Prince Blueblood is a young, golden maned Unicorn with a striking pure white coat and piercing sapphire blue eyes. He stands well groomed with no signs of scars, blemishes, or even chips on his hooves. His posture is straight and his mannerisms refined, giving him the smell or stinkof high class nobility. The Prince is usually dressed down in a virgin white suit with a blue tie and grey lapels. However due to the near identical color of his own coat it usually looks like he's simply wearing the collar of a suit with a tie around his neck, making him appear as foolish as it does refined.
◇Personality Elements◇
Selfish
Callous
Manipulative
Uncaring
Schemeing
Worried
◇Biography◇
Prince Babaron Blueblood was born the far, far, far, farremoved relative of the rulers of Equestria, Princess Celestia and Princess Luna. Despite the almost laughable disconnect between his family and the Alicorns that governed the lands, the connection left many feeling they were entitled to respect and a certain degree of involvement in the land's affairs. It didn't take long for that entitlement to become reciprocated in the family and Blueblood was no different.
From an early age he lived a life of high privilege and grew up being told he was important and deserved much given his bloodline. Blueblood was the youngest of four children and the most bullheaded on the matter of his noble entitlement. As a child he was as greedy, selfish, and emotionally toxic as even the rich brats in stories about the value of sharing.
As he grew older and matured into an able bodied unicorn, Blueblood's attitude became less childish and more refined while still being nearly unbearable to virtually everyone who wasn't paid to suffer him. While he became popular amongst the other nobles for his sporting good looks and 'prince charming' like outer shell, his siblings all held greater responsibility and power then him.
The situation deeply confused him yet no explanation anyone was willing to give him really sank in. It wasn't until after the Grand Galloping Gala and being told off by a particularly well dressed mare that he came to realize his position was a gilded one.
He held no real power, or authority, or even respect outside of what his reputation and good looks earned him at first glance. Blueblood realized that those would not last forever. One day he would wither and grow old, and no one would want anything to do with him. The thought horrified him and for the first time in his life he began to lose sleep.
If he wanted to be happy he needed power.
That was what Blueblood felt and quickly became his sole focus.
He still attended parties and lived lavishly, but as he did he worked to gain connections. Dirt on important people. Working himself into greater and greater positions of power over time. Eventually the discovery of a new world and a new race began to dominate everyone's thoughts. Blueblood was first disinterested, but when an all out war to take back the strange world from disaster sprung up the Prince was the first of his siblings to begin supporting the efforts on Earth.
Blueblood feigned interest in helping the humans on Earth, gaining greater appeal and a more potent reputation as a result.
Years passed and a smarter, more competent Prince found himself on the verge of becoming a proper Duke. Everything seemed to be going his way when one of his siblings was chosen over him. Confusion turned to outrage as he discovered his siblings had begun to sabotage them.
They had 'concerns' about his behavior and how he intended to use his position. It was nothing but simple betrayal in Blueblood's eyes and he swore to make them pay. None of his siblings took the threat seriously though. One even went so far as to offer him a position at a reform school, either believing the Prince actually cared or simply doing it to mock him.
In an act that surprised nearly everyone...Blueblood accepted it.
Packing his many, many bags Blueblood traveled to Earth where he was given the 'accredited' position of headmaster of the Bellbrooke Reform School. He accepted the position, not because he cared, but to get his foot into a world where his family had no sway. He did his best to worm his way into the local politics of the settlement and gain power.
But it was slow, tiring task. Blueblood quickly grew to hate the human children he was forced to contend with. In front of the public and and important officials he was all smiles. But when alone with the humans the Prince was anything but kind, the total opposite of the teachers and aides who legitimately cared for them.
Craving some kind of escape from the hole he was seemingly trapped in Prince Blueblood began to quietly embezzle funds from the school's budget. Funding expedition after expedition into the surrounding wilderness in search of greater wealth and magical power.
For a year now he has searched for something, anything to help him. Rumors of some fabulous power have pushed the Headmaster of the Reform school to take even more underhanded measures to ensure he achieved real power...
◇Skills and Talents◇
Blackmail: Upon awakening to his need for power Blueblood discovered the importance of knowing the things no one wanted others to know. He became skilled at collecting information or outright setting up situations where he would have incriminating or reputation destroying evidence he could use to lord over others. During his time in Bellbrooke he's collected dirt on the mayor and other individuals of mild importance.
Appraisal: Blueblood always demanded the finest things out of his life. However he began to take efforts to really understand the worth of things. To gather wealth and riches he had to be able to see the value in things. Studying up as a grueling experience for him but he actually found he had a knack for identifying objects, valuable metals, and to a limited degree magical artifacts.
Charisma and Lying: Blueblood's charming looks and princely nature gives him a visual edge over most. Upon realizing the importance of using others Blueblood learned to actually act nice and appease the egos of others, even though he wanted to have his own desires appeased. He's become good at lying, or so he thinks, and can hide his true intent to a degree.
Sport Shooting: Hearing the elation and sense of power many nobles got from hunting on Earth, Blueblood put down good money for double barrel 4-bore rifle and instruction on how to use it. Though he found hunting too dirty and tiring, something about owning a firing a gun appealed to him. He has grown accustomed to using and firing rifles, with some mild skill in striking distant targets.
◇Relics, Spells, and Techniques◇
UNICORN MAGIC
Blueblood never put much effort into learning magic when he was younger beyond the bare minimum of what was expected of him. He felt he didn't need to have magic at his disposal when his station entitled him to so much. Yet as he matured and slowly realized his powerlessness, he began to put more effort into learning spells in the hopes of using them to gain some kind of leverage. He's since become frustrating at the effort required and has been looking for short cuts.
Basic Telekinesis: The spell most unicorns learn at some time or another. Allows for the lifting and wielding of various small to medium sized objects without much exertion.
Ignite: Blueblood has learned hot to light small fires with his horn. It takes a great deal of concentration but he can spark torches, or even the clothes of nearby teacher, creating potentially dangerous fires from small flames
Chill: Largely learned out of a frustration from a lack of properly chilled wine, Blueblood took the chill spell to heart. Concentrating Blueblood can significantly drop the temperature of an object or spot. He can freeze water to create ice or injure someone, potentially giving them frostbite on the spot he focuses his magic.
RELIC
SUNLIGHT PIN: One of the only things of value gotten from his funded expeditions into the wilderness surrounding Bellbrooke. A golden needle, slightly smaller then a knitting needle. Fragile and covered in intricate engravings the needle provides protection from the rays of the sun as well as sun and light based magic.
As long as the user has the needle in their possession they are immune to such spells, unless they contact base or rely on something that physically touches the user of the relic.
Though valuable and seemingly useless, Blueblood has kept the needle instead of selling it.
◇Gear◇
White Suit: An expensive custom tailored white suit with grey lapels and a royal blue tie. Prince Blueblood is almost never seen out of it, wearing it for formal occasions and while working as headmaster. Though he enjoys how it looks many often get confused, assuming he is simply wearing a lapel and a tie due to how the rest of the suit matches his own white coat.
4-Bore Double Barrel Rifle: A large caliber, break action rifle made by humans before the Rending. Blueblood had the weapon recovered and restored to a degree, keeping it and a least 20 brass shells around whenever he needs or feels the urge to shoot something.
Blackmail Files: A collection of photographs, notes, and other evidence that Blueblood can use to blackmail various individuals within Bellbrooke. From the mayor of the settlement to a certain star-flyer of the Wonderbolt Special Forces stationed in town...
@agentnumalolProcrastination strikes everyone Agent, so I appreciate the effort you took in getting your post up despite that. Marston's suggestions are more then helpful. Plus just the fact a cowboy is planning on landing a headshot on a glorified dinosaur really gets across the beauty of this this roleplay.
Hearing how much you appreciate the details in my posts is really nice and it is a relief to hear you have patience in regards the pace of things. I don't intend to trim down my posts at all (unless a situation demands it) but that doesn't mean I won't look for ways to improve or streamline things for the convenience and enjoyment of everyone involved here.
Making the cards isn't that difficult. Once the work goes into making the general template and most I have to do is write and add a picture to it for each individual item. Which isn't that different from what I've been doing so it's no work at all :)
Also Baron was also having issues seeing the image. I changed the hosting site so let me know if you can see it now or not.
Lycoris stands 5,7 with pale skin and a light, gaunt figure. At the start of her journey Lycoris had brown eyes and ratty brown hair. However a decade of practicing necromancy, as well as her initial exposure to ambient magical energies released during The Rending, her eyes turned a striking shade of purple and her hair grew into a dark lavender. Always sitting atop her nose are a pair of glasses for her near sighted vision. The pair she has now is her most recent pair, as Lycoris had to scavenge for new glasses over the years as she grew and her sight changed.
While at first glance Lycoris might seem like a somewhat sickly, if normal girl, the numerous scars on her body quickly draw the eyes and worry of others. Streaking across the left side of her forehead is a grievous burn scar that settled into the middle. At the center of the scar amidst the pinkish-red tissue is a clump of jagged black rock sticking up out of her skin.
This is a fragment of meteorite shrapnel that grazed her ten years prior, embedding itself into her skin and fusing to the frontal bone of her skull from the sheer heat it possessed. It was only thanks to the angle of its entry and sheer luck that it didn’t outright pierce her skull or cook her brains.
Her forearms also bare a number of scars, both old and fresh but all seemingly self inflicted. It isn’t what most would jump to the conclusion of however. Lycoris’s necromancy requires blood, requiring her to draw blood from herself. Originally Lycoris tried a couple different methods of getting blood. Needles kept breaking off in her arm, sterile IVs were difficult to find much less keep clean, and extracting and storing blood beforehand proved surprisingly difficult with limited resources.
Other solutions proved too time consuming forcing Lycoris to turn to simply cutting her arms to draw blood for spells in heated situations and battle.
While effective it’s left her arms horribly scarred and given her a rather unpleasant appearance as a result. Lycoris would enjoy covering her arms to avoid being mistaken for a lunatic or an emo edgelord, but doesn’t want to potentially die because she had to waste time rolling up her sleeves to cast a spell.
◇Personality Elements◇
Selfish
Neurotic
Power hungry
Callous
Eccentric
Inquisitive
Well Read
Intelligent
◇Biography◇
Lycoris was born in Australia, the only daughter of an eccentric historian. Growing up she spent most of her time either watched by friends of her father or alone and surrounded by books. From an early age she learned to read and turned to engrossing herself in books to find some kind of comfort. Lacking books for a girl her age Lycoris instead read the books and texts her father kept around the house for research purposes.
The books she delved into were all strangely worded, threatening tombs on magic and necromancy. Pages filled with images of dark deeds and esoteric principles of the spirits and demons that supposedly could bend the world to the practitioner's wishes.
At 7 years old Lycoris was reading translations of the 15th century Cambridge Book of Magic and The Heptameron, while her fellow 2nd graders struggled to read Charlotte’s Web. Her teachers were initially concerned by Lycoris's choice in reading material, but once they realized the girl simply wanted to follow in her father's footsteps they calmed down.
While overly verbose and intelligent for her age, Lycoris was still a little girl and craved her father’s attention and warmth.
Mr. Sparks was a historian, and an expert in the arcane practises of the past. Before Lycoris was born he held a number of theories suggesting that, at one point in time, magic rituals and spells actually worked.
This of course turned him into a laughing stock and brought him to the point of financial ruin. Bunched in with people who tried healing basketball sized tumors with crystals and con men who swore they could speak to dead relatives, it became a struggle to find work. Shortly after marrying the women of his dreams she died giving birth to a baby girl.
Her father did her best to support Lycoris. Going to great lengths to get work, even denouncing his previous theories and sacrificing what little reputation he had left in order to pay the bills.
Lycoris couldn’t help but feel somehow responsible for her father’s misery and misfortune. Wishing quietly that he would somehow be proven right.
It wasn’t until the discovery of Earth by the Equestrian’s that she got her wish.
Realizing magic was an actual powerful practice that could be accomplished with the right means, countless governments and individuals sought Lycoris’s father for his expertise and knowledge. In a short period of time he became incredibly wealthy and was able to spend more time with his daughter.
Though happy to finally have her father’s attention, Lycoris couldn’t escape the feeling her father blamed her for what happened. The man tried to explain he held no ill will towards her and that despite his success, was still somewhat melancholy about the past. He assured her that he would eventually move past the loss of his wife and the years he spent humiliated for his theories.
Lycoris did not believe him however and did not see why it was important to move past anything. Magic had been proven to exist and through magic any problem could be solved.
Breaking into her father’s office she stole an Equestrian tomb that had been lent to him for research purposes by a foreign government. Cross referencing the tomb with a book on necromancy Lycoris began secret preparations for a ritual.
With the influx of money Lycoris’s father had bought a new home and was able to pay to have his wife’s grave moved to their new property. The night it was moved Lycoris snuck out of her room and into the backyard where she dug up and cracked open her mother’s casket.
Guided by the moonlight and the foul oils of a long since rotted corpse, Lycoris drew a circle in chalk dust around the open casket. Clouds began to roll overhead and thunder rang out like screams as she stood over the grave and cut a wound into her arm with a kitchen knife. Her blood trickled down into the grave and Lycoris began to chant the words of an incantation.
Everything seemed to be going just as planned...when the ground shook and the sky lit up for a brief moment. The Rending happened in the middle of her ritual and terrible destruction began to rain down across the world.
Lycoris struggled to keep her incantations clear as the ground shook and terrible noises and flashes rang out in the distance. As cities disappeared and countless people died across the globe something began to go horribly wrong with her ritual.
Hearing the noise Lycoris’s father ran outside and rushed to her side, just as the festering corpse of his wife rose to its near skeletal feet. Animated by a foul force Lycoris’ mother reached out to grab her daughter’s wrist, only meet the hand of her still living husband.
Pulling him into the grave with inhuman strength Lycoris was forced to watch as her ‘resurrected’ mother tore her father apart. Paralyzed by fear and shock all Lycoris could do was stand there, still bleeding from the arm as her mother finished and stepped out of the grave towards her.
Lycoris’s life would have been taken then and there had a blistering light not streaked down from the sky.
A meteorite. One of many magically conjured to wreak destruction on the land, struck her house and obliterated it. Superheated fragments of rock flew out in all directions upon impact, ripping Lycoris’s animated mother apart and immolating her fragile body in a matter of moments.
Lycoris was thrown back by the impact, a small fragment of meteorite grazing her head and leaving a burn painful enough to rob her of consciousness.
She woke up hours later with the sun beating down on the smouldering crater that used to be her home. The dead remains of her mother and father still left strewn about the ground near the grave she dug up. With nowhere to go Lycoris simply turned away from the hellish scene and began to walk.
The traumatized little girl went looking for help only to find everyone in a panic, looking out for no one but themselves. Operating in a kind of dazed autopilot Lycoris scavenged for supplies as she continued to walk. The little girl walked until night fell and she collapsed upon a hillside outside her home town. It was there in the dark that she broke down in screaming tears as the realization of what happened finally registered.
Lycoris blamed herself. The magic had been fine, it should have worked. But it didn’t. And it didn’t because of her. Had she been more skilled in magic her father wouldn’t have died. Her mother would have been returned to life. Perhaps their house could have been saved from the destruction.
Haunted by countless possibilities Lycoris lay curled up under the moonlight, swearing between her sobs that she would do everything it took to become an unquestionable master of magic. She would not stop until every element and trivial force of magic bent their knee to her command.
Lycoris woke up the next morning exhausted and hungry. Where other children searched for food, shelter, and safety Lycoris searched for books. She broke into libraries and colleges looking for texts, tablets, scrolls, and artifacts. Only ever seeking out her needs when the demand became too great to ignore.
Even as the adults began to die and warp into hideous creatures Lycoris continued to travel and research what she could while struggling to survive. When the Equestrian’s arrived and began to round up children, Lycoris put what she learned to use and avoided their detection.
Alone Lycoris traveled wandering the outback, crossed the sea, and began a decade long journey across Asia and into Europe. Years went by and she learned more and more. Her body grew, but her heart remained as cracked and small as it was that night by her mother’s grave.
Despite learning necromancy and surviving years on her own in a world polluted with hellish creatures and magical weapons gone rampant, Lycoris still felt weak and unwise. She wondered if she would ever gain mastery over magic when, while passing by an Equestrian settlement, she heard a rumor about a fabulous power rumored to be in a place called ‘Bellbrooke’.
Intrigued Lycoris set out for the former British Isles and eventually arrived at the settlement...
◇Skills and Talents◇
Multilingual: Lycoris has learned to speak, or at least read and write in a number of different languages. Several of which are archaic and connected to magical scripts and texts on Earth. It isn’t a perfectly grasp of the languages, her pronunciation and translation are off at certain points.
Speed Reader: Books are Lycoris’s meat and potatoes. She loves to read books and can go through them pretty quickly. However her speed reading only applies to scholarly and academic texts. When it comes to story books or works of fiction she can actually be very slow in getting through them. Mostly because Lycoris has to take her time to really grasp the weight of narrative elements and the plights of the characters.
Survivalist: Spending a decade trekking across the ruined, monstrosity polluted world has given Lycoris a tremendous amount of first hand experience in surviving harsh situations. She knows how to scavenge for food, hunt, cure hides, preserve foods, treat harsh injuries on her own, make shelter, and much more.
Rended Expert: Expert is probably too strong a term, but Lycoris considers herself one on the subject of the Rended. The adult humans who didn’t outright die from the magical energies released from the countless weapons during The Rending, slowly lost their humanity and turned into twisted creatures. These beings became known as the Rended and proved a threat to the survivors and the Equestrians who came to help them.
Years of witnessing, fleeing from, and fighting such creatures has allowed Lycoris to accrue a large degree of knowledge on the Rended, their behaviors, and workings.
Intermediate Magic User: Lycoris has worked hard while surviving to learn as much as she can about magic. Though she’s made impressive progress she is still just an intermediate user with a lot to learn. She has some interesting, if not outright dangerous theories for a magic user however...
◇Relics, Spells, and Techniques◇
Necromancy
The arcane practice of understanding and manipulating the forces that separate life from death. Through Necromancy spirits may be understood, powerful forces may be harnessed, and the dead themselves can be turned into tools or outright weapons.
Lycoris is a practitioner of Necromancy but does so in a style she developed on her own with some experience. Typically traditional necromancy is very stationary and time consuming, but by using blood as not only a sacrificial medium but a focus Lycoris can dramatically simplify spells.
By spilling her blood (or the blood of another) and using it in her castings she hastens otherwise time consuming practices. Allowing her to use her Necromancy more offensively and on the fly. While powerful, Lycoris's approach has it's weaknesses. Like most magic associated with the 'dark' her spells are left vulnerable to magic connected to the divine or the light. Her use of blood in her spells also takes a toll on her health as Lycoris must draw her own blood, often through cutting into herself, which risks infection, greater blood loss then intended, and a number of other horrid things.
The spells and rituals Lycoris currently know are:
Create Scroll: Using paper, parchment, or anything sturdy enough to be written on and rolled, Lycoris can prepare certain spells ahead of time by scrawling out the necessary runes in blood to make a scroll. Once made all that is needed is to unfurl the scroll, add additional blood, and recite a brief incantation to activate the scroll. The scroll is destroyed with the activation of the spell, making them single-use only.
Will-O-Wisp Fire: Blue, menacing fire made from concentrated magical essence drawn from the surrounding environment. Though it will not harm the user it burns with an intensity that can flash-heat metal and blacken flesh on contact. To cast the spell Lycoris inscribes runes in blood up the ventral side of one of her forearms until they reach the bottom of her wrist.
Once completed Lycoris utters the following incantation; “Oh unspoken flame allow me to grasp you now so others may suffer at the sight of your light!” and a blue flame ignites in her hand.
Holding the Will-O-Wisp Fire generates bright blue light and gives Lycoris a certain degree of control over its intensity. When confronted by an enemy or obstacle the fire can be thrown. Once the flame leaves the user’s hand another will ignite to take it’s place. This can be done up to four times before the spell must be re-done.
Raise Lesser Zombi: Through necromancy it is possible to restore the body and soul of an individual who has passed from the world. At least in theory. Doing so requires tremendous effort, preparation, and vast arcane knowledge. Even when done correctly a ritual can be utterly ruined by difficult to sense or otherwise unseen factors.
The more offencive abilities of necromancy were born largely out of easy to recreate ‘mistakes’ of trying to return the dead to true life.
One of the most basic, yet difficult spells in necromancy, is raising the dead. There are a number of ways to raise the dead and many forms they can take. The most basic of which is a “Zombi”.
The oversaturated Human media of the 21st century depicted zombies as disease created abominations, brain dead husks driven by instinct to feed. This is largely incorrect as proper Zombis are not merely biological entities but temporary spiritual ones.
To create a Lesser Zombi, Lycoris places a corpse (either fresh or dessicated) inside a blood circle adjusted to the size of the body being used. Once inside the circle she clasps her hands and uses the circle as a focus, chanting an incantation several times to draw the ambient magic from her surroundings to a single point inside the corpse.
There a sort of Promethean flame is lit. A crude, temporary, artificial ‘soul’ is created that animates the zombi. Doing so actually restores some flesh and mass to the zombi’s dead body. Ensuring it is sturdy enough to carry out the wishes of it’s master and weather the blows it will suffer trying to do so.
Lesser zombis are sluggish, motivated only by the weak magical energy binding their body and the will of their master. However they are capable of great feats of strength and unable to feel pain. Unlike what the human movies suggest, destroying the brain of a lesser zombi will not kill them or even slow them down. Only a few things can properly put a zombi down which include:
The total destruction or immobilization of their physical form (blowing them to a red mist or chopping off and then pulverizing each extremity.
Dissipation of the magic binding them through other kinds of magic or magic dispelling seals or items.
Feeding the zombi salt or covering in it.
Lesser zombis may carry out simple tasks given to them but lack the intelligence or consciousness to handle anything too complex. They are easily dispatched by those knowledgeable in the creature’s weaknesses and are repelled by a number of means (salt circles, charms, wards, etc).
Once a circle is down Lycoris can repeat the process of raising lesser zombis in relatively little time. Allowing for her to make and deploy Lesser Zombis in numbers (provided she has a supply of bodies). Unless steps are made to ensure otherwises Lesser Zombis will only remain animated for a few hours under typical circumstances.
Raise Totenkopf: In legends and stories there are different tellings of skeletons, stripped of flesh, rising to attack the living. In Necromancy these creatures are sometimes called Totenkopfs and are a kind of undead. Where Lesser Zombis are reanimated corpses bound by temporary souls, Totenkopfs are far darker and malicious creations.
They are the bones, the mere core of a living creature, held together and strengthened by the residual feelings of hatred and anger left behind by their death. A Totenkopf is more akin to a demon then a simple undead and can be just as dangerous to the necromancer themselves as their enemies.
To make a Totenkopf, Lycoris requires the skeleton or the bones of a creature. If a skeleton is not available Lycoris can take a corpse and start from there. Starting a fire Lycoris casts the bones (or corpse) into the flames and makes an incision in her arm, drawing blood and letting it run into the fire.
As her blood and the flames mix she chants, calling upon the negative energies and wounded spirits to take refuge in the bones so that they may do her will. After a few moments a skeleton rises from the flames. Bleached and tempered by the heat. Ready to serve and to kill at her command.
With no dead tissue to weigh them down Totenkompfs are incredibly agile will still possessing formidable strength. They have no vital organs to destroy, no blood to lose, or muscle to tear. Reduced to what amounts to a wire frame of bone Totenkompfs become difficult to hit with precision ranged attacks. Arrows, crossbow bolts, or bullets often miss or go right through them. as they have less hit surface then a full flesh and blood zombie.
They are highly resistant to injury and will only ‘die’ if their form is shattered. This is most easily accomplished with powerful physical blows with a blunt weapon or rending damage accomplished through explosives or powerful magic.
When armed with a melee weapon Totenkopfs become terrifying close quarters combatants, slicing and pulling apart their adversaries as they suffer mere chips and cracks in their body. A Totenkopf is faster and more motivated than a mere zombie, able to attack quickly and with more ferocity due to the hatred that controls them. However it is this hatred that also threatens the necromancer, as a Totenkopf can potentially escape their control and go wild. Killing everything in sight.
Spirit Sight and Speech:Drawing blood Lycoris spreads it around her eyes and down her throat in runic patterns. Once applied she closes her mouth and eyes and recites an incantation. “Spirits gone forever more whose sight and words escape my own. Rend this veil that separates us so I may see and share your words.”
Upon opening her eyes Lycoris will be able to see spirits and manifestations of the dead who still haunt the material world. She can hear them and they can hear her, allowing Lycoris to communicate and extract information from the dead. Of course this isn’t without it’s dangers but it is a useful spell that lasts an entire day once cast.
Invisibility Ritual (Crude): When one cannot fight, they must hide or die. To disappear from sight is a skill Lycoris found the value of very early on in her career as a Necromancer. Seeking invisibility she discovered what she was looking for in ghosts. Spirits cannot normally be seen by the naked eye unless they wish to be seen or the seeker has magical assistance.
Through practice and several instances of disastrous trial and error, Lycoris developed the means to emulate the makeup of a spiritual entity. Spilling blood and using it to draw runs across her forearms, Lycoris presses her arms together and slowly spreads them apart while chanting. Ambient magical energy is pulled from her surroundings and focused through her arms, creating a thin magical membrane of sorts as her arms spread apart.
Like a bubble blown from a bubble wand, the membrane is eventually freed from her arms becoming a nearly invisible shroud she can drape over herself. While overtop of her Lycoris is almost completely invisible, able to move and operate out of sight. However the shroud isn’t perfect and refracts light in odd, awkward ways at times. Meaning if someone looks hard enough they can spot the faintest of silhouettes as she moves.
On top of that that shroud is very easy to damage and can become covered in dust or sand in unsanitary environments.
◇Gear◇
Wild Clothes: Having spent the majority of her life traveling Lycoris has burned through quite a lot of clothes over the years. Wear and tear, not to mention growing out of clothes, has left her rather accustomed to finding or making new things to wear. During her journey to Bellbrooke she did scavenging and found articles of clothing from before The Rending to make an outfit.
Lycoris’s current attire is made of a purple hole ridden undershirt, shorts that once used to be jeans, panty hose, tattered steel toed military boots, and a dirty white overcoat with the sleeves cut or fallen off completely.
They provide the minimal warmth needed for the season and the region while being lightweight and comfortable. Lycoris’s wild clothes possess no protective properties from physical or magical attacks, and aren’t even that sturdy.
Leather Backpack:A sturdy leather backpack that has served Lycoris well over the years. It can hold quite a lot and its leather, although old and worn, is still surprisingly strong. The straps that go over her shoulders also have a knife sheath for her ritual blade and a short chain to attach books to so she doesn't drop and potentially ruin them.
Ritual Knife: Originally an everyday kitchen knife, the steel blade eventually broke after a few years of heavy use. Lycoris managed to replace the blade with a smaller, but sturdier knapped obsidian blade that she fixed and lashed to the handle of the kitchen knife. It works almost like a scalpel, excellent for use as a weapon and for rituals.
Sterilized Bandages: Crude, but sanitized bandages made from old cotton cloth sterilized in an even older oven. Lycoris learned to make them when she was young and currently has a roll on hand for stopping any excessive bleeding she may experience.
Personal Tomb: A large leather bound pook with hundreds of parchment pages. It’s filled with countless entries dating all the way back from the start of her journey. The book has a number of details, notes, theories, spell instructions, and information on countless magical schools that Lycoris has recorded over her travels. Some of the information is very dark and holds great potential for abuse in the wrong hands.
Bag of Salt: Inside a crude hide sack with a leather drawstring Lycoris keeps a healthy supply of salt on her person at all times. Just in case...
Bag of Rat Bones: Lycoris goes to great lengths to hide a bag full of rat bones in the event that she is ever captured. With the bones she can raise a small, skeletal rat and send it out of any cell she might be thrown in to free her.
@redbaron1234@lavulman@glwgameplayer@KaiserElectric@agentnumalol@DracoLunaris@Eventua@Majoras End While waiting for posts and replies I had a thought regarding items. While I love writing item descriptions and seeing what pops up on rolls, they tend to end up as big blobs of text with pictures attached. I figured these might be a pain to copy-paste and can be kind of inelegant. Which can end up a problem when we're supposed to keep track of what our characters have.
So I got to thinking of a solution and it struck me.
What if I make item 'cards'? Like this:
I make a template in GIMP for the various item categories, weapons, armors, general items, misc stuff, ect and I can just fill it out as things come up. Everything is neat, organized, well presented, and in a easy to link picture form.
How does that sound to everyone? Would you like me to start doing that?
Also I have a question for everyone: Should I condense my posts at all?
One of my worries about this roleplay is that how I've set it up makes it rather...slow. And when players are waiting for a while to post they gradually lose interest which is very bad. So please tell me if any of your are unhappy with the pace things are going at and I'll do my best to resolve them.
Sorry that took so long. I made a resolution to be a quick, consistent moderator...and then a bunch of bullshit medical operations and crap pop up that get me delayed again. It doesn't look good for a forum when there's virtually a month between posts. Thankfully this should be the last major operation for a while (and if not I'll do my best to post anyway).
How is everyone doing? I really hope you're all still on board.
The tall grass stretched from the crevice through the narrow path leading to it all the way to another far larger and more open area on the other side. Slithering his way through the lush green blades Naked Snake would be greeted to a familiar, yet changed sight. The Bolshaya Past Base in all it's crude, Soviet glory. Still sitting amongst the woods like nothing had happened.
From where the FOX agent lay there were few obstructions to his sight allowing him to observe the base safely and properly. It still seemed mostly the same. The 'base' was made up of a few different sections. A central building that acted as a crude barracks with a side room for lockers and storage. A radio room to the immediate right of the crevice path. A food storage shack to the north of the central building. A munitions storage shack tucked all the way into the north east corner of the area.
And a helipad.
It was really just a flat area beside the base cleared of grass with the exposed earth giving it a crude slap-job feel. Crude or not it worked as parked on the space was what appeared to be some kind of helicopter. Landing wheels perched in the dirt and unmoving.
From a distance the helicopter seemed very similar to the 'Hind' helicopters Naked Snake had seem numerous times during his mission. His first encounter of which was at the very same base he found himself at. Yet the helicopter didn't look the same. It was sleeker and the silhouette differed in several areas from the original making it look more advanced and refined then the Hinds he had seen previously.
Regardless of what it was it still seemed to be a 'Hind' type helicopter and appeared to be armed. Heavy machine-guns, rocket pods, missile racks. Whether or not it actually was armed or even worked was another matter entirely though...
A crude trench ran around part of the perimeter of the building. Deep enough to crawl around it but a short enough gap someone could easily jump over with wooden pallets draped across the gaps as make-shift bridges.
It wasn't long after starting to watch Snake would begin to notice movement and begin to see men walking around the area. Uniformed man patrolling with automatic rifles close to their chests.
They were dressed in thick camouflaged fatigues and wore black balaclavas over their faces. While the camo they wore wasn't anything Naked Snake would recognize they held themselves like proper soviet soldiers. Each was armed with what looked like an AK-47, but it seemed to small and compact to fit the bill.
Though they patrolled the base diligently the soldiers seemed unfamiliar with the area as they kept looking around and watching their feet, as if fearful of what might be present. Many soldiers had opened their uniforms or outright taken off their shirts as the heat of the jungle had gotten to them through their somewhat thick uniforms.
Out of the three soldiers Snake could see outside each seemed worn down. Exhausted with untreated scrapes and bruises marking the exposed parts of their bodies. None of the soldiers seemed to have their full kit with them either. Carrying very little on them besides their weapon and whatever they had in their pockets...
More soldiers were likely inside or behind the buildings, but in their current state they seemed vulnerable. As long as they weren't alerted they were likely easy picking...
Walking to the south Poppy, Six, and the Merchant would find themselves before a crude base. Threatening uniformed men walked about the place, heads turning from side to side as they searched for intruders.
One was just a few feet away while another was a greater distance away to the south west. Both had their backs turned to them though and seemed largely oblivious of their presence.
Enemies are currently in CAUTION mode. They are wise to the presence of enemies in the area and are more observant then they normally are. Catching an enemy they will achieve calling for assistant much faster then if they were caught unaware.
Meanwhile on the other side of Tselinoyarsk, a teenage girl seated herself atop a barely restrained homicidal robot.
Cedar used Julian's decreased height from his kneeling and his outstretched arm as leverage to monkey up his mechanical body. After a few awkward moments of scuffing her sneakers against his otherwise clean armor plating she seated her legs over his shoulders and sat down. Like a tired little girl sitting on the shoulders of her much larger, angrier mechanical father.
"WOOOOOOOO! Let's go that way! Robot power all the way!" Cedar threw up her arms and cheered as she ordered Adrien forward, prompting a barely audible sigh from Quiet as she looked on in uncomfortable bafflement.
"The strategic value. Think of the strategic value."
Those who began to move to the north did so to find the other half of the area which was made up of a large clearing with a tree and the other wise of the rockface they had seen when they first arrived. The farther they walked north the taller and thicker the grass began to get. Quiet found the grass coming to her hips as she waded forward, following Cedar and Julian as they took point.
Continuing northward they would follow a grass choked path that was largely unremarkable. Quiet noted that given how narrow it was anyone approaching where they had started, their 'camp', would have to come from through the path which meant they would have the advantage if they were defending. At least against normal enemies...
The grassy path eventually broke out into an open area. Quiet and Ceder's faces immediately scrunched up as they were met with a wet, rotting smell. They were in some kind of small bottomless swamp. A pool of dark, vicious mud at least 30 feet across spread out before them like a foul pond. It gurgled and squelched, shifting slightly as gasses and other liquids made their way to the surface every now and then.
"Ugh, gross." Ceder muttered, shaking her head at the smell as she looked around.
At first glance the mud part of the swamp seemed too far to jump over. Though Quiet felt she could make the other side with her enhanced jumping abilities.
Encircling the swamp was a ridge of proper earth. It wasn't very wide, barely enough to shimmy along and even then one wrong step would put someone in the mud of the swamp. Yet off to the side there was a little 'island' out cropping in the mud with a thin bony tree growing on it. Amidst the branches of the tree a fat, active beehive buzzed with the working of hundreds of insects.
"How are we going to get-" Ceder looked to Quiet, hoping to get some kind of advice from her, but the women only raised a finger to silence her.
Quiet extended her arm and pointed to the other side of the swamp. There on hard, dry land were two things. They looked like dinosaurs, raptors specifically but drastically different in some respects. Both of the creatures were tall roughly the height of horses. Standing on their hind legs with thick straight tails extending backwards they leaned over, biting and clawing at some bloody mess on the ground with their stubby arms.
The two monsters, Genprey, seemed unaware humans had entered their new territory and stood with their backs to them...
Location:2Fort, Underground Offices (red side)
"Wait, seriously?"
Handsome Jack had been bored. Ever since the group left he had little to do besides sit, wait, and practice spitting from the back of his throat at the wall behind him. He could have checked up on the townsfolk above ground or simply done a bit more exploring of the ground facility, but he was still tired and short on patience. The man was about ready to get up to look for some place to piss when he heard a young voice speak out and surprise him.
"Who asks if it's OK to ask a question right after they asked something? That's just-If you're going to ask something then just ask it. Being overly polite just complicates things and gives whoever bothers to answer you a headache..."
Turning to the north most hallway Handsome Jack was taken aback as he found himself staring at a child in one of the ugliest sweaters he had ever witnessed. Holding back the urge to laugh or simply cry at the state of the boy's (or possibly midget's) fashion sense, Handsome Jack cleared his throat and spread his arms to his side.
"Welcome to Pandor-Fuck! I did it again! Ahhhhhhhh!"
Handsome Jack shouted in blind frustration, closing his eyes and pushing his knuckles into his temple. It just came so naturally to him it was difficult not to say. He'd only worked and actually ruled over the place, plus 'Pandora' was such a catchy name.
Dropping his arms to his side Handsome Jack sighed, looking to Chara with a shrug of his shoulders.
"What I meant to say was, welcome to 2Fort! As for where we are I have no god damn idea. No on seems to know. I'd say we were in hell but there's not nearly enough fire or lawyers to suggest that."
Scratching his head Handsome Jack walked over to the little midget/boy to really feel the height difference between them.
"So what are you doing here, kiddo? Your parents finally get you out of their hair?"
The tall grass stretched from the crevice through the narrow path leading to it all the way to another far larger and more open area on the other side. Slithering his way through the lush green blades Naked Snake would be greeted to a familiar, yet changed sight. The Bolshaya Past Base in all it's crude, Soviet glory. Still sitting amongst the woods like nothing had happened.
From where the FOX agent lay there were few obstructions to his sight allowing him to observe the base safely and properly. It still seemed mostly the same. The 'base' was made up of a few different sections. A central building that acted as a crude barracks with a side room for lockers and storage. A radio room to the immediate right of the crevice path. A food storage shack to the north of the central building. A munitions storage shack tucked all the way into the north east corner of the area.
And a helipad.
It was really just a flat area beside the base cleared of grass with the exposed earth giving it a crude slap-job feel. Crude or not it worked as parked on the space was what appeared to be some kind of helicopter. Landing wheels perched in the dirt and unmoving.
From a distance the helicopter seemed very similar to the 'Hind' helicopters Naked Snake had seem numerous times during his mission. His first encounter of which was at the very same base he found himself at. Yet the helicopter didn't look the same. It was sleeker and the silhouette differed in several areas from the original making it look more advanced and refined then the Hinds he had seen previously.
Regardless of what it was it still seemed to be a 'Hind' type helicopter and appeared to be armed. Heavy machine-guns, rocket pods, missile racks. Whether or not it actually was armed or even worked was another matter entirely though...
A crude trench ran around part of the perimeter of the building. Deep enough to crawl around it but a short enough gap someone could easily jump over with wooden pallets draped across the gaps as make-shift bridges.
It wasn't long after starting to watch Snake would begin to notice movement and begin to see men walking around the area. Uniformed man patrolling with automatic rifles close to their chests.
They were dressed in thick camouflaged fatigues and wore black balaclavas over their faces. While the camo they wore wasn't anything Naked Snake would recognize they held themselves like proper soviet soldiers. Each was armed with what looked like an AK-47, but it seemed to small and compact to fit the bill.
Though they patrolled the base diligently the soldiers seemed unfamiliar with the area as they kept looking around and watching their feet, as if fearful of what might be present. Many soldiers had opened their uniforms or outright taken off their shirts as the heat of the jungle had gotten to them through their somewhat thick uniforms.
Out of the three soldiers Snake could see outside each seemed worn down. Exhausted with untreated scrapes and bruises marking the exposed parts of their bodies. None of the soldiers seemed to have their full kit with them either. Carrying very little on them besides their weapon and whatever they had in their pockets...
More soldiers were likely inside or behind the buildings, but in their current state they seemed vulnerable. As long as they weren't alerted they were likely easy picking...
Walking to the south Poppy, Six, and the Merchant would find themselves before a crude base. Threatening uniformed men walked about the place, heads turning from side to side as they searched for intruders.
One was just a few feet away while another was a greater distance away to the south west. Both had their backs turned to them though and seemed largely oblivious of their presence.
Enemies are currently in CAUTION mode. They are wise to the presence of enemies in the area and are more observant then they normally are. Catching an enemy they will achieve calling for assistant much faster then if they were caught unaware.
Meanwhile on the other side of Tselinoyarsk, a teenage girl seated herself atop a barely restrained homicidal robot.
Cedar used Julian's decreased height from his kneeling and his outstretched arm as leverage to monkey up his mechanical body. After a few awkward moments of scuffing her sneakers against his otherwise clean armor plating she seated her legs over his shoulders and sat down. Like a tired little girl sitting on the shoulders of her much larger, angrier mechanical father.
"WOOOOOOOO! Let's go that way! Robot power all the way!" Cedar threw up her arms and cheered as she ordered Adrien forward, prompting a barely audible sigh from Quiet as she looked on in uncomfortable bafflement.
"The strategic value. Think of the strategic value."
Those who began to move to the north did so to find the other half of the area which was made up of a large clearing with a tree and the other wise of the rockface they had seen when they first arrived. The farther they walked north the taller and thicker the grass began to get. Quiet found the grass coming to her hips as she waded forward, following Cedar and Julian as they took point.
Continuing northward they would follow a grass choked path that was largely unremarkable. Quiet noted that given how narrow it was anyone approaching where they had started, their 'camp', would have to come from through the path which meant they would have the advantage if they were defending. At least against normal enemies...
The grassy path eventually broke out into an open area. Quiet and Ceder's faces immediately scrunched up as they were met with a wet, rotting smell. They were in some kind of small bottomless swamp. A pool of dark, vicious mud at least 30 feet across spread out before them like a foul pond. It gurgled and squelched, shifting slightly as gasses and other liquids made their way to the surface every now and then.
"Ugh, gross." Ceder muttered, shaking her head at the smell as she looked around.
At first glance the mud part of the swamp seemed too far to jump over. Though Quiet felt she could make the other side with her enhanced jumping abilities.
Encircling the swamp was a ridge of proper earth. It wasn't very wide, barely enough to shimmy along and even then one wrong step would put someone in the mud of the swamp. Yet off to the side there was a little 'island' out cropping in the mud with a thin bony tree growing on it. Amidst the branches of the tree a fat, active beehive buzzed with the working of hundreds of insects.
"How are we going to get-" Ceder looked to Quiet, hoping to get some kind of advice from her, but the women only raised a finger to silence her.
Quiet extended her arm and pointed to the other side of the swamp. There on hard, dry land were two things. They looked like dinosaurs, raptors specifically but drastically different in some respects. Both of the creatures were tall roughly the height of horses. Standing on their hind legs with thick straight tails extending backwards they leaned over, biting and clawing at some bloody mess on the ground with their stubby arms.
The two monsters, Genprey, seemed unaware humans had entered their new territory and stood with their backs to them...
Was Brown’s response as Jonas checked on her in the rear view mirror. She leaned her head backwards, eyes staring skyward in an attempt to catch of the mighty metal dragon flying somewhere overhead. Several pounds of chocolate and being stuck in the back of a jeep for what was likely hours, Brown felt an abundance of energy that left her clenching and unclenching her hands.
Hearing Jonas mention a plan and her own part in it Brown’s eyes snapped to him and a smile widened across her face.
"You and Klara will not be engaging the dragon at all,"
“...What?” Brown’s smile disappeared and she was left staring at Jonas’s eyes through her view of his rearview mirror. For several moments she just sat and stared as the scenery peeled past. Eventually his words sank in as the jeep rolled to a stop and she stepped out into the wet dirt covering the side of the road. By the time she opened her mouth to speak the jeep was pulling away and what appeared to be some kind of clone of Jonas stood beside her.
“Jonas!” Brown yelled down the road at the jeep, but he was already out of earshot. Kicking at the ground the pale skinned girl turned her eyes on the clone and walked right up to him.
“Why aren’t we fighting the dragon!?” Brown demanded, gritting her teeth as she held a fist up to the Clone Jonas’s chin “I know it can fly and I can’t, and I can’t really shoot things at it, but that doesn’t mean I want to hold stupid German people by the hand!”
Not waiting for an answer Brown spat and wheeled around. Looking around she scanned the skies for the dragon and began to look for anything of use. At first she saw nothing but trees, more trees, and the occasional roadside sign written in German. Looking down the road she saw the edge of the town she was supposed to go to…
“I’m not going to do stupid busy work. But there might be something in town I can use to get to the dragon…” Brushing past the Clone Jonas, Brown began sprinting towards the perimeter of the town.