@Crimson Lion
Here's the start of a character. I'll finish the rest sometime tomorrow or early Saturday.
Here's the start of a character. I'll finish the rest sometime tomorrow or early Saturday.
Name: Kusaka Riku
Age: 16
Occupation: Student
Appearance:
Personality: Despite a mean-looking exterior, Riku's nicer than he looks. Well, he is to people he knows and trusts, anyway. To rest of the world... he's more or less about as cold and unapproachable as he looks. Not from any sort of malice or hatred, mind you. Riku simply values his privacy and prefers to be left to his own devices more often than not. There are some nasty actions that he won't tolerate if they are done in front of him, but otherwise he's content to shrug his shoulders and mind his own business. It's only by delving into his views on Gunpla does one begin to understand how he thinks beneath the rough shell. He's come to think of Gunpla as an art form, viewing the plastic as merely a 3 dimensional canvas upon which a builder can express their thoughts and feelings if they so desire. This extends to his Gunpla itself, which almost seems to have different specs and paint jobs on a regular basis, often reflecting the mood he was in that day while working on it. But unlike most builders - who shy away from battles for fear of damaging their builds - Riku is quite the opposite, viewing Gunpla Battles as an extension of the art. He believes that how the machine moves or looks while battling can convey much about what the pilot is thinking or feeling much like with building. He has no problem whatsoever taking his builds into battle and even seeing them destroyed as a result of it. For him, that's merely an opportunity to rebuild, redesign, or even start over from scratch. Who wouldn't want to take that kind of opportunity to exercise their creative juices?
Background:
~Piloting Ability~
- Battle Sense: 3
- Perception: 3
- Mechanical Knowledge: 4
Other Skills: He has a knack for sensing what his opponents may be thinking or feeling based on analyzing their Gunpla designs and how they move them in battle. He isn't always spot on, but the skill has been surprisingly helpful in beating his opponent through mind games.
Age: 16
Occupation: Student
Appearance:
Personality: Despite a mean-looking exterior, Riku's nicer than he looks. Well, he is to people he knows and trusts, anyway. To rest of the world... he's more or less about as cold and unapproachable as he looks. Not from any sort of malice or hatred, mind you. Riku simply values his privacy and prefers to be left to his own devices more often than not. There are some nasty actions that he won't tolerate if they are done in front of him, but otherwise he's content to shrug his shoulders and mind his own business. It's only by delving into his views on Gunpla does one begin to understand how he thinks beneath the rough shell. He's come to think of Gunpla as an art form, viewing the plastic as merely a 3 dimensional canvas upon which a builder can express their thoughts and feelings if they so desire. This extends to his Gunpla itself, which almost seems to have different specs and paint jobs on a regular basis, often reflecting the mood he was in that day while working on it. But unlike most builders - who shy away from battles for fear of damaging their builds - Riku is quite the opposite, viewing Gunpla Battles as an extension of the art. He believes that how the machine moves or looks while battling can convey much about what the pilot is thinking or feeling much like with building. He has no problem whatsoever taking his builds into battle and even seeing them destroyed as a result of it. For him, that's merely an opportunity to rebuild, redesign, or even start over from scratch. Who wouldn't want to take that kind of opportunity to exercise their creative juices?
Background:
~Piloting Ability~
- Battle Sense: 3
- Perception: 3
- Mechanical Knowledge: 4
Other Skills: He has a knack for sensing what his opponents may be thinking or feeling based on analyzing their Gunpla designs and how they move them in battle. He isn't always spot on, but the skill has been surprisingly helpful in beating his opponent through mind games.
Name: Metal Angel
Model: Gundam AGE-1 Titus
~Stats~
-Destructive Power: 7
-Defense: 5
-Mobility: 6
-Energy Output: 7
Description: A moderate customization of the AGE-1 Titus, Metal Angel lives up to its namesake by making heavy use of brutal hand-to-hand attacks utilizing strategically placed beam emitters on key body parts to maximize damage. Of course, that alone is not it's full capability. Metal Angel's hands, feet, and shoulder parts are equipped with extra particle emitters. These emitters allow for increased energy output in those specific body parts. When activated, the emitted particles give the appearance of brilliant glowing fists and feet, and a brief projection of particle energy wings from the shoulders. The form has come to be known as God Hand Mode, providing a brief boost in striking power and mobility, just long enough to perform a final flurry of blows as a finishing attack.
Weapons: Beam Lariat, Beam Shoulder Tackle, Beam Knee Kick, DODS Rifle, and God Hand Mode.
Model: Gundam AGE-1 Titus
~Stats~
-Destructive Power: 7
-Defense: 5
-Mobility: 6
-Energy Output: 7
Description: A moderate customization of the AGE-1 Titus, Metal Angel lives up to its namesake by making heavy use of brutal hand-to-hand attacks utilizing strategically placed beam emitters on key body parts to maximize damage. Of course, that alone is not it's full capability. Metal Angel's hands, feet, and shoulder parts are equipped with extra particle emitters. These emitters allow for increased energy output in those specific body parts. When activated, the emitted particles give the appearance of brilliant glowing fists and feet, and a brief projection of particle energy wings from the shoulders. The form has come to be known as God Hand Mode, providing a brief boost in striking power and mobility, just long enough to perform a final flurry of blows as a finishing attack.
Weapons: Beam Lariat, Beam Shoulder Tackle, Beam Knee Kick, DODS Rifle, and God Hand Mode.