If you want your character to be part of the Knights of Valance I am totally down with that. We would have to discuss it though in order to flesh out backstory. Maybe they are from different chapters or something. I would prefer to do that over PMs though. Right now I've posted too many posts in the thread and am getting the same type of anxiety I get from talking too much and not realized I'm talking to much long after that point had passed.
Also. It's LadyAnnaLee or AnnaLee. That is the name I picked for me and there is a reason it's not just Anna. I'm not trying to be a not nice word, but I am politely asking you to please respect my choice. Thank you.
The Knights of Valance have a mix of both. Some believe in the glory and holiness of Saint Zariah. Some just want power and an excuse to ransack and other violence. Some have actual holy power. Some just have enhancements.
Appearance: In her truest unadulterated form, Teratoma - like the rest of her species - can be visually described as a mass of pulsating red flesh, able to shape and form appendages such as tentacles, horns, a mouth full of teeth, and other organic features at will. However, she has a favorite humanoid facade in the form of a young girl with dark green hair and leaf green eyes, standing at about 130cm (4'3") tall. She never wears actual clothes as she can simply form imitations of them, such as the 'sundress' of her human form. Background: The product of one human alchemist's hubris, Terra is an eldritch abomination, one of the children of a cosmic horror only known as "The Mother of a Thousand Young". Said alchemist, wanting to possess a biologically perfect lifeform to further his research into the Elixir of Immortality, dabbled into the occult, his ambitions unfettered by such petty things such as morality and wisdom. After years of study and pouring countless fortune to fund numerous excavation projects, he finally found it, an ancient tome of such eldritch magic that reading it alone could send one spiraling into madness. However, he was determined, immortality shall be his!
Decades were spent deciphering the tome bit by bit, until at one point, he scraped enough information to enact a ritual that'd summon the perfect lifeform, one that's unshackled by the burdens of the human body, able to alter their biological composition at will, immune to the ravages of old age, and capable of healing through any non-fatal wounds given enough time. Just perfect, if he could bring forth this creature and harness its essence then he too could be immortal, him and the rest of humanity once he shares this gift to others. No more shall mankind be shackled by a fleeting existence.
The ritual went forth and he... succeeded. There it was, right in front of him, the perfect lifeform-
-and the first thing this creature did to repay her summoner was to assimilate him, now he was one with her, becoming immortal just as he wished.
The ritual itself was so foul and just plain wrong that it attracted the attention of both the Demon Lord and the Goddess of Light, but fortunately for the creature, the forces belonging to the former found her first and decided to take the lost critter in, whereas the latter would've simply struck her down in the name of their so-called holy goddess.
The Demons named her "Teratoma", and in exchange for a family and home, she pledged her loyalty to Lord Ahriman and Sheol. By her many tentacles, she would vanquish all those who stood against Him, no matter who they are, church, heroes, soldiers. But no one said it's wrong to have a little bit of fun while doing so~
Skills and Abilities: Teratoma is an amorphous organic entity that possesses nigh-perfect control of her own metabolism. In practice, she's able to morph, shape, and sculpt her body at will, forming new appendages and organs simply by willing them. The application of this trait is practically only limited by her own creativity. Furthermore, by consuming the biomass of other creatures or individuals, she'll be able to mimic their physical features perfectly, although this is only limited to said physical features, excluding intangible things such as magical boons, personality, and memories.
She possesses biological immortality, able to advance or reverse her biological age at will, and as long as her 'core' stays intact, able to regenerate from all manner of wounds at a rate that’ll make even the greatest healers blush. However, destroying said core will kill her off for good.
She can pretty much absorb any organic material as sustenance, even if they're otherwise harmful to the common man such as poison and acid. Assimilated material can be used to hasten her regeneration even further among other things. While she needs to eat and rest, she doesn't need to breath.
Physical blows inflicted upon her by most weapons will simply be shrugged off as if one is striking a bundle of jelly, and even most magical attacks will simply bounce off or simply harmlessly pass through her. However, she's particularly sensitive to cold temperatures so things such as cryomancy is quite effective against her. For example, freezing parts of her body in order to shatter them with a follow-up strike is a viable tactic to employ against her.
She has extraordinary sense of touch and smell, reaching into supernatural status as she can sense even metaphysical beings and phenomenons. She has perfect control of an ability known as ‘synesthesia’, that is perceiving the sensation of one sense via another, for example: Smelling the color of blue or seeing the scent of honey.
Quips:
Her faceclaim and main inspiration is Saya from Saya no Uta, sprinkled witth a bit of The Thing movie and Carrion video game.
Terra is not evil in the traditional sense of being actively malicious, she just has an unorthodox set of morals and standards being an eldritch entity summoned from the depths of the cosmos.
Terra has an eccentric hobby of collecting the brains of enemies she deems worthy, frustrating, infuriating, or any combination of these. She keeps them in jars of self-made preserving liquid so she can play with them. No one knows for sure where she got this hobby, some said one of the Demons taught her, some said she came up with it herself, who knows.
EDIT: Ignore this. I have rescinded my participation in the RP.
Sorry if I struck a nerve by not addressing you by your full handle-- I was half-awake at the time of writing that and shorthanded it for expediency's sake without knowing that offense would be taken to it.
My apologies-- it won't happen again.
In other news I intend to try hammering out the majority of my CS' first draft today.
I wasn't really offended. At least I don't think so. It just bugs me is all. I know you weren't trying to be a jerk. So, I accept your apology and thank you for it.
I really do look forward to your character sheet! Hell, I look forward to all of them.
As I understand it-- we (the Ahriman gang) are the ones invading 'good guy' territory and the goal our characters will have in this is to get the goddess' summoned heroes out of the picture by any means necessary.
Kill them? Convert them? If I've been reading everything right, anything goes so long as the Heroes are being neutralized as a threat.
@Zoey Boey As far as I understand it, we're the anti-isekai-protag task force. We just have to keep them from completing their quest to defeat the demon king (our employer).
I watch an anime about once every two years and only saw this because Yam showed me but my operating understanding is we're the assortment of assholes who the Destined Hero must fight against with his OP plz nerf bullshit isekai powers to get the four magic crystal dildos that will open the portal to the demon realm and blah blah blah
The cackling demon lady who makes the whole battlefield explode, the human henchman who moves faster than a human physically should be able, etc - that's our gaggle of misfits. Some of us have assuredly done this song and dance more than once, too.
hello, i am interested in this RP, but i am a little confused about the premise.
is the idea to kill the heroes invading the underworld? Or just convert them to the demon side?
So the premise is that The Demon LordTM does a typical anime isekai premise and decides the world need some smacking around. Cue anime protagonst who gets summoned to this fantasy world and gets told to go save it with the power of plot armor.
Demon Lord is smarter than that. He's getting together a group of badasses whose job it is to go find out said anime protagonists and keep them from messing everything up. How you go about doing that is up to you, just as long as it gets done.
Appearance: In her truest unadulterated form, Teratoma - like the rest of her species - can be visually described as a mass of pulsating red flesh, able to shape and form appendages such as tentacles, horns, a mouth full of teeth, and other organic features at will. However, she has a favorite humanoid facade in the form of a young girl with dark green hair and leaf green eyes, standing at about 130cm (4'3") tall. She never wears actual clothes as she can simply form imitations of them, such as the 'sundress' of her human form. Background: The product of one human alchemist's hubris, Terra is an eldritch abomination, one of the children of a cosmic horror only known as "The Mother of a Thousand Young". Said alchemist, wanting to possess a biologically perfect lifeform to further his research into the Elixir of Immortality, dabbled into the occult, his ambitions unfettered by such petty things such as morality and wisdom. After years of study and pouring countless fortune to fund numerous excavation projects, he finally found it, an ancient tome of such eldritch magic that reading it alone could send one spiraling into madness. However, he was determined, immortality shall be his!
Decades were spent deciphering the tome bit by bit, until at one point, he scraped enough information to enact a ritual that'd summon the perfect lifeform, one that's unshackled by the burdens of the human body, able to alter their biological composition at will, immune to the ravages of old age, and capable of healing through any non-fatal wounds given enough time. Just perfect, if he could bring forth this creature and harness its essence then he too could be immortal, him and the rest of humanity once he shares this gift to others. No more shall mankind be shackled by a fleeting existence.
The ritual went forth and he... succeeded. There it was, right in front of him, the perfect lifeform-
-and the first thing this creature did to repay her summoner was to assimilate him, now he was one with her, becoming immortal just as he wished.
The ritual itself was so foul and just plain wrong that it attracted the attention of both the Demon Lord and the Goddess of Light, but fortunately for the creature, the forces belonging to the former found her first and decided to take the lost critter in, whereas the latter would've simply struck her down in the name of their so-called holy goddess.
The Demons named her "Teratoma", and in exchange for a family and home, she pledged her loyalty to Lord Ahriman and Sheol. By her many tentacles, she would vanquish all those who stood against Him, no matter who they are, church, heroes, soldiers. But no one said it's wrong to have a little bit of fun while doing so~
Skills and Abilities: Teratoma is an amorphous organic entity that possesses nigh-perfect control of her own metabolism. In practice, she's able to morph, shape, and sculpt her body at will, forming new appendages and organs simply by willing them. The application of this trait is practically only limited by her own creativity. Furthermore, by consuming the biomass of other creatures or individuals, she'll be able to mimic their physical features perfectly, although this is only limited to said physical features, excluding intangible things such as magical boons, personality, and memories.
She possesses biological immortality, able to advance or reverse her biological age at will, and as long as her 'core' stays intact, able to regenerate from all manner of wounds given enough time. However, destroying said core will kill her off for good.
She can pretty much absorb any organic material as sustenance, even if they're otherwise harmful to the common man such as poison and rotten material. Assimilated material can be used to hasten her regeneration among other things. While she needs to eat and rest, she doesn't need to breath.
Physical blows inflicted upon her by a non-magical weapon will simply be shrugged off as if one is striking a bundle of jelly, however, she's particularly sensitive to cold temperatures so things such as cryomancy is quite effective against her. For example, freezing parts of her body in order to shatter them with a follow-up strike is a valid tactic to employ against her.
She has extraordinary sense of touch and smell, but in return, she possesses poor vision and hearing.
Quips:
Her faceclaim and main inspiration is Saya from Saya no Uta, sprinkled witth a bit of The Thing movie and Carrion video game.
Terra is not evil in the traditional sense of being actively malicious, she just has an unorthodox set of morals and standards being an eldritch entity summoned from the depths of the cosmos.
Terra has an eccentric hobby of collecting the brains of enemies she deems worthy, frustrating, infuriating, or any combination of these. She keeps them in jars of self-made preserving liquid so she can play with them. No one knows for sure where she got this hobby, some said one of the Demons taught her, some said she came up with it herself, who knows.
Hey, looking pretty good. I can't see much to critique so far.
I think I wanna focus on deconstructing the male-centric and sexist qualities of Isekai. This is horribly stereotypical of me, but I think I'm gonna make a buff elf lady. No dex-fighting bullshit; just being built like a brick shithouse and hitting like a 120mm gun.
I await judgement and I have rewritten this sheet three times now.
The Sword Demon, Medai
Age:
ᴇʀʀ.ɪɴᴛᴇɢᴇʀ.ᴏᴠᴇʀꜰʟᴏᴡ
Race:
Demon
"I don’t remember any of your faces."
Background:
”It is surprising that I need an introduction, great Demon Lord! I am Medai, one of the most powerful Demons in existence - er, before the incident with the sword, at any rate. Can you… get someone on that? Er - fine. I, Medai, am a Demon of origins so sufficiently ancient, and ultimately irrelevant, that… I don’t actually remember them anymore, to be frank. Was I mortal once? Born of mortal souls? Perhaps I was one of those fools that bitch of a goddess brings here to cause mischief? Who the fuck knows - and what’s more, who the fuck cares? Nobody remembers it anyway except the goddess herself. She made sure of that. You don’t. I certainly don’t. Ye- yes, I know, I’m sorry, you’re pressed for time and I still have this chunk of a sword in my chest!"
The Sword Demon, Medai, is one of the oldest Demons still in existence. A former Demon Lord in her own right - and an unusually powerful one, at that, her dominion stretched far and wide over the realm at its height before her downfall. As always, a chosen hero from a faraway land rose up against her, accumulating the strength and skill necessary to oppose her. And with the Goddess’ intervention, he succeeded - at great cost. The Goddess’ champion was killed in the act, but he had succeeded, and the Demon Lord Medai was cast down from her lofty perch, her achievements in tatters. But that was not enough for the Goddess, and Medai was punished still further by Her hand. She was not killed. Rather, her mind was torn from her and she was cast down to the bottom of the heap to claw her way back to power, to claw back the shattered remnants of her identity. And then the next Demon Lord fell - and the process repeated itself. Medai’s mind was stripped bare, flensed of memory and dream and everything but a bare, pathetic shard of her core being.
Even this was not safe, it turned out. With each cycle it is slowly stripped away. Medai has long forgotten her own true name, and adopted the moniker given to her by others. She tried everything - she delved into the mysteries of the arcane and sealed her soul within a phylactery greater than any that had come before. And yet, when the Demon Lord fell, so too was this phylactery destroyed in totality. Her soul returned to her even more fragmented than before. The next time, she sided with the Goddess’ chosen hero, seeking to escape her punishment even if it meant bending the knee to the goddess and her chosen pets.
And yet, she awoke the broken slave of that same hero. Centuries of memory destroyed in an instant once again, for nothing would sate the petty vindictiveness of the Goddess against one of her greatest former enemies.
Medai has devoted herself entirely to the triumph of the demons as a result. She is obsessed with a rematch. She wants, more than anything, to reclaim some sense of peace. She clings to a tiny, shriveled core of who she once was out of a howling cosmic terror of once more being stripped of her identity, she she might some day be reduced to nothing more than 'the disgraced living weapon'. But it seems she has slowly become accustomed to it. It seems her ultimate fear will never be realized, for such would deprive the Goddess of her sick, vengeful fun. She remains obsessed with her downfall, however, and remains loyal to the present Demon Lord for no reason beyond wishing to stave off the resetting of her mind once more.
”Oh, right, the sword. Well. The shard of it that remains. You… you already know that, though, don’t you? “The Great Hero of Veradan” they called him. One of those twits that keeps causing havoc here and ruining our plans. An unusually powerful one, at that. Well, I tracked him down and defeated his party - an unexpected challenge, at that! And, well, I was trying to tell him about our generous benefits package and great work-life balance if he’d just turn on that giant prick of a goddess and what does the bastard do? Calls me a ‘communist whore’ and stabs me in the chest with some holy dagger the old tart gave him! I didn’t even know what a communist was, at that point. Guess they thought it’d kill me. Holy sword through the heart will kill most things, that’s true. Hah! Guess they didn’t count on me! It’s.. it’s still there, though. Like I’m not dead obviously but it blocks most of my power. Damn inconvenience."
Skills and Abilities:
"You pathetic little craven swine! If I didn't have this sword in my chest, I could level this entire city in a heartbeat! You should be grateful I didn’t do more damage!"
"And that is why you still have the sword in your chest."
Medai is, first and foremost, possibly one of the single greatest combatants to have ever lived - certainly one of if not the greatest to live in the present day. She is a formidable combatant, having slain entire armies single handedly, reduced many a destined hero to a fine red smear upon the stonework. It is a futile, pointless endeavor to try and quantify the full extent of her martial ability. Even with the shard of a sword in her chest cutting her off from the bulk of her power, Medai can move at such speeds it seems the very air itself explodes around her. She can resist an attack the likes of which would reduce the finest enchanted armor to naught but molten slag. Over the years, and in her prime as a Demon Lord in her own right, she was recognized widely as a prodigious talent in numerous fields. But that time is gone, and there is none to remember it. Medai and the Goddess are the only ones who do - and only the Goddess truly remembers. As such, Medai’s skillset almost entirely revolves around combat. She possesses some shape changing abilities, a highly intelligent mind - or the shards of one, anyway, a sharp tongue, and more. She has, however, refrained from investing her time into many specific skills. What point is there in once more becoming an artist whose works bring tears to the eye of the beholder - if all of that will be burned to ash and dust and scattered to the stars once more? If only someone would remove the shard of this sword… and if only she could defeat the Goddess, once and for all…
Quips:
The Sword Demon Medai is completely unlike what most who hear of her expect. Instead of a towering agent of destruction or otherworldly being - she appears almost mortal. She is, however, a far more pitiful creature than would be expected. Many describe her as simply “crazy”, but that fails to truly account for her. Medai lives in constant terror every day of losing her identity and sense of self all over again. Brought low long ago by a destined hero, chosen by the goddess against whom she still fights, Medai has been cursed with a fate worse than death. So what can one do in such a scenario but laugh?
Apparently, though, she’s still the bad guy.
“You can’t spell laughter without slaughter! Er, no, wait, I got that one mixed up.”
“So they have this thing called pizza tha- no it’s not a SOUP.”
Okay here he is. This is for sure the most over the top character I've made in a while, and I didn't make the joke here subtle at all. I do love him though, and plan to update his CS with more edgy shit as I come up with it.
Name
Ophidias Seht The Black Dragon, the Serpent of Chaos, Magician of Black Chaos Mekhari Khain (formerly)
Age
Though born mortal, Seht's corporeal form has become suffused with magical energies, ensorcelled to render him beyond the physical limitations that bind mortals. As such, he does not age, and more than two thousand years have passed since his birth.
Race
The child that was named Mekhari, born to the house of Khain, was of a people known as the Remet. Originally a mortal desert people that peacefully farmed grains on riverbanks, they came to be enslaved by demons that had been summoned into their native land, and lived for many generations thereafter in bondage. Most lived as slaves, for their labor or sacrifice, but the house of Khain was among the rare few noble families, permitted to commune with the demons and learn their secrets, and ruled their kin as their dark masters' proxy.
Appearance
Seht is a master of transformation and illusion, and so his physical form is mutable and chaotic. The most common avatar he wears among those he considers peers is that of a jester-like sorcerer with pallid skin and long hair of midnight black. Most of his forms have similar characteristics, generally masculine, though lithe, elfin, and dark-haired. In his mortal youth, Mekhari had been an enchanting youth with bronze skin and golden eyes, though he was thin and weak in the chest and limbs.
Background
Born to the desert-dwelling tribe known as the Remet, "Weeping Ones," in their language, was a child named Mekhari, a scion of one of their people's dwindling noble bloodlines. While they had been shaman-lords when the Remet were free, they were now merely foremost among slaves. No Remet had been born out of bondage for thousands of years, and Mekhari of the House of Khain was no exception. The magical talents of Remeti sorcerers were bent toward the enduring oppression of their tribesmen. They had been taught black magic by the demonic slave-masters that called themselves their kings, and were used to enforce cruel edicts, quell dissent, punish the families and neighbors of troublemakers, and crush the spirit of hope among the Remet. The servitude of the masses was stable under their lash, erecting monuments of stone for unknown purposes as their masters dictated, and appeasing their hunger for blood and suffering. Even their dead served, as mummified puppets hewed stone blocks from the earth. While the masses toiled and were tortured, the House of Khain and others like it lived as their masters' lavished pets; gifted with education, great knowledge possessed only by demons, afforded pleasures, comforts, and luxuries, and were even given medicine and restorative magic if they fell ill.
Mekhari was always a sickly child, having barely survived a birth that killed his mother. As he grew, his heart and chest were weak and frail, and his limbs were thin with brittle bones. The magical houses of the Remet were few, and always dwindling, as the gift of magic did not always pass on to every child. Desperate not to lose their master's favor, they had long since resorted to desperate measures to keep their bloodlines intact. As such, Mekhari did not grow to be imperious and terrible like his father or brothers, but his love of books and learning was all the greater, and he spent long whiles through his youth practically buried in the ancient, malefic tomes gifted by their masters.
When Mekhari was on the cusp of manhood, the demons' terrible scheme that had been mortal generations in the making finally came to fruition. The stone pyramids, towers, and other edifices they had constructed formed the structure of a massive ritual. A blood sacrifice like none that had ever been offered before was extracted, and every one of the Remeti sorcerers were present as the chorus to this black sacrament. Their demonic kings lent their own power to the ritual, and it was successful-- at first. Centuries of toil and sacrifice had summoned Apep, the Sun-Eater, a serpentine avatar of pure chaos and apocalyptic destruction. Its very entry into this world absorbed the souls of every living Remeti, and the power emanating from its physical manifestation obliterated every physical trace of their society. All that had been spared were the stone temples and structures that had been part of its summoning, and the mortal sorcerers that had aided in that act. Apep's first and only action in this world was to immediately devour the demons that had summoned it, which cut off the power supplying the ritual, and forced Apep to be unsummoned to the realm from whence it came.
At once stripped of their masters, their homes, and their entire tribe, the sorcerers of the Remet set off in separate ways, into the world at large. The lazy and untalented were quickly made fodder for other demons, or burned as warlocks. Some stuck together as families, and formed covens that bewitched the countryside for generations to come. Others struck out as lone sorcerers and wizards, some turning to good, most remaining evil. Mekhari was among these, setting off on his own with tremendous purpose to accumulate more knowledge and power. In time he would visit every single one of his tribesmen that remained, tracking them across the world (and across dimensions for some), and killed them himself, starting with his father and younger brother.
One of the first lessons Mekhari learned was that names carried power, and unless he wanted to become someone else's slave, he should conceal his own. He took up the sobriquet Ophidias Seht, taking the names from books he remembered from his cloistered youth, about the ancient gods of his people, and foreign treatises on astrology. Another early lesson was that he could not hope to match a demon when measuring power against power. His only hope when confronting demons, as he often did in his pursuits, was to outmatch them in knowledge or preparation. Demons often carry many secrets, and so Seht loved to learn from them, and use their secrets to defeat other demons, only to then learn their secrets as well. In this way Seht learned many varied and powerful magics, manipulating terrifying forces such as elemental death and the void between worlds. All this while Seht could only think of the terrifying power of Apep, and how if he could wield the might of the Chaos Serpent, there would be none that could ever enslave him again.
Centuries passed, and Seht grew powerful. The stronger he became, the easier it became to gain even more power. However, he was always tempered by caution and distrust, which saved his life on many occasions. The schemes of other mages were trivial to foil for one that had been raised as the slave of a demon, and grew up to battle them for their knowledge. Furthermore, he had seen firsthand what overreaching into the forbidden wrought, and it had been the doom of beings powerful enough to enslave nations. His research was methodical, careful to avoid magics that could consume him, or unfair bargains with greater powers. Seht took up a hobby of sorts through his long life and wide experience: trapping noteworthy or rare demons into playing cards, collecting them, and traveling with them so that he might summon them again at his pleasure.
It was only natural that such an august presence as the Demon Lord, a king among kings with a nation of devoted followers, would seek the service of one of the greatest black magicians to ever live. While his task seems childishly simple, Seht of course has an ulterior motive to his service. He plans gain enough power to capture and enslave the Demon Lord himself, which he could use to di the same to Apep, the most powerful chaos god of all, and assume his rightful place as master of the universe.
Skills and Abilities
Ophidias Seht is a black magician of nightmarish strength, with mastery over many different styles and studies of magic, centuries of experiences, and the victor of countless magical battles. He has proved himself more than a match for many demons that greatly outstrip him in raw power, as he can win out through guile, preparation, and the breadth and esotericism of his knowledge. His expertise is focused in powers and lores such as necromancy, void magic, alchemy, psionics, draconic magic, infernal sorcery, diablery, hexes and curses, chaos magick, dimensional travel, pyromancy, sangromancy, umbramancy, oniomancy, ophiomancy, astrology, hypnotism, and haruspicy. He of course knows much of the natural world, mathematics, and philosophy, as would be needed to attain his magical expertise. Seht's physical body is completely suffused with enchantments and spells empowering and protecting his mortal flesh, to the point where magic has taken over for almost all of his vital functions. If one were to manage to pass through his numerous wards and protective spells, and harm his reinforced flesh, magic would keep him alive for the few moments until his flesh was healed.
Quips
The familiar of Ophidias Seht is the mutant beast he calls Omega. She was the final result of Seht's dragon breeding program, which itself was a product of his lifelong fascination with dragons following him witnessing Apep destroy his people's civilization. With a careful selection of stolen dragon eggs, and painfully extracted dragon hormones, he was able to magically force dozens of generations of dragons to grow, breed, and die in mere decades, accelerating the timetable of his artificial selection by centuries. He suffused the dragons with enhancing magics and dark blessings until their bodies were suffused, and chose the children that kept those traits, enchanted them, and repeated the process. This often carried painful, unwanted side effects though, and after fewer generations than he had hoped, the dragons began to pass on defects and mutations. Many eggs were stillborn, and more did not survive long past birth. Omega was the final, and most successful subject of these experiments, a mutant dragon suffused with darkness to her core. A sleek, silvery-grey beast with five heads, she is a creature of ferocious, evil power, and cold, predatory intelligence. Normally she would hold no affection for Seht, and likely kill and devour him for the crime of her birth. However, he has implanted powerful mind-altering crystals into her brain, forcing Omega into slavish loyalty. This terrifying, hulking monstrosity accompanies Seht into pitched battle, or wherever he wishes to terrify others into compliance.
Seht currently holds 108 different demons enslaved in his deck of cards. These correspond each to a symbolic figure on the card. These are his rarest and most treasured minions, valued greatly over the ghosts, undead, and other entities he can summon to do his bidding.
Seht's skills in political maneuvering and subterfuge were forged in his noble house, as his family and their peers would often scheme and sabotage each other to gain their demonic masters' favor. In his youngest years, before he had learned deadly curses, Mekhari favored poison in the wine cup as a means of dispatching rivals. He killed two of his brothers this way before reaching age fifteen.
The ruins of the demonic ritual site that destroyed the Remet now serve as Seht's home and headquarters. The stone monuments and much of the ground below them has been hollowed out to form his lair. The ruins serve as the hub of Seht's network of leylines, portals, and teleportation circles, allowing him to travel great distances with almost no effort. Besides that, his lair is warded with powerful geocentric enchantments and charms, guarded by numerous malevolent entities under Seht's control, and the land itself is cursed and inhospitable, teeming with tortured Remeti ghosts.
Woah woah woah… time out for a sec, I gotta confirm something.
Is this an OP PC cast kind of RP?
Not necessarily.
I intended for it to be sort of this analogy: "You don't need shoes to run, but they sure help."
Being a very powerful, strong, fucking overpowered being will sure get Lord Ahriman's attention, but that's not why you're his favorite. You're here because you know your shit. You're here because you know about Her Guidance (read: General isekai plots/tropes given narrative life), and most of all: Because you're smarter than that.
So no, being this pseudo-god isn't a prerequisite. It's showing that you're a cut above the usual dumb muscle of an isekai plot and showing that you at least know how to take initiative. You can be a Super Demon Princess who can blow up the universe, and it just won't matter if she's too oblivious to know that Her Guidance just won't allow that, because to Her, the Hero has to go in and swoop down and save the day and get the girl(s). That's not going to help much here. What will help is being able to know the signs in the sky, and know how to roll with them.
A medieval farmgirl who has nothing but a rake and a shovel who's cunning enough to know that Super Isekai Hero will want Harem Sidekick can see that opportunity and start leading him off-track accordingly is way more valuable to Lord Ahriman than a Starfish God who can turn the universe into Grape Jelly but then get killed by the Power of Friendship the next hour.
I intended for it to be sort of this analogy: "You don't need shoes to run, but they sure help."
Being a very powerful, strong, fucking overpowered being will sure get Lord Ahriman's attention, but that's not why you're his favorite. You're here because you know your shit. You're here because you know about Her Guidance (read: General isekai plots/tropes given narrative life), and most of all: Because you're smarter than that.
So no, being this pseudo-god isn't a prerequisite. It's showing that you're a cut above the usual dumb muscle of an isekai plot and showing that you at least know how to take initiative. You can be a Super Demon Princess who can blow up the universe, and it just won't matter if she's too oblivious to know that Her Guidance just won't allow that, because to Her, the Hero has to go in and swoop down and save the day and get the girl(s). That's not going to help much here. What will help is being able to know the signs in the sky, and know how to roll with them.
A medieval farmgirl who has nothing but a rake and a shovel who's cunning enough to know that Super Isekai Hero will want Harem Sidekick can see that opportunity and start leading him off-track accordingly is way more valuable to Lord Ahriman than a Starfish God who can turn the universe into Grape Jelly but then get killed by the Power of Friendship the next hour.
What a concise crystal-clear explanation, so brute force really is not the right way indeed. So I didn’t completely fuck things up, good to know, thanks Yam!
Had OP PCs were required, I was thinking of either mega-buffing Terra or just make a new, much stronger PC. Some may enjoy playing a Mumen Rider alongside the Genoses and Saitamas, but I’m not one of them, I’d like my main char to be on at least a level playing field with the rest.
That said, I may still go ahead and give her a few buffs here and there, nothing major though.
I think I'm gonna hold off on making a CS until the actual thread is up, so I have a better idea of the setting and whatnot, but do put me down if you're only going to take who's interested here!