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Hidden 5 yrs ago Post by ERode
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@Crusader LordGoddamnit, he's a nazi isn't he. As expected of the Gilgamesh expy.

Anyways, I've got two concerns that you can fix rather easily.

First off, I need you to specify what type of weapon his key is. I also need you to not try to stick in a Hammerspace power. Johann can summon items from his vault, but he can not store new items into his vault, only return the items he's fired from it, and only if those items weren't destroyed in the process of being fired. Capiche?

Second off, your sorcery sounds very frickin' powerful for someone who's only got 18 MAG. Angels and Demons can literally be Patrons, y'know? Maybe make his sorcery affect lesser spirits, and make those lesser spirits incapable of casting magic...cause that sounds suspiciously like you're trying to get a Spirit Specialized Gifted perk...

You also have your Tentacle Power placed in two different parts of the CS.

Also, I don't know if Ari wants people to be able to conjure minions without specifically having that Patron Benefit, especially when Psychic has nothing to do with minion creation.

Otherwise I don't hate the idea of having a grandpa to go with Hilaria's grandma.
Hidden 5 yrs ago Post by Ariamis
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@EnterTheHero
Yep, there's still room.

@Crusader Lord
I'm cautious about the treasury aspect of the weapon and pulling out any weapon convenient for the situation, but since you haven't gone too crazy with the other variable-power character, I'll have the same conditions as ERode set this one and have it accepted.

@Ponn
A Wood girl is a very welcome one in this RP. Also interesting Specialization for the Nightmare girl. Accepted.

Hidden 5 yrs ago Post by Crusader Lord
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@ERode@Ariamis Noted, and thank you both for looking at the app!

Though I'd rather avoid treading into more caution-warranting grounds and "doesn't make much sense" territory if possible, so hmmm....i will look things over for this guy more, and otherwise see if one off my other ideas or a new roll can avoid some of the noted issues above! Many thanks! :D
Hidden 5 yrs ago 5 yrs ago Post by Crusader Lord
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@ERode@Ariamis In the meantime, le Enkidu expy is here! :P Had to at least give this a try and see if it works. XD

Ninha



Hidden 5 yrs ago Post by ERode
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@Crusader Lord
More or less fine with it on my end. To confirm, you've basically used the Gifted Perk to give Ninha the Tentacle power in some way, yah? I know that the weapons of magical girls are nigh indestructible unless they end up dying, so will that same indestructibility persist with her magically created chains (as opposed to the chains she has as her weapon)?

Also, does her holy/divine/weirdo/creepy aura actually do anything to disturb normal people around her? Or does their ignorance shield them from thinking of her as something alien?
Hidden 5 yrs ago Post by Crusader Lord
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@ERode Basically yeah. Except rather than just "summon tentacles", it's "i made them using le magic" and such. In terms of durability, i was gonna ask about that as well. I don't mind either way, same indestructibility or not. Just wanted to note their similarities to the weapon in function and design for appearance's and use's sakes. What would you prefer or want to allow as a GM, however?

Aura thing i thought was just a monster thing, outside off disguises or something? Was i mistaken??? >_<
Hidden 5 yrs ago Post by ERode
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I'd prefer not having the ability to magically generate indestructible objects. You can just have her magical chains be as durable as her MAG stat suggests they'll be. And if her disguise shields from the unnatural composition of her body, that's fine. Just checking if you wanted to make divine-ichor-and-mud a more potently strange thing than the rest of the monster girls.
Hidden 5 yrs ago Post by Shifter_Master
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I think all things have a magical aura, just one of the mutations for Monster can make theirs stupidly large.
Hidden 5 yrs ago Post by Crusader Lord
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@ERode I am not adverse to ichor-mana-mud stuff being strange in some potent way, would be fun. Just didn't wanna try to be utterly OP. XD

I think all things have a magical aura, just one of the mutations for Monster can make theirs stupidly large.


Ah! That does make good sense.
Hidden 5 yrs ago Post by Ponn
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@ERode I just added the stat calculations and expanded Connie's personality section a bit. Hopefully everything is now copacetic.
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Hidden 5 yrs ago Post by Ariamis
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@Crusader Lord
Only weapons have the indestructible quality. Otherwise, accepted.
Hidden 5 yrs ago 5 yrs ago Post by EnterTheHero
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Hidden 5 yrs ago Post by Temporary
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@EnterTheHero Ari and ERode would probably pick this up anyway, but for Monstrous Form you've gotta have at least two Black Mutations. The only one you've got at the moment is Nonstandard Limbs, while all the others are Greens.
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Hidden 5 yrs ago Post by EnterTheHero
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@Vocab Thank you for catching that. Should be fixed now.
Hidden 5 yrs ago Post by Ariamis
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@EnterTheHero
Would like a description, even if brief, of the Killing Blow, but otherwise don't see any major problems. Accepted. Pretty cool with the whole Crow themed Patron, reminds me of the Raven deity from DnD.
Hidden 5 yrs ago 5 yrs ago Post by EnterTheHero
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@Ariamis Cool! I’ll fix that when I wake up. Thanks!

EDIT: Surprise, I’ll fix it now.
Hidden 5 yrs ago Post by Crusader Lord
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@ERode Forgot to tag you in the Sophia part of my post! So, ah, here i am tagging you! :D

Also here i am, realizing i tagged all the GMs in my first posts...not intentional but still strange. XD
Hidden 5 yrs ago Post by Majoraa
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Majoraa yeh

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Did a thing, Maura's other mahou can be NPCed if the GMs want. :P
Hidden 5 yrs ago 5 yrs ago Post by Majoraa
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Majoraa yeh

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Also, kind of a let down the Despair emotion wasn't magenta.

...

I'll let myself out. You may lynch me for the reference/joke-thing. i'M BORED, OKAY-
Hidden 5 yrs ago Post by Shifter_Master
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I'm assuming that is a danganronpa reference? Because I can change it to that. Most of the time I'm just going off my own instinct of what color an emotion should be.
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