This is a reboot of Raven Squad- with a new thread to go with it too. This RP picks up where the last one left off, with a slightly rotated team.
Never Say Die.
We're accepting applications- if you haven't seen the Interest Check then the setup for a near-future, slightly wacky military RP is below.
The Setup:
Raven Squad (RS) is a mysterious task force, working against the forces of global terrorist groups in the near future (roughly 20 or 30 years from now) who often who are armed with quite advanced technology- or nefarious political aims. Al-Qaeda it isn't, so in come our operatives to deal with the anarchy. In a world where mechs are prototypes, exoskeletons, jump-packs, optical cloaking and various other technologies are around the corner, the tide of warfare is changing...and Raven is there to stop the worst happening.
Raven Squad have access to that technology, and six of the most elite operatives that made it through a gruelling process to counter the threat. With different specialists allowing the team to have everything from a scalpel-like precision to brute force with heavy firepower, they act as a counterbalance.
Where an SF team cannot penetrate a facility, Raven Squad come in. When a politician needs to go, they come in. When you have ten foot mechs trying to breach a high-security Gulag and you need them removed, they come in. Raven Squad are the people that stop the world ending as we know it. Problem is, they're a little dysfunctional- and well, they're not all the most....professional of soldiers, or spies, or agents, or well, anyone who is capable of getting the job done.
----
Character Sheet:
Sometime in the near future, your character was Special Forces, Mercenary, a Spy, a gangster even, or ex-whatever. But they were picked, selected even for a very good reason. The world is left vague intentionally so you're welcome to dabble with your character's journey and lore up to the RP's start.
Anyway, your person. They were more than just a regular operator, soldier, asset, mercenary. They were far beyond that.
It means that your character more likely than not is a bit of an oddball as well.
Your character passed a test known as "The Devil's Cooker", a fiendish double-triathlon level test coupled to psychometric and advanced weapons testing, truly seperating the wheat from the chaff in seeing who is truly unbreakable and more importantly, capable under pressure. 90% fail, but your character made it through, and brings something very unique the to the table- they're at the least capable of working well under pressure. Failure would have led to a cocktail of drugs being used to wipe part of their memory, and that's reason enough.
Consider that a high bar for your character's entry. If they made it that far, they joined the very insignificantly small number of individuals capable of having the most advanced technology and equipment known to the world's intelligence agencies at their disposal, and the responsibility of saving the world....rather too frequently.
In terms of tech, there's nothing outlandish but it definitely allows for some more innovative, more interesting tech to be on the table. As a spy-fi / near future setting, everything from exoskeleton support to jump packs, nanotechnology among others are on the cards- but it's not going to be completely down the road of Cyberpunk (not to begin with, at least...). Modern contemporary weaponry is mostly still used but with experimental weaponry, if it can be made to work and you can make it work with all its advantages and flaws, then go right ahead. The playbook isn't compeletely open, but there's a hell of a lot to make your operative their unique slice of the pie. Feel free to come up with original, or genuine ideas if you think it might work- nothing too fantastical, but if it fits the theme of the RP.
Character Slots Availible:
Light (M) -
Light (F)- (Veyrinday?)
Medium (M) - Awesomoman64
Medium (F)- FourtyTwo
Heavy (M) -
Heavy (F) -
----
Background:
Not much is known about Raven Squad as an organisation- only that it has shadowy links to the previous "Team Scimitar", a prior semi-independent mercenary group that similarly fought against a range of terrorist threats and organisations.
Though since those days, plenty has evolved in terms of technology and equipment used- and the organisation appears to silently select those who it wants through a contact named "Oracle", who recruits operators on a selective basis. RS after all, is the boogeyman that spies, special forces and various government agencies can't even confirm exists. The operatives have a comfy life on base, but holidays don't come often when the world needs saving.
Based out of a formerly abandoned naval patrol base on an island off Corsica, RS has access to a short runway, as well as a bunker complex built into the side of a cliffside base- housing a firing range, armoury, R&R facilities (including a pool, of all things!), training rooms and brefing facilities that allow it to be a home away from home- out of sight and visuals from prying eyes.
Our characters, outside of being involved in taking out the baddies, will get a chance to chill, relax and do whatever takes their fancy back at base, and it's a nice little quirk to show off your characters a bit more too at a base in southern Corisca.
--------------------------------------------------------------
------------
Post your CSs below, and I'll review them before accepting- then once we get those all in we'll get started! I'm thin on details at the moment at just how things will kick off, but it'll give a nice idea of the world and a good chance to showcase your characters!
Never Say Die.
We're accepting applications- if you haven't seen the Interest Check then the setup for a near-future, slightly wacky military RP is below.
The Setup:
Raven Squad (RS) is a mysterious task force, working against the forces of global terrorist groups in the near future (roughly 20 or 30 years from now) who often who are armed with quite advanced technology- or nefarious political aims. Al-Qaeda it isn't, so in come our operatives to deal with the anarchy. In a world where mechs are prototypes, exoskeletons, jump-packs, optical cloaking and various other technologies are around the corner, the tide of warfare is changing...and Raven is there to stop the worst happening.
Raven Squad have access to that technology, and six of the most elite operatives that made it through a gruelling process to counter the threat. With different specialists allowing the team to have everything from a scalpel-like precision to brute force with heavy firepower, they act as a counterbalance.
Where an SF team cannot penetrate a facility, Raven Squad come in. When a politician needs to go, they come in. When you have ten foot mechs trying to breach a high-security Gulag and you need them removed, they come in. Raven Squad are the people that stop the world ending as we know it. Problem is, they're a little dysfunctional- and well, they're not all the most....professional of soldiers, or spies, or agents, or well, anyone who is capable of getting the job done.
----
Character Sheet:
Sometime in the near future, your character was Special Forces, Mercenary, a Spy, a gangster even, or ex-whatever. But they were picked, selected even for a very good reason. The world is left vague intentionally so you're welcome to dabble with your character's journey and lore up to the RP's start.
Anyway, your person. They were more than just a regular operator, soldier, asset, mercenary. They were far beyond that.
It means that your character more likely than not is a bit of an oddball as well.
Your character passed a test known as "The Devil's Cooker", a fiendish double-triathlon level test coupled to psychometric and advanced weapons testing, truly seperating the wheat from the chaff in seeing who is truly unbreakable and more importantly, capable under pressure. 90% fail, but your character made it through, and brings something very unique the to the table- they're at the least capable of working well under pressure. Failure would have led to a cocktail of drugs being used to wipe part of their memory, and that's reason enough.
Consider that a high bar for your character's entry. If they made it that far, they joined the very insignificantly small number of individuals capable of having the most advanced technology and equipment known to the world's intelligence agencies at their disposal, and the responsibility of saving the world....rather too frequently.
In terms of tech, there's nothing outlandish but it definitely allows for some more innovative, more interesting tech to be on the table. As a spy-fi / near future setting, everything from exoskeleton support to jump packs, nanotechnology among others are on the cards- but it's not going to be completely down the road of Cyberpunk (not to begin with, at least...). Modern contemporary weaponry is mostly still used but with experimental weaponry, if it can be made to work and you can make it work with all its advantages and flaws, then go right ahead. The playbook isn't compeletely open, but there's a hell of a lot to make your operative their unique slice of the pie. Feel free to come up with original, or genuine ideas if you think it might work- nothing too fantastical, but if it fits the theme of the RP.
Character Slots Availible:
Light (M) -
Light (F)- (Veyrinday?)
Medium (M) - Awesomoman64
Medium (F)- FourtyTwo
Heavy (M) -
Heavy (F) -
----
Background:
Not much is known about Raven Squad as an organisation- only that it has shadowy links to the previous "Team Scimitar", a prior semi-independent mercenary group that similarly fought against a range of terrorist threats and organisations.
Though since those days, plenty has evolved in terms of technology and equipment used- and the organisation appears to silently select those who it wants through a contact named "Oracle", who recruits operators on a selective basis. RS after all, is the boogeyman that spies, special forces and various government agencies can't even confirm exists. The operatives have a comfy life on base, but holidays don't come often when the world needs saving.
Based out of a formerly abandoned naval patrol base on an island off Corsica, RS has access to a short runway, as well as a bunker complex built into the side of a cliffside base- housing a firing range, armoury, R&R facilities (including a pool, of all things!), training rooms and brefing facilities that allow it to be a home away from home- out of sight and visuals from prying eyes.
Our characters, outside of being involved in taking out the baddies, will get a chance to chill, relax and do whatever takes their fancy back at base, and it's a nice little quirk to show off your characters a bit more too at a base in southern Corisca.
--------------------------------------------------------------
------------
Post your CSs below, and I'll review them before accepting- then once we get those all in we'll get started! I'm thin on details at the moment at just how things will kick off, but it'll give a nice idea of the world and a good chance to showcase your characters!