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Ha, my post-TNG Excelsior class will be completely outclassed in speed. xD

Is it me or do the alternate reality ships use slipstream drives and not warp drives?
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Ship Name: The Sword of Truth

Ship Class: Covenant Seperatist CAS-class Assault Cruiser Capital Ship

Ship Wikia Link: CAS Assault Cruiser

Notable Crew: Supreme Commander Zel 'Karum, Brother Blade (Shipboard AI)

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Click This said Ha, my post-TNG Excelsior class will be completely outclassed in speed. xDIs it me or do the alternate reality ships use slipstream drives and not warp drives?


It was like that from the first movie, so yeah it is an odd drive system they have, especially when the Ent flies out of the conduit in STID. The fact that Spock Prime never picked up on this is very puzzling indeed.

There is also the issue that no one has ever been overtaken at warp, something which happened in Star Trek :Enterprise quite a few times meaning that didn't happen in the AU. There is a lot of weird stuff in the AU timeline, or perhaps just Easter Eggs, or Abrams could just trolling the fans. Not sure yet. I mean if you look at the diagram on Admiral Marcus' wall it has a Transwarp Network.

Plus in the comics they have even encountered the Borg, and they make the OTL look like chumps, they're more akin to Replicators from Stargate than anything else.

Now post TNG were you going aynway?



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Ship Name: Yamashiro

Ship Class: Alliance Standard Battleship

Ship Wikia Link: http://gineipaedia.com/wiki/Alliance_battleship_(788_UC_era)



Notable Crew: Fleet Admiral Yang Wen-Li

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Ah darn it, I don't have the highest ranking person in our fleet of misfits anymore XD
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Flamelord said Ah darn it, I don't have the highest ranking person in our fleet of misfits anymore XD


Yeah, tell me about it, I only have a measly Captain. Talk about slumming it
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RogerD said
It was like that from the first movie, so yeah it is an odd drive system they have, especially when the Ent flies out of the conduit in STID. The fact that Spock Prime never picked up on this is very puzzling indeed. There is also the issue that no one has ever been overtaken at warp, something which happened in Star Trek :Enterprise quite a few times meaning that didn't happen in the AU. There is a lot of weird stuff in the AU timeline, or perhaps just Easter Eggs, or Abrams could just trolling the fans. Not sure yet. I mean if you look at the diagram on Admiral Marcus' wall it has a Transwarp Network.Plus in the comics they have even encountered the Borg, and they make the OTL look like chumps, they're more akin to Replicators from Stargate than anything else.Now post TNG were you going aynway?


Wow, I never noticed the Transwarp network on the display. That's pretty damning.

Yeah, post TNG, but by only a few years, probably mid 2380s.
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Click This said Wow, I never noticed the Transwarp network on the display. That's pretty damning. Yeah, post TNG, but by only a few years, probably mid 2380s.


If you copy paste it into a browser you enlarge it even more, if you haven't already done so. Now look even closer. They're researching wormhole technology in the top left for how the Narada arrived. On the screens on the right they found wreckage at Galorndon Core, which only happened in TNG, There's an Organian shuttle on Earth, the Vulcans are called the Confederacy of Surak. A ship like Enterprise but half the size. Enterprise shields are called Metaphysic shields. I mean it is seriously frickin' weird.

EDIT: It's a shame we cannot exchange tech, but I 'spose Temporal Directives will prevent you from doing so, not sure about mine. Plus i guess we have an OP directive stopping that after last time.
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Lucian said
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Purely due to the size and power of Covenant vessels, I'm going to have to say no unless you go a lot smaller. They're just too powerful especially with that many ground forces. I mean your shields are far better than anything in the Star Wars Galaxy so you would have your own little empire in days. That's how I'm pretty much working the power right now by comparing to the SW galaxy.

RogerD said
It was like that from the first movie, so yeah it is an odd drive system they have, especially when the Ent flies out of the conduit in STID. The fact that Spock Prime never picked up on this is very puzzling indeed. There is also the issue that no one has ever been overtaken at warp, something which happened in Star Trek :Enterprise quite a few times meaning that didn't happen in the AU. There is a lot of weird stuff in the AU timeline, or perhaps just Easter Eggs, or Abrams could just trolling the fans. Not sure yet. I mean if you look at the diagram on Admiral Marcus' wall it has a Transwarp Network.Plus in the comics they have even encountered the Borg, and they make the OTL look like chumps, they're more akin to Replicators from Stargate than anything else.Now post TNG were you going aynway?


Got to remember the new movies are in an alternate timeline. He did that on purpose to distance himself from the current canon which was a smart idea. It isn't like what they are doing to Stargate and giving it a full on reboot (They're making a sequel to the original movie that will overwrite SG-1, Atlantis and Universe).

LordHarrington said
Ship Name: YamashiroShip Class: Alliance Standard BattleshipShip Wikia Link: http://gineipaedia.com/wiki/Alliance_battleship_(788_UC_era)Notable Crew: Fleet Admiral Yang Wen-Li


This ship I like, nice and simple ship. You have some typos in your post however this is not advanced, I am not a grammar nazi however I am willing to help if it is needed :P

Also, RogerD. As this concept (Though I'm changing the plot up a bit) was your idea. Want to take second seat? (Co-GM) on it?

I know my Sci-Fi but you fill in a lot of blanks and I would value your input.
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Sep said Got to remember the new movies are in an alternate timeline. He did that on purpose to distance himself from the current canon which was a smart idea. It isn't like what they are doing to Stargate and giving it a full on reboot (They're making a sequel to the original movie that will overwrite SG-1, Atlantis and Universe).


It is and it was a very smart move to create new canon, and one of the reasons I chose nuTrek is the total lack of technobabble to date - something which drove me nuts in OTL Trek to be honest.

EDIT: And just for something fun: http://en.memory-alpha.org/wiki/The_Q_Gambit,_Part_1

Sep said Also, RogerD. As this concept (Though I'm changing the plot up a bit) was your idea. Want to take second seat? (Co-GM) on it?I know my Sci-Fi but you fill in a lot of blanks and I would value your input.


Surely can sir.
I'll fire you a PM once I remember what my original plot was.

*starts hitting self in head to jog the poor elderly brain cells*

I think what people need to remember, no more Legends canon, so no ICS and to stick to Disney canon - which means movies and Clone Wars CGI. That's the kinda power level you're looking at isn't it?
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RogerD said
If you copy paste it into a browser you enlarge it even more, if you haven't already done so. Now look even closer. They're researching wormhole technology in the top left for how the Narada arrived. On the screens on the right they found wreckage at Galorndon Core, which only happened in TNG, There's an Organian shuttle on Earth, the Vulcans are called the Confederacy of Surak. A ship like Enterprise but half the size. Enterprise shields are called Metaphysic shields. I mean it is seriously frickin' weird.EDIT: It's a shame we cannot exchange tech, but I 'spose Temporal Directives will prevent you from doing so, not sure about mine. Plus i guess we have an OP directive stopping that after last time.


Well, technically, you're in the past and I'm from the future... of two seperate universes, and we're both in god knows what Universe from the point of our respective captains... So there might be some opportunity for interpretation of the Temporal Directives.
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RogerD said
It is and it was a very smart move to create new canon, and one of the reasons I chose nuTrek is the total lack of technobabble to date - something which drove me nuts in OTL Trek to be honest.EDIT: And just for something fun: http://en.memory-alpha.org/wiki/The_Q_Gambit,_Part_1Surely can sir.I'll fire you a PM once I remember what my original plot was.*starts hitting self in head to jog the poor elderly brain cells*I think what people need to remember, no more Legends canon, so no ICS and to stick to Disney canon - which means movies and Clone Wars CGI. That's the kinda power level you're looking at isn't it?


I'm classing it mainly on Revenge of the Sith era tech. I am taking some stuff from the books however the technical data in these is canon the events aren't. The whole karfoffle with the books is a bit confusing but basically ignore what happens in them, but the ships and such can be taken (Of course some of them can't such as the Yuuzhan Vong vessels or the SunCrusher which only happen due to events). Also don't need a PM. I worked up an idea a while back on what the plot is going to be.
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Sep said
Purely due to the size and power of Covenant vessels, I'm going to have to say no unless you go a lot smaller. They're just too powerful especially with that many ground forces. I mean your shields are far better than anything in the Star Wars Galaxy so you would have your own little empire in days. That's how I'm pretty much working the power right now by comparing to the SW galaxy.


So, how about a CCS Battlecruiser then?
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Click This said
Well, technically, you're in the past and I'm from the future... of two seperate universes, and we're both in god knows what Universe from the point of our respective captains... So there might be some opportunity for interpretation of the Temporal Directives.


Spock and Nero already broke the temporal prime Directive with a hammer. I say go for it.
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Lucian said
So, how about a CCS Battlecruiser then?


You're still more powerful than a Star Destroyer but you're not far too powerful compared to the numbers that the Empire has over us. As Star Wars is actually a pretty low level Universe even a Battlestar could easily take a Star Destroyer (SW shields fail against projectile weaponry). Our disadvantage will be the number game.

Your planetary annihilation weapons will be offline but may come back online throughout the course of the RP. That will be decided at a later stage. When you write out the sheet write out your complement, fighters, ground vehicles, infantry. That way we know what you are going to have and if it is too much we can dial it back a little bit.

Flamelord said
Spock and Nero already broke the temporal prime Directive with a hammer. I say go for it.


The whole trading between ships thing will depend on the players Characters and how they interact with one another.
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RogerD said
On second thoughts I'm having nuTrek Constitution class just to make it easier for you, and less technobabble.http://en.memory-alpha.org/wiki/Constitution_class_(alternate_reality)


Ummm... That's... Sorry, but the nuTrek technology is broken... I mean, you can now beam across the galaxy, as well as talk with people on the other side of the galaxy with just your little communicators. Sorry, but nuTrek doesn't leave a sour taste in my mouth... Buffalo anal evacuation has more of a savoury taste.

Honestly, I was tempted to ask if I could bring back Selak and her crew of no-nonsense, 25th Century Romulans. But with 2 other Trek ships, I suppose that i'll probably go with my Outlaw Star guys.
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Well, now looking at everything else here, I seem to have myself a few problems.

Because of how FTL's mechanics work, the Osprey is far different than everyone else's crafts in a few ways, namely far less potential firepower. The Osprey can only ever have 5 weapons at a time (which is still more that every other ship in FTL), whereas these other player ships end up with at least 12 different weapons each, or so. And compared to the size and shielding of many other ships, I may not really have a lot of stopping power, also considering I can only let off good weapon volleys every 15 seconds. Plus, there is not anywhere close to a large comprehensive story in FTL. Among other things, this means I have no real idea what era I'll end up hailing from.

The way I see it, the only real edge I get seems to be from my twin-missile launchers and my shield-piercing main beam. The beam itself doesn't have a high yield, so I wouldn't classify it as a planet-buster weapon, or even entirely a ship-buster. I had intended for my ship to be as purist as I could keep it, but it looks like I'll have to end up breaking the inherent rules set by FTL. Not that it's a complaint on my part, I just see it as necessary to put the Osprey on a scale where it will stand a decent solo chance against something like, say, an Imperial Star Destroyer.

So with that in mind, would opportunities to upgrade the Osprey even beyond its normal scope be acceptable?
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Ship Name: NTRS Exodus
Ship Class: Mobile Station
Ship Wikia Link: http://wiki.ss13.co/images/thumb/1/1e/Cogmap_August_2013.jpg/622px-Cogmap_August_2013.jpg
Notable Crew:
Captain: Chris Donut, a drunkard who doesn't actually do any work. He's largely considered a figurehead.
HoP: ???: A mysterious man, he often disappears quickly into the shift. Calls for job changes and new IDs go unanswered. The detective is on a constant quest to find this mythical Head of Personnel. His department consists of a chef, a bartender, four Botanists, a QM, three Cargo Techs, four shaft miners, and the assistants.
HoS: Vladimir Rein, considered the person in actual power of the station, him and his security officers enforce a strict brand of preemptive justice with often means grouping up to dogpile and harm baton the clown. His department consists of two lawyers, a magistrate, eight security officers, a noir-style detective, a warden, and two brig physicians.
CE: Dylan Riker: He's different from the RD and CMO in the way that his department actually listens to him, most of the time. His department consists of eight engineers, three atmospheric technicians, a mechanic (Who's a megalomaniac who wants nothing more then to get a scan on a gun and gleefully use his new toy.), and the maintenance drones.
CMO: Sploosh, a slime person, he does everything in the medbay because everyone under him does fuck-all. His department consists of two chemists, six medical doctors, a psychiatrist, two surgeons, and three geneticists.
RD: Halinder Meack, he's essentially the teacher of a class of retarded manbabies who have the capability to destroy the entire station. His department is a hive of scum and villainy, and don't actually listen to him at all. Under his (Technical, but not in practice) command, there is five scientists, two roboticists, three xenoarcheologists, two xenobiologists, and Ol' Harner the guardbuddy.
The Clown: Honkers Wonkers, robuster and thief extraordinaire. A veteran of the Clown-Mime war, he has a hatred for Mimington.
The Mime: Mimington, a silent expert of the arts, he is a veteran of the Clown-Mime war, and the assassin of King Squiggles the Eighth. The clown wants his head for this act.
The AI: Commie Bot 9000, he is an AI who is looking for every chance to commit mass homicide while constantly spouting Communism propaganda. He is in command of four engie borgs, three medical bots, a mining bot, four service bots, and five security bots.
Officer Beepsky: http://www.youtube.com/watch?v=Hu3D1yH2WYM (He is THE LAW.)
The Graytide: The wave of assistants who are the rival to Security, they never remove their badge of honor, the gray jumpsuit, and know whether to report a crime or not based on the color of the criminal's clothing. They never give up on fellow assistants, and one being arrested means the rest will arm up with improvised weapons and raid the brig. They can usually be found yelling about how superior assistants are compared to the rest of the crew.
Pre-Departure Scene: The detective leaned back in his chair, eying the television screen beside him. A view of the Botany department flickered on the screen, where the Botanists could be seen hard at work growing food and weed alike. He, five minutes earlier, had managed to find the HoP's fingerprints on the maintenance door in there. The Botanists had told him they were all too high to have noticed anybody coming in. Yet another trail, gone cold. He reached forward slowly, taking a pack of cigarettes from the top of his desk. Flicking the top of the packet open, he drew one of the tobacco rolls and put it in his mouth, coolly popping the top of his Zippo open, lighting the end of the cigarette in a single smooth movement. The station was quiet. Too quiet. Where were the explosions? The screams? Was there a stealthy wizard, or a Syndicate Nuclear crew in disguise? Perhaps Changelings or vampires? A traitor with the affinity for the silent? Perhaps the AI was malfunctioning, and biding it's time to activate the self destruct?

He emerged from his chair, packing up his forensics equipment. If there was villainy happening, then he would be the one to find it. Perhaps he could even locate the HoP in his search. As he walked to the door that lead to the hallway, the station suddenly shook, nearly throwing him to his feet. A klaxon blared for a moment, before being drowned out by the robotic voice of Commie Bot 9000. "Warning," it called, "the station is now entering a Macho ring. Perhaps they will teach you filthy capitalist pigs a lesson."

The radio burst into chatter moments after, filling with the doom sayings of the crew.

"We're fucked!"
"Welp, I'm out of here."
"OH GOD HE'S PILEDRIVING ME"
"Micro men spotted in Enginee-Gaaah!"
"They just broke into Genetics!"

He drew his .38 shooter, a gun of old that packed a punch, though he knew it would do little to a Macho Man. Even a single Macho Man could destroy the station, let alone the hundreds smashing against the hull, breaking through with ease. For a moment, he contemplated the escape pod. It wouldn't work, the Macho Men could easily catch up to such a craft. The station suddenly trembled, as the sound of a thousand of them rang out.

"I WOULD LIKE TO THANK THE WRESTLI-"

They never finished. There was a blinding flash, then silence.
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Penultimate_Pi said
Well, now looking at everything else here, I seem to have myself a few problems.Because of how FTL's mechanics work, the Osprey is far different than everyone else's crafts in a few ways, namely far less potential firepower. The Osprey can only ever have 5 weapons at a time (which is still more that every other ship in FTL), whereas these other player ships end up with at least 12 different weapons each, or so. And compared to the size and shielding of many other ships, I may not really have a lot of stopping power, also considering I can only let off good weapon volleys every 15 seconds. Plus, there is not anywhere close to a large comprehensive story in FTL. Among other things, this means I have no real idea what era I'll end up hailing from.The way I see it, the only real edge I get seems to be from my twin-missile launchers and my shield-piercing main beam. The beam itself doesn't have a high yield, so I wouldn't classify it as a planet-buster weapon, or even entirely a ship-buster. I had intended for my ship to be as purist as I could keep it, but it looks like I'll have to end up breaking the inherent rules set by FTL. Not that it's a complaint on my part, I just see it as necessary to put the Osprey on a scale where it will stand a decent solo chance against something like, say, an Imperial Star Destroyer.So with that in mind, would opportunities to upgrade the Osprey even beyond its normal scope be acceptable?


You can always upgrade from other players vessels besides you can always add in maneuverability. You don't see it really due to the fact that FTL is a 2D game but that ship can be zipping in all directions and still able to fire. Will read your sheet in a second WrondEndOfTheRainbow.

Still trying to decide what kinda ship I want :P
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mattmanganon said Ummm... That's... Sorry, but the nuTrek technology is broken... I mean, you can now beam across the galaxy, as well as talk with people on the other side of the galaxy with just your little communicators.


Section 31 locked all that away, and is being used covertly - thus would have no impact in this RP. Now while I may well have one Starfleet Intelligence operative aboard, he WILL NOT be Section 31.
Now compared to OTL Trek, tech-of-the-week, which is basically pulled out their rear end is far, far worse - but that is just perceptional really.

mattmanganon said Sorry, but nuTrek doesn't leave a sour taste in my mouth... Buffalo anal evacuation has more of a savoury taste.Honestly, I was tempted to ask if I could bring back Selak and her crew of no-nonsense, 25th Century Romulans.


I'd be inclined to say no as Co-GM, as STO tech is massively overpowered compared to RotS Star Wars tech and would stomp them rather flat. But ultimately I'll let you and Sep discuss that one.

mattmanganon said I suppose that i'll probably go with my Outlaw Star guys.


Never heard of that, sounds interesting.

mattmanganon said Ummm... That's... Sorry, but the nuTrek technology is broken... I mean, you can now beam across the galaxy, as well as talk with people on the other side of the galaxy with just your little communicators.


Section 31 locked all that away, and is being used covertly - thus would have no impact in this RP. Now while I may well have one Starfleet Intelligence operative aboard, he WILL NOT be Section 31.
Now compared to OTL Trek, tech-of-the-week, which is basically pulled out their rear end is far, far worse - but that is just perceptional really.

mattmanganon said Sorry, but nuTrek doesn't leave a sour taste in my mouth... Buffalo anal evacuation has more of a savoury taste.Honestly, I was tempted to ask if I could bring back Selak and her crew of no-nonsense, 25th Century Romulans.


I'd be inclined to say no as Co-GM, as STO tech is massively overpowered compared to RotS Star Wars tech and would stomp them rather flat. But ultimately I'll let you and Sep discuss that one.

mattmanganon said I suppose that i'll probably go with my Outlaw Star guys.


Never heard of that, sounds interesting.

Click This said Well, technically, you're in the past and I'm from the future... of two seperate universes, and we're both in god knows what Universe from the point of our respective captains... So there might be some opportunity for interpretation of the Temporal Directives.


Well my other choice of canon ship - other than nuTrek (although I am torn between the two) could be an Excalibur class from Babylon 5, which if they worked with Trek could be rather awesome :)
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