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Hidden 5 yrs ago Post by Ryonara
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Ryonara

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@Jasper19 Hows the picture now?
Hidden 5 yrs ago Post by Jasper19
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@Sonnenschein yeah it's still open
Hidden 5 yrs ago Post by Jasper19
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@Ryonara it's good , it's accepted
Hidden 5 yrs ago Post by AlternateMan
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AlternateMan there is calcium in my bones

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Hidden 5 yrs ago Post by Jasper19
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@AlternateMan nice your character is accepted!
Hidden 5 yrs ago 5 yrs ago Post by samreaper
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Hidden 5 yrs ago Post by Jasper19
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@samreaper elves are the race with the most magical powers , BeastKin have to learn magic just like humans and don't posses it naturally as elves do
Hidden 5 yrs ago Post by samreaper
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Ok, changed that they aren't born with the magic but since they're a tribe that already learn and study magic which allows them to learn magic really well and mostly just get one or two magic they specialize in since they can't do it naturally to do a broad range.
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Hidden 5 yrs ago Post by Jasper19
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@samreaper accepted
Hidden 5 yrs ago Post by Hazard Bits
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Hazard Bits Watch carefully, it wont happen again.

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Hidden 5 yrs ago Post by Jasper19
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@Hazard Bits accepted
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Hidden 5 yrs ago Post by Lucius Cypher
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Name: Nox Nyctores "Barrel the Cat"
Race: Grimalkin (Cat Beastkin)
Age: 212
Appearance:

Bio:
For many years, the cat beastkins were always a capacious bunch. Whether in mass or alone, the cat beastkin are found wherever humans dwell, either in beast or hybrid form. But among the feline beastkin is a rarer breed: the Grimalkins. There is an old saying that cats have nine lives, and it's the Grimalkin who put that into real practice, being absurdly long-lived and difficult to put down. Nox is one of the few Grimalkins. Unlike many beastkin, his form originated solely as a cat: his early life was being the familiar of an enterprising human mage many, many years ago. It was through the efforts of the mage that Nox would eventually gain his own sentience but it was only afterwards that he would go about obtaining the coveted status of Grimalkin.

Grimalkin are not chosen, but made, and so once Nox received the liberation of awakening he left the service of his wizard master and sought the challenges and rites to become the legendary cat beast. He did many thing in his short life, from hunting the biggest prey (A whale), reaching the sky (Climbed a mountain), and even obtained immortality (Has a vast lineage of children). Over the course of his life his physiology changed from that of a cat to a more traditional beastkin, namely the ability to walk on two feet and having opposable thumbs. He even learned magic, and from there it became apparent that his deeds enabled him to become a grimalkin, granting him an ageless existence similar to the elves. But that gave Nox one problem.

He had no idea what he wanted to do with his life now. Once a cat so full of ambition and aspiration, but now that he had obtained what he had wanted, he had no idea what he would do next. It was a mystery. But he didn't let it bother him too much: without having to truly worry about morality for a very long time, Nox decided to do what a cat does best: enjoy it's life. He settled down for a while, siring many more kittens and seeing them grow up to become adults. He would occasionally come into the service of others, posing as a mere cat, and leaving when it suited him. He even had a rather infamous career as an assassin, utilizing his unassuming appearance to stalk his prey and slay them when they least expect it. He learned many magics to bolster his ability and entertain him, and eventually one day while he was sleeping in a barrel, he was adopted by some orc. He seemed nice enough, gave Nox a warm place to sleep and food when he wants it, though Nox doesn't feel too particularly close to the man. Still it seemed like he was up to something exciting, and Nox could certainly use the distraction. So he's going to stick around and tag along for his adventures, just to see where it goes.

Gear: None, for he is a cat.

Magic:
Psycho Cutter - Psychic energy form around Nox's claws, allowing him to deliver a powerful slashes that bypass physical armor. This is Nox's primary combat spell.

Dark Pulse - Dark energy collect in Nox's eyes, allowing him to shoot a beam of foul energy at any target he can see, no matter how far away they are. The energy then blasts the target with a mixture of dark and force energy, capable of toppling even the staunches of enemies. Nox's primary range spell.

Nine Lives - Nox creates up to eight other copies of himself. They share his strength and abilities, however they are very fragile so even an attack that wouldn't kill Nox can kill them. Nox can telepathically communicate with these clones and anything they learn is returned to Nox when they vanish.

Shadow Step - Nox can teleport up to any shadow he sees within 60ft of himself.

Night Fall - A large 20-foot radius cloud of profane darkness surrounds a single object or creature that Nox chooses. Anything within that cloud is effectively blind thanks to the impenetrable darkness which even a creature's darkvision cannot pierce. Only those with magical darkvision such as Nox can see through it.

Primal Instincts - Increases Nox's senses, magically improving his vision, hearing, smell, taste, and sensitivity. It also allows him to detect the presence of magic.

Likes: Fish, warmth, soft things, killing.
Dislikes: Bread, being wet, loud people, children.
Extras: Nox doesn't consider himself anyone's pet, but freely helps himself to their homes and food. He will act respectfully and partial if they allow him, or he'll extract vengeance if they don't. Fancies himself a chef and is pretty good at cooking.
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Hidden 5 yrs ago Post by Jasper19
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Hidden 5 yrs ago Post by AlternateMan
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AlternateMan there is calcium in my bones

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Ey guys. I might have to drop off.
I might have mistaken the general direction this thing was heading, and my hype was working a bit differently from what the actual plan was. Just a little bit of misunderstanding on my side.
Not to mention I have generally less motivation currently. Sorry to say this so suddenly.
Hidden 5 yrs ago 5 yrs ago Post by Zaphander
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Zaphander Filthy Casual

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Name: Quiet the Thunderstriker
Race: Elf
Age: 654
Appearance:

Bio: One day, a girl was born into slavery. In an land where the elves were often kidnapped from their homes to be made slaves, them and their children. This girl was no different. She was conditioned from birth to be silent, to follow orders and do as she was commanded. Taken away from her family, she was put to work as soon as she could walk to tend to the fields, the animals, and do any labor which her masters commanded her to do. If she ever tried to resist, even if she so much as flinches, she was punished by her masters. The first time she even spoke out she was punished by having her tongue removed.

Despite the harsh treatment this girl never wavered. She was like a tree in a gale; even as the winds tear at her bark, stripe her of her leaves, only the force of a hurricane and the power of a lightning bolt would topple her. When the elves and other slaves rebelled against their former masters, the nameless girl was one of the first to take up arms. Having never learned magic like other elves she simply took up the sword and fought with a ferocity and might one would expect of an orc. But years of hard labor had honed her body to become strong, and a lifetime of abuse has tempered her will to the cruelties of man. After a bloody battle that left many dead, the girl was finally free of her chains.

After she was freed the girl continued to fight. She never gave herself a name and instead she took up the ones other gave her: Quiet. A literal description that fit her perfectly, perhaps in contrast to the moniker she also gained through battle: Thunderstriker. With her sword her blows often clashed against the steel and blades of her enemies, creating a thunderous cacophony that was her warcry. Like the thunder that calls for a storm, the sound of her clash warned friend and foe alike of her arrival. For many ages after she was freed, the girl known as Quiet never set her blade down, and instead continued to hone her skills in combat. She traveled the land, seeking to hone her skill with the blade through training and war. She was a blade that stood against all tyrants in the service of the weak. Overtime her reputation faded into history, becoming nothing more than a folk hero of a dark land. But recently she has returned doing exactly as she's always been doing: finding new foes menacing the defenseless and slaying it.

Gear: Steel Targe, Plate Armor, Zweihander
Magic: None
Likes: Fighting, soup, alcohol, getting hurt, being with people
Dislikes: Abuse, solid food, being alone, cowards
Extras: Quiet is a mute and can't speak. To introduce herself she carries hand-written cards with her name, title, and skills. Her hair grows very fast.
Hidden 5 yrs ago Post by Jasper19
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@Zaphander just one big main thing, the race wars were in the fourth age and it's the tenth age each age is thousands of years and elves can only live for about three thousand
Hidden 5 yrs ago Post by Zaphander
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Maybe I could add a detail where she ends up frozen in time until very recently? I kind of want her to have been part of that war and somehow here in this age doing what she does best. Maybe be surprised at all the new things that's around here too.
Hidden 5 yrs ago Post by Lucius Cypher
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Jump into the discord mate, we can talk in real time.
Hidden 5 yrs ago Post by Jasper19
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@Zaphander discord would be easier to talk yeah and Idk about time travel bit iffy on that
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@Zaphander accepted
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