Name: Minerva (Olympus Subject 17)
Gender: Female
Pilot Type: Skilled Pilot (Not Rolled)
Age: 21
Background Potentials (Not Rolled):
Clone: A creation of Olympus Program, Minerva’s base body is based from the genetic data taken from the corpse of Athena Rivera, a talented federation pilot who made her legend by giving the Cruxi’s their first sets of defeats through the combination of personal combat skills and ingenious tactics. Minerva felt inadequate when compared to this woman she never met.
Genetically Engineered: Aside from her original template, Minerva’s DNA is also mixed with genetic data from other heroes of the federation further breaking her sense of identity.
Perks (Rolled):
Enhanced Uniform: Minerva's Project Framewerk uniform is based on her Project Olympus uniform which in turn mainly uses nano-technology. This allows her to manipulate parts of her uniform into small objects or slowly regenerate any damage.
Memento: The only piece of clothing that is not nanotech in Minerva's clothing is a bright red hair tie she wears when piloting her framewerk. It is the first and last gift she received from the researcher.
Networking: While Minerva is not the type to initiate connections, her unique background puts her in the eyes of people who knew or personally worked in Project Olympus. Due to this her words are given more weight in exchange for higher expectations on her.
Personality: Minerva takes the role of a cold, mission oriented pilot who is always found working on her framework or training to improve herself due to her upbringing. This is to hide her fears of failing to meet the potential represented by the source of her genetic data.
Despite this, she has been making steps to connect with other people in order to understand the actions of her former handler; she is still having trouble at taking the initiative though. Due to being raised to be an obedient soldier, most of her knowledge aside from the ones related to military or combat are lacking. This led to her being fascinated by things that are common knowledge to other people.
Background:
Project Olympus is humanity’s attempt at creating the next generation of warriors and heroes by creating the perfect warriors from the genetic material of humanity’s greatest defender combined with the latest advancements in genetic engineering. Olympus sample #17 christened as Minerva is one of these created warriors, who like her siblings will spend her entire childhood being forged into the perfect soldiers of the Federation. Unfortunately the ambitious program was cut short when an internal sabotage left the normally secured and secluded facility to an invasion of an unknown fleet leading to massive casualties on clones and researchers alike.
Minerva is one of the few survivors of the attack and the only clone that is found in the aftermath. With the Olympus project now disbanded, she worked at various branches of the military before being selected to pilot the experimental frameworks.
Notable Deaths or Missing People:
Before the project fell down, there was a weird researcher who took the role of being her handler. She is awfully chatty and is always asking how everyone is including the ‘tools’ like her and her siblings. She will never admit it but she misses her even if she doesn’t know her name.
The pilot who serves as Minerva's template had perished a long time ago, yet her name is still being whispered as a legend.
Additional information: Minerva is teaching herself how to cook, finding the current rations subpar. While her attempts are deemed passable, she still has a lot to learn about the art.
Framewerk Name: Argo
Weight Class: Medium
Framewerk Type:
Frontliner: Your Framewerk is a spearhead for your squad, first to reach the enemy, and the first to see the lights of their eyes (if they have eyes, that is). As a pointman, you engage most directly, whether it is it at medium ranges with machinegun and shotgun-style weapons, or up close with a superheated laser blade or rocket-powered hammer. You also deal with enemy attacks, drawing attention with a speedy Frame or absorbing damage like a shield.
Bonus to weapon damage equal to two lower or higher levels of weight class when fighting at closer ranges.
Primary Weapon Systems:
Multiform Rod: A specialized energy rod that can form into one of several forms: a powerful naginata-like weapon with considerable slashing and piercing power, a pair of dual short-swords that have a higher attack speed at the cost of some attack power, or a powerful energy spear that has lower attack speed in exchange for an increase of offensive capabilities and nearly unstoppable piercing power. It has two energy modes: regular mode, which gives the weapon energy a silver color, and disruption mode, which colors the energy red. While regular mode is most effective against physical targets compared to disruption mode, the latter has the capability to jam electronic systems. For example, it can be used to disable stationary weapon systems or disorient mechanical enemies. Modes can be changed once per turn. Use of disruption mode has a two-turn cooldown.
Missile Launchers: Shoulder-mounted arrays of missile launchers that can deliver various payloads including armor-piercing, high-explosive and incendiary missiles. Automatically lock on and track targets based on heat signature. Can launch up to eight missiles at once, 4 per shoulder
Secondary Systems:
Muscle Memory Operations Recall Precision Generator (MMORPG): An augmentation system based on an onboard computer that saves and stores data on maneuvers, and calculates variations on maneuvers as well. These are triggered when the pilot begins a maneuver, removing latency and allowing the Framewerk to move far faster than should be feasible. Observers might mistakenly think that the Framewerk itself possesses reflexes. Because of the importance of reading the pilot's intentions, there is a complex control system within the Framewerk that gives the pilot 'free' movement, though still restrained by a harness system. The actions of the pilot internally are replicated by the Framewerk, with internal shock sensors that prevent the pilot being thrown around during maneuvers and combat. The system self-improves through simulation and repetition, which allows it to gather more data on the same movement pattern ahead of time to the point of master-like precision.
Utility Drones: Your Framewerk's shoulders are enlarged and capable of releasing one drone each. While not as efficient or numerous as other types of drones, these drones can fly swiftly and perform a single role of your choosing including fire support, repairs, protection, surveillance or data gathering, and are equipped to serve that role. The two drones can have different roles.
Power Engine: Mounted on the Frame's back, it is a power-increasing device that increases speed equal to one lower level of weight class, and power equal to a level of higher weight class. It also improves carrying capacity, allowing the Framewerk to lift up and carry ally Framewerks as a free action for that turn. The device needs to recharge for one turn before it can be used again.