OK, here goes
Gifted name: Maho the Summoner (Maho Takase)
Sprite name: Greed the Avaricious
Gender: Female
Age: 18
Appearance: Clothing is a subject of frequent change seeing she can just create different pieces
Affinity: Conjuring
Spells:Red line - current progress. Maho can only use the spells above.
For the spells that require Greed's help, Maho will first have to learn the summoning family, then conjuring until finally being able to unlock creating.
Whims of the moment are spells that create disposable things and are the easiest to learn, Servants of man are things that last some time and then are discarded and repalced. Worldly desires are family of spells that summon things that are meant to last, and their summoning takes longer than the others.
Satisfy hunger - Creates any sort of food
Kill it - Conjures a simple knife
Gear up - Creates simple cloth clothes
Let there be light - Creates a torch
Iron might - Conjures larger iron objects, such as swords, staves and the like
Toughskin - Creates leather gear such as belts, quivers, ...
Shiny object - Allows creation of stuff from precious metals
Human furnace - Summons metal objects of larger proportions
Hardshell - Conjures combat grade gear, such as archery wear
Grow - Grows a plant
Courier - Summons an animal who's singular purpose is to go from place A to place B carrying something. It perishes after accomplishing the goal
Familiar - Conjures an animal companion
Shade - Conjures a being from someone's shadow. It dissolves at the source person's will.
Fel - Creates corrupted flora
Servant - Summons a lesser demon to do your bidding
Companion - Summons non-demonic, non-human companion (Fairies, elves and the such)
Beast of Myths - Creates a mythical beast, such as chimera, griffin etc.
Build - Erects whole buildings
Background:Born as the only child in a filthy rich family, father spoiled Maho rotten. Living a life of luxury, she has grown in a place when all she had to do to get something was ask for it. Her life of a princess ended at her 17th birthday, when she to her displeasure found she had a conjuring affinity. To make matters worse, her at the time untrained and uncontrolled magic made her create a birthday cake, in front of everyone's eyes.
Scared soulless of magic, Maho's world shattered in the same way as her parents' love for their own child. In the span of a single day, she was being taken by unknown men to a boat that would take her to Ractem, with her parents not even seeing her off and giving her nothing but the clothes on her back. Feeling grief, betrayal and anger, she sworn she'd return and reclaim her heirloom once day.
Since then, Maho has been training her affinity on her own, quickly finding out she didn't need father's money anymore. She could - with enough training, trial and error - make everything she could want. This however atracted attention. After a spectacularly failed attempt at summoning a bridge from Ractem back to Farnae she was hopelessly unprepared for, Maho ended up unconscious for several days. During that time, her soul cried out for more power.
Drawn by her calling was one sprite in particular, one that demanded to have it all, and seen Maho as a way to get it eventually. This was a year ago, and Greed was her eternal companion since. Despite having the power to take over her body, Greed only does so when it feels like it, actually preferring Maho's company. After all, Maho is something it
wanted.
Personality:Maho is a typical spoiled brat who never had to do honest work. She is pretty much incapable of thinking along those lines - her solution to everything lies in her conjuring, even if it's something so simple as getting food - unless it's good enough to be eaten as is and doesn't require much work like picking an apple off of a tree.
Greed is everything the sprite's name suggests. When it decides it wants something, it will not stop at anything to get it, often annoying Maho, who despite being quite avaricious, can not match the sprite and gives up rather easily, oftentimes whining about her good old younger years.
Ever since they joined, Maho's own greed has been growing, fed by the sprite. In the year she had with the sprite she chose to train herself to be able to one day satisfy their hunger for all things, but it is slow going, to the frustration of both of them.
Skills: None, except maybe counting money and recognizing the value of things. Without her magic, she would likely starve or get eaten by wildlife. She survived so far by hiding and running, or scaring the fauna off, usually with fire. However, coming from a rich family, her brain is her best weapon. Once can not be rich if they can't think of a way to climb to the top of the pile and then keep others to climbing there themselves.
Likes and Dislikes:+ Sweets. Maho is obsessed with always having a munchie of some kind to keep her mouth busy.
+ Gold. The shiny yellow metal sways her every time.
+ People. Alone for so long on Ractem, she loves to keep people around if she stumbles upon them.
- Work. Don't mention that in front of her, especially is you think she is to do some.
- Normals. Ever since her 17th birthday, she's been harboring hate for the people that sent her away like she was some monster, especially her own family.
Description of MagicMaho's magic can take many shapes. Literally. She is however incapable to summon anything from a distance. She is also limited by the mass of the summoned thing - there is only so much humanly possible. With greed however she has the boost to eventually do more, but drawing the sprite's power is a process so alien it is difficult for her to do so, no matter how large the summoned object is.
Just like size, precision is also rather taxing, but unlike the first case, this gets simpler the more she casts her spells. Greed also can not help her in this area. At present time, she's precise enough to summon something that looks like it was made by a very young apprentice smith, bent and uneven, but somewhat functional.