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Recent Statuses

20 hrs ago
Current The hunger for the burger is real
3 likes
1 day ago
Wonder if he'll ever know, he's in the best selling show: Is there life on Mars?
2 days ago
Bout some baked beans
3 days ago
Its just the gang under your bed, in your closet, in your head
1 like
3 days ago
Wassup gang

Bio

Write whatever you want in your bio. Everyone can see it, even people not logged in.

Ideas: Introduce yourself, keep a list of roleplays you're involved in, describe what kind of roleplays/partners you're looking for, provide off-site contact info, share some hilarious jokes, share art, share dank memes, etc.

Must be no more than 100000 chars

Most Recent Posts

CS is up, everyone.
Along with lore.
CS barebones:

Name: What you go by in general.
Callsign: How you’ll be referred to on-mission.
B.A.S.E. Degree: Refer to the Database Logs in OOC post zero. Standard humans are Banal.
Threat Level: Refer to the Database Logs in OOC post zero. Only applicable to paranatural agents.

Age: The length of time you’ve lived or existed for, if applicable.
Appearance: What you look like, including off-mission outfits if applicable.
Personality: Your psychological profile - general traits, likes and dislikes, etcetera.
Background: The events of your past, and more specifically what has brought you to PZPRS. Exacting detail is not needed for unimportant stretches of time.

Specialty: What role you take on in the squad.
Gear: The equipment you utilize for missions, including weapons, armour, and general utility.

Paranatural Effects: List abnormal features the agent possesses here, if any. Bear in mind that these are not outright superpowers - at best, most people viewing somebody throwing fireballs from their hands will be disconcerted if they are not used to them, plus you’ll be scolded for reminding the world that there are things they don’t want to think about out there. (Also, for balance’s sake, try to avoid making your character too strong with these. You’re agents, not superweapons.)
WIP
A message from the Director of Many Things: Welcome

Database Logs:













---
leaked files
Warning: The following files may or may not have been leaked from high security database of PZPRS, or from a hostile organization. Refer to the following with caution.


Ye s
That's half the party gathered, I'll be accepting more people but for now that's enough interest to start making the thread.
No need for excessive advertisement
This is a bump
We require people to sacrifice to the dark gods
I mean
Shoot the dark gods with
Hardcover Pulp Fiction Agent Field Manual


Larry's Luxury Motel Security Protocol


Larry's Luxury Motel, hereinafter referred to as Motel 5, is considered a Pulp Fiction material. Please refer to the closest Softcover Pulp Fiction Intelligence Officer for more info.

Introduction

Welcome to the Motel 5 Security team. We hope your stay here as a security officer is comfortable and contributes to your future job in case you are planning to transfer to another workplace. In this team, you will be doing the usual security work (such as keeping an eye out for squatters and trespassers) along with some more peculiar operations.
The following is the security guidelines for the Motel 5 cleanup crew. Be sure to do exactly as written, and please do not expose any unrelated personnel(this includes anyone out of the Motel 5 Security team) unless you were given clearance. Should you discover a case of information leak, inform your superior within the team immediately.

  • If you see any keys of a room that doesn't exist, just ignore them. Don't touch them, or try to find a room for the key. The rooms listed on the map on the information desk is all that we have.
  • Do not enter room 409 at all times. Whether the door to room 402 is open or not does not matter. Whatever you see and/or hear inside, do not enter room 409.
  • Ensure exactly two guards are stationed outside Room 215 each night. These guards must remain within 15 feet of the door into Room 215 between 22:33 and 01:43, and are to be informed that if one of them should faint for any reason, the other must immediately shoot them with their assigned tranquilizer gun, or with their assigned .357 Magnum revolver failing that. Whether or not a guest is stationed within Room 215 is irrelevant.
  • If any form of wailing is heard on the third floor, it must immediately be reported to the reception desk in person. All guests will promptly be evacuated via standard fire drill procedures. Nobody must pass by Room 301 until it is declared safe to return to the building.





“We were told to post mortality rates. I’m quite surprised you signed up for this.”
The Director of Many Things welcomes you.





Hi hello and welcome to a roleplay of PZPRS (pronounced Papers), an SCP-inspired agency of all kinds of people taking on high mortality rate tasks to keep the world safe. You will be participating as one team of agents going through missions. A Hard Cover team to be exact, dealing mostly with physical work that requires your presence outside of a secure facility.
There will be character death possibilities.
Characters will be allowed to possess supernatural capabilities/be a supernatural being, but not to an extent where they are indestructible immortal balls of energy dancing around to Boney M’s Rasputin.
The atmosphere of the RP will be a mixture of seriousness and comedy, set in a world where paranormal is a part of the norm and therefore brings forth ridiculous things to everyday life. While the RP was partially inspired by the SCP Foundation works, it will not be the same containing-weird-objects, but stretch more into the typical fantasy subjects such as mythical creatures, lizardfolk living in the underground, a secret base on the dark side of the moon, and ghosts. Oh, and evil cultists trying to spread the influence of a twisted eldritch being. Can’t miss that.

We’re thinking of keeping a group of maximum 5~6 people.
@BCTheEntity is my co-gm again.
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