in ages. I hope you've been well!
I've been busy. Joined a Discord RP, got a girlfriend, we broke up, all sorts of crazy stuff. It's....it's been pretty crazy. How've you been doin'?
Also, I know he's not technically from a game, but would there be any objection to playing Geralt, since the Witcher game series is, at least outside of Poland, more popular than the novels?