On Devil Triggers.
They do "unlock a character's true demonic form", yes. But it's not like Arrancar in Bleach, where it's a form change/stat boost.
In the DMC games, it's sort of a panic button. Healing tends to be far slower than what you lot seem to take it for. There is also a stat boost, but again, the statboost is marginal. The more tangible changes are towards moves; that is, one or two per weapon. For instance: Stinger, which would go through an enemy as opposed to knocking them back as usual. Sometimes, it also prevents knockback which can be pretty useful depending on situation.
They do "unlock a character's true demonic form", yes. But it's not like Arrancar in Bleach, where it's a form change/stat boost.
In the DMC games, it's sort of a panic button. Healing tends to be far slower than what you lot seem to take it for. There is also a stat boost, but again, the statboost is marginal. The more tangible changes are towards moves; that is, one or two per weapon. For instance: Stinger, which would go through an enemy as opposed to knocking them back as usual. Sometimes, it also prevents knockback which can be pretty useful depending on situation.