Avatar of DeadDrop

Status

Recent Statuses

6 days ago
Current Deadlockers unite~
1 yr ago
[@Punished GN] you taught me that lifting is important and you're the reason I'm jacked but what are you lifting...?
1 yr ago
The grass at Stockbridge academy.
1 like
1 yr ago
Alright I touched grass, now what ?
2 likes
1 yr ago
Tap in little note, US army inspector general RP will blow your socks off.

Bio



Hey what's up, my name is DeadDrop if you know me from RPG Guild then you know that I'm a true survivor. Maybe you roleplayed with me with on one of my successful roleplays series, or with me on another roleplay hosted by someone else. I have a way of presenting roleplay that is considered southpaw in traditional roleplay circles.

My favorite roleplays of all time would have to be the following:

BLEAK by @Mirandae.

Divinity Lost & Nightland by: @Poet & @Kino End (These are the same people).

...That's it, no runner up. I wracked my brain trying to find a third, but since Elron Koltrey is retconned well - guess we don't have a runner up.

Admittedly I trolled every roleplay I've been in on Guild up until a few years ago, I found none of them spoke to me and didn't treat them like they mattered. Only BLEAK and Nightland/Divinity Lost actually spoke to me, evoked emotion and made me think - of course the roleplays I'm still in do the same, and can't be added to the GOAT wall.

My current roleplays I'm enjoying and giggling in are:

𝔽𝕦π•₯π•šπ•π•šπ•₯π•ͺ: 𝕋𝕙𝕖 𝔾𝕣𝕖𝕒π•₯ π”Ύπ•’π•žπ•– by: @Opposition

The Envenomed by: @LustForDecay

Besides those two roleplays, I'm pretty much inactive. Alot of my day to day is moved off away from the guild, and I come back to service the above roleplays with insane imagination, bravado and dedication. In real life I'm an insane go getter motivated by a passion to continuously win, here I'm just a laid back roleplayer.

When I look for roleplays I find myself drawn to sci-fi, big story arcs and something that makes me feel. Needless to say, you don't find that alot on guild anymore, just downbad 1x1s and GMs with deadly aim.

Thanks for visiting my profile, leave a comment show some love and stay creative.


Most Recent Posts

Added relations for Amy, gander at them... NOW!
@ me again you're gonna get kissed it'll break yorr jaw.
"I'm fine thank you."

Amy said plainly as Blaise approached her, by the time he'd near Amy consciously took a few steps away from the man. Of course, she'd known Blaise for the longest time, his attempts to kindle a friendship have been met with stonewalling from Amy. While she did appreciate the communication she usually found herself distancing herself from Blaise despite the fact, but there was no denying that she held him in a higher light than most of the people in the party. Feeling a bit anxious and with the nagging thought of finishing the traps Amy began to make her way back to the perimeter. It was about time to mount up anyway, and the camp was alive with people - Hector's team was just gearing up as well.

"We'll talk later, perhaps. I have work to do."

She said before walking back to her handiwork.




Roe was loud, that was the one thing Amy didn't really like about her was her mouth. Articulate and speak clearly and you'll never have to scream as loud as she did. On her mount Amy sat still while the commanders conversed, her eyes fell adrift to the nature around her but soon snapped back to the reality - something about losing a guy. She looked around as if she could identify who was missing, but she didn't really know. It wasn't Blaise or the few that she had made acquaintances with so the feelings of dread, death and despair soon rushed out of the young woman.

Looking over to Maisy, she suppressed a look of disdain. Maybe it was the looks she got from Maisy or the fact she was in a higher position of authority than Amy. She never really liked the scout, and while they don't speak often she could feel a form of tension between the two. Hands gripping tighter on her mount, Amy began to look away before her anger got the better of her. Fighting and discord woulden't help the group at all, her mouth kept shut Amy could only focus on listening for now. There would be a time and place to air out dirty laundry, but that's if she wanted too.
I thought we were talking about the rp.
Something evil...
So are we in a group, whats the story?
They prolly set up a camp at one point... there u go no need to edit my post
Literally~

I'm doing relations in a few days.
It was quiet at the main camp as the fire full of life, crackling and fuming as a few party members tended to it's well being. Some raw deer was being prepared as those around the camp worked away on their own devices. Amy was working on a few perimeter defenses for the camp - of course, they weren't live, yet. One trap, in particular, was one used by the Vietcong, a step-spike board trap. The spikes were changed from bamboo to scrap metal and the boards were plywood. Not ideal but it's what she had to work with, it didn't take too long as this was one of the most common traps she made when setting up a temporary camp. Not only did it immobilize walkers but it usually crippled them, usually. A lone cigarette sat in between her helix and skull, it was always good to have smokes in case someone wanted to trade or talk. That never was the case with Amy, she was a loner - the odd one out. Most of the times anyway, she enjoyed the quiet and her neutral disposition to the party kept her out of trouble.

Usually.

She was the only tech on the expedition, those around her have always kindly reminded her of where she's from. The Portland Pirates, she knows it wasn't by choice but maybe the others didn't - nor did they really care. She was an enemy, an alien to everyone else. Tensions seemed to edge off as the years slated. "The Battle of the Locks" was still recent to most people, friends and family were lost in that battle against Portland and Amy has been on the receiving end of that hate for a long time. Perhaps blaming her would help others feel better, being hazed by other units resulted in Amy distancing herself from others. Being a loner had it's drawbacks, but that's not what worried Amy. She was more fearful of the dead than the living.

A weighted hard-leather sap reminiscent of ones carried by the tough-talking detectives in 1940s films hangs from a clip on her belt. A beavertail-shaped slapper that is weighted with lead, the sap looked somewhat heavy but it never seemed to strain Amy. Occasionally checking her gear, she walked back to the camp now that the traps were set up by not activated yet. Upon returning to camp to a few glares, Amy hung around the outer most part of the area as the smell of deer started to fill the noses of the other adventurers.
I know what I HAVE to do!
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