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Hidden 4 yrs ago Post by Whoami
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Just bumping this thread to prove it still lives. For those still interested in joining, the cut off for character sheets is Friday. There is also a discord server for this where pretty much all of our communication is happening.
Hidden 4 yrs ago 4 yrs ago Post by Dog
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Hidden 4 yrs ago 4 yrs ago Post by Whoami
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Alright, so I'll start by saying this character is an improvement over the previous one. But it still has some of the same nagging issues that I had pointed last time.

- First off, while I like pacifist characters, I feel that, given the theme of this RP, it doesn't make much logical sense for him to be kicking off the second Tyberian Revolution with the others. The enemy is hostile, and historically the Revolutionaries have risen up with violence to cast out tyrants in their city. As a pacifist, there is little this character can influence on the major set pieces of the story which are the Resistance Operations that the player group will undertake. These operations are, more often than not, violent in their intent. Bearing that in mind, this character would once again be sidelined for the high points of the RP. Pacifists do have a place in this world, just not really for the particular subject matter of this specific RP.

- Having a logistician is also fine, though it once again is a role that would be better suited for an Ally/NPC. Given that there are some logistics in this RP, it does make sense to have a character with some knowledge on it. So that is a good thing in itself, but it does then step on the idea that the group should find ways to manage their resources by assuming authority over it. On that, resources and logistics should be compartmentalized and handled by the subject matter experts (i.e. manasmiths would know best what to do with mana crystals, gnomes would know best what to do with machinery, etc.). So taking agency as a logistician, when viewing it from that perspective, diminishes the role and might not offer a very wholesome experience for you. Additionally, it would also be a difficult thing to properly, and compellingly roleplay over a long term.

- I'm honestly not too much of a fan of the political aspect. While sure, it'd make sense that a time of innovation also sees the birth of more modern political structures, it really doesn't have much of a place in the narrative of this RP. It was would be overshadowed and quite frankly, cast aside by much larger problems (going to avoid spoilers but the stakes are higher than one might think). Plus there is an intended end for this RP, and I'm really going to drive home the focus on the resistance and their attempts to liberate the city so there isn't much room to squeeze in additional politics beyond what is already in my plans.

Much of this could be mitigated in a change of some finer details in his personality. Perhaps he hates violence but views it as necessary when his idea of faith is obstructed by another power (such as Asgard). It would make him more zealous, and thus a bit more extreme in his religious faith in the way you originally wanted, while also making him less of a paperweight on the Resistance Operations. To expand on that. Perhaps he views the Asgardian's worshipping of the Zephyr as heretical and blasphemous, and that they've forfeited their right to live in the eyes of the Mother, and so Bailey acts on his authority as a Holy Father to execute them. Maybe while he was a Pauper Knight, he spent some time in the Warrior Caste, or possibly even just trained in it, so he knows how to fight, or at the very least defend himself. For Bailey's socialist political views, a simple line of text can be put in his personality to reflect his political stance, but it admittedly wont play a very important part in the overall story.

I definitely don't hate the character, and I want to point out that there are some aspects that I do really like. I love the idea of a religious zealot. I like characters who have a biased view of the world and its organizations as it makes a more believable character. I also really like the idea of a scholar who has read every bit of text to try and uncover more truth about his goddess. These are all things that I as the GM and architect of the story can use to involve your character a lot more. So I would definitely encourage you to stick with this character, only to change certain aspects to better fit the theme.

Hidden 4 yrs ago Post by Andreyich
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Andreyich AS THOUGH A THOUSAND MOUTHS CRY OUT IN PAIN

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Hmmm I'm going to be busy and unable to join this for a while but end December I think I'll have cleared time to give this my full attention, would it be possible to start working on a CS and such then or will this be closed for newcomers?
Hidden 4 yrs ago Post by Whoami
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@Andreyich I'm always accommodating for new CS's, though it might not be approved into the RP right away. But given that you'll be busy until the end of December, I imagine we'll be down a person or two to make the room. Feel free to draft one up!
Hidden 4 yrs ago Post by Andreyich
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@Andreyich I'm always accommodating for new CS's, though it might not be approved into the RP right away. But given that you'll be busy until the end of December, I imagine we'll be down a person or two to make the room. Feel free to draft one up!


Excellent. I was thinking of an Dwarf Engineer in the Asgardian military who longs to see his entire race once more independent rather than have to live alingside vermin like elves and orcs and he thinks making asgard defeated at Tyberia would be a first stepping stone to his people restoring their rightful glory. He'd have a dual purpose of directly helping the rebels in the night while in the day slowly influencing other Asgardian Dwarves to think like him.
Hidden 4 yrs ago Post by Whoami
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@GingerBoi123@Vietmyke@theyra@DrRtron@Lucky

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