Avatar of BrokenPromise

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Recent Statuses

6 days ago
Current What happens in the status bar stays in the status bar.
4 likes
2 mos ago
I think to sell someone on an interest check, it's really important to seem enthusiastic about your own idea. That means writing more than a single sentence to attract potential players.
14 likes
2 yrs ago
The virgin "My post was so bad it killed the RP!" VS the chad "My post was so good it concluded the RP."
16 likes

Bio


W I T H R I G H T E O U S H A N D S





Did you know that Dante's inferno is called a divine comedy because things work out for the protagonist? Back in the day, the only two genres were comedy and drama. The only difference was that in a comedy, the protagonist is better off at the end, and a drama is the opposite. So that's why a story about going through hell can still be considered a comedy, even if it's not funny.

Name:
Broken Promise, BP, Boss

Age:
Old enough to know better, too young to care. (that is to say 30's)

Preferred RPs:
I Prefer to make my own, but will occasionally join something if it looks interesting. I'll join just about anything so long as it isn’t overly edgy/sweet, though it's rare for me to do. I don't do 1x1s too often either.

Preferred Roles:
I tend to play adorable characters everyone wants to befriend or proper assholes everyone wants to stay away from. I try not to play moral paragons or prime evils.

RP Conquests:
I've completed quite a few RP's off site, but most of them are on private forums or have simply been lost to the ravages of server crashes. As for stuff here, I'm sure everyone who sees me post in the off topic sections has seen me find an excuse to talk about Danganronpa: Tower of Carnage. It's a project that took over 4 years to complete and I feel pride not only for myself but all the wonderful people who helped make it enjoyable during its run. Re: Zero: The High Council Is technically my first, but it was just something I kind of took over and ended up ending the story after just six months. It finished, but eh...

Last RP I finished was Symphony of Espers which turned out pretty good.

RP's in progress:
For some reason I can't seem to stay away from Ari's magical girl RP, even if I'm not sure why I'm still in it.

As for my own projects, I'm doing Symphony on High to continue the gigachad adventures of the espers in Pax Septimus.

RP Graveyard:
I've been pretty fortunate on this forum. I think I joined one when I first came on the site that didn't really do anything, and there are a few 1x1 things that didn't go anywhere. It's disappointing when an RP ends before it can be finished, but I've come to look at them as learning experiences.

And then there's that london magical girl RP, and that dark magical girl RP. I think I'm done joining magical girl RPs for a while.

Other interests:
Videos
I watch a lot of educational videos on youtube. Usually as research for something I’m writing or purely because a topic interests me. I like channels like Tier Zoo and Daryl Talks Games, and I’ll also watch things like Critical Drinker or Literature Devil to deepen my understanding of story telling. Though I also like memes and jokes, to which I’ll find myself watching stuff like Sseth, but usually find myself surfing through meme videos. I gotta work on that.

Games
I have a rather long history of playing virtually every platformer to come into existence during the indie boom, as well as quite a few other indie games. I’ve played Meatboy, Binding of Issac, Gunvolt, Cuphead, Princess Remedy in a World of Hurt, Classic Metroid, Warcraft 3, Final Fantasy 7,8, and 14, Left 4 Dead, Shantae, Celeste, Danganronpa, God Eater, the list goes on. What I’ve played is kind of all over the place. I don’t play many games these days, I tend to pick things that look interesting and go on a decent steam sale.

Painting Minis
I do this in moderation. Otherwise, it's a pretty expensive hobby to start...

Music
I listen to everything, save most country/rap songs. I have too many favorites to name.

Personality:
Not one to take life or the internet too seriously. Is only serious about writing well and having a good time.

People to Insult:
Dalton is a Dingus.

Most Recent Posts

@TheNoCoKid Sure.
This could be fun.

I'm tempted to go Gym, but Home Economics could be fun because of how obscure it is.
...why would any omnipotent cosmic power with the ability to transcend and bend reality and dimensions ever bring individuals who are more than willing, or completely indifferent to, causing harm and damage to the new environment in which they are placed... And then bestow them superpowers. And let them run loose. Unsupervised.


I see that you haven't watched much battle royale anime.



"Sorry, no autographs! But you can buy a signed copy of my memoir ‘The Underboob of Penrose’ In 4 easy payments of $29.99! If you purchase before the next post cycle, you’ll also get access to ‘Me & the Dolphin: Forbidden Love in Another Dimension’ which documents my beach vacation, including pictures of my spicy encounter with Veronica. Only available while supplies last!"

— Chloe Irving




The first person to hail Chloe was Lily. Likely because Chloe had arrived too early for most of Penrose’s inhabitants to witness her stunning entrance. Lily seemed spooked (wonder why?) but put away her weapon in the end. But Chloe didn’t care about that.

"Pretty cute, isn’t it?" Chloe grabbed the end of her scarf and rubbed it between her fingers. "It came with my promotion. It’s just a bit big for little ol’ me. Maybe I could wrap myself and someone else up in it. Then they couldn't escape if I wanted to nuzzle! fu fu fu fu!"

As soon as Sonia flourished her daggers, Chloe turned her attention to her subordinate. "I know you hate what she’s become, but try not to make a spectacle of yourself. Then again…" She leaned a bit closer to Sonia before examining her jaw line. "You’re awfully cute when you make that face. Just have a little faith in me." Chloe chose to not mention that she’d get Justine back eventually. In present company, that was better implied than openly stated.

Alexander started talking, and so did Alicia. But she was only half listening. There were too many cuties to talk to. Jumping straight to business would waste so many great opportunities! A girl with a phallic-looking shield had placed herself between Chloe and Lily, boldly stating that they wouldn’t hurt them, but wouldn’t let any harm come to their VIP. "Oh? Why single me out? Am I the most frightening one here?" A ghoulish gauntlet appeared over her hand. She then sensually traced her finger along the edge of Pentius-04’s shield. "You don’t have to worry about me stirring up any trouble. I thankful for the opportunity Lily gave me, and I wouldn’t want to put you through any undue stress." Chloe retracted her finger and put it over her own lips. "It would hurt my chances if I wanted to go on a date with you later! So how about it? Will you spend some time with me if I can keep my murderous urges in check?"

But as much as Chloe would have loved to get an answer, Angel of Hope had commented on her pet, and she immediately hopped closer to the startled girl. "Oh, don’t let him frighten you. " She patted the creature’s leg. "Casper here is just a Gothizzar Harvester. He’s supposed to be frightening, but that’s just as a deterrent. His primary function is to carry the dead off the field and…" She looked at his giant scythe arms. "...And the dead need to be protected, right? So he’s just well armed to um, make sure the bodies aren’t desecrated! Most of its arms are just to get corpses off of the dirty ground and into that comfortable bone cage on its back. If you want a ride, I think you’ll find it a lot less scary."

Like a child with ADD, Chloe lost interest in the Angel of hope when she spotted Penny. Unlike the mechanical monarch, the junior coin broker was not shy about approaching. "Changed again, huh?" Chloe tipped her head, but her grin only got bigger. "I’ll admit, you were my least favorite of the two. But I’m not upset to see you doing well for yourself. If you’re queen of Penrose, I can only wonder where better Penny is." The corner of her lips twitched, and her hands balled into fists. "After all the work I put into splitting you apart, I know you wouldn’t do something as heartless as merge with her again. Or kill her off so that you could take her power like some vulture. That would be heartless! Something I’d expect a monster or someone without a soul to do." Chloe raised her palm at Penny and concentrated. After a few seconds, the spirit specialist lowered her hand. "I guess you technically qualify for both of those, but I still believe my darling Penny is out there somewhere." She winked.

Chloe was about to turn and walk away when she noticed MDP, and her expression brightened. "Oh wow! Look at you! So cute and pink, just like cotton candy." She wiggled her fingers. "I could just eat you up! But I probably shouldn’t. I might be going on a date with that green haired cutie with the shield, and even if that falls through, I’ve got some business to conduct with the daughter of Covington industries." Chloe sighed. "She is so boring and rigid. I bet she’d be an aweful magical girl. Unless she completely changed her personality. Oh!" Chloe stifled a laugh. "Wouldn’t it be funny if she was actually you? That would be wild!" With a sigh, she started to turn away from MDP. "I’m rambling again. We should exchange phone numbers later."

Unfortunately, not everyone was gathered here to talk to Chloe. Some importance was put on discussing ways to make the upcoming battle easier. Many topics were covered, from a suggested evacuation, to doing something about the nexus, and even deploying an army of their own. Chloe clapped her hands and walked towards those that were discussing things.

"Wow, look at all we can accomplish when we put our heads together!" Once Chloe was situated in front of everyone, she placed her hands on her hips. "So let's see, our plan is to use what scare time we have left to get everyone evacuated. Then once wonderland arrives with their nigh infinite supply soldiers, generals, and the queen herself, we’re going to deploy our limited number in an attempt to turn the tables in our favor. And we're so confident in our success that we've already started discussing what to do after we win. We're going to take the nexus, some source of power no one knows the location of or even what it looks like, or even what it does, and just, make it less appealing." After freezing in place for exactly three seconds, she clicked her tongue. "I’m all for dabbling in powers I don’t understand, but let’s focus on a strategy that’s actually going to work?"

"You tell ‘em!" Aurora punched the air, only to shrivel into a nervous mess as soon as someone looked at her.

"How was Justine originally defeated? What was the downfall of the Soth? It wasn’t waiting for them to make their move. We attacked them mid-ritual, and that’s what we need to do here." She walked up to Alicia and turned her back to her. "See? a huge body count doesn't make the ideas it produces any better. Wonderland can produce as many soldiers as they like, and none of you thought about attacking them preemptively.“ She turned on her heel and looked at Alicia. "Once again, Beacon is a disappointment.“ After shaking her head, Chloe spun again, casting the back of her hand in front of Alicia’s face. "In fact, I happen to know when they’re going to attack, and with what.“ Once again, her hands came to rest on her hips. "Do we have anyone in attendance that fought the Oz Squad? They came from a conjuration egg. My sources tell me that they have four such conjuration eggs that they plan on deploying On Penrose in three days. Lucky for us, they’re all stored in a single location that I happen to no the whereabouts of.“

"Y-you tell ‘em!" Aurora punched the air with caution, then hid inside the harvester’s bone cage. "It is comfy in here!" Aurora had snuggled down into place. But in looking up at the sky, she saw an unusual plane flying overhead. "What the heck is that?"

Chloe made sure to position herself closer to the Gothizzar Harvester and Sonia. "But you know, there isn’t much in it for Mint if we save Penrose.“ She waved her hand dismissively at Penny. "Our great, illustrious queen has made her hate for us known, and do I even need to mention Beacon? These are just magical girls that want to pay off their debts and rejoin society, but they can’t do that with how ruthlessly your lot hunts us down. It’s not like we have a reprieve of any kind. We can’t get in our star ship and fly away, nor can we just hide behind the ascendancy.“ She sighed. "The Mint may be a massive organization spanning several universes, but it’s a business first, and we deal in secrets and loans. I can’t justify giving away information that will save Penrose unless I have something to show for it. It needs to pay us back in the long run.“ She was grinning ear to ear by this point. "So how about we give the Mint a slice of the Penrose pie, hmmmm? Penny has her kingdom, Beacon has their territory, and the Mint should have their own zone as well. There’s a nice little cluster of business that borders Wakum Harbor, and just a bit south of that are a few schools. I think it’s roughly twenty percent of Penrose? Anyway, that area should belong to the Mint. That means no Beacon patrols, no war charges from Penny, no randoms trying to be the hero. Just a nice cozy hangout where we can be ourselves and don’t have to worry about your lot crushing us into nothing. Once we have that, I’ll tell you where the eggs are. And don’t worry.“ A yellowed sheet of paper appeared in one of Chloe’s hands, and a quill appeared in the other. "We’ll get it all in writing, so let's negotiate.“




While Summer and the gang were watching TV, an unfamiliar girl entered the room. She was wearing an oversize shirt covered with satanic symbols, and had painted her nails jet black. Despite her gothic attire, she had soft lavender hair and lacked the number of facial piercings/tattoos required to be eternally stuck working a minimum wage job. But Summer could just glance at Aria and know who it was with her power. She could look deeper into it if she wanted to understand her change, but this was Penrose. Magical girls changed looks at least once a season, so Aria was due for something like this.

She pulled a gourd out of her pocket and with a shake, a lawn chair tumbled out of it. It even finished tumbling in the upright position, allowing Aria to just sit in it. ”Don't mind me.”


"Yea, you'd better run!"

— Luana Roycroft


@Rune_Alchemist@Crimson Paladin

Light.

Once the drake backed off, Luana was entirely in view. Her spear looked like a dead festive tree, topped with a spear head. The branches were all split and broken, some collapsing to the ground once their prey backed away. She locked eyes on the drake, who looked back at them. Neither one wore an expression. The drake had nothing smart to say this time, and just rolled away. Luana dropped her shoulders. She hadn't let go of her spear yet.

But maybe she could help her friend up.

Luana took her time strolling up to where Ethelred had fallen and offered her hand. "Thanks for the save you two. I didn't feel like breaking my hip again." Her fingers wiggled as she waited for Ethelred to pull himself up.

While Lonan assessed the situation, Luana returned her spear to its normal shape. "If we can't kill it, then maybe it would be best to return to the castle. At the very least, we learned normal weapons aren't too effective on it. Any trap we construct will need to be powerful enough to cut clean through its limbs, or blow it to smithereens." She was grinning from ear to ear. "A hunt is never a waste so long as you learned something new." She dropped her eyebrows. "And maybe those other two weirdos can lend us a hand next time."


"You can’t run and you can’t hide! B-but neither can I!

— Luana Roycroft


@Rune_Alchemist@Crimson Paladin

It was faster than her, it was stronger than her, and it could rip through her spells. The only known exception being if she contested the creature’s magic directly. The drake hardly needed to do that to end Luana’s life. A single bite in the right place was all it would take to do in the human. Her dreams of meeting an elf dashed in an instant. But Luana wasn’t scared. She had been afraid of the drake earlier, but she had forgotten what she was. Luana wasn’t just a hunter, she was a pack hunter. A tiger was strong, but couldn’t contest the might of an entire wolf pack. She didn’t have to be stronger than her prey, they had to do that together. Luana would not run this time, even if it was an option.

Luana crouched as low as she could while keeping her spear pointed towards the drake’s mouth. Her spear sprouted branches all over to make its profile wider. The branches buckled and cracked under the pressure exerted by its jaws, but Luana didn’t let go of her spear. She had to keep things growing, and switch over to keeping the curse at bay once things started to wilt. This wasn’t going to last forever. The broken branches were being pressed against Luana’s form. The Drake didn’t have to pierce her with its teeth, it could crush her inside her own protective barrier. She exhaled to make her form smaller. Her eyes closed while her back serged with pain. She survived being stepped on by a tree, she could take being chewed by a lizard. At least long enough for Ethelred and Lonan to do something. Maybe...
Mary Sues, God Modding, and the Quest for a Cool Character: Part Two

In the last part, we talked about Mary Sues and went over a method for turning crazy character ideas into usable character sheets. This time we’ll be talking about making a strong character that’s likable in post. But first, I’d like to clarify something about Mary Sues.

What makes a Sue a Sue doesn’t always crop up on a character sheet. You can have someone who seems to fit in the setting, but then circumstances cause unusual things to happen. Maybe a junior detective can single-handedly solve a case that baffled his superiors. Maybe an inexperienced hero turns the tables on an experienced villain. A character who never swam a day in their lives is a better swimmer than everyone else at the race. In a vacuum these examples could be flukes, but they challenge a reader’s suspension of disbelief every time they happen. The issue with Sues and God Modders is they do this all the time.

You may wonder why someone would do that if it’s so hated. Inexperienced writers might not know any better. Everyone loves an underdog story, but the novice writer is not aware of the nuances that make the event memorable, and fails to make it feel earned. Alternatively, they may want escapism. The character can be perfect in all the ways the player wishes they were. Their character can have existent social skills, be smart, and never face adversity. In a role play setting where everyone has their own characters to play, their wish fulfillment fantasies often come at the expense of other players, if not the plot as a whole.

The best strategy to avoid writing a Sue is to get experience and not use your character for pure escapism. Making something that suits the world is a great first step, but we’ve already covered that. Moreover, a character sheet is a starting point. We’ll need to take our characters the rest of the way by writing posts.

There are some things that storycraft dictates we should do to create strong, memorable characters. There is no litmus test that can tell us if a character is strong or not. A strong character is simply a well written one. A Mary Sue may have traits that make them likable, but that does not mean that they are a strong or interesting character. let’s look at some elements that we can use to see how well written a character is.

Those elements would be their…

-Character Arc
-Motivation
-Activity Level
-Struggle/Flaws
-Likability

Let’s explore these in depth.

Character Arc:

You want your character to have an arc. They start in one place, and as the story progresses, they learn and grow into someone else. At the end of the RP your character should not be the same person they were at the start. This is the mark of a character that can reflect and change their outlook as things move on. This can master some difficult skill, or learn to overcome a negative part of themself. They don’t have to become a totally different person, but their experiences should change them. These changes do not always have to be for the better.

In most situations, a Mary Sue will start off perfect. They do not have an arc because there is nothing to change, as any change would only make them worse off.

Motivation:

Characters should have their own core drives. A father might do anything to protect his family, a nurse might be motivated to save every life she encounters, a monster may wish to be seen as a person. Their core values should dictate what they do in the RP, and be strong enough that they drive their important decisions. This helps decide the people they work with and the people they avoid.

A Mary Sue typically won’t have a drive like that. Their actions are dictated by the plot and what needs to happen.

Activity Level:

Related to motivation, Activity Level is all about how frequently your character takes initiative. A sign of a strong character is one that is compelled to do things. They don’t just sit around and wait for things to happen. They make choices, often without being prompted, and do not passively react to everything. Nobody can be active all the time, but most of your character’s actions should be a result of their decision making.

A Sue does not need to make choices often. They are reactionary creatures, often stumbling into conflicts and allowing the situation to dictate their actions.

Struggle/Flaws:

Most characters will spend more time winning than losing. Otherwise D&D campaigns would be a lot shorter. But how easy do your character’s victories come? Everyone has a set of skills that they are especially good at, but they may have a weakness and/or come across tasks that are difficult for them. Everyone struggles with something, be it physical or mental. Characters that struggle to complete tasks, or even fail while doing them, earn our empathy and endear us to them.

A Mary Sue does not struggle often, if at all. They are equipped for nearly every situation they come across. If they have flaws, they are often meaningless flaws that never prevent them from getting what they want.

Likability:

This one is a bit more complicated… and one some Sues get right!

Michael Hauge is a renowned Story consultant and script doctor. He’s worked on a lot of Will Smith’s projects, before Will decided to slap Chris Rock. He’s also on the Board of Directors of the American Screenwriters Association and the Advisory Board for Scriptwriter Magazine in London. Most notably for our uses, he wrote a book called “Writing Screenplays That Sell”, where he lays out four character elements that make audiences instantly like a character. Those are:

-Make a character good at what he/she does.
-Make the character funny.
-Make the character the recipient of an undeserved misfortune.
-Give the character a strong moral code.

These are all traits that endear us to real people, and they work just as well with characters. Half of these are built into most Mary Sues. A Sue is often good at everything they do. While not all of them are funny, many of them have a tragic backstory, and have no issue following their moral compass. This is why some Sues can be likable even if they are poorly written.




With those basic elements outlined, let’s take a look at one of the Rilla Müller sheets in part one and decide how we’re going to develop her.



Rilla Müller
Backyard Tech Superstar


Age 21 | Female | 120 LBs | 5’
Mechsuit | Engineer | German


Rilia is an up and coming engineer that built her own steam powered mech suit in her father’s workshop. Her suit uses pressurized steam to fire brass steaks and has a steam thrower for boiling targets that get too close. Lastly, her suit is capable of using its hot steam to propel her as she runs and jumps, increasing her speed and mobility.


We’ll just go down the list.

Because I wrote a pretty bare bones character sheet, there’s not a ton of stuff we can use to determine what her character arc could be. But for those of you that read my article on dialog, Rilia’s name may look familiar. That’s the girl that was arguing with her sister. If you remember it, you probably also remember her hatred for the Italian fascists that killed her parents. I like the idea of her having cognitive dissonance because while she thinks the best of humanity as a general rule, she also believes that Italians are the true scum of the earth, effectively becoming a racist. She would have many opportunities to see the error of her ways. Maybe one of the other players is playing a defecting Italian that she doesn’t trust initially, or she could have repeated encounters with Italian civilians. Either way, she’ll come to change her view on Italians and learn to separate them from the acts of their heinous dictator.

I should probably mention that this type of plot won’t work in every RP. Racism isn’t something every GM wants to tackle, even if they tolerate other dark themes. If you’re unsure, you may wish to talk it over with the GM before you dedicate time to writing a character they won’t let you play. But this is a war drama, and racism/nationalism is sure to play a big part of the story.

With the arc taken care of, motivation falls into place. She’s motivated by her need for revenge, which is secondary only to her desire to save her people. Before her arc concludes at least. If there’s an Italian soldier that wishes to defect or surrender, she is going to be the most insistent that they kill him rather than keep him alive, even if he has useful secrets.

To make her active, we just need to make sure Rilia isn’t passive in the RP. She will take orders from her superiors, but she should be self motivated and not always need to be told what to do. If two of her squad mates are shot in front of her, she needs to decide if she’s going to help neutralize the threat or focus on evacuating her allies. Being told how to handle the situation removes her agency.

Now we move onto any flaws she may have, and anything she could struggle with. I think it should be noted that in order for a flaw to feel impactful, it needs to actually inconvenience the character. So while it would be tempting to write off her unbridled hatred for the Italians as a flaw, she’s in a war zone. Having contempt for her enemy is not a flaw that’s going to hold her back in all but a few situations. It would be a different story if she had to butt heads with an allied Italian, but I think I’m going to give her something else just in case. I have two ideal picks for her. We could give her another moral flaw and make her vain. She’s a nice person, but she needs to show off and frequently does things that are way out of her freaking element. This makes certain situations more challenging, as she won’t reliably follow orders and overestimates herself. Alternatively, we give her a physical flaw. Maybe she’s not good at fighting due to her inexperience, or she’s a paraplegic and can’t walk without her mech suit. If you’re going with the latter, make sure there’s a time when such a flaw can show itself. Remember, flaws do not have to stick with the character forever. Over time they can grow and change, and her lack of fighting skill or oversized ego could be resolved with time. That might even be a more interesting arc than her overcoming her racism.

Now all that’s left to worry about is her likability. She joined the mech suit unit because she was a good mechanic. Even if she isn’t as good at fighting as other characters, her skill in crafting crazy gadgets for her mech suit, ability to sing, and clever word play is sure to sell Rilia’s skills. There will also be opportunities to do funny things with her. Do note that a character doesn’t have to turn themselves into a joke to be funny. She might just have comedic chemistry with another character or have a really good pun game. As described previously, her parents were killed when the Italians attacked, which is her undeserved misfortune. And her strong moral code comes from her underlying belief that no human deserves to suffer the horrors of war, which will get even stronger once she decides Italians are humans too.

And that, ladies and gentlemen, is how you go about playing a strong character that almost everyone will love. We give our characters flaws, because they are strong enough to overcome them. We make them competent, but not perfect. We also ensure we don’t upstage other player characters unless it makes sense to do so.

I could end the discussion here, but there’s an elephant in the room that has yet to be addressed. Some of you are likely wondering if it’s possible to have something like a predetermined arc or direction to grow. You’re not penning a story by yourself. Your character is subject to the whims of the GM and other players. Doesn’t this make determining things like who your character is in the future kind of challenging?

In a word: Yes.

I think I’ll share another one of my war stories with you. I was once in an RP with a character called Benny. Benny was kind of strong. They were able to fight as well as the strongest characters in the setting, had lots of friends, and had a tremendous amount of political power because why not? They were a Sue, without question.

I was invited onto the GM team to help determine the direction of the RP. I had a lot of ideas, and voiced my concerns about Benny’s strength. While I was acknowledged and systems I created were implemented, the GM would always make sure to add a little loop hole that Benny could use to exploit said system. I stepped down form being a GM, and left not long after that. I was pretty fed up with Benny and their player.

About a year later, I met Benny’s player out in the wild. We just had a nice talk about Benny and we didn’t allow our past experiences with each other make us salty. I learned two things talking to Benny’s player. The first was that they didn’t understand basic storycraft. But the second thing was that Benny being this political,physical, and social power house was largely because of the main GM. Benny was only ever supposed to be a powerhouse of a fighter. Unfortunately, their powerhouse status made them quite desirable to all the player characters, and everyone wanted to be friends with them. This was further exacerbated by the GM, who refused to challenge the character. At one point Benny snapped at a powerful, irritable character that was looking for an excuse to attack Benny and the rest of the players. But rather than capitalizing on the opportunity, they were all “I admire your passion and why you’re doing this.” Like, what? Even Benny’s player was a little miffed about the whole thing. Benny had been caught in a trap where they could do spectacular things, but none of it interesting. Their character had become a Mary Sue.

The lesson to be learned is that your character’s development isn’t totally in your hands, but there are workarounds. You can have a plan B or just be adaptable. As the RP goes on you can decide if the events your character is experiencing will shape your character differently. Your plan is merely a roadmap to help guide your character in the right direction. Don’t be afraid to take detours if they look interesting. Maybe Rilia doesn’t overcome her racism through interactions with good Italians. Maybe it’s seeing her own behavior mirrored by evil Italian officers that causes her to snap out of it. Alternatively, you can talk with the other players and GM about the direction you’d like to take your character in. I love being part of another character’s journey, and everyone that helps your character grow will be more endeared to them because of it. Also, sometimes desires change. After roleplaying a character for many years, you may decide to take them in a different direction.

And there you have it, a few elements to keep in mind as your character moves about the RP they’re in. It’s not the end of the world if your character is missing a few of these elements. Even something as seemingly important as a character arc does not need to be present for a character to do well. There is a concept involving “round” and “flat” characters, but I’ll talk more about that later. For now, just strive for strong characters, and readers will never accuse them of being a Mary Sue.

EDIT: I forgot to include this in my article somewhere, but @BangoSkank made a few interesting points on using your initial concept for further character development, which is worth a read and can be found here.


"Time to TP the dragon's house!

— Luana Roycroft


@Rune_Alchemist@Crimson Paladin

An ambush was coming, but from where was the question. The lower light and familiarity of the cave would have made a great spot for an ambush. Though the point of an ambush was to catch your opponent off guard, and performing an attack at the mouth of the cave did just that. The drake had retracted its claws and hid in some fresh vegetation to conceal its tracks. Or perhaps it had enough time to enter the burrow and come out the other side to wait for an ambush. Either way Luana was able to detect the drake in time, and thanks to Ethelred 's suggestion, they had a defensible position. That didn't mean Luana could dawdle.

Every second counted.

"It's here!" Luana swung her spear into one of the freshly grown trees to alter its growth. With a jolt of her drudic magic, Its lower most branches expanded outwards to obstruct Lonan's back from the incoming predator. She didn't stop with just one tree, she smacked another, and another, always trying to keep some branches between Lonan and the drake. She didn't imagine he would need to be told where the drake was, with the branches snapping and decaying behind him.

On the last tree, she had it launch a branch straight out towards the Drake's head and attempted to make it wrap around its face. But Luana held her hand against the trunk of the tree this time. This wasn't to manipulate the tree's growth in a meaningful way, but she was sure it would try to claw the branch off of its face. If she focused her magic into the branch, could she actively fight the drake's cursed claws?


"Time to TP the dragon's house!

— Luana Roycroft


@Rune_Alchemist@Crimson Paladin

"I would love a horse!" While Luana could turn into a steed and keep up with everyone, she couldn't risk wearing herself out before reaching their target. She didn't say anything during the trip over, and didn't speak up until Lonan spoke up again.

"Hmmm?" Luana turned to look at him. "My druid abilities? There's no harm in clarifying. We haven't worked together or anything, so I wouldn't expect you to know! Like your purple hair, I have no idea if it's natural or not. It wouldn't be wise to just assume you're going gray early." But she understood why he was asking in an overly polite manner. Sorcha had told Luana to do something before and she reacted, mmmm, a bit unfavorably. But she was sworn to work under Sorcha, who should have familiarized herself with what all of her knights were capable of. Lonan didn't even know Luana existed before today, so it would be silly to get upset with him. "Honestly, I've only used druid craft to change shape and grow plants, and I do very well with both of those. But as my queen has shown me, there may be other utilities for my magic as well. It would be my first time using druid craft to directly contest dark magic like that. So I'd say it would be reckless to expect much out of it, but I could attempt it in a pinch."

Ethelred made a good point. But would it be that simple? "Most burrowing animals that I've faced have many passages into their den. I doubt he would back himself into a corner, so I'd be ready to face a labyrinth of tunnels or other such traps. But!" She reached into her pouch. "It wouldn't hurt to be a little prepared if the fight came out this way, would it?"

Luana chucked a few acorns at the path leading into the cave, and some trees sprouted. They wouldn't be difficult for a human to walk past, but a drake would have to claw (or roll) their way through the trees to leave. The ground was also covered in thick vines that might trip up a large, rolling lizard. "Please please please wash your boots before handling them if you're walking inside. If you touch the vines with your hands, wear gloves or gauntlets, and do not touch your face!" Luana had dismounted her horse and was walking towards the mouth of the cave. "Ethelred, if you would stand in front of me, I'm going to see if I can get a clue as to what that thing is doing." Endless eclipse couldn't pinpoint the drake's exact location, but she should at least know what it was doing and if it was above or below ground.

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