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Hidden 10 yrs ago Post by Fallenreaper
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<Snipped quote by KabenSaal>

Then tone it down? Make a new character?

Trust me nobody would let you make a world breaking character that wouldn't fit into this roleplay. I mean the Gms alone would make sure you fit in.

Not to mention all us other arseholes.


Yeah that too. :p We sort of go beyond the call of duty to help our players if they meet us have way.
Hidden 10 yrs ago 10 yrs ago Post by SimplyJohn
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Yes, the only options are Jedi and Sith since the main aspect of the Rp are to explore both the differences and similarity between the two when it comes to the Force, methods to completing their goals, and more. Most movies and other media make Sith out to be completely evil for no reason or Jedi as usually passive, a fact we wanted to change up and morph through how Players chose to play it out.

I'm actually doing a roleplay with a group once a month at the moment set 6,500 BBY, which means it pre-dates the existence of the Sith.1 At this point in history Force users aren't automatically made Jedi, and some exist in everyday life without ever learning to force their powers, similar to Leia in the Expanded Universe, where for decades she never embraced her powers, instead focusing on the political side of building the New Republic.

The interesting part is that without any clearly defined Dark Side each player is free to use powers which would normally be labelled as Sith without any of the social stigmatism which comes with them after the Hyperspace War, making the morality system a far more personal matter, as well as allowing both Light and Dark Jedi to work together on the same team.
1 - Well, the existence of the Sith Empire at least. The Sith race exist as early hominids but won't become powerful force users until the Dark Jedi expelled by the Jedi Order mess with their evolution to breed the Purebloods about 500 years after the events of my story.

I will add we have a list of Force Powers to help prevent Powers that could be considered difficult to manage and balance rp wise. It's mainly to make things less hassle for the GMs and power search easier for the players, including a small descriptions.

...please don't allow precogs, please don't allow precogs, please don't allow precogs...
Hidden 10 yrs ago 10 yrs ago Post by Sep
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@Fallen

The list is already made... as there is a fair bit of interest why not just post it up?

set 6,500 BBY, which means it pre-dates the existence of the Sith.


Not to nit pick, but this isn't set then. Most Force Users are scooped up pretty quickly during this time period.
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The thing with powers like precognition is not something the player alone controls... Use beyond what everyone has, is something the GMs will direct.
Hidden 10 yrs ago 10 yrs ago Post by Fallenreaper
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What about other bounty hunters and other Jedi-killing specialists?
SimplyJohn


We much rather keep the focus on force users due to the fact the story is primary focusing on the differences between those two fractions, namely how far you can push the gray area before you're considered a Jedi or Sith. Including motivation and reasons for their paths and points of view on it. It would be harder to show and explore with non force users when they aren't directly connected to the story's main purpose. They don't need to worry about being tempted to one side or the other because in the struggle between two, a non force user's support makes little difference in their war.

<Snipped quote by Fallenreaper>
I'm actually doing a roleplay with a group once a month at the moment set 6,500 BBY, which means it pre-dates the existence of the Sith.1 At this point in history Force users aren't automatically made Jedi, and some exist in everyday life without ever learning to force their powers, similar to Leia in the Expanded Universe, where for decades she never embraced her powers, instead focusing on the political side of building the New Republic.

The interesting part is that without any clearly defined Dark Side each player is free to use powers which would normally be labelled as Sith without any of the social stigmatism which comes with them after the Hyperspace War, making the morality system a far more personal matter, as well as allowing both Light and Dark Jedi to work together on the same team.

1 - Well, the existence of the Sith Empire at least. The Sith race exist as early hominids but won't become powerful force users until the Dark Jedi expelled by the Jedi Order mess with their evolution to breed the Purebloods about 500 years after the events of my story.

<Snipped quote by Fallenreaper>
...please don't allow precogs, please don't allow precogs, please don't allow precogs...


As Sep said, in this era most force users are being snatched up fairly quickly because of the war. Namley to keep the other side from getting them from my understanding.

And Ellri answered the other.
Hidden 10 yrs ago Post by Sep
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<Snipped quote by SimplyJohn>

We much rather keep the focus on force users due to the fact the story is primary focusing on the differences between those two fractions, namely how far you can push the gray area before you're considered a Jedi or Sith. Including motivation and reasons for their paths and points of view on it. It would be harder to show and explore with non force users when they aren't directly connected to the story's main purpose. They don't need to worry about being tempted to one side or the other because in the struggle between two, a non force user's support makes little difference in their war.

<Snipped quote by SimplyJohn>

As Sep said, in this era most force users are being snatched up fairly quickly because of the war. Namley to keep the other side from getting them from my understanding.

And Ellri answered the other.


OR DID WE?

Or did you just IMAGINE us doing it?
Hidden 10 yrs ago Post by Ellri
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Yes, Sep. Now behave yourself.

For those who are curious when the RP will move on: OoC will come out on Sunday if all goes according to plan. If you should want to get a head-start on your CS, the template can be acquired in the IRC.
Hidden 10 yrs ago Post by SimplyJohn
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Since this is @Fallenreaper's RP I'll go with the GM decision as to what characters are allowed. If anyone would like to play a Star Wars themed roleplay not focussed around Force user characters then we could always start up another thread with a similar backstory and call it a spin-off. :)
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Since this is @Fallenreaper's RP I'll go with the GM decision as to what characters are allowed. If anyone would like to play a Star Wars themed roleplay not focussed around Force user characters then we could always start up another thread with a similar backstory and call it a spin-off. :)


-coughs-HasanIntChkUp-coughs-

Though it's in a completely unrelated setting... but meh.

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Actually, the RP belongs to @Ellri, @Fallenreaper and to @Sundered Echo collectively. Its a creation we've been working on for a long while.
Hidden 10 yrs ago 10 yrs ago Post by SimplyJohn
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Not to nit pick, but this isn't set then. Most Force Users are scooped up pretty quickly during this time period.


Sorry, was talking slightly off-topic there about a different roleplay I was running, just to show how both morality and Force powers can be used in different settings.

While I understand the appeal of wartime settings, due to the high levels of conflict and opportunities for morally challenging situations to be encountered you can have just as much of an engaging narrative when the only repercussions to your actions are on a personal level, rather than a galaxy-changing levels.

The thing with powers like precognition is not something the player alone controls... Use beyond what everyone has, is something the GMs will direct.

The problem with precog, time travel and other powers which allow characters to predict or alter the flow of events is that players can get bogged down trying to decide whether they should try and take actions to change the outcome they've seen, or whether any action they take will ensure the predicted outcome. In the end it can easily end up with the entire party standing in a corridor debating whether to press a button or not because someone had a precog flash of the ship blowing at at some point in the future and this might be that point and no-one ends up doing anything at all.

And don't get me started on the whole Predestination Paradox problem. XD

My biggest concern though is that precog flashes can end up as a bit of cheap deus ex machina to help push the story in the right direction when people can't think of a way out of a situation for themselves.
Hidden 10 yrs ago Post by Ellri
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Aye. That is true. That is also why, if anyone picks it, it'll be used sparingly, and quite probably be of uncertain benefit.

So far, there isn't a single character that has chosen "Farsight" or "Force Vision" which is the power we believe you describe. The means most Jedi have access to, which we refer to as precognition in the power list, is essentially jedi (or Sith) reflexes. Seeing a second or two ahead.

We detest cheaply made and used deus ex machinae.

Hidden 10 yrs ago Post by SimplyJohn
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Are Force powers limited by alignment at all, or weaker if used by a Force user of the opposing alignment? The best examples I can think of off the top of my head are Force Lightning and Heal, which are often associated with Dark and Light side respectively.
Hidden 10 yrs ago Post by Ellri
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There are some limits yes. following a GM discussion and ridicule of some powers, we made up a list of force powers.

There's a veritable crowd of players in the IRC now if you've got questions.
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There are some limits yes. following a GM discussion and ridicule of some powers, we made up a list of force powers.

There's a veritable crowd of players in the IRC now if you've got questions.


We have a lovely, lively bunch and can always use more. It would help to see where gaps and ideas could be fitting, as well as get to know the others. ;)
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@Fallenreaper

I'm working from home at the moment and while popping onto a forum is a pleasing distraction IRC would be a little too distracting. :)
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@Fallenreaper

I'm working from home at the moment and while popping onto a forum is a pleasing distraction IRC would be a little too distracting. :)


I understand that all too well. Though don't be a stranger and feel free, whenever you need a break, to pop in. It's really a easy and quick way to work out ideas, scenes, and more though I also use titanpad for collabs, easier to share details other PCs might notice without having to mention it in the actual post. XD Makes it flow better.
Hidden 10 yrs ago Post by Ellri
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Heh. That is a reasonable reason not to pop into the IRC.
Hidden 10 yrs ago 10 yrs ago Post by Fallenreaper
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Alright, slots are getting full but we're still looking for players in these areas:

Jedi Prisoners, namely Padawans and Knights. No Masters please.
Sith, mainly Apprentices here as the Lord Slots are closed for now.

Remember the OoC goes up Sunday and you can always meet, greet and get answers from the GMS in the chatroom linked on the OP. In addition to other links that would be helpful to the rp like CS template, power list, etc. All good for making your PC, if you can't get into the chat than pm asking the gms for the information and we'll help you out.
Hidden 10 yrs ago 10 yrs ago Post by SimplyJohn
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I'll go for a Jedi Prisoner character, a male Mirialan Padawan named Som Lorso who had completed his Trials to become a Knight and was in a private meditation chamber high in the Tranquillity Spire awaiting a summons from he Grand Master of the Order when everything fell apart. As he was in isolation Som was unaware that anything was wrong until the door to his meditwation chamber was blown open by Sith troops and he was taken into custody.


While he has the powers and skills of a Knight, and his own customised lightsaber, he has yet to be recognised as one by his Jedi contemporaries.
*coughAnakincough*
*coughwithoutthebilliongigawattmidichlorianscough*


Online Status: Unstable and medicated
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