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2 yrs ago
Current My favorite genre. :D
2 likes
2 yrs ago
hehe lore go brrrrrr
2 yrs ago
Wasn't the Black Knight "None shall pass," though?
1 like
2 yrs ago
You ever realize that you haven't changed your status in months, go back to change it, and then wonder what the *fuck* your previous status was even talking about?
12 likes
3 yrs ago
No, no, they clearly are referring to Ohio -- which Georgia is geographically south of, so the theory is still sound.
1 like

Most Recent Posts

@Ryonara

A sniper would work amazingly well with Gisela, actually! She's all about scanning the area to locate enemies and assess their capabilities, then shutting down their sensors/communications so they can't locate the squad or coordinate movements against them, so she could serve as a spotter for a dedicated sniper unit. If the combat support then had more of a "suppressing fire" focus, or a close-quarters combat specialization in addition to repair capabilities, that would round out to a really versatile and dangerous team.
@Feyblue

I was actually thinking of joining your group, though I'll be using a pair of twin sisters myself so I'll be filling up two slots on the team.


Ooh! Sounds like fun! Although, I will warn you that if you do join the Aiga pack, you may need to revamp your character concept a bit, since Gisela is already a stealth/shielding/support focused specialist, so there would likely be some redundancy there. Plus they're also specifically testing Iron Arcana units. But, if you can make it work and enjoy yourself, then I'd love having you on board! :D
Sorry it took me so long to finish this! I finally completed my bio! Hope you enjoy!

Also, a note to anyone creating Westerian characters. If you want to play as a child soldier, I'd be happy to welcome anyone who wants to join as one of the other two as-yet unnamed members of the Aiga Pack and the pilot of either The Sun or The Star.

Happy hunting.


@PandaBrady

Awesome! Then in that case, I have a couple of questions about magic, Westeria and how Iron Arcana work in general. Brace yourself for a wall of text, because I kept having more and more ideas as I wrote this.

Firstly, the intro says that magic is based on the user's Pneuma, and everybody has some level of Pneuma. However, I was wondering if there are limits on what types of effects people's Pneuma can create - like elemental affinities, or some such. For example, could there be a person who could manipulate flames, but not water? Or, expanding on that, could there be somebody who could only do really weak magic that has no outward effect on the world - like, say, sending information telepathically - and who had no affinity for physical magic? Or does everybody have the same set of abilities they're working with provided that they know how to do it? Also, is there any kind of "ritual" spellcasting system where you can draw on the Pneuma in the world around you rather than your own Pneuma by, say, drawing a magic circle and allowing it to build up power slowly until the effect is complete?

Secondly, magic is heavily regulated in Westeria, and the intro mentions that they've been undergoing an industrial revolution to try to wean themselves off of their society's dependence on magic. Does this mean that magic has somehow become scarce there and they need an alternative, or is it just that they're afraid of the power of magic to subvert governmental authority, so they restrict its usage to only those working with the system? I thought it was the latter at first, but since they're building machines specifically to be used by non-mages and Stern's character was doing research to create artificial Pneuma sources, it seems more like they're running out of people who can actually do magic to me, so I'm a little confused now.

Thirdly, what is Westerian society like? I have my own mental picture of it since it seems to be the designated "antagonist faction," but that might be completely different from what you envisioned. Given the heavy regulation and militarization, and the potential lack of magic to provide the luxuries and comforts of day to day life enjoyed by other countries, my impression is that it's a hyper-nationalist empire kind of in the vein of a crossbreed between Soviet Russia and Imperial Japan - I.E. a cross of "we are more intelligent and advanced, and must spread our glorious civilization to enlighten the barbarous savages around us," further justifying their war by saying stuff to the effect of "other nations are greedy and are hoarding the resources and magical power our people need to prosper, so we have to conquer them because it's them or us" - which is potentially also misrepresenting other kingdoms as being tyrannies of the magic-wielding elite dominating the lower class, who thus need to be "liberated," when in reality it's exactly the other way around, and the aristocrats and officials with magic are just whipping the un-sorcerers into a patriotic fervor with fascist-style propaganda and a policy of "bread and circuses" to grow their own power. So like, the closer you get to the heart of the empire and of its industry, the more luxurious and opulent everything is, but hiding just beneath the surface are slums, starvation, and squalor.

Fourthly, what exactly is their technology like? Is it actually modern-style science with like, electrical reactors and circuits and motors and engines? If so, is it full-on science fiction level, or is it more steampunk-ish? Or does their technology run on them converting physical energy like heat, electricity, and light into magical power to charge the magic cartridges mentioned in the intro and to run the systems of things like Iron Arcana which are specifically stated to use magic-based weapons and systems? If so, how does it work? Are they channeling light/electricity into some kind of magical Lacrima crystal or ritual circle that converts that directly into natural Pneuma?

A brief explanation of why I asked so many questions. Basically, my character concept is a "true believer" in the sort of hyper-nationalist ideology I mentioned above, who's been effectively indoctrinated to overlook the flaws in her own country, and to believe that she's fighting for the people and the well-being of the poor and downtrodden, when really she's just a puppet of the system. Her character arc could be something like slowly realizing the flaws in her patriotic zealotry and coming to appreciate that the enemies she's fighting are human like her, and probably have reasons for fighting that are just as valid, which might ultimately lead to her defecting - or just rejecting this realization and dying in battle for what she still wants to believe is a noble cause.

As for her backstory and powers, she's a result of the Child Soldier Project mentioned in Stern's bio, and the direct product of some of Sartorius' research of Heart Extraction bastardized by other scientists after his disappearance. My idea was that if magic was scarce in Westeria, they might be trying to create artificial mages to bolster their military forces by implanting the Pneuma Hearts of other living beings into them in order to strengthen their magical potential. However, I was hoping that there would be some sort of "affinity" system in place which ended up making this process difficult, since even if they strengthened a subject's Pneuma, they wouldn't gain any new "affinities" for different types of magic from it, just more energy to work with. So, they had to settle for just dramatically boosting the power of people who already had weak magical abilities.

My character, to begin with, only had an extremely low-level and commonplace magical affinity of "Sending and Receiving," allowing her to transmit information back and forth via Pneuma - effectively, just a psychic short-range communication/clairvoyance ability. By having her Pneuma dramatically amplified, however, not only was the distance she could send/receive info over increased, but the amount of information she could send/receive was boosted dramatically. This increased capacity lets her not only send messages and scan things remotely, but also create illusions, mess with enemy scanning abilities, and potentially hack into magic-based systems.

The reason I wanted to use this kind of limited affinity was because I was going to make The Moon's weapons systems based on using specially constructed "Receivers," which are basically magically charged stakes that it fires which she can activate using "Sending." Their basic use as a weapon is to allow her to Send and Receive information to and from a target. So, by laying out stakes in an area, she can scan it to determine the locations, designs, and armaments of enemy units in that area, while also flooding them with false information so any scrying magic they're attempting to use to see the area around them or communicate is heavily disrupted. The form taken by this disruption is determined by the kind of information she sends, which is in turn limited by what she actually knows. For example, she couldn't perfectly copy someone's voice saying something they never said to give false orders over communications networks. However, she could just cut those communications entirely by flooding them with white noise, or just use audio editing to swap around words to change the meaning of an order - like turning "Don't retreat!" into "Retreat!" Visually, she can only make illusions of things she can see, since there's too much information required for her to be able to make a convincing illusion of just anything she might want to. So, usually, she scrambles visual inputs by leaving afterimages of The Moon and its allied units to make their numbers appear greater, or to use as decoys, since enemy sensor magic can't tell which is the real one. Finally, if she hits a target with several Receivers, she can also scramble its control inputs to shut down systems, or even hack the unit to take control herself by replacing its pilot's control inputs with her own.

The reasons I asked about ritual magic is that, outside of her own affinity, she's basically powerless to do traditional magic-y stuff like attacking or defending. As such, to create barriers or field effects, she has to rely on improvised magic circles imprinted into the terrain with her Receivers to draw on the energy of the terrain area and resonate with one another to amplify it. By charging these stakes with elemental cartridges, she could cause large-scale field effects, like using Recievers attuned with fire to create improvised landmines, or using a water and earth attuned circle to turn the terrain into a mire of mud that Magecha can't easily move through. Since these take a lot of time to complete the ritual, she obviously couldn't lay these down in the middle of combat and expect them to work, but they could be used for tactical purposes to lay traps and make things difficult for an advancing enemy force.

Why I asked about Iron Arcana functionality is just because I'm not really sure what kind of systems would actually be acceptable. Since it's very lightly armored and doesn't have much in the way of weaponry, I was thinking of giving it a flight pack to increase its mobility, fitting with its role as a scout and skirmishing focused unit meant to disrupt enemy formations with the magical equivalent of Electronic Warfare. However, I don't know if Westerian technology would allow for such a thing as a flying Iron Arcana, given the necessary amount of thrust and power consumption involved. I'm also not really certain how well IAs perform relative to Pneuma-powered Magecha, so would a mobility-type IA even be a match for a Magecha in performance - responsiveness, maneuverability, speed, etc.? Or is their only advantage just thanks to longer operating times and superior numbers?

Another system I was wondering about was some kind of high-yield energy barrier to compensate for lack of armor and serve a squadron-protective role against heavy arms fire. But since IAs run on technology rather than magic, unless there's some kind of conversion system between electrical power and magical output, obviously that wouldn't be possible. The justification I had in mind was, as mentioned above, some kind of ritual circle based around a special crystal that converts electricity or light into magical power, where these crystals would then be the output vector for the unit's shield system, but I'm not sure if that's anything like what you had in mind.

Sorry for the wall of text, and doubly sorry if none of this even makes any sense. I'm just kind of throwing ideas out and seeing what sticks and what needs editing for now.
@PandaBradyDropping an OOC post here to state my interest.

I've always been fond of playing rival characters in mecha-themed RPs, so maybe making an enemy pilot would be fun, like someone from Westeria. Not sure how much relevance I'd have, though - especially if nobody else joined for me to interact with.

The character concept I had would probably be some kind of test pilot for prototype Arcana frames as part of an experimental unit or something. Could make for a neat subplot of the main cast discovering a new unit being field tested and trying to lure it out and destroy it - kinda like early episodes of The 08th MS Team, if you're familiar with that show.

For the unit, could I ask to be allowed to design a prototype for a Type-18 "The Moon" magech? It might be based more on, say, a defensive controller type of role - using illusion magic for the equivalent of electronic warfare and sensors, testing new barrier technology, etc. Basically meant to isolate and blind opponents while giving intel to and protecting squadmates, maybe even amplifying their weaponry? Could also be designed to work in a team of three with more combat-focused partner frames designated as The Sun and The Star, if we wanted to get really ambitious with a whole "rival squad" type of setup. I dunno. Just spitballing at this point.

Anyway, what do you think?

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𝔇𝔦𝔞𝔩𝔬𝔤𝔲𝔢 𝓒𝔬𝔩𝔬𝔯 || #F50A83 ||| 𝔗𝔥𝔬𝔲𝔤𝔥𝔱 𝓒𝔬𝔩𝔬𝔯 || #0A8BF5
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Fumika had hastily released the frame of the door and tried to shuffle quickly away, only to freeze mid-motion as she found herself suddenly face to face with someone she hadn't quite expected to find standing right behind her. Her bright blue eyes widened slightly as she found them met by two darker ones, which for a moment seemed so intense that she started back, her hair standing sharply on end. She blinked. Yoshida had drawn back slightly as well and was smiling at her, saying he was alright. She gave a slight nod and a tired attempt at a smile. Her head still felt like it was spinning, the image of what she'd just seen burned into her mind...

"Oh... um... that's... good," she said quietly. A few faint sparks crackled up and down her bangs, causing them to frizz and twist at odd angles before they finally puffed outward and away from her face. She still looked a bit pale, but her expression had reverted back to its usual slight frown, and her ahoge was wobbling back to life, even as the lower strands of her braids twitched back and forth, rustling against the edge of the door as she stepped aside to allow Yoshida to enter.

"Ah... sorry. I didn't mean to get in your way," She said quietly. Her heart was racing, but her mind felt blank. Why was she here? She wanted to help, but the more she saw the more it all surrounded her, forcing her further and further inside herself until she almost wished she could just sink into the floor and disappear.

They had thanked her for coming... but like this, what could she do? Despite herself, she found herself peering back around the door at Takeshi, at the stump of his arm.

She remembered this feeling. It was just like before.

If only... if only her Quirk worked differently. If only she could make something, anything permanent. If only she had some way to help replace what had been lost. But she couldn't do that. Once again, she couldn't do anything. All she could do was observe.

@Aerandir @Zeroth
Sorry it took me so long, but here she is!


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𝔇𝔦𝔞𝔩𝔬𝔤𝔲𝔢 𝓒𝔬𝔩𝔬𝔯 || #F50A83 ||| 𝔗𝔥𝔬𝔲𝔤𝔥𝔱 𝓒𝔬𝔩𝔬𝔯 || #0A8BF5
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Fumika had remained silent for almost the entire trip, listening intently every time Jett spoke up with some new bit of information. If she were to speak, what would she even say? That she was worried? Of course everyone was worried, and talking about it didn't seem as if it would help any. All she could do right now was wait - wait and hope that everything would turn out alright.

Click, click, click. Haruka's artificial leg rapped and tapped against the edge of her seat. Her expression was calm enough, but Fumika could tell that she was worried too. When the bus stopped close to the hospital, she was the first out the door, and despite her hobbling and shuffling, occasionally hanging ever so slightly onto Jett's sleeve or shoulder for support, she stayed close to the front of the group. Fumika trailed behind her. Her long legs didn't seem to want to carry her any faster than the pace of the person beside her. Every now and again, she couldn't help but look over.

Yoshida had seemed... strangely upset on the bus. He hadn't spoken at all, but she'd seen him grit his teeth and give a look much like the one that had so frightened her when he'd broken down before. She had almost reached out to hug him again before she stopped herself. Everyone had seemed upset when she had done that before, and it had made her feel rather strange, too. She decided it would probably be better to wait until they were alone. Thankfully, it hadn't taken long before his expression had changed again, and he had smiled once or twice. That was good. He had a very nice smile, and it made her think of how he'd looked when he said it was alright to talk about herself. ...Actually, wait... Why was she still thinking about that? Maybe it was because it had almost seemed like he was looking at her whenever he smiled that way... But surely that was just her imagination.

Once they arrived at the hospital, they began discussing who they'd visit first. Fumika's first impulse was to go and see Reina, but since they said she was resting, maybe that would only just bother her. Besides, Takeshi and Roy were both very kind to her, and she couldn't help but worry. After all, both of them were very strong, but they were also physical fighters for the most part. They had probably had the hardest time of anyone because of that, and the more she thought about it, the more she couldn't help but worry.

Her fears only increase when the familiar shape of Donny slouched into view. Her eyes flashed red for a moment as she looked him over, only to find that, as she'd feared, he seemed to have taken a great deal of damage. Or... well, all of his bones were gone, but then again, he didn't seem to need them, so perhaps he wasn't hurt as badly as she'd feared? There seemed to be a lot of outside chemicals in his system, however, and his body wasn't breaking them down nearly as quickly as she would have expected. They must have had to put him under, although how one would even begin to operate on someone whose organs seemed to be merely a formality was difficult to imagine.

But speculation would only get so far. She opened her mouth to ask if he was alright, but her words were drowned out by a sudden cry of pain from her left. Someone had just passed by, bumping into Yoshida, and then he'd doubled over screaming.

Her eyes had only just gone back to blue, but before even she knew what she was doing, they flashed green, and in her outstretched hand, the long staff she'd seen Amane wield briefly during their time as teammates flashed into being. Sparks shot from the ends of her hair as it flared up in violent spikes, like the bristles of an alarmed cat. She moved immediately between Yoshida and the unknown individual - who called back a hasty apology as she ran away. Fumika glanced back behind her to Yoshida, who seemed to have recovered himself, and looked more mildly annoyed than anything else. It hadn't been anything serious, then... Right?

...Why, then, had her first instinct been to think they were under attack? This was a public hospital. Heroes were surely alerted and on patrol. Any villains trying to finish the job they had started would be dooming themselves. There wasn't any reason to suspect danger here... And the "culprit" had only been a young girl, about their age. So why was she still so uneasy? As she dismissed the weapon in her hand, she couldn't help but realize that it was shaking.

"Yoshida, are you alright?" She asked quietly. Her eyes had faded back to blue, and her hair flopped back down around her face with a faint snap-hiss of dissipating electricity. He paid her no mind, reaching out to the door the retreating girl had just gone through-

And was promptly flattened as it swung back open.

Fumika knelt, eyes flashing red as she assessed the damage. He seemed to be a bit more bruised, but thankfully, his ribs had withstood the blow. Her gaze flickered back to green as she reached out her hand, a small ice pack forming in her palm, which she placed gingerly against his rather egregiously pummeled stomach.

"...I think you're okay. Sorry. I didn't realize going to the hospital was so dangerous. I let my guard down."



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𝔇𝔦𝔞𝔩𝔬𝔤𝔲𝔢 𝓒𝔬𝔩𝔬𝔯 || #FF741D ||| 𝔗𝔥𝔬𝔲𝔤𝔥𝔱 𝓒𝔬𝔩𝔬𝔯 || #DFD989
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Asuka breathed a faint sigh of relief as the situation seemed to resolve itself. It took her a little longer to do, but using her sister's projection as a reference, it wasn't hard for her to trace a more permanent solution. A sheet of plastic appeared first, followed by a simple square block of ice wrapped up inside.

"I think my Quirk's a bit better suited to this," She said, holding up the bag she'd made and passing it to her sister's wounded friend. "Well, unless you're set on staring at Wonderboy here for another twenty minutes or so." Fumika looked up, blinking with surprise. Her own projection faded out, so she didn't seem to object. That was good, at least.

"Go on," Asuka said dismissively, motioning to the figure who had just rolled out into the hall. "Better check on your friends. It's what you came here for, right?"

It wasn't her place to get involved, after all. These people didn't know her in the slightest. It was unfortunate that they'd been hurt, but it really wasn't any of her business to butt her nose into their problems. She'd be much more useful here.

"...Thank you," Fumika said quietly, and quickly shuffled away, evidently going to inspect the boy who had just passed by in the wheelchair. Asuka exhaled quietly, giving a sarcastic whistle of "surprise."

"Wow. That's rare. She must be really worked up if she's actually thanking me for anything." She sighed, shrugging to the blue-haired boy slouched beside her before casting one last glance back at her sister.

"Worked up" didn't even begin to cover it, really. Sure, it had been surprising hearing Yoshida screaming like that out of nowhere, but even so... Asuka had never seen her sister react so defensively to... almost anything, really. It had almost looked like she was going to take a swing at that girl as she left. Then again, maybe that had less to do with the fact that someone had screamed, and more to do with who it was...

She glanced back to the boy beside her. Yeesh. Talk about scary.




As Roy passed her by, Fumika's eyes once more went red as she looked him over. What she saw... wasn't pretty. His body was bruised and bandaged from head to toe, with minor cuts and scrapes here and there. Although his skeleton seemed intact, his muscles were torn in multiple places. But what alarmed her most was the fact that underneath the bandages, his skin was burned and twisted in a way that was all too familiar to her.

Obviously, asking "are you alright" was pointless in this sort of situation. Even she wasn't stupid enough to miss that. He had sustained injuries that could be frankly described as horrific, and was currently confined to a wheelchair. But at the same time, she felt like she should have had something to say. Maybe something like "What happened?" But that wasn't quite right either. She knew, more or less, the situation. Asking him to rehash it was just redundant, and he probably wouldn't want to talk or think about what he'd just gone through, anyway. Then... what? Before she could think of anything, he'd already passed them by, and she watched him go in silence.

...Mentally, she kicked herself. She should have said something. He'd been hurt terribly, and she didn't even know what she was supposed to say. It was just like when... just like when...

That was when the reading from what she'd recorded behind him as he exited the room finally caught up with her. Fumika's gleaming ruby-red eyes went wide and faded to a pale, ghostly blue-white, a shift in color that her face quickly mimicked as she blanched, staring with a look somewhere between disbelief and horror through the doorway.

The beeping of an EKG. The white curtains, fluttering in the spring wind. A dark shape, lying prone in front of her. The words dying in her throat as the enormity of what had been lost forever settled upon the room like a crushing weight.

She stepped into the open doorway as if in a trance, not entirely aware of what she was seeing - or if aware, still not able to believe it.

"Takeshi... Your arm..."
Well, since I was asked not to continue for Weeb, we're basically just waiting out the ban. Still here, though. @VitaVitaAR
I mean, wasn't his ban because of an out of character dispute? He's not causing any trouble OOC on the forum regardless of whether or not I continue to keep his character "alive" as an intermediary and present in the RP so that he can resume play when his ban is lifted in about two weeks. If I'm specifically told to stand down by a mod, or if it makes the other people in the RP uncomfortable, of course I'll stop, since I don't mean to violate any rules or cause any inconvenience out of character by making things easier on him to rejoin. But if nobody minds, I'd rather just uphold the status quo. Admittedly, that's for selfish reasons, since we kinda did a lot of planning for goofy shenanigans and stuff and I really don't want to have to rethink Nephy's entire arc. ^^; But regardless, if it's alright with everyone else, I'd prefer if we didn't completely leave him behind.
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