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T H E D E C O N S T R U C T I O N O F F A L L I N G S T A R S
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T H E M I L K Y W A Y G A L A X Y

Space Sector 2814 | The Sol System

On January 11, 2007, FY-1C, a Chinese weather satellite in low Earth orbit, was destroyed. On January 14th, the United States accused China of using anti-satellite weaponry, a fact that China would deny until January 23rd.

With a mass of 750 kilograms, the destruction of FY-1C was the largest creation event for space debris, with more than 2,000 pieces of notable shrapnel and an estimated 150,000 particles traveling at a speed of several hundred miles per hour, more than 500 miles above the planet.

As of December 2019, more than 3,000 pieces of debris from FY-1C have been flagged as a threat to the International Space Station.


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THE INTERNATIONAL SPACE STATION
L O W E A R T H O R B I T

Fifteen days.

It’d be another twelve before a Russian resupply mission to the ISS would supply their re-entry vehicle to return to Earth. Until then, Commander Albert Michaels and Lieutenant Micah Flint were NASA’s chosen lab rats for carrying out experiments and surveys aboard the station -- not the least of which was the ongoing attempt to understand the effects of low gravity environments on the human body.

Oddly enough, the timing had put them in a rather unique position to record a phenomenon that might have otherwise escaped scrutiny. What it was, exactly, was still a matter of conjecture. It was definitely a spike in the electromagnetic spectrum that was detected inside the Van Allen radiation belt. The first had been along the outer belt, with a secondary bloom and then a third that had been an exponentially more significant increase in the readings, located in the inner belt.

Albert had gone to check on the Alpha Magnetic Spectrometer, in order to pull the readings from there for comparison against the terrestrial sensors.

“Alpha Station, this is Kennedy. Over.”

With the EM flare in the Van Allen belts being the day’s hot topic, Micah didn’t think twice when the radio crackled. Instead, floating over toward the intercom, the astronaut toggled the station’s internal communications as he announced, “Mission Control’s on the line.”

“Alpha Station, this is Kennedy. Over.”

Drifting over to the external communications panel, the American pilot donned a headset. Toggling a few switches, he announced, “Kennedy, this is Alpha Station. Read you lima charlie. Over.”

Albert was just gliding down into the module when the response came back. Flipping another switch, Micah put the audio over the external speakers. “Alpha Station, we have a malfunction light on the S2 board. Can you confirm? Over.”

The two astronauts exchanged a look. Micah floated away, toward the mentioned panel, as Albert took his place by the comms port. “Kennedy, this is Commander Michaels. Standby. Over.”

Micah looked back from the console. At the faint shake of the man’s head, Albert said, “Kennedy, we are status green. Repeat. Status green on S2. Over.”

“Alpha Station, this is Kennedy. Understand status green. We show carbon dioxide readings increasing. How you? Over.”

The atmospheric monitors were over on Michaels’ side. Drifting away a moment, the man glanced at the dials. Then he checked them again. Floating back to the panel, Albert looked straight at Micah as he said, “Kennedy, Alpha Station. They’re up by one-point-eight percent.”

Micah inverted himself in mid-air, reaching underneath the console. “Let me try re-setting the switchboard,” the pilot stated aloud.

“Kennedy, Micah’s resetting the fault on the S2. Standby. Over.”

There was a minute pause. The lights went out on the switchboard, as Micah forced the breaker reset. Then, all the lights came on a few seconds later. As the diagnostics trickled through the start up routines, a number of indicators cycled from red to amber to green.

All except for one.

A bright red indicator light was showing.

“Kennedy, Alpha Station. We have a critical failure on the ELSS. Over.”


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M E T R O P O L I S
T H E C I T Y O F T O M O R R O W

The boy sat out on the fire escape.

The bare iron of the rickety, scaffold-like lattice that snaked up the side of the mid-century brownstone was rusting against the rapidly aging structure. Graffiti marked up the lower part of the building, layers of paint fading against broken plaster and broken brick, with trash lining the alleyway below.

A pair of hand-me-down headphones -- the cushion pad missing from the left ear -- hugged the side of the child’s head, the music turned up and still unable to drown out the sounds coming from the apartment behind him.

A flash of light was followed by a sudden darkness and a loud crash. Someone had thrown a lamp.

His parents fought for a lot of reasons. His father drank too much. His mother smoked too much. He was laid off from work. Her job didn’t pay enough. They were behind on bills.

But, mostly, they fought about him.

“That lil crotch goblin’s your blood. Ain’t no cousin of mine a god damn mutie!”

“Fuck you! Fucking dad of the god damn year. You ain’t had a job in weeks.”

“Yeah, and if it wasn’t for the mutants in this fucking family, maybe we’d be able to get the fuck out of this god damn mutant town.”

Tears slipped down either side of the child’s face. Large, amber eyes peering out from behind a rubbery flesh that was a brilliant orange, sparkling like sequins as the low light glinted off the fish-like scales. Fins extended out from the bald head.

Sammy was different.

Sammy was a mutant. Because of that, the only place in Metropolis that they could find a landlord willing to take them was here. A three block area of the slums that were referred to as Mutant Town. His mother had grown up here, dreamed of leaving and wound up pregnant her senior year of high school with a mutant baby that had bound her back to the very legacy of poverty that she’d longed to escape from.

His parents weren’t married. His dad had tried to skip out on them, but after a few years the child support garnishment had caught up with him, and he’d moved in then. At that point, it had become a cycle of abuse, rehab, and foster homes.

The familiar sound of police sirens echoed up from the street. Blue and red lights reflected off the walls, as a police car pulled into the alley off the street.

Maybe this was another night where he’d be taken to sleep in a different home…

A flash of lightning overhead drew his eyes upward. There was no thunder. Just pulses, like heat lightning, coloring the sky.

Except the lightning was... green?

Rising up from his seat, the deformed mutant clung to the fire escape even as he strained and squinted to make out what was happening above.

There was another flash and flicker of emerald lightning, followed by something like a spark. That spark was falling from out of the clouds.

Then it started to zig-zag. Like a drunken butterfly, it weaves an erratic path in the air, skimming over the top of Metropolis’ high rises. Dipping perilously, struggling to lift itself, the green spark clipped the side of a nearby building. Now it was tumbling, slipping lower and lower. As it came nearer, it seemed to bounce off the side of the neighboring apartments, bouncing off into the alley where Sammy stood.

When that happened, he had a glimpse of the green light as it passed. It was a boy. A boy engulfed in green flame.

Bouncing off the side of the building, the flaming boy smacked into a dumpster and then tumbled out into the alley floor below.
It began in the summer of the sixteenth year of the rule Alesand’r of Clan Quohog, Twelfth of Elona and first of House Tamarus.

The great sages, K’Ehelyr of Okaara and Ganthet of Oa, recorded that it was on the 43rd day of Maktag when the fire first appeared in the skies over Tamaran. It was the start of what all the nearby stars would come to know as the Citadel War -- an aggressive push by the Citadel Star Empire for interstellar dominion. The heavens beckoned the Tamaraneans to answer a call to arms, and their warrior culture responded in kind. Since the time of the first High Kings, the advance of the Citadel was halted against the immovable spirit of the Tamaranean people.

And the heart of Tamaran caused great changes in the cultures of their neighbors. The once peaceful planets of Okaara and Euphorix adapted to ensure the survival of their societies, and the first Council of the League of Non-Aligned Worlds was formed. Where once Okaara had fostered men of great learning in the Grand Viziers, now it became feared for the shrewd, unmatched strategy of those who would be called Warlords. Euphorix, prized for its engineers, harnessed its knowledge of energy to great impenetrable shields that secured their world and those of their allies.

And so the war lingered on, day by day, year by year, decade by decade. Neither side yielding, as the Citadel consolidated its power throughout the Vega Galaxy. From beyond the edge of their stars, the Guardians of the Universe moved to contain the malevolent ambition of the Citadel to within its own galaxy, restricting the Citadel’s reach while also limiting the ability of Tamaran, Okaara, or Euphorix to receive aid.

So has it been for more than one hundred years.

...until today.


- excerpt from the memoirs of Shaka, "When the Walls Fell."


T H E D E C O N S T R U C T I O N O F F A L L I N G S T A R S
P A R T I

T H E M I L K Y W A Y G A L A X Y

Space Sector 2814 | The Sol System

The ship blinked into existence.

Exiting out from the jump point, the small vessel listed to one side as it careened wildly through the unfamiliar star system it had just entered.

Inside the cockpit, a golden child struggled to breath through acrid smoke that was clouding the interior. An unkempt mass of fiery red hair framed his youthful features, and the term fiery was used advisedly -- as shimmering and flickering flames seemed to spark within the thick mane of hair. His eyes were as gleaming emeralds, entirely green with no visible sclera.

Flashing in the heads-up display, two larger vessels appeared in the space behind him. Lights ignited the heavens, as bolts of plasma sailed over the canopy. The ship bucked and rocked, pitching the lad from out of his seat as the vessel was assaulted.

The boy’s left hand dialed in a series of commands to the vessel’s navigation. A series of red markers, however, gave notice that the ship’s engines would not support another jump. He had exhausted his resources in the fleeting leap that had brought him here.

...where ever here was.

So, instead, the boy began looking for alternatives. There were eight planets in this star system, two of which were gas giants and one of which had a substantial debris field encircling it.

Angling the ship toward the epistellar jovian, the child did his best to hold course as the ship struggled against his hand, and the repeated harassment of the larger vessels was certainly not helping to smooth the passage.

As chunks of ice and rock began to become more thickly present, that difference in size started to work to his advantage. Weaving among the particles and debris, the boy managed to maneuver a small lead over the attacking vessels.

Pushing the engines for what they might yet yield, the boy sped toward the middle of the star system. An internal debris disk offered a wealth of asteroids, both massive and miniscule. If he could find a cave or shelter, or even just find a place to land and power down, then his pursuit might well mistake him for the rock.

He had barely made it half the distance, when they caught up with him again. Red bolts of plasma lanced into the side of the ship, sending the vessel into a slide that the boy could not repair. So, instead, the youth threw the helm over.

The small vessel seemed to shudder, bucking against the rudder even as it turned back upon its course. As it did, it collided with the closest of its pursuers. In the impact, both vessels were engulfed in a plume of flame as their reactors briefly flared into miniature novas... and were quickly extinguished by the vacuum of space.

And, from out of that cold, endless dark, a green spark ignited.

Enveloped in emerald flame, the child flew through the stars under his own power. The flames burning from off his head seemed to lengthen, forming a brilliant contrail as he pushed onward toward one of the asteroids.

Slipping under and behind the first, the child looked for a second to duck away to, before the enemy ship re-positioned to try and re-acquire him.

A sharp, burning sensation was piercing beneath his breast. A hand pressed to his chest, as he tried to quell the pain. The smoke inside the cabin of his stolen transport had not given him the opportunity to prepare for exposure to vacuum.

Turning his hand over, the jewel atop the gauntlet that he wore around his wrist glowed faintly. The fourth planet from the sun was closest to this orbital axis, but the measurements indicated that its atmosphere was too thin to have offered any respite. The third and second planets, however, were showing indications of a more substantial atmosphere.

Slipping between another pair of asteroids, the flaming haired nymph risked the briefest survey for signs of the enemy, before he launched in a dead sprint across the endless night for the faint blue-green light that might be his only hope.

The burning in his chest was gnawing at him. The veins in his head and neck became prominent as the body began to lapse into the grip of suffocation. His vision was blurred, even as he felt himself colliding with a powerful radiation source. Green flame spiraled from off his body, as the energy he absorbed began leaking through every pour. He would have screamed in pain, if he had so much as a single breath left him.

He knew not whether the world below was paradise or poison, but as the child descended upon its atmosphere, he felt his consciousness slipping away even as he succumbed to the harsh embrace of its gravity...

[ theme ]

"I'll rent a chocobo to pull this along, and everyone can get into a carriage--we go straight to the Goblet!"

The young Padjal inclined his head slightly. Picking up the shepherd's crook, the horned child had a confused look on his face as he uttered, "We're going straight to a cup?" Seriously, goblet? Had he heard that right? What did goblets or saucers or even full-sized dinner plates have to do with Free Companies or adventurer housing?

Following along with the others, the Padjal at first sat in the carriage... though as the ride progressed, the boy started looking back over his shoulder. Then craning his head to try and see over the side of the carriage. Then finally stood on his knees, with his body leaning over the railing so that he could look and see all the things.

He could see the housing district up ahead.

It did not, in fact, resemble a goblet in any way. In his opinion anyway. Just who was in charge of naming these things? At least Lavender Beds had actual lavender flowers... or so he was told, anyway.

Peering out from the opposite side from how Lyveva was facing, the boy hadn't seen whatever had caught the woman's attention. But when she had hoped out and said that it was because of a boy, the woman had his attention. Bounding from off the bench on the carriage, the small White Mage leapt down with a renewed sense of energy and purpose.

"I was just about the ask if there were any children here," the Seedseer chimed, somewhat wistfully. "I'd rather like to meet one," he added pensively. It was rather difficult to meet any kids his age in Gridania. For one, the Seedseer Council was forever occupying his time with studying, or meditation, or more studying. And, two, the presence of the Woodwailers discouraged pretty much anyone from getting too close to one of the Hearers. It made it difficult to even have a conversation with someone. Particularly someone without horns on their head.

"...for purely professional reasons, of course," the Padjal added, as his eyes darted off to the left for a moment.

Children needed healers from time to time after all.

Not for any other reason.

...were there trees? How did one build a proper fort in a desert such as this?
C H A R A C T E R C O N C E P T P R O P O S A L
R O B I N

J A S O N P E T E R T O D D M A L E A C R O B A T H A L Y ' S C I R C U S B A T - F A M

C H A R A C T E R C O N C E P T:


"I'm not a normal kid -- I'm like you -- my parents were killed too and I can't let that lie any more than you can."
- Detective Comics #542 (September 1984)
Journey back to 1983 and the original origin of Jason Todd. Not a street smart punk from the gangs of Gotham who would become the "bad boy" Robin, but a talented circus acrobat who came to endear himself to Dick Grayson, and then later be introduced to Bruce Wayne. He'd not brash, he's not confident. He's scared and uncertain, but most of all, he wants his family to be proud of him as he tries to find his place in this brave, new world.

When an injury sidelines Dick Grayson's vigilante activities, he takes up an offer to coach and mentor a young athlete growing up in similar circumstances to those Dick experienced with the Flying Graysons. But, just as with Haly's Circus all those years ago, Dick's exposure to the nostalgia of his childhood will reveal that the make-up and lights hides a number of secrets. And the more that Dick tried to shield Jason from the shadows among them, the more the darkness closes in around them.

This is Robin II: Year Zero. A series of events that will take you through the story of how a boy named Jason Todd would come to be the successor to Dick Grayson and Batman's new partner in the war on crime.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

I had a good thing going with Toyboy, but after awhile it started to feel like a gimmick. This gets me back to writing what I do best, while fleshing out and exploring a facet of Jason Todd's character that is often overlooked or outright dismissed, which is the brief period of 1983-1985 before his Post Crisis reboot and personality change. Other than that, I'm counting on @Inkarnate to help me avoid sandboxing solo as I had been doing with Dick/Toyboy. The goal here is to be more organic, more natural with the development, and take time in telling the story of how a circus orphan becomes the second Robin.

C H A R A C T E R N O T E S:

Note: All NPCs shared with @Inkarnate

Richard "Dick" Grayson (Nightwing) - the original costumed sidekick known as Robin, having grown from a mere boy to a young man now making a life and a name for himself in the city of Bludhaven. After an injury takes him out of the fight, he picks up a job as a trapeze coach for Haly's Circus in order to make medical bills and rent for himself, rather than continuing to rely on Bruce Wayne for money.

Colin Wilkes (Abuse) - A young orphan in the care of the Gotham City Child Welfare Agency.

Courtney Whitmore (Stargirl) - a young, teenaged superheroine who has crossed paths with the Batman. Serves as Jason's regular babysitter when Dick isn't available, particularly as Alfred is getting too old for that sort of thing.

Julia Pennyworth - The daughter of Alfred Pennyworth and the former French heroine who was known as Mademoiselle Marie, Julia is an assistant district attorney working in Gotham.

Amanda Groscz - A social worker with the Gotham City Child Welfare Agency, assigned to the case of Jason Todd.

Mandy de Paolo - Another social worker with the Gotham City Child Welfare Agency, and the sister of Fr. Daniel de Paolo, a Catholic Priest with the Gotham Diocese.

C.C. Haley - The owner and general manager of Haley's Circus

Waldo Flynn - One of the clowns and a longtime member of the circus troupe, this former friend of Dick Grayson seems different than how Dick remembers him.

Harvey Bullock - A police detective whose slovenly appearance and rough demeanor mark his as one of the worst police officers on the Gotham Police Department.

Harvey Dent (Two-Face) - The former District Attorney for Gotham City, twisted into a cruel crime boss. Tapping into the longshoreman's union, Two-Face has built a criminal empire that uses a blackmail and protection money racket to fix electoral votes, buy police officers, and hold the city hostage through its corruption.

The Court of Owls - A mysterious organization that manipulates events in Gotham City for its own ends.

Raymond McCreary (Talon) - A childhood friend of Dick Grayson's who also grew up in the circus, through appeared to have later runaway from it.

P O S T C A T A L O G:

CIRCUS ARC | "THE GEOMETRY OF SHADOWS"

COURT OF OWLS ARC | "AND THE ROCK CRIED OUT, NO HIDING PLACE"
Coming soon.


Since its been awhile since we spammed the OOC thread, I just want to say here that all talls deserve to be bopped.

Sincerely,
The Smols.
I just want to point out that only one of these apps is flying Lord Superboy colors.

Choose right. Choose Lord Superboy.

Paid for by the Committee to Elect Lord Superboy.
Someone tell me "yes."


Fix'd
C H A R A C T E R C O N C E P T P R O P O S A L
W I L D F I R E

R Y A N D ' R O F T A M A R A N E X I L E M E T R O P O L I S I N D E P E N D E N T
C H A R A C T E R C O N C E P T:


"I am sorry to disappoint you, but I am stronger than I look."

Ryand'r of Tamaran is the youngest of three siblings and the only son of King Mythus of Tamaran and his queen, Luand'r. According to Tamaranean law, he is currently second in the line of royal succession, after his sister, Koriand'r. This is due to the fact that their eldest sibling, Komand'r, was deemed unfit to rule. Like all royalty of Tamaran, Ryand'r was sent to the Warlords of Okaara for education off-world and thus experienced a Spartan-esque childhood.

During the Citadel War, in which Komand'r led the Citadel Empire against her people, Ryand'r and Koriand'r were both captured and handed over to the Psions for experimentation. When loyalists attacked the ship ferrying them, Ryand'r and Koriand'r were able to escape, but were separated in the attempt. Ryand'r crashed on an alien world that was unknown to him, pursued by the Psions.

This world is not his home, but it is safety for the time being.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Ryand'r is an alien to Earth, allowing me a good POV for exploring the mutant fear and including social justice commentary in an otherwise action-adventure storyline. As far as goals, I realized that I had written myself into quite a sandbox and so this character is an attempt at interacting more, by building in connections to other characters (such as @Inkarnate's Supergirl and @Byrd Man's Green Lanterns).

C H A R A C T E R N O T E S:

THE GOOD
Al-x. A Green Lantern cadet learning the ropes.

Sammy Pare. One of the so-called "Morlocks" living underneath Metropolis.

Micah Flint (Rock). A mutated astronaut.

THE BAD
Albert Michaels. An irradiated S.T.A.R. Labs scientist now known as the Atomic Skull.

Reggie Meyer. A young mutant with the ability to create duplicates of himself, shared with a hive mind. The strength of his clones multiplies based on the number of clones that he creates.

Worldkiller.exe. A Kryptonian artifact uncovered beneath the melting permafrost of the Arctic.

THE UGLY
Suicide Slums. The last refuge of the homeless and destitute, where crime is rampant, police presence is minimal, and life is cheap. M-Town can be found here, one of the only places where mutants may find landlords willing to rent to them. At least the ones that can pass as human. It's rumored that underneath the Suicide Slums, those poor souls too inhuman to walk among society hide in the shadows...

P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.
Edited.
C H A R A C T E R C O N C E P T P R O P O S A L
N O M A D
A N D T H E
O U T S I D E R S


S T E V E N R O G E R S S U P E R S O L D I E R A W O L O U T S I D E R S

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