I hope I'm not too late to join
Teknonick said
Will this RP be going really fast? I can't handle fast right now.
Yog Sothoth said
Archmage MC said
NarcissisticPotato said
At the minute, it is quite slow so feel free to hop in if possible!Right, everything looks good apart from the fact that he can jump half a mile. Forgive me if my maths is horrid but half a mile is about 800 meters, correct? Which means that he could jump over this thing:Simple answer to that? No, I'm not allowing a jump of that height or even mildly close to it. Apart from that, it's good! Maybe add some weaknesses and I'll accept him!Like above, you need some weaknesses! As long as she dies when she sustains a mortal injury, I'm fine with the healing! Also, if you're hammer space is limited by E=MC2 then you have to remember how big the speed of light is. Even if the mass is relatively low, that's a lot of energy that can be stored there! I will let it through though. Finally, as long as she can't will someone out of existence, I'm fine with it. Approved!
NarcissisticPotato said
At the minute, it is quite slow so feel free to hop in if possible!Right, everything looks good apart from the fact that he can jump half a mile. Forgive me if my maths is horrid but half a mile is about 800 meters, correct? Which means that he could jump over this thing:Simple answer to that? No, I'm not allowing a jump of that height or even mildly close to it. Apart from that, it's good! Maybe add some weaknesses and I'll accept him!Like above, you need some weaknesses! As long as she dies when she sustains a mortal injury, I'm fine with the healing! Also, if you're hammer space is limited by E=MC2 then you have to remember how big the speed of light is. Even if the mass is relatively low, that's a lot of energy that can be stored there! I will let it through though. Finally, as long as she can't will someone out of existence, I'm fine with it. Approved!
Yog Sothoth said
The jump was just a way of making up for not flying
Archmage MC said
Nah potato, shes more or less immortal short of throwing her into a black hole or other forms of atomization. Shes a cartoon, and they can sustain some serious injuries and come out OK. That doesn't mean she isn't unbeatable, she can still be knocked out just fine. And she can't really use that regeneration to shield people from hits due to how said hits would affect her compared to everyone else. IE, most would go through her like she was paper or something if its a porjectile, much like most cartoons.And its e=MC, nt e=Mc2, which is a much lower number as the speed of light isn't squared. Though on second thought I might make it the square root of energy =MC thats an even lower number.Fun Fact thats totaly unrelated, 1 gram of anti matter has more destructive power than the bomb that was dropped on hiroshima due to it being converted to energy entirel when it touches matter.
WanderingSpirit said
NarcissisticPotato said
Give him more weaknesses, remove the jump and I'll let you make him fly. You can make wings from the organic material, right?I cannot allow basic immortality for a few reasons: 1. She already is very powerful, making her immortal is a whole lotta steps too far. I'd allow it if being immortal was her only power but it isn't. 2. I have a NPC for Story Arc 3 that is immortal. She is the most powerful thing mankind has ever seen. Making your character immortal would make her... obsolete.Also, I don't understand how you can flip about E=MC^2 so much, it's an equation - to change it to E=MC would be wrong as you still have the same amount of mass but the resulting energy would be much smaller.Also, only 0.6 grams of uranium fissured that day so I wouldn't be overly surprised if anti-matter was better! Still, finding it and containing it would be very difficult!Just finish it off and I'll accept it!
Archmage MC said
I dunno mate, shes a toon, and thats sorta the big thing behind toons, they get injured but are ok a little while after. Plus she can still be knocked out and injuries are 'amplified'. think tom and jerry or loony toons or something like that. So it is immortality, but it has its drawbacks. If you want, mortal wounds can knock her out for longer or something. And as for the arc villain, they can just not have her 'amplified damage' weakness or something.and the formula swap was just so that she can hold less energy, since it would be M = C/E instead of M = C^2/E, so that she can only store energy equal to 1/4th of her mass using that sorta formula. Or is it M = E/C^2? I dunno, whatever one makes her be able to store less energy, otherwise she'd be easily able ot store nukes with the normal formula, instead of just simple beam attacks. Might just drop the formula and just say simple beam attacks, hm....Ans she can still learn the portable hole down the line. But before that, for weakness, I guess she can be slower/bad at dodging ot something? Shes already sorta bad at ranged attacks as is and weapons are off limits to her.
NarcissisticPotato said
Give him more weaknesses, remove the jump and I'll let you make him fly. You can make wings from the organic material, right?
Yog Sothoth said
can I just lower the jump to a quarter mile?
Archmage MC said
That would be fine imo. thats about the range of the Superjump skill from City of Heroes, and that game is a prime example of a way to make good heroes. lol.Though how far does hulk jump when hes traveling?
Yog Sothoth said
I wanted my character to have jumping abilities because I find flying to be a little overdone
Dead Cruiser said
I find it pretty funny how you're passing judgement on another character's balance, when your own character is still not yet accepted due to balancing reasons.